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SCUMM stands for Script Creation Utility for Maniac Mansion and is a scripting language developed at LucasArts (known at the time as Lucasfilm Games) to ease development of the graphical adventure game Maniac Mansion. To meet Wikipedias quality standards, this article or section may require cleanup. ...
Lucasfilm Ltd. ...
Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ...
Maniac Mansion is a graphical adventure game originally released in 1987 by Lucasfilm Games (now known as LucasArts). ...
It is somewhere between a game engine, and a programming language, allowing designers to create locations, items and dialogue sequences without writing code in the actual language the game source code would end up in. This also meant that the game's script and data files could be re-used across various platforms. SCUMM is also a host for embedded game engines such as iMUSE (standing for Interactive MUsic Streaming Engine), INSANE (standing for INteractive Streaming ANimation Engine), CYST (in-game animation engine), FLEM (places and names object inside a room), MMUCUS. SCUMM has been ported on the following platforms: 3DO, Amiga, Apple II, Atari ST, CDTV, Commodore 64, Fujitsu Towns & Marty, Apple Macintosh, NES, MS-DOS/PC-DOS, Microsoft Windows, Sega Mega CD, TurboGrafx-16/PC Engine, Sony PSP, and the Nintendo DS. A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
A programming language is an artificial language that can be used to control the behavior of a machine (often a computer). ...
Source code (commonly just source or code) is any series of statements written in some human-readable computer programming language. ...
In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ...
iMUSE (stands for Interactive MUsic Streaming Engine) is a game engine specifically designed to synchronize music with visual action in a videogame. ...
Inmates at Bedlam Asylum, as portrayed by William Hogarth Insanity, or madness, is a semi-permanent, severe mental disorder typically stemming from a form of mental illness. ...
3DO Interactive Multiplayer (most commonly referred to as the 3DO) was a line of video game consoles released in 1993 and 1994 by Panasonic, Sanyo and Goldstar. ...
The original Amiga (1985) The Amiga is a family of home/personal computers originally developed by Amiga Corporation (motto: ) as an advanced home entertainment and productivity machine. ...
The Apple II was one of the most popular personal computers of the 1980s. ...
The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ...
A CDTV with accessories The CDTV was the first computer to come with a CD ROM drive as standard. ...
For the hip hop group, see Commodore 64 (band). ...
The FM TOWNS (also spelled FM-TOWNS, FM Towns and FM-Towns) system is a Japanese PC variant, built by Fujitsu from February 1989 to Summer 1997. ...
The FM Towns Marty console, which was released by Fujitsu in Japan in 1993. ...
The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ...
Nes is: A municipality in the county of Akershus in Norway, see Nes, Akershus. ...
Microsofts disk operating system, MS-DOS, was Microsofts implementation of DOS, which was the first popular operating system for the IBM PC, and until recently, was widely used on the PC compatible platform. ...
IBM PC-DOS was one of the three major operating systems that dominated the personal computer market from about 1985 to 1995. ...
Microsoft Windows is a family of operating systems by Microsoft. ...
The Sega Mega (Japanese: メガCD) is an add-on device for the Sega Mega Drive released in Europe, Australia and Japan. ...
For information on the Japanese version of this console, see PC Engine The TurboGrafx 16 is a video game console released by NEC in 1989, for the North American market. ...
The PC Engine was a video game console released by NEC, a Japanese company, in 1987. ...
The finished PlayStation Portable, and a variety of accessories. ...
The Nintendo DS ) (sometimes abbreviated NDS or DS, also as iQue DS in China) is a handheld game console developed and manufactured by Nintendo and was released in 2004. ...
History
The original version was coded by Aric Wilmunder and Ron Gilbert in 1987, with later versions enhanced by Aric Wilmunder (a.k.a. the SCUMM Lord) and various others. [[1]]Ron Gilbert is an American computer game designer, programmer, and producer, best known for his work on several classic LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games. ...
1987 (MCMLXXXVII) was a common year starting on Thursday of the Gregorian calendar. ...
SCUMM was subsequently reused in many later LucasArts adventure games being both updated and rewritten several times. There are at least 10 known versions of the SCUMM engine, numbered as "version 0" (for the original Commodore 64 version of Maniac Mansion), "version 1", "version 1.5" (for the NES version of Maniac Mansion), and "version 2" up through "version 8". LucasArts finally abandoned the SCUMM engine in 1998 when they switched to GrimE for the game Grim Fandango. 1998 (MCMXCVIII) was a common year starting on Thursday of the Gregorian calendar, and was designated the International Year of the Ocean. ...
This article or section does not cite its references or sources. ...
Grim Fandango is a graphical adventure computer game released by LucasArts in 1998, the title derived from a line of a mournful poem read by one of the characters in the game. ...
Design Most SCUMM games feature a verb-object design paradigm. The player-controlled character has an inventory, and the game world is littered with objects with which the player can interact, using a variety of verbs — a large collection of these featured in the early games, but by The Curse of Monkey Island these had been whittled down to "Look at/through", "Use" (which was context sensitive and could produce various actions — Pick up, push, pull, etc.) and "Talk to/Lick/Consume". The Curse of Monkey Island (CMI) is the third game in the Monkey Island series of computer adventure games by LucasArts, following the successful games The Secret of Monkey Island and Monkey Island 2: LeChucks Revenge. ...
Puzzles generally involve using the right verb action with the appropriate object — "use biscuit cutter with another rubber tree", for example. "Talk to" produces dialogue sequences, in which the player selects from a list of pre-defined questions or comments, and the character they are talking to replies with a pre-defined response. The notable exception to this general paradigm is LOOM, which does not use the standard verb/object paradigm, but does feature dialogue sequences. This page is about the LucasArts computer game. ...
Versions A screenshot of Maniac Mansion on the Commodore 64, software by Lucasfilm Games 1987, screenshot made myself. ...
A screenshot of Maniac Mansion on the Commodore 64, software by Lucasfilm Games 1987, screenshot made myself. ...
For the hip hop group, see Commodore 64 (band). ...
Version 0 Maniac Mansion is a graphical adventure game originally released in 1987 by Lucasfilm Games (now known as LucasArts). ...
For the hip hop group, see Commodore 64 (band). ...
Version 1 One of the first PCs from IBM - the IBM PC model 5150. ...
A screenshot of Zak McKracken, Enhanced EGA PC version. ...
Version 1.5 - Maniac Mansion (NES version)
Nes is: A municipality in the county of Akershus in Norway, see Nes, Akershus. ...
Version 2
Zak McKracken and the Alien Mindbenders, enhanced PC version - Maniac Mansion (Amiga and enhanced PC versions)
- Zak McKracken and the Alien Mindbenders (Amiga, Atari ST and enhanced PC versions)
A screenshot from Zak McKracken and the Alien Mindbenders. ...
A screenshot from Zak McKracken and the Alien Mindbenders. ...
The original Amiga (1985) The Amiga is a family of home/personal computers originally developed by Amiga Corporation (motto: ) as an advanced home entertainment and productivity machine. ...
The Atari 520ST Atari 1040STF with SC1224 color monitor The Atari ST is a home/personal computer that was commercially popular from 1985 to the early 1990s. ...
Version 3 Loom screenshot (from scummvm. ...
Loom screenshot (from scummvm. ...
Indiana Jones and the Last Crusade is a graphical adventure game, originally released in 1989, published by Lucasfilm Games (now LucasArts). ...
The Enhanced Graphics Adapter (EGA) is the IBM PC computer display standard specification located between CGA and VGA in terms of graphics performance (that is, colour and space resolution). ...
Video Graphics Array (VGA) is an analog computer display standard first marketed in 1987 by IBM. While it has been obsolete for some time, it was the last graphical standard that the majority of manufacturers decided to follow, making it the lowest common denominator that all PC graphics hardware supports...
The FM Towns (commonly spelled FM-Towns, FM TOWNS, or FM-TOWNS) system is a Japanese PC variant, built by Fujitsu from February 1989 to the Summer of 1997. ...
This page is about the LucasArts computer game. ...
A 3. ...
Version 4 - The Secret of Monkey Island (Amiga and EGA/VGA PC floppy disk versions)
- LOOM (VGA PC CD-ROM version)
- Passport to Adventure (PC EGA Demos of The Secret of Monkey Island, Loom, and Indiana Jones and the Last Crusade)
The Secret of Monkey Island (SMI) or simply Monkey Island, is a legendary adventure game that spawned a series of famous and classic comedy adventure games, known as the Monkey Island series. ...
This page is about the LucasArts computer game. ...
Version 5
Indiana Jones and the Fate of Atlantis Note: The iMUSE technology was first implemented in this version of SCUMM. Also at this point, the SCUMM system branched off when developer Ron Gilbert licensed it for use in the games created by his company, Humongous Entertainment. The SCUMM system continued to grow there on a separate track up to version 11. This is a screenshot of a copyrighted computer game or video game. ...
This is a screenshot of a copyrighted computer game or video game. ...
Indiana Jones and the Fate of Atlantis (sometimes also refered to as Indiana Jones 4) is a graphical adventure game, originally released in 1992 and published by LucasArts. ...
iMUSE (stands for Interactive MUsic Streaming Engine) is a game engine specifically designed to synchronize music with visual action in a videogame. ...
[[1]]Ron Gilbert is an American computer game designer, programmer, and producer, best known for his work on several classic LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games. ...
Humongous Entertainment was a video game company from 1992 to 2005 that designed adventure games, many of which are made to be educational, for children. ...
Version 6 Maniac Mansion: Day of the Tentacle (DoTT) is a graphical adventure game, originally released in 1993, and published by LucasArts. ...
Sam & Max Hit the Road is a graphical adventure game, originally developed and released by LucasArts in 1993 for DOS and Macintosh computers. ...
Version 7 Full Throttle is a graphical adventure game, originally developed in-house and released in May 1995 by LucasArts. ...
The Dig is a graphical adventure game developed by LucasArts, and released in 1995. ...
Version 8
The Curse of Monkey Island Image File history File links CMI_Guybrush. ...
Image File history File links CMI_Guybrush. ...
The Curse of Monkey Island (CMI) is the third game in the Monkey Island series of computer adventure games by LucasArts, following the successful games The Secret of Monkey Island and Monkey Island 2: LeChucks Revenge. ...
Today ScummVM is an open source project to make a free, portable, SDL-library based, SCUMM-engine client written in C++. This allows many of the SCUMM-engine games to be played on systems where the original versions will not work or have trouble operating including modern Windows and Macintosh systems, GNU/Linux, Palm OS, PocketPC, Sega Dreamcast, Xbox, Playstation 2, Playstation Portable, Nintendo DS, GP2X, and Symbian (SeriesXX and UIQ) platforms (see compatibility list at http://wiki.scummvm.org/index.php/Platforms ). ScummVM is a multi-platform stack-based virtual machine which allows one to play LucasArts adventure games which use the SCUMM system on platforms other than those where versions were originally released. ...
Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ...
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library that creates an abstraction over various platforms graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on GNU/Linux, Windows, Mac OS Classic, Mac OS X, BeOS, FreeBSD...
C++ (generally pronounced /si plÊs plÊs/) is a general-purpose, high-level programming language with low-level facilities. ...
Microsoft Windows is a family of operating systems by Microsoft. ...
The first Macintosh computer, introduced in 1984, upgraded to a 512K Fat Mac. The Macintosh or Mac, is a line of personal computers designed, developed, manufactured, and marketed by Apple Computer. ...
Unix systems filiation. ...
Palm OS is a compact operating system developed and licensed by PalmSource, Inc. ...
A Pocket PC is a computer in a handheld size that runs a variation of the operating system Windows CE. It has many capabilities of modern desktop PCs. ...
The Sega Dreamcast (Japanese: ããªã¼ã ãã£ã¹ã; code-named Blackbelt, Dural, and Katana during development) was Segas seventh & final video game console and the successor to the companys Sega Saturn. ...
Xbox and a Controller S The Xbox is Microsofts game console, released on November 15, 2001. ...
The PlayStation 2 (PS2) (Japanese: ãã¬ã¤ã¹ãã¼ã·ã§ã³2) is Sonys second video game console, the successor to the PlayStation and the predecessor to the PlayStation 3 (which is to be released in November 2006 in Japan and North America, and March 2007 in Europe). ...
The PlayStation Portable (officially abbreviated PSP) is a handheld game console produced by Sony Computer Entertainment. ...
The Nintendo DS ) (sometimes abbreviated NDS or DS, also as iQue DS in China) is a handheld game console developed and manufactured by Nintendo and was released in 2004. ...
The GP2X is an open-source, Linux-based handheld video game console and media player created and sold by GamePark Holdings of South Korea. ...
Symbian OS is an operating system with associated libraries, user interface frameworks and reference implementations of common tools, produced by Symbian. ...
See also This article or section does not cite its references or sources. ...
AGI (Adventure Game Interpreter) was the development tool used by Sierra Online to create their early adventure games. ...
Sierras Creative Interpreter (SCI) refers to the scripting language created by Jeff Stephenson of Sierra On-Line for its adventure games after the older AGI. While AGI was a procedural language, SCI is completely object-oriented. ...
The Z machine at Sandia National Laboratory. ...
References The Secret of Monkey Island (SMI) or simply Monkey Island, is a legendary adventure game that spawned a series of famous and classic comedy adventure games, known as the Monkey Island series. ...
The Secret of Monkey Island (SMI) or simply Monkey Island, is a legendary adventure game that spawned a series of famous and classic comedy adventure games, known as the Monkey Island series. ...
External links |