SimTown is a 1995computer game, much like the best selling SimCity on a smaller scale. SimTown allows the player to construct a town consisting of streets, houses, businesses and parks. Published by Maxis, it was one of the many 'Sim' spinoffs at the time. SimTown was targeted more towards children. http://www. ... http://www. ... 1995 was a common year starting on Sunday of the Gregorian calendar. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... A screenshot of SimCity on the Atari ST SimCity is a real-time strategy/simulation city-building computer game (or software toy). It is game developer Maxis flagship product. ... A street in Ynysybwl, Wales, relatively stereotypical of a small town A town is usually an urban area which is not considered to rank as a city. ... A street in Ynysybwl, Wales, relatively stereotypical of a small town A street is a public strip of land adjoining buildings in a town or urban environment. ... See also list of house types. ... An Australian park A park is any of a number of geographic features. ... A color version of the Maxis logo. ... A male Caucasian toddler child A child (plural: children) is a young human. ...
Objective
Keeping the citizens of your town is the name of the game. To achieve this, you must keep your town clean, have a good water supply, a recycling program in place among other things. The word citizen may refer to: A person with a citizenship Citizen Watch Co. ... A street in Ynysybwl, Wales, relatively stereotypical of a small town A town is usually an urban area which is not considered to rank as a city. ... Water (from the Old English word wæter; c. ... This article needs to be cleaned up to conform to a higher standard of quality. ...
SimTown was one of the many 'Sim' spin-offs at the time, and was targeted more towards children.
SimTown allows a player to monitor the town's condition with a feature that allows players to create and name a resident, who will provide basic feedback and daily activities through diary entries.
But in "SimTown" the world and empire building is scaled down to neighborhood proportions.
Consider the fact that in "SimTown", we know our Simpeople by name and we can always keep track of them, little dogs race while boys and girls play in the street.
In "SimTown", each flower and stone and fern is lovingly planted.