This page is about the board game. For other meanings of Shogun, see Shogun (disambiguation).
Shogun (later renamed Samurai Swords in 1995) was a board game released in 1986 by game maker Milton Bradley as part of their Gamemaster Series. Set in feudal Japan, players take control of a fictional warlord and pit their armies against one another in hopes of winning the title Shogun. Along with Axis and Allies, Samurai Swords is still being manufactured as of 2004.
In 1988, Shogun won the Origins Awards for Best Pre-20th Century Boardgame of 1987 and Best Graphic Presentation of a Boardgame of 1987 .
For much of Japan's history, only samurai were even allowed to carry swords, and a peasant carrying a sword was enough reason to kill the peasant and take the sword after a prohibition was issued in early Edo period.
Positioning his sword for an easy draw implied suspicion or aggression; thus, whether he placed it on his right or left side, and whether the blade was placed curving away or towards him, was an important point of etiquette.
Japanese swords are measured in units of shaku (1 shaku = approximately 30.3 centimeters or 11.93 inches; from 1891 the shaku has been defined as exactly 10/33 metres, but older data may vary slightly from this value).
The first real samuraiswords we're actually straight bladed, single edged weapons imported from Korea and China known as chokuto, which were later replaced with the curved blade variety at the end of the 8th Century.
Samurai would use wooden swords (Bokken) for practice for safety reasons aswell as for preserving their real swords from unneccesary damage.
Early samurai would fight on horseback, and they're weaponry in addition to samuraiswords was bows and arrows and of course armor.