Spümcø International is a U.S.cartoonanimation studio based in North Hollywood, California. It was founded in 1991 by Canadian animator John Kricfalusi and partner Jim Smith. The Ren and Stimpy cartoons claim that Spümcø (or spum) is the Danish word for quality, but no such word exists. The Danish word for quality is actually kvalitet.
The concept behind this new GameCube 'toon-based Skateboarder is that Spumco is holding auditions for a new show called Hypergrind, and you're attempting to land the lead role by performing a variety of implausibly deranged stunts.
With 12 characters to choose from, each with a different array of moves, and a familiar control system to Tony Hawk's, what sets Go Go apart from the competition is the comedy angle.
While humour is very tricky to get right in videogames, the cel-shaded characters have all been put together by Spumco's whacked-out team of designers, lending them at this early stage a style and charm that many titles struggle to reach.
With Kricfalusi and his studio, Spumco, out of the picture, Nickelodeon set about establishing its own studio, Games Animation, which continued to produce the show until mid-1995, when it was finally cancelled after both its quality and viewing figures had plummeted like an anvil in a Road Runner cartoon.
Indeed, a number of old Spumco concepts were still lying around during the third season, and by and large they tend to result in the strongest episodes, showing that even the sloppiest execution can't quite mask the quality of the ideas.
Not being as familiar with these episodes as I am with the Spumco cartoons, I am unable to confirm exactly which ones have been cut, but I did notice that the bumper cartoon that was supposed to follow the episode Lair of the Lummox was missing.