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Encyclopedia > Satoru Iwata
Satoru Iwata
岩田 聡
Born December 06, 1959 (1959-12-06) (age 47)
Flag of Japan Japan
Occupation President and CEO, Nintendo Co., Ltd.

Satoru Iwata (岩田 聡 Iwata Satoru?, born December 6, 1959) is the fourth president and CEO of Nintendo succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. Satoru Iwata was responsible in great part for defining Nintendo's strategy both before and during the release of its GameCube video game console in 2001, a vision which helped Nintendo generate a forty-one percent increase in sales at the end of the 2002 fiscal year.[1] Image File history File links Metadata No higher resolution available. ... December 6 is the 340th day (341st on leap years) of the year in the Gregorian calendar. ... Year 1959 (MCMLIX) was a common year starting on Thursday (link will display full calendar) of the Gregorian calendar. ... Image File history File links Flag_of_Japan. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ... Chief Executive Officer (CEO) is the job of having the ultimate executive responsibility or authority within an organization or corporation. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... December 6 is the 340th day of the year (341st in leap years) in the Gregorian calendar. ... Year 1959 (MCMLIX) was a common year starting on Thursday (link will display full calendar) of the Gregorian calendar. ... This article includes a list of works cited or a list of external links, but its sources remain unclear because it lacks in-text citations. ... Chief Executive Officer (CEO) is the job of having the ultimate executive responsibility or authority within an organization or corporation. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Image:Yamauchi. ... The Nintendo GameCube (Japanese: ゲームキューブ; originally code-named Dolphin during development; abbreviated as GCN) is Nintendos fourth home video game console, belonging to the 128-bit era; the same generation as Segas Dreamcast, Sonys PlayStation 2, and Microsofts Xbox. ... A video game console is an interactive entertainment computer or electronic device that manipulates the video display signal of a display device (a television, monitor, etc. ...


Barron's Magazine named Satoru Iwata one of the world's top CEOs, thanks mostly to the Wii, Brain Age: Train Your Brain in Minutes a Day! and a soaring stock.[2] Barrons magazine is an American weekly newspaper covering U.S. financial information, market developments, and relevant statistics. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...

Contents

Biography

Early years

Iwata was born in Sapporo of the Hokkaido Prefecture of Japan. He expressed his interest in the creation of video games early on, and originating in an environment with a tradition of computer programming, he produced electronic games at his home during his high school years. The several simple number games Iwata produced, which made use of an electronic calculator, he shared with his schoolmates. Sapporo ) is the fifth-largest city in Japan by population and the third-largest by geographic area. ... Hokkaido   listen? (北海道 Hokkaidō, literal meaning: North Sea Route, Ainu: Mosir), formerly known as Ezo, is the second largest island of Japan. ... Namcos Pac-Man was a hit, and became a universal phenomenon. ... Computer programming (often shortened to programming or coding) is the process of writing, testing, and maintaining the source code of computer programs. ... This article does not cite any references or sources. ...


Education

Following high school, Iwata was admitted at the prestigious Tokyo Institute of Technology, where he majored in computer science. Such an environment allowed Iwata's technical expertise and passion for video games to be recognized and as such, he was hired as a part-time games programmer at HAL Laboratory, Inc., a subsidiary of Nintendo, while still pursuing his tertiary studies until graduation. Tokyo Institute of Technology Tokyo Institute of Technology (東京工業大学; Tōkyō Kōgyō Daigaku), often called Tokyo Tech or Tōkōdai (東工大) for short, is the largest institution of higher learning in Japan dedicated to science and technology. ... Computer science, or computing science, is the study of the theoretical foundations of information and computation and their implementation and application in computer systems. ... Information in this article or section has not been verified against sources and may not be reliable. ... Students attend a lecture at a tertiary institution. ...


HAL Laboratory, Incorporated

In 1982, after succeeding at college, Iwata was recruited by HAL Laboratory, Inc. for a full-time position. He became the company's coordinator of software production in 1983. Some of the video games he helped create while he worked there were Balloon Fight, EarthBound, and the Kirby games. Iwata was eventually promoted to president of HAL in 1993. Nevertheless, he and his branch sometimes aided in the creation of Nintendo video games, himself on a freelance basis. Balloon Fight (Japanese: バルーンファイト) is a 1984 arcade game developed by Nintendo. ... EarthBound, released in Japan as MOTHER 2: Gyiyg no Gyakushū , lit. ... Kirby ) is a fictional character and hero of Nintendos Kirby video game series created by Masahiro Sakurai and developed by HAL Laboratory. ...


Nintendo

In 2000, Iwata took a position at Nintendo as the head of its corporate planning division. When Hiroshi Yamauchi, the company's president since 1949, retired on May 31, 2002, Iwata succeeded as Nintendo's fourth president and the first unrelated to the Yamauchi family through blood or marriage. He continues to help out at HAL as a correspondent. It is said that Iwata still works as an artist there, assisting in creating concept art of Kirby characters for use in the Kirby series of video games. His latest project is the Wii. He comments on the Wii in his section of Nintendo's Wii website, Iwata Asks. Also worked on Legend Of Zelda and Mario. Image:Yamauchi. ... is the 151st day of the year (152nd in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... Legend of Zelda may refer to: The Legend of Zelda, the 1987 Nintendo Entertainment System best seller, and the first game in a very popular, influential video game franchise. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and is the official mascot of Nintendo. ...


Trivia

  • He appears in two of the Wario Ware games. In WarioWare, Inc.: Mega Microgame$!, he can be seen on Wario's TV in a break between microgames in the Introduction stage. In Wario Ware: Smooth Moves, he is the manager of a videogame store, and also appears as a Mii in the ending credits.

References

  1. ^ N-Sider: Profile: Satoru Iwata. Retrieved on July 16, 2004.
  2. ^ http://online.barrons.com/public/article/SB117469289796447454-RYz8qWE3C85u1j31K_IL4UZx7R8_20070423.html?mod=9_0002_b_free_features

is the 197th day of the year (198th in leap years) in the Gregorian calendar. ... shelby was here 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...

External links

Wikiquote has a collection of quotations related to:
Satoru Iwata
  • Satoru Iwata Keynote given at Tokyo Game Show 2005
  • Seattle Post Intelligence: Satoru Iwata Interview
  • Satoru Iwata Kikizo Video Interview
  • Gamespy: Nintendo's New Direction - A discussion with Nintendo President Satoru Iwata
  • Heart of a Gamer speech at GDC '05
  • A+E Interactive E3 2007 Interview


Image File history File links This is a lossless scalable vector image. ... Wikiquote is a sister project of Wikipedia, using the same MediaWiki software. ... Gamers play Sonys PS3 in TGS 2006 Booths at the Tokyo Game Show in 2004 The Tokyo Game Show , or simply TGS) is a video game expo / convention held in Tokyo, Japan. ...

v  d  e
Nintendo presidents

Fusajiro Yamauchi (1889-1929) | Sekiryo Kaneda (1929-1949) | Hiroshi Yamauchi (1949-2002) | Satoru Iwata (2002-Present) Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Fusajiro Yamauchi (山内 房治郎 Yamauchi Fusajirō, November 22, 1859 – January 1940) was the founder of the company that is now known as Nintendo Company Limited. ... Sekiryo Kaneda (金田 積良, December 10, 1901 – February 2, 1979) (also known as Sekiryo Yamauchi (山内 積良)) was the second president of what is now Nintendo Company Limited. ... Image:Yamauchi. ...


  Results from FactBites:
 
GDC: Satoru Iwata keynote text commentary // GamesIndustry.biz (1216 words)
Iwata wanted to avoid situations where someone entered a game and cut down all his trees in Animal Crossing!
Iwata contests that if Tetris was presented now, developers would be told to get more levels, better graphics and a movie licence.
This text commentary was a reflection of events unfolding live in San Jose at the Game Developers Conference, where Satoru Iwata delivered his keynote comments.
News - GDC: Satoru Iwata keynote text commentary // Wii /// Eurogamer (1321 words)
On Thursday 23rd March, Satoru Iwata delivered his keynote address, entitled "Disrupting Development", at the Game Developers Conference in San Jose.
Tonight's funcast is all going up on GamesIndustry.biz too, so the more obsessive of you can have fun comparing the texts if you like (I've been told not to talk about ducks after last time).
This text commentary was beamed via men-with-keyboards live from San Jose where Satoru Iwata delivered his keynote comments.
  More results at FactBites »


 

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