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Encyclopedia > Starfleet Command (game)
Starfleet Command
Developer(s) Quicksilver Software
Publisher(s) Interplay Entertainment
Distributor(s)
Designer(s)
Engine
Latest version
Release date(s) July 31, 1999
Genre(s) Space simulation
Mode(s) Singleplayer and Multiplayer
Rating(s) ESRB: Everyone (E)
Platform(s) Microsoft Windows
Media
System requirements
Input

Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It simulates fleet warfare in the Star Trek universe. A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ... Interplay Entertainment Corporation is an American video game and computer game publisher and developer. ... A game designer is a person who designs games. ... A game engine is the core software component of a video game. ... July 31 is the 212th day (213th in leap years) of the year in the Gregorian Calendar, with 153 days remaining, as the final day of July. ... 1999 (MCMXCIX) was a common year starting on Friday, and was designated the International Year of Older Persons by the United Nations. ... This is a listing of computer and video games genres with brief descriptions and examples from each genre. ... In its broadest definition, a space simulation is any software that simulates space and/or space flight. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... Online gaming redirects here. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games in the United States. ... For the list, see list of computer and video games. ... Microsoft Windows is a series of operating environments and operating systems created by Microsoft for use on personal computers and servers. ... For the list, see list of computer and video games. ... Wargaming can be one of number of ways of exploring the effects of warfare without actual combat. ... Star Fleet Battles is a tactical strategy board game set in the Star Fleet Universe originally created in 1979 by Stephen V. Cole; it has since been updated many times. ... Star Trek collectively refers to a science-fiction franchise spanning six unique television series, 726 episodes and ten motion pictures in addition to hundreds of novels, video games, and other works of fiction all set within the same fictional universe created by Gene Roddenberry in the mid-1960s. ...


The player can play as one of six races:

It is divided into three main parts: a "Campaign" game, "Skirmish" games and a "Multiplayer" game. The "Dynaverse" campaign resembles an adventure in which the captain of the ship (the player) earns prestige by successfully completing missions. These prestige points can be used to 'purchase' new ships, as well as repair and refit them and assign crew members. The "Skirmish" and "play-and-forget" games are fast and self-contained and help the player become familiar with the game and the high number of missions available in the "Dynaverse". In multiplayer mode, the player connects via IP or using a game matching service (eg GameSpy) to challenge other human players instead of game artificial intelligence. In the Star Trek fictional universe, the United Federation of Planets is a federation of more than 150 constituent planets and thousands of colonies; it is the parent organization of Starfleet. ... Klingons (tlhIngan in the Klingon language) are a race of humanoids in the fictional Star Trek universe. ... Memory Alpha has more about this subject: Gorn A Gorn In the fictional Star Trek universe, the Gorn are highly intelligent reptilians from the Gorn Hegemony in the Beta Quadrant. ... The Romulans, a fictional race in the Star Trek universe, are descended from Vulcans and are characterized as being deceitful, cunning, and treacherous. ... Thrull is a fictional planet in the original Transformers cartoon series. ... In the fictional Star Fleet Universe as represented in the range of games from Amarillo Design Bureau Inc. ... Adventure is a genre of video game typified by exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges. ... Captain is both a nautical term and a military rank. ... Ariane 5 lifts off with the Rosetta probe on 2nd of March, 2004. ... This article needs to be cleaned up to conform to a higher standard of quality. ... Wikibooks has more about this subject: Artificial Intelligence Artificial intelligence (AI) is defined as intelligence exhibited by an artificial entity. ...


Starfleet Command was released by Interplay at a time when the gaming franchise for Star Trek was at an all time high. Previously Interplay had released Star Trek: Starfleet Academy which placed Interplay on the top position with regards to the standings of the 3 main publishers at that time. Starfleet Command also spawned a massive new community due to the "modding" (a term used for fan made add-ons) ability of the game. Now the ordinary gamer was able to create his/her own ship and add it into the game.


Many new sites evolved around Starfleet Command itself just to cater for the ever growing numbers of new gamers which Interplay's latest game had brought into the Star Trek gaming community fold. Some "modders" of that time would later go on to work full time in the gaming industry. The release of Starfleet Command is considered in the Star Trek gaming community as that start of the "Golden Age" of the franchise this was a period in time between 1999 and 2001 when Interplay and Activision started producing more and more better games into the franchise, finally ending in 2001 when Interplay bowed out of the franchise and Activision took over all of the main components of the gaming franchise. Activision, Inc. ...


To this day Starfleet Command is one of the longest running serials of trek games, considered a mini franchise with a franchise as Starfleet Command was followed by three sequels, Starfleet_Command_II:_Empires_at_War, Starfleet Command: Orion Pirates, and Starfleet Command III.


External link

  • The Dynaverse Gaming Association Site
  • Star Trek Gamer's review, info and "Mods" for Starfleet Command 1

  Results from FactBites:
 
Starfleet Command - Wikipedia, the free encyclopedia (252 words)
In the fictional world of Star Trek, Starfleet Command is the headquarters of Starfleet, the directorate of exploration and defense for the United Federation of Planets.
Starfleet Command is the operating authority for the interstellar scientific, exploratory, and defensive agency of the United Federation of Planets.
Starfleet Command stayed in touch with its starships by means of a subspace radio communications network, but even with this faster-than-light medium, interstellar space is so vast that it was not uncommon for ships on the frontier to be out of touch.
Starfleet Command (game) - Wikipedia, the free encyclopedia (385 words)
Starfleet Command was released by Interplay at a time when the gaming franchise for Star Trek was at an all time high.
Starfleet Command also spawned a massive new community due to the "modding" (a term used for fan made add-ons) ability of the game.
To this day Starfleet Command is one of the longest running serials of trek games, considered a mini franchise with a franchise as Starfleet Command was followed by three sequels, Starfleet_Command_II:_Empires_at_War, Starfleet Command: Orion Pirates, and Starfleet Command III.
  More results at FactBites »


 

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