'Shard', also called sherd or potsherd, is a term for broken pieces of pottery or glass, often used in archaeology. In contemporary use, it often implies a sharp fragment, especially of glass.
A shard is an instance of a world, realm, or playground in some massively multiplayer online games (MMOGs) or in a multiplayer computer role-playing game-style server. In MMOGs, the term shard is often associated with Ultima Online and Neverwinter Nights; other MMOGs call them servers instead, although their function is still basically the same. The usage originated with the Ultima Online story, where each of the game's servers were said to be different images of the world, trapped in the shattered shards of a mystic gem. Three games known for using unsharded servers are Mankind (MMORTS), EVE Online, A Tale in the Desert and Project Entropia where there is no sharding or instancing and everything happens in the same persistent online world.
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Shard brings life to the expression "Streets paved with gold." The city is built from crystal and silver, gold and ruby, emerald and moonstone.
The bridges of Shard are: the Bridge of Suns, the Bridge of Rooks, the Bridge of Linden Leaves, the Bridge of Silver, the Bridge of Wrens, and the Bridge of Sparrows.
When the Empire of the Dragon was born, Shard was the first city to fall, and Dzree all but razed it to the ground.