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Encyclopedia > Rick Sternbach

Richard Michael Sternbach (born in 1951 in Bridgeport Connecticut) is an illustrator who is best known for his space illustrations and his work on the Star Trek television series. 1951 (MCMLI) was a common year starting on Monday; see its calendar. ... Nickname: Location in Connecticut Coordinates: NECTA Bridgeport-Stamford Region Greater Bridgeport Incorporated (town) 1821 Incorporated (city) 1836 Government  - Type Mayor-council  - Mayor John M. Fabrizi Area  - City 19. ... It has been suggested that this article be split into multiple articles. ... The current Star Trek franchise logo Star Trek is an American science fiction entertainment series. ...

Contents

Early years

In 1969 Sternbach enrolled at the University of Connecticut with an art major, but after a couple of years switched to marine biology.[1] After leaving University, he became an illustrator for books and magazines, with his first cover illustration published on the October 1973 issue of Analog magazine.[1] For the Stargate SG-1 episode, see 1969 (Stargate SG-1). ... The University of Connecticut, commonly known as UConn, is the State of Connecticuts land-grant university. ... Year 1973 (MCMLXXIII) was a common year starting on Monday (link will display full calendar) of the 1973 Gregorian calendar. ... Astounding Stories was a seminal science fiction magazine founded in 1930. ...


In 1976 he helped found the Association of Science Fiction & Fantasy Artists (ASFA), to give legal advice to science fiction and fantasy artists on contracts and copyrights. Year 1976 (MCMLXXVI) was a leap year starting on Thursday (link will display full calendar) of the 1976 Gregorian calendar. ...


In 1977 inspired by the story of artist Ralph McQuarrie's move from working in the aerospace industry to working for George Lucas on Star Wars, Sternbach moved to California to seek illustration work in the film and television industry.[1] Also: 1977 (album) by Ash. ... Mr. ... George Walton Lucas, Jr. ... Star Wars is an epic science fantasy saga and fictional universe created by George Lucas during the late 1970s. ...


Movie work

After some work for Disney and PBS,[1] in April 1978, Sternbach was offered an illustrator position on Star Trek: The Motion Picture.[1] As a member of the art department, working alongside Mike Minor, Sternbach designed control panel layouts and signage for the starship sets.[1][2] He also helped to create the animated asteroid wormhole sequence and helped source material from NASA/JPL that was used in the design of V'ger.[1] The Walt Disney Company (NYSE: DIS) is one of the largest media and entertainment corporations in the world. ... This article does not cite any references or sources. ... Year 1978 (MCMLXXVIII) was a common year starting on Sunday (link displays the 1978 Gregorian calendar). ... Star Trek: The Motion Picture (Paramount Pictures, 1979; see also 1979 in film) is the first feature film based on the popular Star Trek science fiction television series and is released on Friday, December 7. ... Mike Minor was born Dec. ... The National Aeronautics and Space Administration (NASA) is an agency of the United States federal government, responsible for the nations public space program. ... For the singer/songwriter, see Jon Peter Lewis. ... In Star Trek: The Motion Picture, Vger (Vejur in the novelization by Gene Roddenberry) is a fictional sentient life form. ...


From 1977 to 1980, Sternbach worked as an Assistant Art Director and Visual Effects Artist on Carl Sagan's Cosmos: A Personal Voyage series, where he designed sets and storyboard sequences during pre-production and then worked on visual effects scenes during production. For his work on the episode The Shores of the Cosmic Ocean he won the 1980-1981 Emmy Award for Outstanding Individual Achievement in a Creative Technical Craft. Also: 1977 (album) by Ash. ... Year 1980 (MCMLXXX) was a leap year starting on Tuesday (link displays the 1980 Gregorian calendar). ... Insert non-formatted text here Carl Edward Sagan (November 9, 1934 – December 20, 1996) was an American astronomer and astrobiologist and a highly successful popularizer of astronomy, astrophysics, and other natural sciences. ... Cosmos: A Personal Voyage was the name of a thirteen part television series produced by Carl Sagan and Ann Druyan which was first broadcast by the Public Broadcasting Service in 1980. ... Year 1980 (MCMLXXX) was a leap year starting on Tuesday (link displays the 1980 Gregorian calendar). ... Year 1981 (MCMLXXXI) was a common year starting on Thursday (link displays the 1981 Gregorian calendar). ... An Emmy Award. ...


At around the same time, Sternbach collaborated with Charley Kohlhase and Jim Blinn at JPL on the Voyager 1 Jupiter flyby movie, creating textures for the Galilean satellites.[3] Jim Blinn James Blinn is a computer graphics researcher and also pioneer on this field. ... Trajectory of Voyager 1 using Celestia The Voyager 1 spacecraft is a 733-kilogram robotic space probe of the outer solar system and beyond, launched September 5, 1977, and is currently operational. ... Adjectives: Jovian Atmosphere Surface pressure: 20–200 kPa[4] (cloud layer) Composition: ~86% Molecular hydrogen ~13% Helium 0. ... Jupiters 4 Galilean moons, in a composite image comparing their sizes and the size of Jupiter (Great Red Spot visible). ...


With four other artists, in 1981 Sternbach helped found the non-profit International Association of Astronomical Artists (IAAA), to arrange projects that promote and foster space art. Year 1981 (MCMLXXXI) was a common year starting on Thursday (link displays the 1981 Gregorian calendar). ... The International Association of Astronomical Artists (IAAA), is a non-profit foundation whose members implement and participate in astronomical and space art projects, promote education about space art and foster international cooperation in artistic work inspired by the exploration of the Universe. ...


In 1983, he worked as an illustrator on The Last Starfighter, story-boarding visual effects sequences and developing texture maps for computer rendered space scenes. Year 1983 (MCMLXXXIII) was a common year starting on Saturday (link displays the 1983 Gregorian calendar). ... The Last Starfighter is a 1984 science fiction movie, its subsequent novelization that year by Alan Dean Foster, and a video game based on the movie. ...


After Star Trek, as Scenic Artist on Steven Soderbergh's Solaris, Sternbach contributed control panel designs to the Prometheus station set and the Athena 7 ship cockit and also designed and rendered animated loops to play on background set displays.[4] Steven Andrew Soderbergh (born January 14, 1963 in Atlanta, Georgia) is an American film producer, screenwriter, cinematographer, editor, and Oscar-winning director. ... Solaris is a 2002 film directed by Steven Soderbergh, and stars George Clooney. ...


Star Trek

In January 1987, Sternbach was hired along with Andrew Probert (the first two art department hires) to start design work for a new Star Trek series, Star Trek: The Next Generation.[1] Sternbach recounts that he heard the news about TNG on his car radio, and then quickly called Gene Roddenberry's office.[1][5] 1987 (MCMLXXXVII) was a common year starting on Thursday of the Gregorian calendar. ... Andrew Probert is an artist who is best known for his work on Star Trek. ... The title as it appeared in most episodes opening credits. ... Wikiquote has a collection of quotations related to: Gene Roddenberry Eugene Wesley Roddenberry (August 19, 1921 – October 24, 1991) was an American scriptwriter and producer. ...


Sternbach helped define the look of the 24th century that would be used throughout The Next Generation and the series that followed it, Star Trek: Deep Space Nine and Star Trek: Voyager. Props such as the phasers, tricorders, PADDs and the communicator badge were all based on his designs. The 24th century (Gregorian Calendar) comprises the years 2301-2400. ... Space station Star Trek: Deep Space Nine (ST:DS9 or STDS9 or DS9 for short) is a science fiction television series produced by Paramount and set in the Star Trek universe. ... The starship Voyager (NCC-74656), an Intrepid-class starship. ... // The Star Trek fictional universe contains a very large number of weapons. ... Tricorders (TNG era) In the Star Trek universe, the tricorder is a handheld device used for scanning an area, interpreting and displaying data from scans to the user, and recording information to isolinear chips. ... Collection of PADDs In the Star Trek fictional universe, the Personal Access Display Device (PADD) is a hand-held LCARS-based computer device that function as portable links to the ships main computer, other portable devices, or data stored on isolinear chips. ...


During his time in the Star Trek art department at Paramount, Sternbach was also responsible for a number of starship designs including the Cardassian Galor class starships, the Klingon Vor'cha and Negh'Var class starships and Federation starships such as the Prometheus class, the Dauntless, the Nova class and the USS Voyager itself.[1] This is a list of starship classes in use by the Cardassian Union in the Star Trek fictional universe. ... The Star Trek fictional universe has presented a number of designs for starships of the Klingon Empire. ... The Star Trek fictional universe has presented a number of designs for starships of the Klingon Empire. ... The USS Prometheus, a Prometheus class starship, during saucer separation In the Star Trek fictional universe, the Prometheus class starship is an experimental make of attack vessel used by Starfleet. ... The USS Equinox (NCC-72381), a Nova class starship In the Star Trek fictional universe, the Nova class is a new type of starship design used by Starfleet. ... The fictional Intrepid-class starship USS Voyager is the primary setting of the science fiction television series Star Trek: Voyager. ...


As fans of the original series of Star Trek and fans of the space program, Sternbach and Michael Okuda found a role as Technical Advisors on the series, advising the writers on technical matters and developing a number of concepts to add realism to the Star Trek universe, such as the Structural Integrity Field and the Inertial Dampener. To this end, they produced a technical manual for each series, that was made available along with the series bible to any prospective script-writers to familiarise them with the concepts behind the series' technology. In 1991, Pocket Books published an updated, illustrated version of the Next Generation Technical Manual and then seven years later, the Deep Space Nine Technical Manual.[1] Michael Okuda is an graphic designer who is best known for his work on Star Trek. ... A technological advance in the Star Trek universe. ... Inertial compensators, or inertial dampers (as they are more often called) are fictional devices aboard starships in some science fiction series, including Star Wars, Star Trek and Stargate. ... Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... The Star Trek: Deep Space Nine Technical Manual is a description of the space station Deep Space Nine, the main setting of the television series Star Trek: Deep Space Nine, in the Star Trek fictional universe. ...


When Voyager finished its seventh year in 2001, the producers decided they wanted a different look for the prequel series Star Trek: Enterprise that was set in the 22nd century, so Sternbach did not transfer over to the Enterprise art department, concluding his fourteen-year employment at Paramount Studios. Year 2001 (MMI) was a common year starting on Monday of the Gregorian calendar. ... The starship Enterprise (NX-01) Star Trek: Enterprise is a science fiction television series set in the Star Trek universe. ... The 22nd century of the anno Domini (common) era will span the years 2101–2200 of the Gregorian calendar. ... Paramount Pictures Corporation is an American motion picture production and distribution company, based in Hollywood, California. ...


Sternbach returned to Star Trek in 2002, when he produced control panel designs and signage for the Enterprise-E and Romulan starships in Star Trek: Nemesis.[4] For album titles with the same name, see 2002 (album). ... The fictional Sovereign-class USS Enterprise (NCC-1701-E or Enterprise-E) is the primary setting of the films Star Trek: First Contact, Star Trek: Insurrection, and Star Trek: Nemesis. ... This article or section does not cite any references or sources. ... Star Trek Nemesis (Paramount Pictures, 2002; see also 2002 in film) is the tenth feature film based on the popular Star Trek science fiction television series. ...


Space history

Sternbach is also a noted contributor to the usenet newsgroup sci.space.history, and is an accepted expert on the various paint schemens used on the Saturn V booster. His company, Space Model Systems, is a leading provider of accurate decals for model kits of the Saturn V, as well as the Apollo Command Module. Usenet (USEr NETwork) is a global, distributed Internet discussion system that evolved from a general purpose UUCP network of the same name. ... For the moon designated Saturn V, see Rhea. ... Description Role: Earth and Lunar Orbit Crew: 3; CDR, CM pilot, LM pilot Dimensions Height: 36. ...


Awards

The 2005 Hugo Award with base designed by Deb Kosiba. ... Hugo Award for Best Professional Artist. ... An Emmy Award. ...

Bibliography

  • Okuda, Michael; & Sternbach, Rick (1991). Star Trek: The Next Generation Technical Manual. Pocket Books. ISBN 0-671-70427-3.
  • Sternbach, Rick (1996). U.S.S. Enterprise NCC-1701-D Blueprints. Pocket Books. ISBN 0-671-50093-7.
  • Drexler, Doug; & Sternbach, Rick; & Zimmerman, Herman (1998). Star Trek: Deep Space Nine Technical Manual. Pocket Books. ISBN 0-671-01563-X.

The Star Trek: Deep Space Nine Technical Manual is a description of the space station Deep Space Nine, the main setting of the television series Star Trek: Deep Space Nine, in the Star Trek fictional universe. ...

References

  1. ^ a b c d e f g h i j k Greg Tyler (June 2001). Rick Sternbach Interview. TrekPlace.com. Retrieved on 2007-03-04.
  2. ^ Ian M. Cullen (March 6, 2003). Visual Journeys Into The Final Frontier. Sci Fi Pulse. Retrieved on 2007-03-04.
  3. ^ James F. Blinn (1980). The Jupiter and Saturn Fly-By Animations. Saturn Ring Plane Crossings of 1995-1996. NASA's Jet Propulsion Laboratory. Retrieved on 2007-03-04.
  4. ^ a b Steve Krutzler (July 12, 2002). Interview: Veteran Illustrator Rick Sternbach Talks Romulan Redesign for NEMESIS and TREK Tech!. TrekWeb. Retrieved on 2007-03-04.
  5. ^ Eric Frederickson. "Unsung Hero of the Federation", Star Trek Magazine, Titan, October 1997. 

2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... March 4 is the 63rd day of the year (64th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... March 4 is the 63rd day of the year (64th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... March 4 is the 63rd day of the year (64th in leap years) in the Gregorian calendar. ... 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... March 4 is the 63rd day of the year (64th in leap years) in the Gregorian calendar. ...

External links


  Results from FactBites:
 
Rick Sternbach - Wikipedia, the free encyclopedia (687 words)
Richard Michael Sternbach (born in 1951 in Bridgeport Connecticut) is an illustrator who is best known for his space illustrations and his work on the Star Trek television series.
Rick helped define the look of the 24th century that would be used throughout The Next Generation and the series that followed it, Star Trek: Deep Space Nine and Star Trek: Voyager.
During his time in the Star Trek art department at Paramount, Rick was also responsible for a number of starship designs including the Cardassian Galor class starships, the Klingon Vor'cha and Negh'Var class starships and Federation starships such as the Prometheus class, the Dauntless, the Nova class and the USS Voyager itself.
FSD : Starship Concept Art : Designing the U.S.S. Voyager (Part One) (2217 words)
Sternbach continued to jot down technical details and sketch possible new hardware bits, and kept an eye on what the set designers were doing with major items, like the mess hall and Captain Janeway's quarters.
Sternbach also still worked on the nacelle placement, mounting them on pylons like on the Enterprise-D, or downturned like on a runabout, and horizontal pylons that evolved into wings.
Sternbach's initial sketches depict legs with a single footpad, but eventually a set of folding toes to distribute the pressure.
  More results at FactBites »


 

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