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Encyclopedia > SimCity 4
SimCity 4
Developer(s) Maxis
Publisher(s) Electronic Arts (Windows)
Aspyr Media (Mac)
Designer(s) Will Wright
Series SimCity
Engine Custom
Latest version 1.0.2
Release date(s) PC January 14, 2003[1]
Mac June 20, 2003[2]
Genre(s) Simulation, City-building game
Mode(s) Single player
Rating(s) ESRB: E (6+)
OFLC: G
PEGI: 3+
Platform(s) Windows
Mac OS X
Media 2x CD
System requirements 500 MHz Pentium III processor. Windows XP, Windows 2000, Windows ME, or Windows 98; or Mac OS X, version 10.2 or later. 128 MB RAM, 256 MB RAM for Windows XP. 1 GB hard disk space. 32 MB DirectX 7.0-compatible video card, 8x CD-ROM drive.
Input Keyboard & mouse

SimCity 4 (SC4) is a city-building simulation computer game developed by California-based software company Maxis, a subsidiary of Electronic Arts, in 2003. It is the fourth installment in the SimCity series. The game allows players to create a region of land by terraforming; and then to design and build a settlement which can grow into a city. Players can zone different areas of land as commercial, industrial, or residential development; as well as build and maintain public services, transport and utilities. For the success of a city players must manage its finances, environment, and quality of life for its residents. SimCity 4 has a single expansion pack known as Rush Hour which adds additional features to the game. Sim City 4 box art This work is copyrighted. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ... This article or section does not cite its references or sources. ... Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... Aspyrs old logo. ... A game designer is a person who designs games. ... For other persons of the same name, see Will Wright. ... This article does not cite any references or sources. ... A game engine is the core software component of a computer video game or other interactive application with real-time graphics. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... is the 14th day of the year in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... For other uses, see Macintosh (disambiguation) and Mac. ... is the 171st day of the year (172nd in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Video games are categorized into genres based on their gameplay. ... This article is about the general term. ... The SimCity series, a well known example of the city-building game type. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... This article or section does not cite any references or sources. ... PEGIs logo Pan European Game Information, or more commonly PEGI, is a European system for rating the content of computer and video games, and other entertainment software. ... “Windows” redirects here. ... Mac OS X (IPA: ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... CD may stand for: Compact Disc Canadian Forces Decoration Cash Dispenser (at least used in Japan) CD LPMud Driver Centrum-Demokraterne (Centre Democrats of Denmark) Certificate of Deposit ÄŒeské Dráhy (Czech Railways) Chad (NATO country code) Chalmers Datorförening (computer club of the Chalmers University of Technology) a 1960s... Pentium III logo The Pentium III is an x86 (more precisely, an i686) architecture microprocessor by Intel, introduced on February 26, 1999. ... A microprocessor is a programmable digital electronic component that incorporates the functions of a central processing unit (CPU) on a single semiconducting integrated circuit (IC). ... Windows XP is a line of operating systems developed by Microsoft for use on general-purpose computer systems, including home and business desktops, notebook computers, and media centers. ... Windows 2000 (also referred to as Win2K) is a preemptive, interruptible, graphical and business-oriented operating system that was designed to work with either uniprocessor or symmetric multi-processor 32-bit Intel x86 computers. ... Windows Millennium Edition, or Windows Me (IPA pronunciation: [miː], [É›m iː]), is a hybrid 16-bit/32-bit graphical operating system released on September 14, 2000 by Microsoft. ... Windows 98 (codenamed Memphis) is a graphical operating system released on June 25, 1998 by Microsoft and the successor to Windows 95. ... Mac OS X (IPA: ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... “RAM” redirects here. ... Typical hard drives of the mid-1990s. ... Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. ... A video card, also referred to as a graphics accelerator card, display adapter, graphics card, and numerous other terms, is an item of personal computer hardware whose function is to generate and output images to a display. ... The CD-ROM (an abbreviation for Compact Disc Read-Only Memory (ROM)) is a non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive. ... A 104-key PC US English QWERTY keyboard layout The Dvorak Simplified Keyboard layout A standard Hebrew keyboard showing both Hebrew and QWERTY. A computer keyboard is a peripheral partially modelled after the typewriter keyboard. ... Operating a mechanical 1: Pulling the mouse turns the ball. ... The SimCity series, a well known example of the city-building game type. ... A screenshot from The Sims: Deluxe Edition. ... “Computer Games” redirects here. ... Official language(s) English Capital Sacramento Largest city Los Angeles Largest metro area Greater Los Angeles Area  Ranked 3rd  - Total 158,302 sq mi (410,000 km²)  - Width 250 miles (400 km)  - Length 770 miles (1,240 km)  - % water 4. ... Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ... Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... This article does not cite any references or sources. ... Artists conception of a terraformed Mars in four stages of development. ... Look up city, City in Wiktionary, the free dictionary. ... This article does not cite any references or sources. ... A residential area is a type of land use where the predominant use is residential. ... Public services is a term usually used to mean services provided by government to its citizens, either directly (through the public sector) or by financing private provision of services. ... A public utility is a company that maintains the infrastructure for a public service. ... Finance studies and addresses the ways in which individuals, businesses, and organizations raise, allocate, and use monetary resources over time, taking into account the risks entailed in their projects. ... The well-being or quality of life of a population is an important concern in economics and political science. ...

Contents

Gameplay

Regional gameplay

As with previous SimCity titles, SimCity 4 places players in the role of a mayor (or several mayors), tasked with populating and developing tracts of lands into cities, while fulfilling the needs of fellow Sims that live in the cities. Cities are now located in regions that are divided into segments, each of which can be developed. The player has the option of starting the city in a segment of any of three area sizes, the smallest being 1 by 1 kilometer in real measurement.[3] A large city is 16 km²; for comparison the New York borough of Manhattan measures about 90 km². The standard size of a region is 16 by 16 kilometers. The size of a region and its layout of segments can be changed in a bitmap file provided for each region. A mayor (from the Latin māior, meaning larger, greater) is the modern title of the highest ranking municipal officer. ... A Sim from the The Sims Deluxe Edition, playing with VR glasses outside. ... A kilometer (Commonwealth spelling: kilometre), symbol: km is a unit of length in the metric system equal to 1,000 metres (from the Greek words χίλια (khilia) = thousand and μέτρο (metro) = count/measure). ... New York, New York and NYC redirect here. ... For other uses, see Manhattan (disambiguation). ... Suppose the smiley face in the top left corner is an RGB bitmap image. ...

A collection of cities, as seen in the game's regional view.
A collection of cities, as seen in the game's regional view.
A screen-shot of an entire view of a densely populated city, includes third party modifications and plug-ins.
A screen-shot of an entire view of a densely populated city, includes third party modifications and plug-ins.

Neighbor cities play a larger role than in the previous versions of the game. For example, neighbor deals can be established, where a city can exchange resources such as water, electricity, garbage disposal with other cities for money. Players may develop several dependent cities at the same time, eventually populating the entire region. Image File history File links Download high-resolution version (800x640, 246 KB) A depiction of a region in SimCity 4 (with Rush Hour installed). ... Image File history File links Download high-resolution version (800x640, 246 KB) A depiction of a region in SimCity 4 (with Rush Hour installed). ... Image File history File links Metadata Size of this preview: 800 × 493 pixelsFull resolution (4141 × 2550 pixel, file size: 2. ... Image File history File links Metadata Size of this preview: 800 × 493 pixelsFull resolution (4141 × 2550 pixel, file size: 2. ... Impact from a water drop causes an upward rebound jet surrounded by circular capillary waves. ... Electric redirects here. ... Wikimedia Commons has media related to: Waste For the company, see Waste Management, Inc. ...


Game modes

Upon selecting a specific segment in a region, gameplay is divided into three "modes".


The first is the God Mode, which allows players to design or terraform a selected tract of land where the city will be built. God Mode also allows players to trigger disasters, including tornados and earthquakes among several others. Players can select an area where a disaster will occur and even control the direction of certain disasters. Most terraforming tools are disabled after the city is named and founded. However, the player still has some terraforming tools (although they become very limited and expensive) and can still trigger disasters at will. Artists conception of a terraformed Mars in three stages of development. ... This article is about the weather phenomenon. ... An earthquake is the result of a sudden release of stored energy in the Earths crust that creates seismic waves. ...


The second of the modes is the Mayor Mode, the fundamental mode of the game where the actual city building is conducted. Areas of land can be zoned as residential, commercial or industrial areas where the city will begin to grow. Players can build transportation networks, which include roads, streets, highways, subway lines, and bus stations. Other things that players can do in Mayor Mode are build civic buildings such as schools, hospitals, parks, police and fire stations needed for the city to run.

A volcanic eruption destroying a city block.
A volcanic eruption destroying a city block.

The final mode is the My Sim mode which enables players to create user-defined Sims, which will live and work in the city the player has created. This mode can be used to closely assess citizens' needs through by sims giving the player feedback. Players can choose a selection of characters or import them from save files from The Sims. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... For games with Sim in the title, see List of Sim games. ...


Civic and utility structures

The functions of civic buildings have been overhauled in SimCity 4. Facilities that had previously provided citywide coverage, such as educational facilities and medical facilities, have now been modified to provide a more limited coverage, as it has been with police stations and fire stations in previous SimCity titles. Players can plan the best locations to provide sufficient civic services to Sims most effectively, for example placing schools in or around residential areas. Funding can now be adjusted for individual buildings, allowing users to specify how much money should be spent to supply a service in accordance to the local population. There are two sizes of police stations, fire stations and hospitals. A typical suburban police station in the United States (this one is in San Bruno, California). ... Fire station in Kostroma, Russia (1823-26). ...


Maintenance expenses for public utility facilities (power plants, water plants and garbage disposal services) will increase as they age. The maximum output of facilities also decreases as they get older. The rate at which facilities age is dependent on the percentage of its capacity being used and the level of funding being given to it. A public utility is a company that maintains the infrastructure for a public service. ...


Zoning and building occupancy

A small town in SimCity 4, surrounded by farmland.
A small town in SimCity 4, surrounded by farmland.

Zoning and building size have been improved for SimCity 4. Zones are now automatically aligned towards roads; and streets are automatically created when zoning on large tracts of land. Buildings are now classified into several wealth levels, zone types, and building size stages, which are affected by the region's population and the city's condition. The game simulates urban decay and gentrification with buildings darkening accordingly. Buildings originally constructed for occupation by higher wealth tenants can now support lower wealth tenants in the event surrounding factors forces the current tenants to vacate the building; this allows certain buildings to remain in use despite lacking its initial occupants. Buildings and lots can now be constructed on slopes. Image File history File links Download high resolution version (1024x768, 1252 KB) Summary A picture of a small farming village in SimCity 4, population 352. ... Image File history File links Download high resolution version (1024x768, 1252 KB) Summary A picture of a small farming village in SimCity 4, population 352. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Urban decay and renewal in Cincinnati Urban decay is the popular term for both the physical and social degeneration of cities and large towns. ... The tone or style of this article or section may not be appropriate for Wikipedia. ...


Building designs

Buildings in SimCity 4 borrow heavily from early 20th century architectural styles, particularly Art Deco and Romanesque Revival, while houses can appear in a traditional American Craftsman style. There are a number of buildings based on those found in San Francisco, including the Shell Building (appearing as "Wren Insurance"),[4] 450 Sutter (appearing as "Vu Financial"),[5] and the Pacific Telephone & Telegraph Building (as "The Galvin Corp").[6] Three of the game's bridges are also based on the Golden Gate Bridge, the Sydney Harbour Bridge, and the Brooklyn Bridge. Architectural style is a way of classifying architecture largely by morphological characteristics - in terms of form, techniques, materials, etc. ... Asheville City Hall. ... Romanesque Revival is a style of building in the late 19th century (roughly 1840 and 1900) inspired by the 11th and 12th century Romanesque style of architecture. ... This subject should not be confused with the British Arts and Crafts Movement. ... “San Francisco” redirects here. ... The Golden Gate Bridge is a suspension bridge spanning the Golden Gate, the opening into the San Francisco Bay from the Pacific Ocean. ... The Sydney Harbour Bridge is the main crossing of Sydney Harbour carrying rail, vehicular, and pedestrian traffic between the Sydney central business district (CBD) and the North Shore. ... For other uses, see Brooklyn Bridge (disambiguation). ...


Easter eggs

An easter egg in SimCity 4, of Lawn Chair Larry.

Several easter eggs can be found in the game, they include: Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Lawrence Richard Walters, nicknamed Lawnchair Larry or the Lawn Chair Pilot, (April 19, 1949 – October 6, 1993) was an American adventurer. ... A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, computer program, or video game. ...

  • A reference to Larry Walters can be seen in a graphic of a man floating from a balloon-suspended lawn-chair.
  • Two high-tech industrial buildings in the game are called "Kane Tiberium" and "Havoc Bioenhancements", which are both references to Command & Conquer.
  • A stylized, cartoon depiction of the creator of SimCity, Will Wright, can be seen on a blimp.
  • Gnomes will sometimes appear on buildings.
  • When a computer running SimCity 4 has its system clock set to December 25, snow will appear in cities.
  • Ice cream trucks will sometimes play background music from SimCity 2000.
  • The UFO section of the SimCity 3000 game introduction movie can be seen on the screen of the drive-in cinema.
  • At random times, ghosts and zombies will aimlessly wander around cemeteries.

Lawrence Richard Walters, nicknamed Lawnchair Larry or the Lawn Chair Pilot, (April 19, 1949 – October 6, 1993) was an American adventurer. ... Kane Within the fictional universe of Westwood Studios Command & Conquer real-time strategy video games, Kane is the nefarious and seemingly immortal mastermind behind the ancient and secretive Brotherhood of Nod society. ... This article or section contains a plot summary that is overly long. ... This page lists the characters of the Global Defense Initiative, one of the primary factions in the Tiberian series of Westwood Studios popular Command & Conquer series of computer and video games. ... Command & Conquer is the original title in Westwood Studios Command & Conquer franchise of real-time strategy video games. ... For other persons of the same name, see Will Wright. ... Look up December in Wiktionary, the free dictionary. ... Events Han dynasty was restored in China as Liu Xiu proclaimed himself emperor, start of jiangwu era (->56). ... SimCity 2000 (SC2K) is a simulation/city building computer game and the second installment in the SimCity series. ... SimCity 3000 (SC3K) is a simulation/city building computer game and the third installment in the SimCity series of games. ... This article is about the paranormal. ... For other uses see Zombie (disambiguation) A zombie is a kind of undead, or figuratively, a very apathetic person. ... Graves at Green-Wood Cemetery, Brooklyn, New York A cemetery is a place (usually an enclosed area of land) in which dead bodies are buried. ...

Compatibility with The Sims and The Sims 2

SimCity 4 can be used in conjunction with The Sims. Sims can be imported into a city for use in the My sim mode. City layouts created in SimCity 4 can be used as neighborhood templates in The Sims 2; the location of roads, trees, bridges, and map features such as rivers and hills are preserved in the importation. For games with Sim in the title, see List of Sim games. ... This article is about the computer game. ...


Graphics and music

SimCity 4 introduces day and night cycles as well as other special effects for the first time in the series.

Unlike its predecessors, which used an engine based on 2D dimetric projection and sprites, SimCity 4 primarily uses a 3D engine to render its graphics. The landscape and moving props such as vehicles are modeled as fully polygonal 3D objects. Small buildings and props are drawn as flat images, which are pasted onto billboards; polygons with their surface normal facing into the camera. Larger buildings are modeled using a hybrid approach; a simple polygonal model defines the shape of the building, then textures are added to create detail such as doors, windows and rooftop clutter. Image File history File links Size of this preview: 800 × 600 pixelsFull resolution (1024 × 768 pixel, file size: 455 KB, MIME type: image/jpeg) Screenshot of simCity 4 and the special effects which have been introduced to the game. ... Image File history File links Size of this preview: 800 × 600 pixelsFull resolution (1024 × 768 pixel, file size: 455 KB, MIME type: image/jpeg) Screenshot of simCity 4 and the special effects which have been introduced to the game. ... 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ... Example of a dimetric axonometric drawing from a US Patent (1874) Dimetric projection is a form of axonometric projection, in which its direction of viewing is such that two of the three axes of space appear equally foreshortened, of which the attendant scale and angles of presentation are determined according... In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene. ... 3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. ... Polygons are used in computer graphics to compose images that are three-dimensional in appearance. ... In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene. ... A surface normal, or just normal to a flat surface is a three-dimensional vector which is perpendicular to that surface. ... Spherical texture mapping Texture mapping is a method, pioneered by Edwin Catmull, of adding detail, surface texture, or colour to a computer-generated graphic or 3D model. ...


Although a 3D engine is used, the camera in SimCity 4 is restricted to a fixed trimetric orthographic projection, this is for performance reasons.[7] Additionally, a simulated city can now be seen at nighttime as well as during daytime. Trimetric projection is a form of axonometric projection, where the direction of viewing is such that all of the three axes of space appear unequally foreshortened. ...


The game includes over three hours of background music (mostly library pieces) in MP3 format, ranging from four to seven minutes in length. The music is divided between that used in Region Mode and God Mode, and that used in the city view in Mayor Mode. In addition, the game has a facility for players to use their own music in the game, also divided between the two views. The music that is included with the game is available as a "soundtrack" on iTunes. For other uses, see MP3 (disambiguation). ... This article is about the iTunes application. ...


Add-ons and modifications

Official add-ons

Zoom in of an urban area with additional plug-ins installed, including new buildings and textures.

Following SimCity 4's release, several add-ons and development kits were made available on its official site. These include: Image File history File links Size of this preview: 800 × 500 pixelsFull resolution (1440 × 900 pixel, file size: 1. ... Image File history File links Size of this preview: 800 × 500 pixelsFull resolution (1440 × 900 pixel, file size: 1. ...

  • New landmarks, including Rockefeller Center, the Brandenburg Gate, and Stonehenge. Later landmarks were no longer based on real-life buildings and were primarily used to demonstrate the capability of Gmax and the Building Architect Tool (BAT) around the time of the BAT's release.
  • The Terrain Generator, which allows users to create maps based on any of the 48 contiguous United States states. The maps are based on data collected by the United States Geological Survey.[8]
  • The Lot Editor (LE), a lot builder, which allows users to edit or design lots for SC4 using available props. Because it was released several months before the BAT as a stand-alone version, users at the time were only capable of producing lots that consisted of pre-existing props from SC4. The BAT provides users with an updated version of the LE, rendering the original LE utility obsolete, although it is still made available in the official site.
  • The Building Architect Tool (BAT), a suite of tools developed for producing custom buildings. The suite consists of three applications: The Building Architect game pack for Gmax, which enabled users to render Gmax models into SC4 sprites or props to be imported into the LE; an updated version of the LE; and the Plug-in Manager, which enables users to modify simulation properties for the lots. Several modified versions have been released that have, in effect, served as bug fixes for various problems that had not been discovered before the initial release. First released on February 2004, it enabled the modding community to produce custom buildings and props for SC4.

    SC4's Building Architect Tool is similar in function to SimCity 3000's Building Architect Tool and SimCity 2000's Urban Renewal Kit; however, previous programs of this kind were created from scratch by Maxis and used completely different interfaces. The SC4 BAT required a third party application (Gmax) to function, and was never bundled with SC4's or the Rush Hour expansion pack, as SimCity 3000 Unlimited had with its BAT.

Lower Plaza at Rockefeller Center. ... The Brandenburg Gate The Brandenburg Gate (German: Brandenburger Tor) is a former city gate and one of the main symbols of Berlin, Germany. ... For other uses, see Stonehenge (disambiguation). ... Gmax is a 3D modeling tool based on Discreets award winning 3D Studio Max used by professional computer graphics artists; Gmax is, in essence, a simplified version of this tool. ... The continental United States is a term referring to the United States situated on the North American continent. ... InsertSLUTTY WHORES≤ non-formatted text here{| class=toccolours border=1 cellpadding=4 style=float: right; margin: 0 0 1em 1em; width: 20em; border-collapse: collapse; font-size: 95%; clear: right; |+ United States Geological Survey |- |style= align=center colspan=2| [[Image:USGS logo. ... Obsolescence is a made up word referring to the state of being which occurs when a person, object, or service is no longer wanted even though it may still be in good working order. ... Gmax is a 3D modeling tool based on Discreets award winning 3D Studio Max used by professional computer graphics artists; Gmax is, in essence, a simplified version of this tool. ... This article does not cite any references or sources. ... In computer graphics, a sprite (also known by other names; see Synonyms below) is a two-dimensional/three-dimensional image or animation that is integrated into a larger scene. ... SimCity 3000 (SC3K) is a simulation/city building computer game and the third installment in the SimCity series of games. ... SimCity 2000 (SC2K) is a simulation/city building computer game and the second installment in the SimCity series. ... Gmax is a 3D modeling tool based on Discreets award winning 3D Studio Max used by professional computer graphics artists; Gmax is, in essence, a simplified version of this tool. ...

Third party add-ons

In addition to official tools, third party programs were released for further accessibility in editing SimCity 4 contents, potentially allowing users to change the nature of the game itself.


Since the release of the Lot Editor and the BAT, the majority of add-ons in circulation consists of user-created content; most are buildings and lots, while others include cosmetic changes for terrains, custom vehicles and modifications in the game's behaviors. Both the skills of lot building and modding are also integrated at times, producing lots that are capable of affecting a city in a variety of ways.


Bugs

Maxis and Electronic Arts have released a total of three patches that improve or fix issues discovered in the original versions of SC4 and Rush Hour (two for the original SC4 and one for Rush Hour). Among other things, the patches contain performance improvements for larger cities and a variety of minor bug fixes. The two pre-Rush Hour patches each fixed errors in the game code that, while not impeding actual gameplay, were previously preventing nearly a third of the Maxis-designed buildings from ever appearing in the game. The first patch fixed the so-called "Houston Tileset Bug" which was leaving one of the game's three tilesets, a collection of contemporary Houston-inspired buildings, completely out of the rotation, meaning that the only buildings from that tileset ever to appear were several smaller variations shared by all three of the game's original tilesets. With the introduction of that patch, it rapidly became apparent that there was another underlying bug that was preventing approximately two dozen of the game's largest buildings from appearing. This issue was fixed in the second patch.[9] Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ... Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... In computing, a patch is a small piece of software designed to update or fix problems with a computer program or its supporting data. ... “Houston” redirects here. ...


Although not necessarily a "bug", players often complained about the unrealistic pathfinding mechanism; it would often find the shortest route but not the fastest[citation needed], which often left mass transit and highways relatively unused. Many players made Mods to attempt to rectify the issue. This resulted in many different versions of the "SimCity 4 Network Fix" and the popular "Network Addon Mod". This article does not cite any references or sources. ...


SimCity 4: Rush Hour and SimCity 4: Deluxe Edition

Main article: SimCity 4: Rush Hour

On September 22, 2003, Maxis released an expansion pack for SimCity 4 dubbed Rush Hour. SimCity 4: Deluxe Edition, a bundle of the original SimCity 4 game and the Rush Hour expansion pack, was released on the same day. On August 25, 2004, Aspyr Media released SimCity 4: Deluxe Edition for Mac OS X. This was followed by a September 4, 2004 release of a Mac OS X version of SimCity 4: Rush Hour. is the 265th day of the year (266th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ... An expansion pack is an addition to an existing computer game. ... is the 237th day of the year (238th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Aspyr is a company that specializes in porting Windows games to the Mac platform. ... Mac OS X (IPA: ) is a line of graphical operating systems developed, marketed, and sold by Apple Inc. ... is the 247th day of the year (248th in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...


The expansion pack, among others, enhances the range of transportation facilities, as well as allowing the player to trace traffic flow, control vehicles and construct larger civic facilities, and introduces a new range of contemporary Europe-styled buildings.


Reception

Shortly after its release, SimCity 4 garnered positive reviews, with the game scoring a 8.1/10 rating at GameSpot[10] and 9.2/10 rating at IGN.[11] The game also receives a 85.1% overall score from Game Rankings,[12] and a "Fresh" rating of 77% from Rotten Tomatoes.[13] Image File history File links This is a lossless scalable vector image. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... For other uses, see IGN (disambiguation). ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... This article or section does not cite any references or sources. ...


Future updates

Will Wright has previously stated in an interview on May 16, 2003, that there would probably be more expansion packs after Rush Hour,[14] but none have been confirmed as of October 2007. In another interview on May 22, 2004, Wright stated that Maxis is currently attempting to work out a "new direction" for SimCity after new versions had become "steadily more complex".[15] He ended his comments on SimCity with the following: For other persons of the same name, see Will Wright. ... May 16 is the 136th day of the year (137th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ... Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ...

SimCity kind of worked itself into a corner, (because) we were still appealing to this core SimCity group. It had gotten a little complicated for people who had never played SimCity. We want to take it back to its roots where somebody who had never heard of SimCity can pick it up and enjoy playing it without thinking it was really, really hard.

Electronic Arts has since revealed the development of a new SimCity game in November 2006.[16] The game will be known as SimCity Societies, and it is being developed by Tilted Mill Entertainment. It is currently scheduled for a November 2007 release. Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... SimCity Societies is a new upcoming game released by Electronic Arts (EA) and is scheduled to be a part of the Sim games series. ... Tilted Mill Entertainment is a video game developer located in Wayland, Massachusetts. ...


See also

This article does not cite any references or sources. ...

References

  1. ^ SimCity 4. Amazon. Retrieved on October 13, 2007.
  2. ^ SimCity 4 (Mac). Amazon. Retrieved on October 7, 2007.
  3. ^ Quigley, Ocean; D.B. Robinson (2003-06-17). Creating regions in SimCity 4. Knowledge Base. SC4EVER.COM. Retrieved on 2006-10-02. “A small city is a kilometer on a side”
  4. ^ Shell Building. Emporis. Retrieved on November 27, 2006.
  5. ^ 450 Sutter. Emporis. Retrieved on November 27, 2006.
  6. ^ 140 New Montgomery. Emporis. Retrieved on November 27, 2006.
  7. ^ SimCity Retrospective Pt III -SimCity 4, Rush Hour, and the Web. Maxis, Electronic Arts. Retrieved on May 19, 2006.
  8. ^ Cool Stuff: Terrain Generator. Official SimCity website. Retrieved on November 4, 2006.
  9. ^ SimCity 4 Original Update. Official SimCity website. Retrieved on November 3, 2006.
  10. ^ SimCity 4 review. GameSpot. Retrieved on November 26, 2006.
  11. ^ SimCity 4 review. IGN. Retrieved on November 26, 2006.
  12. ^ SimCity 4 review compilation. Game Rankings. Retrieved on November 26, 2006.
  13. ^ SimCity 4 review compilation. Rotten Tomatoes. Retrieved on November 26, 2006.
  14. ^ GameSpy LiveWire - Will Wright Interview. GameSpy. Retrieved on May 19, 2006. (Requires registration and fee.)
  15. ^ 'Sims' creator is Livin' Large. Seattle Post-Intelligencer. Retrieved on May 19, 2006.
  16. ^ Sims 3, Wii/PS3 Sims, next-gen Black, new SimCity & LOTR coming. GameSpot. Retrieved on November 6, 2006.

Amazon can refer to The Amazon River Amazon Rainforest Amazon (people) Ancient women warriors A female gladiator. ... is the 286th day of the year (287th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st Century. ... Amazon can refer to The Amazon River Amazon Rainforest Amazon (people) Ancient women warriors A female gladiator. ... is the 280th day of the year (281st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st Century. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 168th day of the year (169th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 275th day of the year (276th in leap years) in the Gregorian calendar. ... Emporis is a real estate data company with headquarters in Darmstadt, Germany. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Emporis is a real estate data company with headquarters in Darmstadt, Germany. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Emporis is a real estate data company with headquarters in Darmstadt, Germany. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Maxis Software is an American company that was founded as a video game developer and is now a brand name of Electronic Arts (EA). ... Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 308th day of the year (309th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 307th day of the year (308th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... is the 330th day of the year (331st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... is the 330th day of the year (331st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... is the 330th day of the year (331st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article or section does not cite any references or sources. ... is the 330th day of the year (331st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... The daily Seattle Post-Intelligencer is the second leading newspaper in Seattle, Washington, United States. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... is the 310th day of the year (311th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...

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SimCity 4 Deluxe Edition is jam-packed with all-new content from SimCity 4 Rush Hour and the original SimCity 4, said Lucy Bradshaw Vice President of PC Development.
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