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Encyclopedia > Snakes and Ladders
Snakes and ladders
Players 2+
Age range 3+
Setup time negligible
Playing time 15-45 minutes
Random chance total
Skills required counting

Snakes and ladders, or Chutes and ladders, is a classic children's board game.[1] It is played between 2 or more players on a playing board with numbered grid squares. On certain squares on the grid are drawn a number of "ladders" connecting two squares together, and a number of "snakes" or "chutes" also connecting squares together. The size of the grid (most commonly 8×8, 10×10 or 12×12) varies from board to board, as does the exact arrangement of the chutes and the ladders: both of these may affect the duration of game play. As a result, the game can be represented as a state absorbing Markov chain.[2] A shelf of board games. ... A player of a game is a participant therein. ... In mathematics, a Markov chain, named after Andrey Markov, is a discrete-time stochastic process with the Markov property. ...


The game was sold as Snakes and ladders in England before Milton Bradley introduced the basic concept in the United States as Chutes and ladders, an "improved new version of ... England's famous indoor sport." [2] Its simplicity and the see-sawing nature of the contest make it popular with younger children, but the lack of any skill component in the game makes it less appealing for older players. For other uses, see England (disambiguation). ... Milton Bradley (1836 - 1911) was a game pioneer, credited by many with launching the game industry in North America. ...

Contents

History

The game was played widely in ancient India by the name of Moksha Patamu, the earliest known Jain version Gyanbazi dating back to 16 century. The game was called "Leela" - and reflected the Hinduism consciousness around everyday life. Impressed by the ideals behind the game, a newer version was introduced in Victorian England in 1892, possibly by John Jacques of Jacques of London. redirect Victorian eramonkey ...


Moksha Patamu was perhaps invented by Hindu spiritual teachers to teach children about the effects of good deeds as opposed to bad deeds. The Ladders represented virtues such as generosity, faith, humility, etc., and the Snakes represented vices such as lust, anger, murder, theft, etc. The moral of the game was that a person can attain salvation (Moksha) through performing good deeds whereas by doing evil one takes rebirth in lower forms of life (Patamu). The number of Ladders was less than the number of Snakes as a reminder that treading the path of good is very difficult compared to committing sins. Presumably the number "100" represented Moksha (Salvation). For other uses, see Moksha (disambiguation). ...


Playing

Milton Bradley Chutes and Ladders game board c. 1952 showing good deeds and their rewards and bad deeds and their consequences.
Milton Bradley Chutes and Ladders game board c. 1952 showing good deeds and their rewards and bad deeds and their consequences.

Each player starts with a token in the starting square (usually the "1" grid square in the bottom left corner, or simply, the imaginary space beside the "1" grid square) and takes turns to roll a single die to move the token by the number of squares indicated by the die roll, following a fixed route marked on the gameboard which usually follows a boustrophedon track from the bottom to the top of the playing area, passing once through every square. If, on completion of this move, they land on the lower-numbered end of the squares with a "ladder", they can move their token up to the higher-numbered square (known as "climbing the ladder"). If they land on the higher-numbered square of a pair with a "snake" (or chute), they must move their token down to the lower-numbered square (known as "sliding down the snake/chute").[citation needed] Two standard six-sided pipped dice with rounded corners. ... Boustrophedon is an ancient way of writing manuscripts and other inscriptions in which, rather than going from left to right as in modern English, or right to left as in Arabic, alternate lines must be read in opposite directions. ...


A player who rolls a 6 with their die may, after moving, immediately take another turn; otherwise, the play passes to the next player in turn. If a player rolls three 6s on the die, they return to the beginning of the game and may not move until they roll another 6. The winner is the player whose token first reaches the last square of the track.


A variation exists where a player must roll the exact number to reach the final square (hence winning). Depending on the particular variation, if the roll of the die is too large the token remains where it is, or the token may proceed to the final square and then go backwards until it has transversed the same number of squares as the die shows. In some variations, there is one space with a ladder that leads directly to the final space.


Specific editions

The most widely known edition of Chutes and Ladders in the USA is Chutes and Ladders, produced by Milton Bradley (which was purchased by the game's current distributor Hasbro). It is played on a 10×10 board, and players advance their pieces according to a spinner rather than a die. The theme of the board design is playground equipment--children climb ladders to go down chutes. The artwork on the board teaches a morality lesson, the squares on the bottom of the ladders show a child doing a good or sensible deed and at the top of the ladder there is an image of the child enjoying the reward. At the top of the chutes, there are pictures of children engaging in mischievous or foolish behavior and the images on the bottom show the child suffering the consequences. There have also been many Pop Culture versions of the game produced in recent years, with graphics featuring such characters as Dora the Explorer and SpongeBob SquarePants. For the Oakland Athletics outfielder, see Milton Bradley (baseball player) The Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts in 1860. ... Hasbro (NYSE: HAS) is an American toy and game company. ... Combination playground structure for small children; slides, climbers (stairs in this case), playhouse A playground is an area designed for children to play freely. ... Morality (from the Latin manner, character, proper behavior) has three principal meanings. ... Dora the Explorer is an animated television series that is carried on the Nickelodeon cable television network. ... This article is about the series. ...


In Canada the game has been traditionally sold as Snakes and Ladders, and produced by the Canada Games Company. Several Canadian specific versions have been produced over the years, including version substituting Toboggan runs for the snakes.[3] With the demise of the Canada Games Company Chutes and Ladders produced by Milton Bradley/Hasbro has been gaining in popularity. Canada Games was a Canadian games manufacturing company based in Brampton, Ontario, before moving to Concord. ... A modern bobsleigh toboggan A toboggan is a simple sled used on snow, to carry one or more people (often children) down a hill or other slope, for recreation. ...


A version sold as Snakes & Ladders is available from Cardinal Games in both Canada and the United States.[4] Cardinal Games is a table game manufacturer. ...


The most common in the United Kingdom is Spear's Games' Edition of Snakes and Ladders, played on a 10x10 board where a single die is used. Categories: Possible copyright violations ...


During the early 1990s in South Africa, Chutes and Ladders games made from cardboard were distributed on the back of egg boxes as part of a promotion.


Mathematics of the game

The cumulative probability of finishing a game of Chutes and Ladders by turn N.

Any version of Snakes and Ladders can be represented exactly as a Markov chain, since from any square the odds of moving to any other square are fixed and independent of any previous game history. The Milton Bradley version of Chutes and Ladders has 100 squares, with 19 chutes and ladders. A player will need an average of 45.6 spins to move from the starting point, which is off the board, to square 100. Image File history File links Cl_prob. ... Image File history File links Cl_prob. ... In mathematics, a Markov chain, named after Andrey Markov, is a discrete-time stochastic process with the Markov property. ...


In the book Winning Ways the authors show how to treat Snakes and Ladders as a (loopy) impartial game in combinatorial game theory even though it is very far from a natural fit to this category. To this end they make a few "minor" rule changes such as allowing any player to move any counter any number of spaces, and declaring the winner to be the one who gets the last counter home. It is hard to deny that this version, which they call Adders-and-Ladders, involves more skill than does the original game. Winning Ways for your Mathematical Plays (Academic Press, 1982) by Elwyn R. Berlekamp, John H. Conway, and Richard K. Guy is a compendium of information on mathematical games. ... In combinatorial game theory, an impartial game is a game in which the allowable moves depend only on the position and not on which of the two players is currently moving, and where the payoffs are symmetric. ... Mathematicians playing Konane at a Combinatorial game theory workshop (for technical content, see external link) This article is on the theory of combinatorial games. ...


References

  1. ^ About.com - Chutes and Ladders
  2. ^ a b S. C. Althoen, L. King, K. Schilling (March 1993). "How Long Is a Game of Snakes and Ladders?". The Mathematical Gazette 78 (478): 71-76. doi:10.2307/3619261. 
  3. ^ ELLIOTT AVEDON MUSEUM & ARCHIVE OF GAMES - Snakes and Ladders
  4. ^ Cardinal No.58318

A digital object identifier (or DOI) is a standard for persistently identifying a piece of intellectual property on a digital network and associating it with related data, the metadata, in a structured extensible way. ...

External links

Sufism (Arabic تصوف taṣawwuf) is a system of esoteric philosophy commonly associated with Islam. ... Screenshot of the BoardGameGeek entry for Settlers of Catan. ... The Victoria and Albert Museum (often abbreviated as the V&A) in London is the worlds largest and finest museum of decorative arts and design, housing a permanent collection of over 4. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 340th day of the year (341st in leap years) in the Gregorian calendar. ...

  Results from FactBites:
 
Snakes and ladders - Wikipedia, the free encyclopedia (721 words)
Snakes and Ladders is a classic children's board game played between 2 or more players on a playing board with numbered grid squares.
Snakes and ladders' simplicity and the see-sawing nature of the contest make it popular with younger children, but the lack of any skill component in the game generally makes it less appealing for older players.
Any version of Snakes and Ladders can be represented exactly as a Markov chain, since from any square the odds of moving to any other square are fixed and independent of any previous game history.
  More results at FactBites »


 

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