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Encyclopedia > Super Paper Mario
Super Paper Mario

North American boxart
Developer(s) Intelligent Systems
Publisher(s) Nintendo
Platform(s) Wii
Release date NA April 9, 2007[1]
JP April 19, 2007[2]
EU September 14, 2007[3]
AUS September 20, 2007[4]
Genre(s) Platform/RPG
Mode(s) Single player
Rating(s) ESRB: E (Everyone)
PEGI: 3+
CERO: A (All ages)
OFLC: G
Media Wii Optical Disc
Input methods Wii Remote

Super Paper Mario (スーパーペーパーマリオ Sūpā Pēpā Mario?) is a platform/role-playing video game developed by Intelligent Systems, a division of Nintendo. Originally developed for the Nintendo GameCube, it was released for the Wii. The style of gameplay is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay, RPG, and puzzle elements.[5] It is the third game in the Paper Mario series. Image File history File links No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... This article covers the game developer. ... For the video game system, see Nintendo Entertainment System. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... North American redirects here. ... is the 99th day of the year (100th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... This article is about the country in East Asia. ... is the 109th day of the year (110th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Australasia is the area that includes Australia, New Zealand, New Guinea, and the many smaller islands in the vicinity, most of which are the eastern part of Indonesia. ... is the 263rd day of the year (264th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... This article does not cite any references or sources. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in North America (Quebec in 2004 and 2005). ... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... This article or section is incomplete and may require expansion and/or cleanup. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... Nintendo optical discs refer to the optical disc format used to distribute video games released by Nintendo. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... This article does not cite any references or sources. ... Computer and video games redirects here. ... This article covers the game developer. ... For the video game system, see Nintendo Entertainment System. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... Paper Mario, called during production Super Mario RPG 2, known in Japan as Mario Story ), is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... This article does not cite any references or sources. ... The Paper Mario series is a series of RPG games that feature Mario in a paper-look, hence the name. ...

Contents

Gameplay

At the beginning of the game, the player controls Mario directly, and later obtains Princess Peach, Bowser, and Luigi as playable party members. The player controls the characters by holding the Wii Remote sideways like a NES controller.[6] While the 2 button causes the character to jump, akin to the A button in Super Mario Bros. games for NES, the 1 button controls Pixls, kindred spirits that perform special actions. Mario and his party must use these new abilities, such as turning sideways to slip through cracks, hammering down large blocks, or planting bombs to defeat foes, to advance. One of these allows Mario to run, making the 1 button on the Wii Remote analogous to the B button on an NES controller, though Mario's other standard B-button abilities, such as grabbing, require different Pixls. With the Pixl Tippi or Tiptron, the player can also point to the screen with the Wii Remote to find out their next objective, identify features on the screen such as hidden objects and find out information about an enemy or character. Both the current character and Pixl can be switched out at any time during the game, though characters and Pixls are occasionally separated from the main party, rendering them unplayable for a time. Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress role in the adventure series. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... This article is about the Nintendo video game character. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... “NES” redirects here. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ...


Super Paper Mario, like other Paper Mario games, borrows both RPG and platforming elements in its gameplay, with a noted shift towards platforming in this installment. A main hub city called "Flipside" provides a location for Mario and his party to talk to residents, shop, and rest, as well as to open doorways to other worlds. There also exists a mirror version of Flipside called "Flopside" that becomes available in the last half of the game with improved items and shops.After obtaining the fifth pure heart, Flopside must be discovered in order to find the fifth heart pillar.To do that, the player must first find the mirror hall. A mirror version of Merlon called "Nolrem" also lives there. As it turns out only Merlon and Nolrem knew about Flopside ( It was created by the ancients so only the heroes could find the last remaining heart pillars. ) Flopside also retains a darker color and atmosphere than in Flipside. Unlike previous Paper Mario games, there is no turn-based fighting (with the exception of one boss battle in the 7th chapter against the Underchomp); instead the player faces foes directly on screen as in a usual Mario platforming game, and through experience gains and special items, the amount of damage dealt per hit can be increased. The player also must watch the party's health taken as damage from foes, though this can be restored with special health items. The traditional scoring system used in most platforming games doubles as an experience point system.[7] After jumping on an enemy, the player can shake the controller for extra points. The player can also collect Catch Cards for all the major characters and enemies; possessing an enemy card will double damage dealt for that enemy. The maximum Attack stat one can achieve is confirmed to be 99 for Mario, Peach, and Luigi, and 198 for Bowser, and the maximum HP stat one can achieve is confirmed to be 999. The only possible way to achieve either of these stats is by using many Attack Plus and/or HP Plus items, which are bought at the Flipside Arcade for 2,500 Flipside Tokens each. Using any more of these items after reaching the maximum in the respective stat will result in a +0 bonus in the respective stat. This article does not cite any references or sources. ... Platform games, or platformers, are a very popular genre of video games that originated in the early 1980s. ... A tennis scoreboard. ... This article does not cite any references or sources. ...

The perspective and level design seems to change as the player switches from 2-D (top) to 3-D (bottom)

Image File history File links Download high resolution version (640x962, 206 KB) Summary Super Paper Mario, showing Marios special ability to play levels in 3D mode, allowing access to places otherwise unavailable in 2D mode. ... Image File history File links Download high resolution version (640x962, 206 KB) Summary Super Paper Mario, showing Marios special ability to play levels in 3D mode, allowing access to places otherwise unavailable in 2D mode. ...

Flipping and character-specific abilities

While the concept of a "paper" Mario (existing in only two dimensions) still continues through the game, a frequently used power obtained early in the game allows the player to "flip" Mario into the third dimension at nearly any point in the game. When this occurs, the current 2D level is rotated to become 3D in a third-person view; obstacles that may have blocked progress in 2D can simply be walked around in 3D, or hidden blocks or enemies may become visible. There are also numerous secrets to the 3D version of the level. The game takes account for players flipping into 3D in midair (where there was a solid platform for them to be on in 2D Mode) by allowing the player to make a single jump in an attempt to hit solid ground. In the game, this is represented by Mario flapping his arms about frantically and a speech balloon with the graphic for the "2" button presented above Mario's head. Generally, Mario can only spend a short amount of time in this 3D form before taking damage (normally 1 HP per time Mario exhausts his 3D mode gauge, the gauge refills instantly when exhausted or is hit by an enemy and gradually while he is in 2D mode), though completing a certain sidequest removes this penalty.


Only Mario has the power to flip into 3D; the other party members have other unique abilities.

  • Peach can float using her parasol to reach far-away ledges. Her parasol is also useful as a shield.
  • Bowser can breathe fire, and does double-damage with his attacks compared to the other characters.
  • Luigi can charge a super jump to reach high places and do damage to foes directly above him.

Layout

There are total of eight worlds in the game, all split into four chapters (with the exception of World 6), with final section and often other sections culminating in a boss fight. For all but the last chapter, the goal is to collect a "Pure Heart" which is then used somewhere in Flipside or Flopside to unlock the door to the next chapter. Save points are located strategically throughout Flipside and Flopside and through and between sections. A save point will refill all health and star points; if the character's health points drop to 0, the player must restart at the last save point, though the player can escape to Flipside at nearly any point in the game. Though this has the cost of having to restart the entire unfinished chapter upon return to it, Mario will retain any items obtained and some puzzles will remain in their previous state. The player can return to any section of a finished chapter.


Additional side quests also can be performed once the player can access these areas through the use of the Pixls and new characters. Two quests, the Pit of 100 Trials in both Flipside and Flopside, yield rewards that are very worthwhile: a secret Pixl companion and the ability to flip to 3D for an unlimited amount of time. Every level also contains hidden treasures which can only be located using treasure maps sold in Flopside and a special Pixl, which encourages revisiting previously completed levels.


Plot

See also: List of Paper Mario series characters

In light of a recent kidnapping of Princess Peach, Mario and Luigi head to King Bowser's castle to retrieve her, only to find that Bowser wasn't responsible for it. It is then revealed that the true kidnapper is Count Bleck, a sorcerer who wields an ancient, prophetical tome called the Dark Prognosticus. In addition to Princess Peach, he kidnaps Luigi and Bowser, and brainwashes Bowser's Koopa and Goomba army. The Count then employs the hypnotic powers of his right-hand woman, Nastasia, and forces the marriage of Princess Peach to Bowser in order to, as the Dark Prognosticus foretells, unleash a destructive power known as the Chaos Heart. Count Bleck uses the Chaos Heart to open an inter-dimensional rift known as "The Void", which will eventually grow large enough to engulf the entire universe. Count Bleck overlooks the wedding of Princess Peach and Bowser during the intro of Super Paper Mario. ... Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress role in the adventure series. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... This article is about the Nintendo video game character. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... For other uses, see Hypnotized (song). ... Matrimony redirects here. ... For other uses, see Universe (disambiguation). ...


Mario meets a butterfly-like Pixl named Tippi and a wizard named Merlon, who have come in search of Mario. They inform him that he matches the description of the Hero, described in another prophetical tome called the Light Prognosticus, who is able to halt the impeding doom of The Void. In order to banish the Chaos Heart and reverse the destruction, the Hero requires the eight Pure Hearts, artifacts created from genuine love. Mario and Tippi set off to collect the Pure Hearts and stop Count Bleck's plan. For other uses, see Love (disambiguation). ...


On Mario's journey, he encounters a number of antagonistic forces that attempt to stop him from retreiving the Pure Hearts, such as a race of mind controlling sentient plants, a die-hard otaku and nerd named Francis, and a horde of demons. Some of Mario's more prominent foes include Count Bleck's minions: O'Chunks, a dim-witted but loyal warrior with phenomonal brute strength; Mimi, a sadistic shapeshifter obsessed with wealth; Dimentio, a psychotic and dimension-crossing jester; and Mr. L, a mysteroius masked villain with a flair for robotics who is actually a brainwashed Luigi. Dimentio is eventually revealed to be secretly working against Bleck's vendetta; he spirits away Peach from Bleck's clutches and reunites her with Mario; Bowser eventually joins up with Mario due to Peach's insistence. Dimentio also covertly assists Mario by sowing distrust between Bleck's minions; at one point Dimentio "kills" both Mario's group and Mr. L, though in actuality he merely restored Luigi's memory and sent him and Mario's group to the afterlife unscathed, resulting in the brothers' reunification and the cleansing of a Pure Heart that had been nearly destroyed by The Void. Both Mario and Bleck are unaware of Dimentio's standalone agenda. Mind control (or thought control) has the premise that an outside source can control an individuals thinking, behavior or consciousness (either directly or more subtly). ... The Akihabara neighborhood of Tokyo is a popular gathering place for otaku. ... For other uses, see Nerd (disambiguation). ... Shapeshifter was a program wich would allow you to edit and make your own themes for the mac computers but this is now out of date ... The image of the evil clown is a development in American popular culture, in which the playful trope of the clown is rendered as disturbing through the use of horror elements and dark humor. ... For other uses of Jester, see Jester (disambiguation). ...


At the end of each chapter, another story is told of a passionate relationship between two people, Blumiere and Timpani, that was ended by the hand of Blumiere's disdainful father, who banished Timpani and left her to die. The identity of these characters and their relationship to the story are initially unknown, though Tippi is later revealed to be Timpani, and "Count Bleck" is the pseudonym of the inconsolable Blumiere, who--unknowing of Timpani's rescue by Merlon--wanted revenge for his love's disappearance and sought to bring existence to ruin. For other uses, see Alias. ...


Upon collecting all of the Pure Hearts, Mario, Timpani, and company confront Blumiere in his castle. They defeat Blumiere but fail to halt The Void's destruction. The Chaos Heart falls from Blumiere's possession and Dimentio picks it up; he reveals that he has studied the Dark Prognosticus extensively and that he wishes to use the Chaos Heart and the Void in conjunction to create an entirely new universe in his image. Dimentio brainwashes Luigi into becoming Mr. L once more, saying that the Dark Prognosticus revealed him as the ideal host for the Chaos heart; Dimentio fuses the Chaos Heart, Luigi, and himself into one entity called Super Dimentio, who has complete control over the Void; Super Dimentio uses this power to shatter the Pure Hearts, and begins making his new universe.


However, Blumiere and Timpani's reknewed love for one another, as well as the feelings of loyalty felt towards Blumiere by his remaining minions, restore the Pure Hearts; Mario and Timpani use their power to battle Super Dimentio, who upon defeat splits back into three parts: Luigi, the Chaos Heart, and Dimentio, who perishes. However, Dimentio's lasting influence on the Chaos Heart causes the Void to expand uncontrollably, threatening all of existence.


Blumiere reveals the wedding chapel in Castle Bleck that was used to marry Peach and Bowser, and he and Timpani then restore their true love for each other and exchange their vows, which banishes the Chaos Heart, seals The Void, returns the other characters to Flipside and restores order in the universe, effectively nullifying the prediction in the Dark Prognosticus. However, Blumiere and Timpani disappeared after the rebirth of their love; it is assumed by the company they perished. Wedding vows are promises made by the bride and groom to each other during a wedding ceremony. ...


Merlon cheers up Mario and company, as well as Blumiere's minions, stating that they are likely in a better place. After the credits, Blumiere and a human Timpani are shown together in a place resembling paradise. Paradise, Jan Bruegel Paradise is an English word from Persian roots that is generally identified with the Garden of Eden or with Heaven. ...


Development

Super Paper Mario was created out of a desire to combine the familiar look of the Paper Mario series with a new style of gameplay.[8] Chief director Ryota Kawade was on a train thinking about ways to adapt a mini-game from Paper Mario: The Thousand-Year Door in which the player controls a large Bowser in a short side-scrolling stage; he noticed that the other end of the train looked like a stage in a Mario game and envisioned switching between two and three dimensions.[9] When producer Kensuke Tanabe was told about the idea, he decided to make the sequel an action-adventure game,[8] but retained some role-playing elements to establish the game in the Paper Mario franchise.[10] Kawade and Tanabe also felt that these elements, as well as the ability to switch between two and three dimensions, would make the game more accessible to players unaccustomed to action games.[11] The team played side-scrolling Mario titles for inspiration, envisioning how the levels would look in 3D.[10] Paper Mario: The Thousand-Year Door is the sequel to the Nintendo 64 video game Paper Mario, and is the fourth in the series of Mario role-playing game titles that includes Super Mario RPG, Paper Mario, and Mario & Luigi: Superstar Saga. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... Action-adventure games (British English: arcade adventure) are video games that combine elements of the adventure game genre with various action game elements. ...


Super Paper Mario was announced by Nintendo on May 11, 2006 at E3 for the Nintendo GameCube.[12] On May 30, 2006, Nintendo set a release date of October 9, 2006.[13] That summer, the game was "quietly moved" to the Wii.[14] is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... is the 150th day of the year (151st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 282nd day of the year (283rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...


PAL copies of the game contain a glitch if the language is set to UK English, German, or Spanish. In Chapter 2-2, after Mario finds a key, the game will freeze if Mario speaks to the character Mimi without first picking up the key. Nintendo of Europe is replacing the game disc for no charge with a version that does not contain the glitch.[15] Nintendo of Europe announced details of the replacement on their website in November 2007.[16] Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ...


Reception

 Reviews
Publication Score
Edge 7 out of 10[17]
Famitsu 35 out of 40[18]
Game Informer 9.5 out of 10[19]
GameSpot 8.8 out of 10[20]
GameSpy 4 out of 5 [21]
IGN 8.9 out of 10[22]
Nintendo Power 9.5 out of 10[23]
X-Play 4 out of 5[24]
RPGamer 5 out of 5[25]
Nintendo World Report 9 out of 10[26]
ONM 81%[27]
Compilations of multiple reviews
Compiler Score
Metacritic 85 out of 100 (based on 55 reviews)[28]
Game Rankings 85.2% (based on 68 reviews)[29]

Reviews for Super Paper Mario were generally positive. As of December 31, 2007, the game has sold 2.16 million copies worldwide, with 500,000 of those copies being sold in Japan alone.[30]
Plugged In gave it a positive review, saying that it "carries us along with its clever, lighthearted banter" and that "the mechanics are simple". Image File history File links This is a lossless scalable vector image. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... X-Play logo X-Play (previously Gamespot TV and Extended Play) is a video game review television show hosted by Adam Sessler and Morgan Webb. ... RPGamer is a website which reviews, previews, and reports on various games in the Role Playing Game genre. ... This article or section does not cite its references or sources. ... Official Nintendo Magazine, or ONM, is the UKs official Nintendo magazine, and is published by Future Publishing(OCLC 46390444). ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... is the 365th day of the year (366th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... Plugged In is a monthly magazine put out by Focus on the Family (founder-James Dobson) which reviews movies, music, general media, and pop cultural issues from a Christian perspective. ...


References

  1. ^ Super Paper Mario. Nintendo. Retrieved on 2007-05-23.
  2. ^ Klepek, Patrick (2007-02-21). Nintendo Japan Outlines 2007 DS, Wii Schedule. 1UP. Retrieved on 2007-05-23.
  3. ^ Summer Loving from Nintendo. Nintendo of Europe. Retrieved on 2007-06-21.
  4. ^ http://games.nintendo.com.au/title.php?id=1146 Nintendo Australia's official Super Paper Mario page
  5. ^ Super Paper Mario release notes. Joystiq. Retrieved on 2006-05-19.
  6. ^ Thomason, p. 45.
  7. ^ Thomason, p. 46.
  8. ^ a b Williams, p. 76.
  9. ^ Williams, p. 78.
  10. ^ a b Williams, p. 77.
  11. ^ Williams, pp. 76–77.
  12. ^ JKR (2006-05-11). E3 2006: Super Paper Mario. IGN. Retrieved on 2007-03-07.
  13. ^ Harris, Craig (2006-05-30). Nintendo's Latest Line-up. IGN. Retrieved on 2007-03-07.
  14. ^ Hatfield, Daemon (2007-01-22). Paper Mario Unfolding in April?. IGN. Retrieved on 2007-03-07.
  15. ^ Super Paper Mario announcement. Nintendo (2007-09-19). Retrieved on 2008-04-25.
  16. ^ Nintendo - News - Super Paper Mario announcement
  17. ^ “Super Paper Mario review”, Edge 176: 84–85, June 2007 
  18. ^ 週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧 (Japanese). GEIMIN.NET.
  19. ^ Vore, Bryan. Super Paper Mario review. Game Informer. Retrieved on 2007-05-23.
  20. ^ Torres, Ricardo (2007-04-09). Super Paper Mario for Wii Review. GameSpot. Retrieved on 2007-09-14.
  21. ^ Williams, Bryan (2007-04-09). Super Paper Mario for Wii Review. GameSpy. Retrieved on 2008-04-11.
  22. ^ Casamassina, Matt (2007-04-05). Super Paper Mario Review. IGN. Retrieved on 2007-09-14.
  23. ^ “Reviews: What's Playing Now”, Nintendo Power 216: 100 
  24. ^ Mollenkopf, Emily. G4 - Reviews - Super Paper Mario. X-Play. Retrieved on 2007-12-27.
  25. ^ Schreier, Jason. Super Paper Mario - Staff Review. RPGamer. Retrieved on 2007-09-14.
  26. ^ Cole, Michael. Super Paper Mario review. Retrieved on 2007-09-14.
  27. ^ Review: Super Paper Mario. Official Nintendo Magazine (2007-09-13). Retrieved on 2007-09-15.
  28. ^ Super Paper Mario (wii: 2007). Metacritic. Retrieved on 2008-03-14.
  29. ^ Super Paper Mario Reviews. Game Rankings. Retrieved on 2008-03-14.
  30. ^ Financial Results Briefing for the Nine-Month Period Ended December 2007 6. Nintendo (2008-01-25). Retrieved on 2008-01-25.
  • Thomason, Steve (April 2007), “A Matter of Perspective”, Nintendo Power 214: 44–48, ISSN: 1041-9551 
  • Williams, Drew (May 2007), “Super Paper Mario: The Interview”, Nintendo Power 215: 76–78, ISSN: 1041-9551 

Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 143rd day of the year (144th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 52nd day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 143rd day of the year (144th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Joystiq is a video gaming website founded in June 2004 that has since become one of the most successful sites within the Weblogs, Inc. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 150th day of the year (151st in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 22nd day of the year in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 115th day of the year (116th in leap years) in the Gregorian calendar. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 143rd day of the year (144th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 99th day of the year (100th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 99th day of the year (100th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 101st day of the year (102nd in leap years) in the Gregorian calendar. ... Matt Casamassina (born December 1975) is a video game journalist working for IGN. He is the author of many reviews and previews of Nintendo games,[1] and the editor-in-chief of the IGN Nintendo Team. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 95th day of the year (96th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... X-Play logo X-Play (previously Gamespot TV and Extended Play) is a video game review television show hosted by Adam Sessler and Morgan Webb. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... December 27 is the 361st day of the year in the Gregorian calendar (362nd in leap years). ... RPGamer is a website which reviews, previews, and reports on various games in the Role Playing Game genre. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Official Nintendo Magazine, or ONM, is the UKs official Nintendo magazine, and is published by Future Publishing(OCLC 46390444). ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 256th day of the year (257th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 258th day of the year (259th in leap years) in the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 73rd day of the year (74th in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 25th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini/Common Era, in accordance with the Gregorian calendar. ... is the 25th day of the year in the Gregorian calendar. ...

External links

GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... ... GameTrailers (GT) is a media website that specializes in video game related content. ... StrategyWiki is a wiki founded in December 2005 for the gaming community. ... // This category includes any of the main Mario games: platform games (2D and 3D) that feature Mario as the main player character. ... Super Mario RPG: Legend of the Seven Stars (スーパーマリオRPG) was the last Mario game made and released for the Super Famicom/Super Nintendo Entertainment System, and was the last Square-produced game for a Nintendo video game console until 2003, with the debut of Final Fantasy: Crystal Chronicles for the... The Paper Mario series is a series of RPG games that feature Mario in a paper-look, hence the name. ... Paper Mario, called during production Super Mario RPG 2, known in Japan as Mario Story ), is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64. ... Paper Mario: The Thousand-Year Door is the sequel to the Nintendo 64 video game Paper Mario, and is the fourth in the series of Mario role-playing game titles that includes Super Mario RPG, Paper Mario, and Mario & Luigi: Superstar Saga. ... Count Bleck overlooks the wedding of Princess Peach and Bowser during the intro of Super Paper Mario. ... Mario and Luigi: Superstar Saga is a video game made for Game Boy Advance. ...


 

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