Spycraft is a d20-based roleplaying game dealing with superspies and modern action. It is published by the Alderac Entertainment Group. After the release of the core book (subsequently referred to as the "Spycraft Espionage Handbook") in 2002, multiple supplements were released in the next years. A new edition of the rules (titled "Spycraft 2.0") is slated for release in August 2005 and will include material from the entire line, together with material from the Shadowforce Archer campaign setting. The 2.0 release will also switch to using the OGL license. The title given to this article is incorrect due to technical limitations. ... This article is about traditional role-playing games. ... This is about the games publisher. ... OGL is an acronym with multiple meanings. ...
The Spycraft system was used in the Stargate SG-1 (roleplaying game). Stargate: SG-1 Roleplaying Game is a roleplaying game based on the TV series Stargate SG-1, released in 2003 by Alderac Entertainment Group. ...
Spycraft is set after the fall of communism, during a heated campaign for President of Russia, and, to a non-spy, it seems very authentic.
Activision says Spycraft mixes its home grown movies with authentic CIA footage, in the process throwing 30 different puzzles at you that are supposedly based on real CIA covert tactics and operations.
Spycraft throws a variety of life-and-death situations and tough decisions at you, even bringing you face to face with the Russian Mafia and a network of rogue spies, and theres an online feature that lets you continue your quest on a special Spycraft web site.
Spycraft players are first and foremost an empowered group, just like the superspies theyre role-playing.
Spycraft simplifies the system by dropping 'attacks of opportunity' and move-equivalent vs. standard actions and just gives you two half actions or one full action every round.
Meanwhile, in Spycraft, the term season merely means storyline one complete storyline with a criminal mastermind and any number of henchmen, minions, and foils.