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Ristar (Ristar the Shooting Star in Japan) is a platform game published and developed by Sega for the Sega Genesis in 1995. A screenshot of the title screen of Ristar, made with the Gens Sega Genesis emulator. ...
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Sonic Team is a computer and video game developer established in 1988 originally known as Sega AM8. ...
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A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ...
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The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ...
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The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ...
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Cartridge for the VIC 20 homecomputer In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ...
A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ...
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A video game developer is a software developer (a business or an individual) that creates video games. ...
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The Sega Mega Drive ) is a video game console released by Sega in Japan in 1988, North America in 1989, and the PAL region in 1990. ...
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The game stars a cartoonish humanoid star who uses his hands to both move and combat enemies. It was originally released on the Sega Genesis, and was also included as an unlockable game in Sonic Mega Collection for the GameCube and on the Xbox and PlayStation 2 and PC as part of Sonic Mega Collection Plus. A Game Gear version which features different levels to the Genesis versions was also released. The game is also available on Sega Genesis Collection for PS2 and PlayStation Portable and, as of December 4th 2006, it is available on Wii's Virtual Console service. [1] The main menu screen in Sonic Mega Collection. ...
The Nintendo GameCube , GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...
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A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ...
Sonic Mega Collection Plus is a compilation of video games in the Sonic the Hedgehog series from the Sega Mega Drive/Genesis and Game Gear so they can be played on the Sony PlayStation 2 and Microsoft Xbox consoles. ...
The Sega Game Gear is a handheld game console which was Segas response to Nintendos Game Boy. ...
Sega Genesis Collection (known in Europe, Australia and Japan as Sega Mega Drive Collection ) is a video game compilation for the PlayStation 2, and PSP. It includes 28 classic Sega Genesis/Sega Mega Drive games from a variety of genres, as well as 5 classic Sega arcade games. ...
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History
Ristar developed from an idea originally put forward during design talks for the character who would later become Sonic the Hedgehog. Yuji Naka, head of Sonic Team, recalled in 1992: This article is about the video game character. ...
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Year 1992 (MCMXCII) was a leap year starting on Wednesday (link will display full 1992 Gregorian calendar). ...
| “ | At first we used a character that looked like a rabbit with ears that could extend and pick up objects. As the game got faster and faster, we needed to come up with a special characteristic to give our character some power over his enemies. I remembered a character I had thought about years ago who could roll himself into a ball and slam into enemies. Hedgehogs can roll themselves into a ball, so we decided to go from a rabbit to a hedgehog.[1] | ” | Some years later, the game starring that rabbit-type character was developed separately from Sonic, and eventually evolved into a prototype called Feel. The rabbit resemblance in Feel was already phased out and the character no longer used his ears, but his arms. After some changes in the main character, that game eventually became what is now known as Ristar.
Story The game takes place in the seven-planet Valdi System (also known as the "Vadji" System according to the back of the European box). The Legendary Hero is a shooting star that protects this galaxy. An evil space pirate, Kaiser Greedy, has kidnapped him and made the planets' leaders obey him. The inhabitants of Planet Neer (Flora outside Japan) pray for a hero before Greedy's mind control snatches them. The desperate prayers reach the nebula of the Star Goddess, Oruto. She awakens one of her children, Ristar, with the sole purpose of granting the wishes of the innocent people. He must stop Greedy and rescue the Legendary Hero – who is also Ristar's father.
Gameplay
Screenshot of the first round of Planet Flora. Controlling Ristar is fairly simple. He is unable to jump as high as most platformer protagonists do, but his jumps have a bit more hang time, meaning he stays in the air longer. By pressing the grab button, Ristar will stretch his hands forward, grabbing whatever is ahead of him. The player can make his hands go in any one of eight directions by combining the attack with any direction on the control pad, except downward while on the ground. When Ristar grabs an enemy, he will continue to hold it until the button is released, causing him to collide with the enemy and destroy them. He can also grab walls and obstacles this way and it is possible, albeit time-consuming, to climb walls by continually grabbing diagonally up a wall. Image File history File links Ristar. ...
Image File history File links Ristar. ...
Ristar's health is shown as four stars in the upper-right corner of the screen. Taking damage removes one star. When all four are gone, the last star falls on Ristar's head and he loses a life. Stars can be found throughout the levels, which replenish his health. These and other items must be picked up manually with Ristar's attack. A gold star restores one hit point, while a blue star refills health completely. A tiny icon of Ristar adds an extra life to the total. During levels, horizontal poles facing the player will sometimes be seen and when grabbed, they may be spun on to gain momentum and shoot off toward the edge of the screen. The player may control Ristar's speed and direction with the control pad. If he has enough momentum, Ristar will begin to fly with a trail of stars behind him (called a "Shooting Star"). During these flights, any enemies that are touched will be destroyed and regular hazards will not deal any damage. Since Ristar flies at a high speed and rebounds easily, it can be difficult to control his flight and on Hard and Super difficulties, his flight cannot be controlled at all. When Ristar loses enough momentum, he will cease flight and drop to the ground. At the end of all regular levels, there is one last pole for Ristar to fly from. This allows the player to gain a great amount of altitude and the higher Ristar is when he leaves the screen, the more bonus points are added on to the player's score. Each regular level also contains one special pole that Ristar can grab onto. Grabbing this makes him automatically spin and launch himself off the top of screen into a bonus stage. These bonus stages involve getting through an obstacle course in order to reach a treasure within a given time limit. Their difficulty increases as the game progresses.
References - ^ http://user.tninet.se/~cio759u/teamwork/int10.htm
External links - Sonic The Hedgehog Database: Feel - screenshots of the Feel prototype
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