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Encyclopedia > Star Fleet Battles

Star Fleet Battles is a tactical strategy board game set in the Star Fleet Universe originally created in 1979 by Stephen V. Cole; it has since been updated many times. The current edition is published by Amarillo Design Bureau Inc. as Star Fleet Battles, Captain's Edition. It is a space fleet warfare simulation game and comes with a 224 page rule book. Players interact on a hexagonal map and represent the Federation, Romulans, Klingons, plus other alien races. The game system uses an impulse-based turn system, which is a departure from the traditional I-Go You-Go alternating system used by most wargames. A ship's speed determines how often and when it can move based on a 32 impulse movement chart, 32 being the maximum speed of any object. Similar systems are used in games such as Steve Jackson's Car Wars, which uses a 5 phase system. Such a system allows a more realistic simulation of unit movement and greater tactical flexibility and control. Tactics is the collective name for methods of winning a small-scale conflict, performing an optimization, etc. ... Strategy games are typically board games, video or computer games with the players decision-making skills having a high significance in determining the outcome. ... A board game is any game played with a premarked surface, with counters or pieces that are moved across the board. ... The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ... This page refers to the year 1979. ... The Amarillo Design Bureau, based in Amarillo, Texas, is a company specialising in tactical and strategic board wargames. ... A hex map or hex board is a gameboard used in tactical wargames. ... This is an article about the United Federation of Planets as it exists in the Star Fleet Universe and is not the one seen on television. ... The Romulans, a fictional race in the Star Trek universe, are descended from Vulcans and are characterized as being deceitful, cunning, and treacherous. ... It has been suggested that MoQbara be merged into this article or section. ... The existence of extraterrestrial life remains hypothetical though human beings continue to search Extraterrestrial life is life that may exist and originate outside the planet Earth. ... Page deleted for violation of court orders See SJ Games Vs Wikipedia for violation of Copywritren material ... Car Wars is a combat board game developed by Steve Jackson Games. ...


Star Fleet Battles was based on the Star Trek universe as of 1979 and includes elements of Star Trek: The Original Series and Star Trek: The Animated Series. Federation elements were heavily based on concepts from The Star Trek Star Fleet Technical Manual. Unlike the mainstream Star Trek universe, Star Fleet Battles seems to consider some, but not all of the Animated Series, as being a canon material source, thus leading to the inclusion of aliens such as the Kzinti. http://www. ... This page refers to the year 1979. ... The starship Enterprise as it appeared on Star Trek Star Trek is a culturally significant science fiction television series created by Gene Roddenberry in the 1960s. ... Star Trek: The Animated Series is an animated science fiction television series set in the Star Trek universe. ... The Star Trek Star Fleet Technical Manual (Ballantine Books 1975, reprinted in 1986) is a fictional reference book by Franz Joseph Schnaubelt about the workings of Starfleet, a military, exploratory, and diplomatic organization featured in the television series Star Trek. ... Star Trek: The Animated Series is an animated science fiction television series set in the Star Trek universe. ... In the context of fiction, the canon of a fictional universe comprises those novels, stories, films, etc. ... The Kzin (plural Kzinti) are a fictional, very warlike and bloodthirsty race of Felinoid aliens in Larry Nivens Known Space series. ...


Since the first publication of the game, Star Fleet Battles and the Star Trek universe have diverged considerably as the authors of the game and those of the films and television series have basically ignored each other. The resulting divergent world of Star Fleet Battles is known as the "Star Fleet Universe". Other games set in this universe include the computer game series Star Fleet Command (based on the board game), the role-playing games Prime Directive and GURPS Prime Directive, and the strategy game Federation and Empire, as well as the forthcoming Federation Commander. Films are produced by recording actual people and objects with cameras, or by creating them using animation techniques and/or special effects. ... A television program is the content of television broadcasting. ... The Star Fleet Universe is the variant of the Star Trek fictional universe as detailed in the series of tactical and strategic interstellar wargames from Amarillo Design Bureau Inc. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Starfleet Command is a computer game based on the board game Star Fleet Battles. ... A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create narratives. ... Prime Directive is a role-playing game set in the Star Trek-derived Star Fleet Universe. ... Prime Directive is a role-playing game set in the Star Trek-derived Star Fleet Universe. ... Federation and Empire is a strategic-level wargame set in the Star Fleet Universe, published by Amarillo Design Bureau Inc. ... Sample 1/2 counters. ...


Another note is that the License “Star Fleet Battles” operates under does not allow for direct reference to the characters and detailed events of the Original Series. As such, official material does not include references to Kirk, Spock or use the USS Enterprise directly, though the latter is included in ship listings. This has not prevented oblique references, such as a comment about the first Gorn-Federation meeting as involving “two young captains who fired first, and faced embarrassing questions later.” James Tiberius Kirk (William Shatner) was captain of two Starships Enterprise (NCC-1701 and NCC-1701-A) in the fictional Star Trek universe. ... The name Spock can refer to: Mr. ... The starship Enterprise (NX-01) The USS Enterprise (NCC-1701) (2245-2270) The USS Enterprise (NCC-1701-A) The USS Enterprise (NCC-1701-C) The USS Enterprise (NCC-1701-D) The USS Enterprise (NCC-1701-E) The USS Enterprise (NCC-1701-J) In the Star Trek fictional universe, the USS... Memory Alpha has more about this subject: Gorn A Gorn In the fictional Star Trek universe, the Gorn are highly intelligent reptilians from the Gorn Hegemony in the Beta Quadrant. ... This is an article about the United Federation of Planets as it exists in the Star Fleet Universe and is not the one seen on television. ...


The divergences have included races in each that are not in the other, and also the general tone of the universes. The writers of the films and television series wanted to stay close to Gene Roddenberry's optimistic view of the future in which differences between groups could ultimately be resolved peacefully. Conversely, peace is not useful in a military wargame so the universe of Star Fleet Battles is one of constant conflict and warfare and is thus much more pessimistic. Gene Roddenberry, the creator of Star Trek Eugene Wesley Roddenberry (born August 19, 1921 in El Paso, Texas, USA - died October 24, 1991 in Santa Monica, California) was an American scriptwriter and producer. ...


External links

  • ADB Home Page
  • SFB Web Ring

  Results from FactBites:
 
Star Fleet Battles Campaign Rules (13581 words)
After that combat is entirely resolved (including approach battle and pursuits and terrain battles), then the players with forces remaining in the hex reroll and the highest roller becomes the new active player and may challenge the player of his choice in the hex to potential combat.
The main battle is comprised of all units that have not attempted escape nor pursued escaping waves.
Battles fought in a hex with terrain must be placed relative to that terrain.
  More results at FactBites »


 

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