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Encyclopedia > Super Mario Galaxy
Super Mario Galaxy

Developer(s) Nintendo EAD Tokyo
Publisher(s) Nintendo
Designer(s) Yoshiaki Koizumi (Director)
Takao Shimizu (Producer)
Shigeru Miyamoto (Producer, Game Concept Designer)
Series Mario
Platform(s) Wii
Release date JP November 1, 2007
NA November 12, 2007
EU November 16, 2007
AUS November 29, 2007
Genre(s) Platform
Mode(s) Single-player, multiplayer (2 simultaneously)
Rating(s) CERO: A
ESRB: E
OFLC: G
PEGI: 3+
USK: 6
Media Wii Optical Disc
Input methods Wii Remote and Nunchuk

Super Mario Galaxy (スーパーマリオギャラクシー Sūpā Mario Gyarakushī?) is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in Japan on November 1, 2007, in North America on November 12, 2007, in Europe on November 16, 2007 and in Australasia on November 27, 2007. It is the third 3D platformer in the Mario series after Super Mario 64 and Super Mario Sunshine. A video game developer is a software developer (a business or an individual) that creates video games. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... For the video game system, see Nintendo Entertainment System. ... A game designer is a person who designs games. ... Koizumi (left) giving a lecture on his career as a game designer for Nintendo on November 27, 2007 at the Montreal International Game Summit 2007. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... This article is about the country in East Asia. ... is the 305th day of the year (306th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... North American redirects here. ... is the 316th day of the year (317th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 333rd day of the year (334th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... This article does not cite any references or sources. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... This article or section is incomplete and may require expansion and/or cleanup. ... The ESRBs logo. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... The USKs official logo. ... Nintendo optical discs refer to the optical disc format used to distribute video games released by Nintendo. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... For the video game system, see Nintendo Entertainment System. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... is the 305th day of the year (306th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... North American redirects here. ... is the 316th day of the year (317th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... For other uses, see Europe (disambiguation). ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Super Mario Sunshine ) is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. ...


The game follows Mario on his quest through space to save Princess Peach from his arch-nemesis Bowser. Levels take the form of galaxies filled with a variety of minor planets and worlds while gameplay is updated with a variety of gravity effects and new power-ups. Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress role in the adventure series. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... For other uses, see Galaxy (disambiguation). ... Minor planets, or asteroids or planetoids, are minor celestial bodies of the Solar system orbiting the Sun (mostly Small solar system bodies) that are smaller than major planets, but larger than meteoroids (commonly defined as being 10 meters across or less[1]), and that are not comets. ...


Super Mario Galaxy was first shown at E3 2006 and enjoyed a high level of pre-release awareness. The game is one of the most critically acclaimed titles of all time,[1][2][3] and has won numerous "Game of the Year" awards. As of March 31, 2008, it has sold 6.10 million copies worldwide, making it the best-selling standalone Wii game and the third best-selling game published by Nintendo for the Wii.[4] The history of the Electronic Entertainment Expo (E3) began with its creation in 1995 and has continued through the most recent expo in 2007. ... Game of the Year is a distinction awarded by various magazines and websites to a deserving PC or console video game. ... is the 90th day of the year (91st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... This is a list of video games that have sold one million copies or more, including the top ten best-selling franchises. ... Product bundling is a marketing strategy that involves offering several products for sale as one combined product. ...

Contents

Gameplay

Premise and setting

Super Mario Galaxy is set in outer space, where Mario travels from galaxy to galaxy in order to collect Power Stars, which are earned by completing quests or defeating enemies.Each galaxy contains a number of planets and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force, allowing the player to completely circumnavigate rounded or irregular surfaces, walking sideways or upside down, a feature seen before in Super Mario World 2: Yoshi's Island. The player is usually able to jump from one celestial object and then fall towards another one close by. Though the main gameplay and physics are in 3D, there are several points in the game in which Mario's movements are restricted to a 2-dimensional axis, reminiscent of 2D Mario games. Layers of Atmosphere - not to scale (NOAA)[1] Outer space, sometimes simply called space, refers to the relatively empty regions of the universe outside the atmospheres of celestial bodies. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... For other uses, see Galaxy (disambiguation). ... An enemy or foe is a relativist term for an entity that is seen as forcefully adverse or threatening. ... This article is about the astronomical term. ... Gravity redirects here. ... This article is about process of creating 3D computer graphics. ... 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. ...

Super Mario Galaxy allows the player to fully circumnavigate rounded objects

The game's main hub is the Comet Observatory, which contains six themed domes that provide access to the forty-two galaxies available in the game.[5] When the player first begins the game, the player only has access to a limited number of galaxies. However, as more Power Stars are collected, more galaxies become available for the player to access. Some galaxies are accessed through special means, for example, the star-shaped creatures called "Hungry Lumas" will transform into new galaxies once they are fed enough Star Bits. When 120 Power Stars are collected, the player has the ability to play through again as Luigi and collect 120 Stars. Gameplay is slightly different while playing as Luigi, and some obstacles can be harder or easier to overcome, depending on the character in use. Once 120 Power Stars are collected with both Luigi and Mario, the player is then able to travel to the special Grand Finale Galaxy (accessible from the Planet of Trials), which turns out to be the Mushroom Kingdom with almost all of the characters that were met in the previous galaxies. The player can collect two final Power Stars for a grand total of 242, and make two photographs eligible for posting to the Wii Message Board. Image File history File links Metadata No higher resolution available. ... Image File history File links Metadata No higher resolution available. ... This article is about scientific observatories. ... For other uses, see Dome (disambiguation). ... This article is about the Nintendo video game character. ...


There are five "Prankster Comets" that appear periodically (Speedy, Daredevil, Cosmic, Fast Foe, and Purple). When one of them comes into orbit with a galaxy, a special challenge is initiated that leads to a Power Star. The Speedy Comet challenges the player to replay an episode (usually a slightly more difficult version) within a varying time limit. The Daredevil Comet has the player replay a boss battle, (or in one case, replay a level) while shrinking Mario's health to one unit and eliminating all coins in the mission, meaning that the player must complete the objective without being hit even once. The Cosmic Comet forces the player to race against a cosmic version of Mario or Luigi through a short course in the galaxy to a Power Star. The Fast Foe Comet (also the rarest comet, appearing in only two galaxies) doubles the speed of enemies in a particular galaxy. The Purple Comet, accessible only after completing the story half of the game, allots 100 purple coins (or 150, though only 100 are needed) across an area of the 15 six-star galaxies for the player to collect, sometimes within a time limit.[6]


Controls

The player's character is controlled via the Wii Remote and Nunchuk. While most of Mario's abilities are directly from Super Mario 64, such as the long jump, wall jumps, and a variety of somersaults, Mario is given new moves that take advantage of the Wii Remote's pointer and motion sensing. The most basic control scheme is the Star Pointer, which appears on-screen for the entire game and both marks the position of and is controlled by the Wii Remote. First and foremost, the Star Pointer is used to pick up special konpeito-shaped objects called "Star Bits", which are then shot to stun enemies, manipulate obstacles, or feed Hungry Lumas. Secondly, the pointer can latch onto small blue objects called "Pull Stars" that gradually pull Mario through space. Lastly, if the player becomes encased in a floating bubble, the Star Pointer is used to blow air at it in order to influence the direction and speed it moves. The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... A wall jump is a technique players can execute in many video games. ... Facsimile of a Woodcut in Exercises in Leaping and Vaulting, by A. Tuccaro: 4to (Paris, 1599). ... Konpeito in various colors. ... A soap bubble. ...


The player gains a new ability early in the game, known as the "Spin" technique. The Spin is primarily used for melee, as it can stun enemies and shatter objects, and is used to trigger special propellers called "Sling Stars" or "Launch Stars" that launch Mario across large distances through space. The Spin is also used for climbing vines, ice-skating, and for activating several power-ups. Other Wii Remote functions are available for smaller quests, such as surfing aboard a manta ray or balancing atop a large ball and rolling it through an obstacle course. Outdoor ice skating in Austria Ice skating is traveling on ice with skates, narrow (and sometimes parabolic) blade-like devices moulded into special boots (or, more primitively, without the boots, tied to regular footwear). ... Binomial name Dondorff, 1798 The manta ray, or giant manta (Manta birostris), is the largest of the rays, with the largest known specimen having been nearly 7. ...


Power-ups and lives

Bee Mario has the ability to hover

Super Mario Galaxy features the most power-ups and transformations of all 3D Mario games to date.[7] Eight power-ups supply Mario with a special costume that grants him new abilities. For example, special Mushrooms bestow the player with a Bee or Boo Suit; the former allows the player to hover through the air and stick to special honey walls in various galaxies, and the latter allows the player to float through the air, as well as become transparent and move through obstacles, much like Boos normally do. Image File history File links Metadata Size of this preview: 800 × 438 pixelsFull resolution (832 × 456 pixel, file size: 409 KB, MIME type: image/jpeg) A screenshot from the game Super Mario Galaxy for Wii. ... Image File history File links Metadata Size of this preview: 800 × 438 pixelsFull resolution (832 × 456 pixel, file size: 409 KB, MIME type: image/jpeg) A screenshot from the game Super Mario Galaxy for Wii. ... Power Up, the Professional Organization of Women in Entertainment Reaching Up is an organization with the stated mission to promote the visibility and integration of gay women in entertainment, the arts, and all forms of media. Power Up provided funding and assistance to the 2003 short film . ... A Mushroom as seen in Mario Kart 64 A Mushroom is a common power-up (or, in some cases, power-down) in the Mario universe. ... For other uses, see Western honey bee and Bee (disambiguation). ... This is a list of creatures who treat Mario with malicious intent in the various games in the Mario series. ...


Mario's health consists of a three-piece power meter, which can be depleted from contact with enemies and hazards. When swimming, Mario has a secondary power meter that designates his air supply, which will lead to quick depletion of his main power meter if it runs out. Mario's health can be restored via collecting coins, while his air supply can be restored by collecting coins, touching bubbles or reaching the surface. When the power meter becomes empty, the player loses a life. The power meter can be temporarily expanded to six units through the use of a Life Mushroom, with the maximum health returning to three units if the overall health falls to three units from enemy or hazard contact. Instant death can occur by being swallowed by quicksand or dark matter, falling into bottomless pits, which either consist of black holes or leaving a planet's gravitational pull and falling into space, losing a race against a non-player character, or other special challenges. The player can obtain extra lives by collecting 1-Up Mushrooms, 50 Star Bits, or 50 coins while on a single level. It should be noted that if the player loses a life by any of the above methods, that all coins collected are lost, but no Star Bits are lost unless the player leaves the galaxy without getting a Power Star. Health is a game play mechanism, used in various forms of role playing and video games to give a value to characters and enemies related to death and/or the defeat of the player or enemies. ... This article or section does not adequately cite its references or sources. ... For other uses, see Dark matter (disambiguation). ... Bottomless pits, known by a large variety of names, are a common hazard in many computer games and video games. ... This article is about the astronomical body. ... An NPC from the video game The Elder Scrolls IV: Oblivion. ... 1-up (or 1UP, 1-UP, etc. ...


Multiplayer

Super Mario Galaxy has a co-operative two-player option called "Co-Star Mode", in which one player controls Mario and a Star Pointer while the other controls a second Star Pointer on-screen to gather Star Bits and shoot them at enemies (The first player's Star Pointer is blue, while the second player's Star Pointer is yellow).[8] While the first player can normally do this except during certain events, the second player can shoot star bits without restriction. Additionally, the second player can make Mario jump, or the height of Mario's jump can be increased if the first and second player press the A button at the same moment. The second player's pointer star can also be aimed at some enemies to stop them by holding the A button, which prevents them from moving. The second player does not need the Nunchuk to play. Doom popularised co-op on the PC. Cooperative gameplay (often abbreviated as co-op) primarily refers to a feature in video games that allows players to work together as teammates with the absence of player-controlled competitors. ... Multiplayer is a mode of play for computer and video games in which multiple people can play the same game at the same time. ... A nunchaku (Chinese: 雙節棍 shuāng jié gùn, 兩節棍 liǎng jié gùn, or 二節棍 èr jié gùn), also known in English by the plural nunchucks (variously rendered as nunchuks, nun-chucks, nun-chuks, nun chucks, nun chuks, nunchaku, or just chucks for short), is a martial arts weapon of...


Plot

Mario is presented with a Power Star

Shortly after Mario is invited to the centennial Star Festival that celebrates the comet that passes overhead, Bowser invades the Mushroom Kingdom with a surprise attack in a fleet of airships. Summoning a giant UFO, he rips Princess Peach's entire castle from its foundations and lifts it into outer space. After an unsuccessful rescue attempt, Mario is catapulted across the cosmos and awakens on a small planet. On the planet he meets a mysterious woman called Rosalina and her companion stars, the Lumas.[9] Rosalina is a watcher of the stars, who uses her mobile Observatory to travel across the universe. However, the Power Stars that act as the Observatory's power source have all been stolen by Bowser, rendering it immobile. Bestowed with the power to travel through space, Mario sets off on an intergalactic adventure across the universe to reclaim the Power Stars and restore power to Rosalina's observatory. Image File history File links Metadata No higher resolution available. ... Image File history File links Metadata No higher resolution available. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... A centennial is a 100-year anniversary of an event, or the celebrations pertaining thereto. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... The Mushroom Kingdom as seen in Super Mario RPG. The Mushroom Kingdom or Toadsville (Japanese:キノコ王国) is a setting in the series where most of the games take place. ... UFO redirects here. ... Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress role in the adventure series. ... Layers of Atmosphere - not to scale (NOAA)[1] Outer space, sometimes simply called space, refers to the relatively empty regions of the universe outside the atmospheres of celestial bodies. ... The Ancient and Medieval cosmos as depicted in Peter Apians Cosmographia (Antwerp, 1539). ... Characters as they appear in Mario Kart Wii. ...


Upon collecting enough Power Stars, Rosalina's Observatory has enough power to transform into a comet and fly to the center of the universe, where the princess is being held captive. Confronting Bowser, Mario learns that Bowser's plan is to rule the entire universe with Princess Peach at his side, using a newly constructed sun of his own via the power of the Grand Stars. Mario manages to defeat Bowser and free the princess, but Bowser's sun collapses onto itself, becoming a supermassive black hole and consuming the universe. All of Rosalina's Lumas jump into the black hole to destroy it, but sacrifice themselves in the process. Rosalina appears to Mario, stating that stars never die, but are later reborn as new stars. Mario awakens in the restored Mushroom Kingdom alongside the princess and Bowser, welcoming the new galaxy that has emerged in the skies. For other uses, see Universe (disambiguation). ... Sol redirects here. ... Top: artists conception of a supermassive black hole tearing apart a star. ...


Development and sequel

Shigeru Miyamoto stated that production began after the team finished making Donkey Kong Jungle Beat in late 2004.[10] Super Mario 128 has been in production and development since at least August 2000 when the first trailer was shown at Nintendo Space World.[11] In an after-hours press event at E3 2006 in May, Miyamoto stated: "I don't want to promise anything yet. But if it's not a launch title it will definitely be there within the first six months."[12] Nintendo of America CEO Reggie Fils-Aime later stated in a November 27, 2006 interview with cable TV network MTV that the game is expected to be released sometime up to Christmas of 2007.[13] Near the end of Miyamoto's keynote presentation at the 2007 Game Developers Conference in March, he stated: "You'll be able to play Super Mario Galaxy this year."[14][15] At Nintendo's E3 2007 conference, it was confirmed that Super Mario Galaxy would be released in North America on November 12, 2007 and four days later in Europe. In North America, certain retailers had given out a free limited edition coin for pre-ordering the game. Some retailers had delayed it until November 13, 2007, such as GameStop in North America, and some retailers had delayed the release until November 14, 2007.[16] Equally, certain UK retailers shipped the game a day earlier than the European release date, for example Virgin megastores and Game. Image File history File links This is a lossless scalable vector image. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Donkey Konga Jungle Beat ) is a Nintendo GameCube video game featuring the gorilla Donkey Kong and played with a pair of bongos (tarukonga). ... Nintendo Space World was a video game trade show hosted by Nintendo. ... The history of the Electronic Entertainment Expo (E3) began with its creation in 1995 and has continued through the most recent expo in 2007. ... Reginald Reggie Fils-Aime (IPA pronunciation: ) (born March 1961) is the President and Chief Operating Officer of Nintendo of America, the North American division of Japan-based video game company Nintendo. ... is the 331st day of the year (332nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the original U.S. music television channel. ... The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking. ... is the 316th day of the year (317th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 317th day of the year (318th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... GameStop Corporation (NYSE: GME), whose headquarters are in Grapevine, Texas (a suburb of Dallas), is the worlds largest video game and entertainment software retailer. ... is the 318th day of the year (319th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...


It was first hinted by Takashi Tezuka, Nintendo's analysis and development's general manager, that multiplayer was going to be co-op in an interview with gaming site IGN.[17] Two-player functionality was later confirmed, along with reports of the team experimenting with new ways to use the Wii Remote so that one player can control Mario while the other aids him, backed up by suggestions by Miyamoto that the second player could have the ability to affect Mario's progress. It was later revealed at Nintendo's E3 2007 that the co-op mode was permanently implemented into the game and could be accessed anytime. In the 1000th issue of Famitsu, Miyamoto stated his interest in making a sequel to Super Mario Galaxy.[18] Producer Koizumi said in a GameSpot interview that there is a "really high chance" several powerups and suits that did not make it into Super Mario Galaxy would be used in the sequel.[19] Takashi Tezuka ) (born November 17, 1960) is a video game designer for Nintendo. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ...


Music

Super Mario Galaxy: Original Soundtrack
Super Mario Galaxy: Original Soundtrack cover
Soundtrack by Mahito Yokota and Koji Kondo, performed by the Mario Galaxy Orchestra
Released
January 24, 2008 (2008-01-24) (Japan)
Genre Video game soundtrack
Length 67:05 (Original Edition)
129:54 (Platinum Edition)
Label

During development, Mahito Yokota, who was in charge of the composition of music, originally wanted Super Mario Galaxy to have a Latin style of music and even had 28 tracks completed for the game.[20] The reason for this was that Latin percussion instruments had been used in previous Mario games, such as steelpans, bongo drums, and congas.[21] For Super Mario Galaxy's theme, Yokota used Latin instruments and a synthesizer to create sci-fi sounds. The song was approved by Yoshiaki Koizumi, the game's designer, but when he presented it to Koji Kondo, he told him that his song was no good. According to Yokota, he always had an image that Mario was for kids, causing him to create cute music that would appeal to children.[21] Three months later, Yokota presented three different styles of music to Shigeru Miyamoto. One piece had an orchestral sound, one was a mix of orchestral music and pop music, and the last was pop music.[22] Miyamoto chose the orchestral piece, which was written by Koji Kondo. From then on, the game's soundtrack would be composed for a symphony.[22] Kondo often would ask the orchestra to play at strange tempos in order to perfectly synch with the rest of Mario's movement and also stated that even the sound effects fit into the musical score if you listen carefully.[20] Some levels in Super Mario Galaxy have new scores as well as incorporating older ones such as songs from Super Mario Bros., Super Mario Bros. 3, Super Mario Land, Super Mario World, and Super Mario 64. Other older snippets of classic Mario themes were blended in by use of magic music notes. Some of the music, such as the Bowser boss fight music, is more interactive than music from other games in the Mario franchise. For instance, at various tension and action points in the game, the Wii is able to adjust the tempo of the streamed audio to match the action on screen. During boss fights the game dynamically shifts between different orchestrations of the same piece - for example during Bowser fights a choral piece is used when Bowser is toppled and during the Kingfin battle, the music speeds up and becomes dramatic as you get closer to the boss. The official soundtrack was released on January 24, 2008. It was an exclusive to Club Nintendo subscribers in Japan. The soundtrack was released in two versions: the Original Soundtrack, which only contains 28 songs from the game, and the Platinum Edition, which contains all 81 songs from the game on two discs. The soundtrack has won numerous critic awards, such as "Best Design in Audio" from Edge Magazine.[23] In film formats, the soundtrack is the physical area of the film which records the synchronized sound. ... Koji Kondo , b. ... is the 24th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... This article does not cite any references or sources. ... This article does not cite any references or sources. ... In the music industry, a record label can be a brand and a trademark associated with the marketing of music recordings and music videos. ... Club Nintendo is the name of several publications and programs by Nintendo. ... For other uses, see Latins and Latin (disambiguation). ... Steelpan (also known as steeldrums or pans, and sometimes collectively with the musicians as a steelband) is a musical instrument and a form of music originating in Trinidad and Tobago. ... Bongos Bongo drums or bongos are a percussion instrument made up of two small drums attached to each other. ... For other uses, see Conga (disambiguation). ... Synth redirects here. ... Koizumi (left) giving a lecture on his career as a game designer for Nintendo on November 27, 2007 at the Montreal International Game Summit 2007. ... Koji Kondo , b. ... This article does not cite any references or sources. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... Super Mario Bros. ... Super Mario Land ) is a platforming video game developed by Nintendo for the Game Boy video game console. ... Super Mario World , commonly abbreviated SMW) is a platform game developed and published by Nintendo Co. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... This article is about choirs, musical ensembles containing singers. ... is the 24th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... Club Nintendo is the name of several publications and programs by Nintendo. ...


Track listing



Reception

 Reviews
Publication Score
1UP.com A[24]
Edge 10 of 10[25]
Eurogamer 10 of 10[26]
Famitsu 38 of 40[27]
Game Informer 9.75 of 10[28]
GameSpot 9.5 of 10[29]
GameSpy 5 of 5[30]
IGN 9.7 of 10[31]
Compilations of multiple reviews
Compiler Score
Metacritic 97% (72 reviews)[32]
Game Rankings 97.3% (70 reviews)[33]


Super Mario Galaxy has gained a wide commercial and critical success. As of March 31, 2008, Galaxy has sold 6.1 million copies worldwide (0.93 million in Japan, and 5.17 in other regions), making it the best-selling unbundled Wii game and the third best-selling Nintendo-published game for the Wii.[4] The two games that outsold it, Wii Sports and Wii Play, were bundled with the console or a Wii Remote. According to the NPD Group, since the launch of the Wii, Super Mario Galaxy has become the third best-selling video game in Canada as of April 1, 2008.[34] ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... is the 90th day of the year (91st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... This is a list of video games that have sold one million copies or more, including the top ten best-selling franchises. ... Product bundling is a marketing strategy that involves offering several products for sale as one combined product. ... Wii Sports is a video game produced by Nintendo for the Wii. ... Wii Play , My First Wii) is a video game for the Wii. ... The NPD Group, Inc. ... is the 91st day of the year (92nd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ...


Critical response

NTSC-uk said that Super Mario Galaxy "will influence gaming perceptions, sure to replenish any lost passion".[35] GamePro stated that the title "raises the bar in terms of what can be achieved on the Wii."[36] IGN called Super Mario Galaxy "Wii's best game, and an absolute must-own experience", and "one of the greatest platformers ever played."[31] GameSpot praised its gameplay and level design stating: "if ever there were a must-own Wii game, Super Mario Galaxy is it."[29] Game Revolution noted the variety of gameplay, reliable camera angles and easy to use controls.[37] GamePro is an American video game magazine published monthly. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Game Revolution or GR is a gaming website created in 1996. ...


Reviewers have expressed minor complaints with certain aspects of the game. GameSpot found "a couple of Mario's special suits can be frustrating to use".[29] Editors of IGN remarked that "the quest to 60 stars isn't nearly as challenging as we'd have liked", also referring to one story-related aspect of the game as "an unnecessary side-tale [that] contrasts with a traditional story."[31]


Towards the end of 2007, Super Mario Galaxy won numerous awards such as Game of the Year from IGN, GameSpot, Nintendo Power, GameTrailers, Edge, and Yahoo! Games. On February 7, 2008, the game received the "Adventure Game of the Year" award from the Academy of Interactive Arts & Sciences at the Interactive Achievement Awards.[38]
Game of the Year is a distinction awarded by various magazines and websites to a deserving PC or console video game. ... GameTrailers (GT) is a media website that specializes in video game related content. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Yahoo! Games is the games section of the Yahoo! website. ... is the 38th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization that promotes entertainment software, such as video and computer games, with its Interactive Achievement Awards ceremony held annually since 1998. ... The Academy of Interactive Arts & Sciences (AIAS) has been hosting the Interactive Achievement Awards for video game publication anually since 1998. ...


References

  1. ^ Top Video Games of All Time. TopTenReviews. Retrieved on 2008-02-11.
  2. ^ Game Rankings. Game Rankings. Retrieved on 2008-02-11.
  3. ^ Top 100 Games. Game Ratio. Retrieved on 2008-02-11.
  4. ^ a b Supplementary Information about Earnings Release (PDF) 5. Nintendo (2008-04-25). Retrieved on 2008-04-25.
  5. ^ Super Mario Galaxy Central - Galaxy Information. Super Mario Galaxy Central. Retrieved on 2007-11-29.
  6. ^ Super Mario Galaxy Central - Prankster Comets. Super Mario Galaxy Central. Retrieved on 2007-11-03.
  7. ^ 女性スタッフのメモから生まれた (Japanese). Nintendo. Retrieved on 2007-10-11.
  8. ^ Nintendo E3 2007 - Super Mario Galaxy. Nintendo (2008-07-11). Retrieved on 2008-07-12.
  9. ^ New Damsel In Distress in Super Mario Galaxy?. Filefront (2007-07-18). Retrieved on 2007-11-01.
  10. ^ Shoemaker, Brad (2007-07-13). E3 '07: Miyamoto shows off Super Mario Galaxy. GameSpot. Retrieved on 2006-05-29.
  11. ^ Ekberg, Brian (2007-03-08). GDC 07: Super Mario Galaxy Updated Impressions. GameSpot. Retrieved on 2008-02-01.
  12. ^ Casamassina, Matt (2006-05-10). Mario to Miss Launch. IGN. Retrieved on 2006-05-29.
  13. ^ Totilo, Stephen (2006-11-28). Nintendo Exec Predicts Wii Future, Chances Of 'JapEye' On Console. MTV. Retrieved on 2007-03-03.
  14. ^ Crecente, Brian (2007-03-08). GDC07: Super Mario Galaxy Confirmed for 07. Kotaku. Retrieved on 2007-03-09.
  15. ^ Miyamoto, Shigeru. Shigeru Miyamoto: "A Creative Vision" - Keynote at GDC 2007. Retrieved on 2007-11-29.
  16. ^ Clearing up the Gamestop release date confusion. Go Nintendo (2007-11-03).
  17. ^ Casamassina, Matt (2006-05-11). Mario Multiplayer Details. IGN. Retrieved on 2006-05-29.
  18. ^ IGN Staff (2008-01-30). Nintendo Considering Wii Balance Board Games. IGN. Retrieved on 2008-02-22.
  19. ^ GameSpot Staff (2007-11-30). Super Mario Galaxy: Q&A with Yoshiaki Koizumi on the Finished Game 2. GameSpot. Retrieved on 2008-02-22.
  20. ^ a b Why Use an Orchestra?. Nintendo. Retrieved on 2007-12-16.
  21. ^ a b A Sound That Defines Mario. Nintendo. Retrieved on 2007-12-16.
  22. ^ a b Making it Sound like Space. Nintendo. Retrieved on 2007-12-16.
  23. ^ Galaxy wins EDGE's Best Game 2007. Wii's World. Retrieved on 2008-02-04.
  24. ^ Parish, Jeremy (2007-11-02). Super Mario Galaxy review. 1UP.com. Retrieved on 2008-03-14.
  25. ^ EDGE REVIEW: Super Mario Galaxy. Next Generation Magazine (2007-11-24). Retrieved on 2008-01-01.
  26. ^ Robertson, Margaret (2007-11-07). Super Mario Galaxy Review. Eurogamer. Retrieved on 2007-11-12.
  27. ^ Famitsu Hall of Fame. GEIMIN.NET (2006-01-01). Retrieved on 2008-03-07.
  28. ^ Reiner, Andrew. Super Mario Galaxy. Game Informer. Retrieved on 2008-03-07.
  29. ^ a b c Navarro, Alex (2007-11-07). Super Mario Galaxy Review. GameSpot. Retrieved on 2007-11-17.
  30. ^ Williams, Bryn (2007-11-08). Super Mario Galaxy Review. GameSpy. Retrieved on 2008-03-11.
  31. ^ a b c Casamassina, Matt (2007-11-07). Super Mario Galaxy Review: The greatest Nintendo platformer ever made?. IGN. Retrieved on 2007-11-17.
  32. ^ Super Mario Galaxy. Metacritic. Retrieved on 2007-11-21.
  33. ^ Super Mario Galaxy Reviews. Game Rankings. Retrieved on 2007-12-11.
  34. ^ Nintendo (2008-04-17). "Wii surpasses all other next generation consoles in lifetime sales". Press release. Retrieved on 2008-04-24.
  35. ^ Stone, Adam (2007-12-01). Super Mario Galaxy Review. NTSC-uk. Retrieved on 2007-12-01.
  36. ^ Shaw, Patrick (2007-11-06). Review: GamePro Loves Super Mario Galaxy!!!. GamePro. Retrieved on 2007-11-18.
  37. ^ Hudak, Chris (2007-11-12). Super Mario Galaxy review. Game Revolution. Retrieved on 2008-01-09.
  38. ^ Did You Know? Nintendo Wins Two Interactive Achievement Awards. Nintendo. Nintendo of America Inc. (2008-02-08). Retrieved on 2008-02-19.

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IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 53rd day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 334th day of the year (335th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 53rd day of the year in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 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Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 311th day of the year (312th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... 17 November is also the name of a Marxist group in Greece, coinciding with the anniversary of the Athens Polytechnic uprising. ... 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For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 107th day of the year (108th in leap years) in the Gregorian calendar. ... For information on Wikipedia press releases, see Wikipedia:Press releases. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 114th day of the year (115th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 335th day of the year (336th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 335th day of the year (336th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 310th day of the year (311th in leap years) in the Gregorian calendar. ... GamePro is an American video game magazine published monthly. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 322nd day of the year (323rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 316th day of the year (317th in leap years) in the Gregorian calendar. ... Game Revolution or GR is a gaming website created in 1996. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 9th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... is the 39th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance with the Gregorian calendar. ... [[Media:Italic text]]{| style=float:right; |- | |- | |} is the 50th day of the year in the Gregorian calendar. ...

External links

  • Official website
  • Super Mario Galaxy at wii.com
The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... Donkey Kong ) is an arcade game that was released by Nintendo in 1981. ... This article is about the original arcade game and its ports. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... SMB 2 title screen (Japanese version) Super Mario Bros. ... This article is about the version released outside of Japan. ... Super Mario Bros. ... Super Mario Land ) is a platforming video game developed by Nintendo for the Game Boy video game console. ... Super Mario World , commonly abbreviated SMW) is a platform game developed and published by Nintendo Co. ... Screenshot from Super Mario Land 2 Super Mario Land 2: 6 Golden Coins is Marios second adventure for Game Boy. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Super Mario Sunshine ) is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. ... NSMB redirects here. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... This article is about the Nintendo video game character. ... Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress role in the adventure series. ... For other uses, see Toad (disambiguation). ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... Wario ) is a fictional Nintendo video game character created by Gunpei Yokoi[1]. Wario was designed as an antagonist to Mario, and first appeared in the 1992 handheld video game Super Mario Land 2: 6 Golden Coins as the main villain and final boss. ... This article is about the Nintendo character Yoshi. ... Donkey Kong ), sometimes abbreviated to DK, is a fictional character who first appeared in Nintendos popular 1981 video game bearing the same name. ... The Super Mario remake series is a series of re-releases of Mario titles for handheld consoles, often with updated graphics and added features. ... // This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character. ... Mario Party box art Mario Party is a popular party (multi-player) game featuring Mario series characters in which four human- and/or computer-controlled characters compete in a board game interspersed with minigames. ... // This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character. ... // This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character. ... Super Mario 128 is a name given to a series of development projects that were originally to be used only to create a sequel to Super Mario 64. ... Mario Clash is a Virtual Boy game produced by Nintendo in 1995. ... Saturday Supercade The Super Mario Bros. ... This is a list of creatures who treat Mario with malicious intent in the various games in the Mario series. ... This is a list of licensed games in which Mario has appeared, in chronological order. ... Mario is the best-known icon of video gaming. ... // This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character. ...


 

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