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Space Wars was the first vector-graphics arcade game. It is based on Spacewar, a PDP-1 program that might arguably be the earliest video game. Image File history File links SPACEWAR.png of Cinematronics arcade game Space Wars File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
Cinematronics was a pioneering console and arcade game developer that had its heyday in the era of vector display games. ...
Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ...
Cinematronics was a pioneering console and arcade game developer that had its heyday in the era of vector display games. ...
A game designer is a person who designs games. ...
For the album by Ash, see 1977 (album). ...
This is a listing of computer and video game genres with brief descriptions and examples from each genre. ...
It has been suggested that this article or section be merged with Scrolling shooter. ...
This arcade cabinet, containing Centipede, is an upright. ...
An arcade system board is a standardized printed circuit board or group of printed circuit boards that are used as the basis for multiple arcade games with very similar hardware requirements. ...
Intel 80486DX2 microprocessor in a ceramic PGA package A central processing unit (CPU), or sometimes simply processor, is the component in a digital computer that interprets instructions and processes data contained in software, like a brain in a human. ...
A sound chip is an integrated circuit (i. ...
Look up Video in Wiktionary, the free dictionary Video is the technology of capturing, recording, processing, transmitting, and reconstructing moving pictures, typically using celluloid film, electronic signals, or digital media. ...
Image resolution describes the detail an image holds. ...
Nineteen inch (48 cm) CRT computer monitor A computer display, monitor or screen is a computer peripheral device capable of showing characters and/or still or moving images generated by a computer and processed by a graphics card. ...
Steam Locomotive 7646 as a vector, originally Windows Metafile (converted to GIF for display here). ...
For other uses, see Joystick (disambiguation). ...
In computer science, porting is the adaptation of a piece of software so that it will function in a different computing environment to that for which it was originally written. ...
Screenshot of Spacewar Spacewar was an early video game by Stephen Slug Russell, a multiplayer space-combat simulation inspired by Doc Smiths Lensman series of science fiction novels. ...
The PDP-1 (Programmed Data Processor-1) was the first computer in Digital Equipments PDP series and was first produced in 1960. ...
Description
Space Wars was the brainchild of Larry Rosenthal, an MIT graduate who was fascinated with the original Spacewar and developed his own custom hardware and software so that he could play the game. Rosenthal shopped the game to various manufacturers, demanding an unheard-of 50% split of the profits. Only Cinematronics was willing to take him up on the offer. The Massachusetts Institute of Technology, or MIT, is a research and educational institution located in the city of Cambridge, Massachusetts, USA. MIT is a world leader in science and technology, as well as in many other fields, including management, economics, linguistics, political science, and philosophy. ...
Screenshot of Spacewar Spacewar was an early video game by Stephen Slug Russell, a multiplayer space-combat simulation inspired by Doc Smiths Lensman series of science fiction novels. ...
Cinematronics was a pioneering console and arcade game developer that had its heyday in the era of vector display games. ...
One player controlled a wedge-shaped starship (reminiscent of the Star Destroyer from Star Wars), and the other controlled a ship shaped like the Starship Enterprise from Star Trek. One button rotated the ship left, another rotated the ship right, one engaged thrust, one fired a shell, and one entered hyperspace (which causes the ship to disappear and reappear elsewhere on the playfield at random). A squadron of massive, mile-long Imperial Star Destroyers cruise in formation with an immense Executor-class Star Dreadnaught - a battleship the size of Manhattan Island. ...
The cover of the 2004 DVD widescreen release of the modified original Star Wars Trilogy. ...
The early Earth starship Enterprise (NX-01) The original Federation starship Enterprise (NCC-1701) The second Federation starship Enterprise (NCC-1701-A) The third Federation starship Enterprise (NCC-1701-B) The fourth Federation starship Enterprise (NCC-1701-C) The fifth Federation starship Enterprise (NCC-1701-D) The sixth Federation starship...
Star Trek collectively refers to a science-fiction franchise spanning six unique television series, 726 episodes and ten motion pictures in addition to hundreds of novels, video games, fan stories and other works of fiction all set within the same fictional universe created by Gene Roddenberry in the mid-1960s. ...
The game offered a number of gameplay options, including the presence or absence of a star in the middle of the playfield (that exerted a positive or negative gravitational pull or push), whether the edges of the playfield "wrapped around" to their opposite sides, and whether shells bounced.
Legacy Space Wars formed the basis of the platform which would take Cinematronics in to the early '80s. Most of their subsequent black and white vector games (such as Star Castle and Tail Gunner) were based on this basic custom design. Star Castle is a vector-based fixed shooter arcade game, made by Cinematronics in 1980. ...
External links - Article at The Dot Eaters, detailing a history of Cinematronics and the development of Space Wars
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