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Encyclopedia > Super Smash Bros. Brawl
Super Smash Bros. Brawl
North American box art
Developer(s) Sora
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai (director, scenario writer)[1]
Kazushige Nojima (scenario writer)[1]
Series Super Smash Bros.
Aspect ratio 480p, 16:9 or 4:3
Platform(s) Wii
Release date JP January 31, 2008[2]
NA March 9, 2008[3]
AUS June 26, 2008[4]
EU June 27, 2008[5]
Genre(s) Fighting, beat 'em up, crossover
Mode(s) Single-player, multiplayer, online multiplayer[6]
Rating(s) CERO: A
ESRB: T
OFLC: PG
PEGI: 12+
Media Wii Optical Disc (dual-layer)
Input methods Wii Remote, Nunchuk, Classic Controller, GameCube controller[7]

Super Smash Bros. Brawl (大乱闘スマッシュブラザーズX Dairantō Sumasshu Burazāzu Ekkusu?, lit. "Great Melee Smash Brothers X"), often abbreviated SSBB or Brawl, is the third installment in the Super Smash Bros. series of crossover video fighting games. It is developed by Sora and published by Nintendo for the Wii console.[8] Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata.[9] Later that night, Masahiro Sakurai, the director of the previous two games in the Super Smash Bros. series, accepted Iwata's proposal and assumed the role of director for the third installment.[10] When development of the game began in October 2005,[11] various second and third party Nintendo developers collaborated on Brawl at a rented Tokyo office. The game was released in Japan on January 31, 2008. After multiple delays, Brawl was released in the United States on March 9, 2008.[12] It will be released in Australia on June 26, 2008,[4] and in Europe on June 27, 2008.[5] Image File history File links Metadata No higher resolution available. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Sora Ltd. ... For the video game system, see Nintendo Entertainment System. ... A game designer is a person who designs games. ... Masahiro Sakurai ) (born on August 3, 1970 in Tokyo, Japan) is a game concept designer, the creative force behind both the Kirby and the Super Smash Bros. ... A game director is a person who is in-charge of significant creative aspects of a video game. ... Scenarist Kazushige Nojima is the founder of Stellavista Ltd. ... The logo of the series. ... The aspect ratio of a two-dimensional shape is the ratio of its longer dimension to its shorter dimension. ... 480p is the shorthand name for a video mode. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... This article is about the country in East Asia. ... is the 31st day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... North American redirects here. ... is the 68th day of the year (69th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... Australasia Australasia is a term variably used to describe a region of Oceania: Australia, New Zealand, and neighbouring islands in the Pacific Ocean. ... is the 177th day of the year (178th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 178th day of the year (179th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... This article does not cite any references or sources. ... Nintendo Wi-Fi Connection (Abbreviated WFC) is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Wii games. ... A video game content rating system is a system used for the classification of video games into suitability-related groups. ... This article or section is incomplete and may require expansion and/or cleanup. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in North America (Quebec in 2004 and 2005). ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... Nintendo optical discs refer to the optical disc format used to distribute video games released by Nintendo. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... The logo of the series. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... Sora Ltd. ... For the video game system, see Nintendo Entertainment System. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... E³ logo The Electronic Entertainment Expo, commonly known as E³, was an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... Chief Executive redirects here. ... Satoru Iwata , born December 6, 1959) is the fourth president and CEO of Nintendo succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. ... Masahiro Sakurai ) (born on August 3, 1970 in Tokyo, Japan) is a game concept designer, the creative force behind both the Kirby and the Super Smash Bros. ... is the 31st day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 68th day of the year (69th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 177th day of the year (178th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 178th day of the year (179th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...


Brawl's roster of Nintendo characters expands that of its predecessor; it is also the first in the series to feature third-party characters.[13] The game's musical score was composed through the collaboration between 38 renowned video game composers.[14] Like its predecessors, Brawl is a departure from traditional fighting games, notably in its simplified move commands and its emphasis on ring outs over knockouts. Brawl includes a deeper single-player mode than its predecessors, known as The Subspace Emissary (SSE). This mode is a plot-driven, side-scrolling beat 'em up story featuring computer-generated cut scenes and playable characters from the game. Brawl also supports multiplayer battles with up to four combatants, while being the first game of its franchise to support online battles through the Nintendo Wi-Fi Connection.[15] Super Smash Bros. ... In the video game industry, a third-party developer is a developer that is not directly tied to the primary product the consumer is using. ... Sheet music is written represenation of music. ... The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... Screenshot of The King of Fighters XI (2005, SNK Playmore). ... Beat Em Up is the Iggy Pop album on which the band were first labeled as The Trolls: Iggy Pop, Whitey Kirst, Pete Marshall, Alex Kirst, Lloyd Mooseman Roberts. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... A multiplayer game is a video game in which more than one person can play the same game at the same time. ... Nintendo Wi-Fi Connection (Abbreviated WFC) is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Wii games. ...


The game was met with generally positive critical reviews,[16] with IGN's Matt Cassamassina noting that Brawl is "completely engrossing and wholly entertaining", though it does suffer from "long loading times" and "uninspired enemies and locales".[17] Game Revolution mentioned that Brawl's "spectacular" soundtrack "span[s] a generous swath of gaming history".[18] Four editors of Japanese game magazine Famitsu awarded Brawl a perfect score,[19] having only previously rated six games as perfect.[20] Brawl has sold 4.85 million units worldwide as of March 31, 2008.[21] IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Game Revolution or GR is a gaming website created in 1996. ... Cover art for Issue 1 of FamitsÅ« magazine, June 1986, then known as Famicom TsÅ«shin FamitsÅ« abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... is the 90th day of the year (91st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...

Contents

Gameplay

See also: Gameplay of the Super Smash Bros. series
A fighting match between Mario, Kirby, Bowser, and King Dedede. The damage meter now displays the name, image, and series symbol of the character.
A fighting match between Mario, Kirby, Bowser, and King Dedede. The damage meter now displays the name, image, and series symbol of the character.

Following the style of its predecessors, the game uses a battle system unlike that of typical fighting games. The player can choose from a large selection of characters, controlling them as they fight on various stages, each attempting to knock their opponents off the screen. Instead of using health bars like most fighting games, percentage displays are employed. These displays begin on 0%, but increase as the characters take damage, up to 999%. As a character's percentage increases, the character flies farther back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life or a point depending on the mode of play.[22] The game can be played using the Wii Remote on its side, the Wii Remote and Nunchuk together, the Classic Controller, or the GameCube controller[7] Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.[23] The logo of the series. ... Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Bowser, full name being Bowser Koopa sometimes referred to as King Koopa and known in Japan and Norway as simply Koopa ), is a video game character in Nintendos Mario series. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Wii Remote, sometimes nicknamed Wiimote, is the primary controller for Nintendos Wii console. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ...


The characters can fight each other using a variety of attacks. Each move is executed with the press of a button in conjunction with a tilt of the control stick or a press of the D-pad, depending on the mode of control. In addition to basic attacks, characters have access to more powerful smash attacks. Each character has four unique moves, which often create distinct effects beyond damaging an opponent. The game introduces the ability to perform character-specific super attacks, referred to as "Final Smash" moves. These moves are significantly more powerful than regular attacks, having a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. These abilities may be performed upon destroying a Smash Ball, an item bearing the Smash Bros. logo.[24][25] An analog stick from the Nintendo GameCube game controller An analog stick, sometimes called thumbstick, often mistakenly referred to as a joystick, is an input device for a controller (often a game controller) that is used for two-dimensional input. ... The title given to this article is incorrect due to technical limitations. ... Super (short for super move or super combo) is a term regarding fighting games. ...


The characters can make use of items ranging from projectiles to melee weapons: each has a different effect on the characters around it. While many items return from previous Super Smash Bros. games, new items are also introduced in Brawl. Some returning items have received upgrades, changing their appearances, and occasionally, capabilities.[26] Two varieties of items, Assist Trophies[27] and Poké Balls,[28] temporarily summon guest characters and Pokémon, respectively, that generally assist the summoner. They cannot be controlled by players and are usually invincible.[29] The Poké Ball , Monster Ball in original Japanese language versions) is a spherical contrivance in the Pokémon video games and anime television series that is used by Pokémon Trainers to capture new Pokémon and store them when not in use. ... The official Pokémon logo. ...


Group

In addition to the standard multiplayer mode, Brawl features other multiplayer modes and options in Group mode. Special Melee from the previous game returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as "Giant Melee" or "Invisible Melee" were limited to only one feature per match, players may now select as many options as they like for a single match.[30] Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an elimination-based tournament with a large number of CPU or human opponents.[31] A new feature known as "Rotation" has been introduced in Brawl. This feature allows up to 16 players to compete in sequence by switching out winners or losers after each round.[32] Super Smash Bros. ... A single-elimination tournament, also called a knockout or sudden death tournament, is a type of tournament where the loser of each match is immediately eliminated from winning the championship or first prize in the event. ...


Solo

Like its predecessors, Super Smash Bros. Brawl includes various modes of play from the previous game designed for a single player. In Classic Mode, the player goes through a number of randomly generated matches, though there is a specific order of appearance for each series. Each match features an arena or opponent from a particular series, such as The Legend of Zelda or Pokémon. Several matches have a unique battle condition, such as a metal opponent or a two-on-two team battle.[33] Similar to Classic Mode are All Star Mode and Boss Battles, but the player has only one life to defeat all of the playable characters and bosses, respectively.[34][35] The Legend of Zelda ) is a high fantasy action-adventure video game series created by game designer Shigeru Miyamoto and developed and published by Nintendo. ... The Pokémon video game series is a role-playing game franchise from Nintendo. ...


As in the previous game, Brawl has Events, which are matches with predetermined battle conditions. These conditions include defeating opponents within a time limit or reaching a specific goal. New to the mode, each of the sixty-two Events has three difficulties, with a high score recorded for each.[36] In addition to the normal set of forty-one Events played with a single player, a smaller set of twenty-one two-player Co-op Events is included.[37]


Also returning from Melee, Brawl features objective-oriented minigames in Stadium Mode. Returning from the two previous games is the "Target Smash!" minigame, in which the player must break ten targets as quickly as possible. In addition, items scattered across the stage are available for use.[38] In Home-Run Contest, the player must beat Sandbag to deal as much damage as possible in ten seconds, then strike it with a Home-Run Bat to send it as far as possible. Updated from Melee, all Stadium Mode minigames feature cooperative or competitive multiplayer.[37][39] The logo of the series. ... Four historically significant baseball bats showcased in the National Baseball Hall of Fames traveling exhibit Baseball As America. ...

Pit and Mario in "The Subspace Emissary", fighting against two Primid enemies. The icons on the left represent the remaining number of lives the team has.
Pit and Mario in "The Subspace Emissary", fighting against two Primid enemies. The icons on the left represent the remaining number of lives the team has.

Image File history File links Metadata No higher resolution available. ... Image File history File links Metadata No higher resolution available. ... Pit ) is a video game character and protagonist from Nintendos Kid Icarus series. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ...

Adventure Mode: The Subspace Emissary

Super Smash Bros. Brawl features a new Adventure Mode titled "The Subspace Emissary" (SSE). This mode features unique character storylines along with numerous side-scrolling levels and multiple bosses to fight, as well as CG cut scenes explaining the storyline. SSE features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Mario series and a squadron of R.O.B.s based on classic Nintendo hardware. SSE boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed, ball-like creature which can replicate itself if left alone; and the Primid, enemies that come in many variations.[40] Though primarily a single-player mode, SSE allows for cooperative multiplayer. This mode features a unique power-up mechanism in the form of collectible Stickers that can be applied to the base of the player's character trophies.[41] It has been suggested that this article or section be merged with Side-scrolling game. ... Flag Ship from the video game Gorf A boss is an enemy-based challenge in video games that, once encountered, stops the games progression until the player is able either to surmount the enemy or is thwarted by it. ... This article is about the scientific discipline of computer graphics. ... A cut scene or cutscene (sometimes also referred to as a cinematic) is a sequence in a video game over which the player has no control. ... This is a list of various fictional and recurring characters who appear in the Mario series of video games created by Nintendo, as well as spin-off media, such as books, comics, and animated series. ... The title screen The Mario series is a series of platform games by Nintendo, featuring the Mario brothers themselves, Nintendos mascot Mario, and in most of the games, his brother Luigi. ... For other uses of R.O.B., see Rob. ...


Unlike other game modes, SSE has a team system for the characters. The player begins with a limited choice of characters. Others join the team as the game progresses, while some characters may leave the team temporarily.[42] Most characters start off with their own teams, but the teams merge from time to time (and in one instance, a character separates into his own team), until they become one single, unified team by the end of the game. Once one character loses a life, another character on the team can take his or her place until the stock count, of which each stage has a set number, runs out.


Sakurai claimed that this mode would be more "fleshed out" than the single-player modes in previous Smash Bros. titles.[43] Shigeru Miyamoto has explained that Sakurai always wanted to have a very deep single-player game, but he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. With the development time allotted for Brawl, both were possible.[44] In order to put together a plotline for the mode, Sakurai enlisted the help of Kazushige Nojima, a scenario writer known for his work on the Final Fantasy series.[1] Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Scenarist Kazushige Nojima is the founder of Stellavista Ltd. ... This article is about the Final Fantasy franchise. ...


Plot

The story opens with Mario and Kirby fighting on a stadium that is located in the Smash Bros. world, while Pit watches from above for entertainment. A purple cloud slowly forms around the stadium, where the Ancient Minister and his Subspace Army appear and detonate a Subspace Bomb, transporting the stadium into Subspace. As the Ancient Minister's armies spread across the land, some heroic characters team up and attempt to repel the enemy, while a number of villainous characters compete to harvest the power of the allied characters by converting them into trophies. Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Kirby ) is a fictional character and hero of Nintendos Kirby video game series created by Masahiro Sakurai and developed by HAL Laboratory. ... Pit, as seen in the E3 2006 Super Smash Bros. ... Some trophies seen in the London Irish clubhouse at Sunbury in 2002. ...


It is revealed that the Ancient Minister is subordinate to Ganondorf, who is under orders from Master Hand to draw the world into Subspace. The Ancient Minister's true identity is found to be that of the Master R.O.B. unit, and he eventually rebels against his superiors and joins the allied characters. The allied heroes enter Subspace, where it is revealed that R.O.B., Ganondorf, and even Master Hand were all being controlled and manipulated by an even higher being, Tabuu. Tabuu unleashes a power blast which transforms all of the protagonists into trophies, but a select few (Luigi and Ness) are revived by brooches that were attached to them by King Dedede earlier in the story. They work together to revive the other characters scattered across Subspace and make their way through a great maze with Tabuu waiting in the center. Following an ambush conducted by Sonic the Hedgehog, the allied characters ultimately defeat Tabuu, saving the Smash Bros. universe.[45] Ganon ), also known as Ganondorf ) in his human form, is a fictional character and the main antagonist of several games in Nintendos The Legend of Zelda series. ... Master Hands trophy in Super Smash Brothers: Melee. ... For other uses of R.O.B., see Rob. ... This article is about the Nintendo video game character. ... This is a list of characters from the Super Nintendo role-playing game EarthBound. ... For other uses, see Sonic the Hedgehog. ...


Nintendo Wi-Fi Connection

Super Smash Bros. Brawl allows players to play against distant opponents through Nintendo Wi-Fi Connection. Online multiplayer games can be played either with registered friends or with other randomly selected participants. The players' nicknames will be displayed during multiplayer matches. Additionally, players can converse with up to four phrases that are preset by the player. The four phrases correspond to the characters' taunts and will appear in speech bubbles above the characters. These names and phrases are not displayed in random-player matches. A Spectator mode allows players to watch matches from players who have enabled the "Allow Spectators" option, and bet on the outcome using coins earned within the game. The winner of the bet receives a jackpot of coins.[46] While waiting for a match to start online, players may practice fighting against Sandbag. Some other gameplay modes, such as the Home-Run Contest, can also be played using Nintendo Wi-Fi Connection.[47] Nintendo Wi-Fi Connection (Abbreviated WFC) is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Wii games. ... A taunt is a sarcastic remark, challenge, or insult intended to provoke a response of some kind from the one it is directed at. ... Four different shapes of speech or thought balloons Speech balloons (also speech bubbles or word balloons) are a graphic convention used in comic books, strips, and cartoons to allow words (and much less often, pictures) to be understood as representing the speech or thoughts of a given character in the...


Additionally, snapshots may be taken during battles or in certain other modes. These snapshots can be sent to friends or submitted to Nintendo through Nintendo Wi-Fi Connection.[48] Video replay footage can be captured in specific game modes, including Brawl and Target Smash! modes, and sent to friends in the same manner.[38]


Vault

Returning from Melee are trophies, statuettes of video game characters and objects, that can be collected in the game. These trophies give brief histories or descriptions of their subjects.[49] A mini-game, the Coin Launcher, replaces the lottery machine from Melee as the primary method of obtaining trophies. The Coin Launcher is a machine that uses coins as projectiles to shoot trophies and counter incoming dangers such as missiles.[50] Coins can also be used to bet on the victor of online battles via Spectator Mode.[46] Trophies unavailable in Coin Launcher mode are obtained by using an item called the Trophy Stand on weakened enemy characters and bosses within The Subspace Emissary single-player mode. Trophies obtained in this manner may contain information on the backstory of the game.[51] Some loving-cup trophies seen in the London Irish clubhouse at Sunbury in 2002. ...


In addition to trophies, players can now collect stickers of video game artwork.[52] Players can place stickers and trophies onto virtual backgrounds and record snapshots, which can be sent to other players via Nintendo Wi-Fi Connection.[49][52] Stickers can also be applied to characters to power up their abilities during The Subspace Emissary.[41] CDs can also be collected, which offer new music choices for playable stages.[53] A label is any kind of tag attached with adhesive to something so as to identify the object or its contents. ...


Some stickers or trophies which cannot be collected through the Coin Launcher mini-game, Subspace Emissary, or Vs. matches can be unlocked from the Challenges menu, an interactive display which catalogs unlocked features and items in gridded windows. Once a window has been broken and its contents are unlocked, horizontally adjacent windows display the conditions necessary to unlock their contents.[54] There are several conceptual views of interactivity, the most general being the contingency view. ...


Brawl contains demo versions of classic Nintendo titles, known as Masterpieces within the game, allowing players to relive defining moments of the characters' pasts such as Link's major success story in The Legend of Zelda: Ocarina of Time.[55] These titles utilize Virtual Console technology to emulate classic hardware. The demos have time constraints ranging from 30 seconds to 5 minutes, and some utilize save data to allow the player to play a certain scenario or level.[56] Along with the Masterpieces comes the inclusion of the Chronicles section, a library of previous Nintendo titles which lists games either made or published by Nintendo on all of its systems (from the Game and Watch to the Wii). New titles will appear when certain characters, trophies, or stickers related to the game are unlocked.[57] Look up link in Wiktionary, the free dictionary. ... The Legend of Zelda: Ocarina of Time was a video game released in 1998, and the first Zelda game for the Nintendo 64. ... This article is about Nintendos emulation feature and download service. ... Some games such as Mario Bros. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ...


Playable characters

The final list of playable characters consists of 35 Nintendo and third-party mascots.
The final list of playable characters consists of 35 Nintendo and third-party mascots.
See also: Super Smash Bros. playable characters

Brawl allows the player to select between 35 different characters. Some of these characters can transform into alternate forms, with different move sets and play styles. Some characters are new, but others return from Super Smash Bros. Melee; the returning characters have in some cases been updated or refined, either in terms of appearance, fighting capabilities, or both. For example, Link and Fox have taken on new designs from more recent titles, while Samus has gained the ability to change into a new form, "Zero Suit Samus". For the video game system, see Nintendo Entertainment System. ... In the video game industry, a third-party developer is a developer that is not directly tied to the primary product the consumer is using. ... The logo of the series. ... Link ) is a fictional character and the main protagonist from Nintendos The Legend of Zelda series. ... Fox McCloud ) is an anthropomorphic video game character from the Star Fox series. ... Samus Aran ), is the fictional protagonist of the Metroid video game series. ... Samus Aran ), is the fictional protagonist of the Metroid video game series. ...


Some previously represented series have had more characters added to Brawl. Diddy Kong from the Donkey Kong series and Ike from the Fire Emblem series make their first appearance in the Smash Bros. series. Other newcomers are the first to represent their series. These include characters such as Pit, representing the Kid Icarus series for the first time since the 1991 Game Boy game Kid Icarus: Of Myths and Monsters, and Wario, from Nintendo's WarioWare and Wario Land series and an occasional antagonist of Mario's. Solid Snake, the main protagonist of Konami's Metal Gear franchise, and Sonic the Hedgehog from Nintendo's former rival Sega are the first third-party characters to appear in a Super Smash Bros. game. Diddy Kong (ディディーコング, DidÄ« Kongu) is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. ... Donkey Kong is a video game series created by Shigeru Miyamoto, featuring a gorilla called Donkey Kong. ... For the game released outside of Japan as Fire Emblem, see Fire Emblem (video game). ... Pit ) is a video game character and protagonist from Nintendos Kid Icarus series. ... Kid Icarus is a franchise of video games first published in 1986 by Nintendo. ... For the entire Game Boy series of handheld consoles, see Game Boy line. ... Wario ) is a fictional Nintendo video game character created by Gunpei Yokoi[1]. Wario was designed as an antagonist to Mario, and first appeared in the 1992 handheld video game Super Mario Land 2: 6 Golden Coins as the main villain and final boss. ... Categories: Computer and video game stubs | 1993 computer and video games | Game Boy games ... Solid Snake ) is the protagonist of the Metal Gear series of video games by Konami. ... Konami Corporation ) (TYO: 9766 NYSE: KNM SGX: K20) is a leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines and video games. ... For the original video game titled Metal Gear, see Metal Gear. ... For other uses, see Sonic the Hedgehog. ... This article is about the video game company. ...


Stages

Stages are arenas that are generally based on levels from the various represented game series of Super Smash Bros. Stages range from floating platforms to moving areas where the characters must stay within the field of play. Each stage has a boundary that cannot be passed, or the character will be "KO'd", thus losing a life or a "point", depending on the mode of play.


Brawl contains 41 selectable stages, with 29 initially available. Many stages undergo elaborate changes while battles take place, such as a cycling day-to-night system[58] and changing seasons.[59] A stage based on the Animal Crossing series features a live events system in which special events may occur depending on the date and time.[60] Environmental gameplay mechanics are featured in this installment, such as destructible terrain and floating in water. Unlike its predecessors, Brawl includes stages based on third-party games such as the Metal Gear Solid-inspired Shadow Moses Island.[61] The game also includes some stages originally seen in its predecessor.[62] Dōbutsu no Mori logo used in Japan Animal Crossing, known in Japan as Dōbutsu no Mori lit. ... In video gaming the terms destructible environment, or terrain deformation, refers to an environment within a game which can be wholly or partially destroyed by the player. ... This article is about the original PlayStation game. ...


Brawl allows players to create their own stages using a variety of options in a mode called Stage Builder. Players can save their stages to an SD card or the internal memory of the Wii console. Through Nintendo Wi-Fi Connection, players are able to submit their creations daily to Nintendo and receive a daily stage from the service. Through this service, players can also send stages to registered friends.[63] Secure Digital (SD) is a flash (non-volatile) memory card format developed by Matsushita, SanDisk, and Toshiba for use in portable devices. ...


Development

At the pre-E3 2005 press conference, the Nintendo president Satoru Iwata announced the next installment of Super Smash Bros. was not only already in development for their next gaming console, but would hopefully be a launch title with Wi-Fi compatibility for online play.[9] The announcement was a surprise to Sakurai, creator of the Super Smash Bros. series. In 2003, Sakurai left HAL Laboratory, the company that was in charge of the franchise's development. He was not informed of Nintendo's intent to release another Smash title, despite the fact that Iwata told Sakurai shortly after his resignation from HAL that if a new Smash game was to be developed, he would want Sakurai to again serve as director. It was not until after the conference that Sakurai was called to Iwata's hotel room, where he was asked to be involved in the production of the new title, if possible as its director.[10] Sakurai agreed to become director, and as of May 2005 was the only member of the new development team. Development of the game did not begin until October 2005,[11] when Nintendo opened a new office in Tokyo just for its production. Nintendo also enlisted outside help from various developer studios, including Game Arts. Sakurai stated that these people had spent excessive amounts of time playing Super Smash Bros. Melee. This team was given access to all the original material and tools from the development of Melee, courtesy of HAL Laboratory. In addition, several Smash Bros. staff members that reside around the area of the new office joined the project's development.[64][1] Satoru Iwata , born December 6, 1959) is the fourth president and CEO of Nintendo succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. ... HAL Laboratory, Inc. ... Game Arts is a Japanese video game developer. ...


The game was absent from Nintendo's Wii showing at its 2006 Pre-E3 press conference. The next day, on Wednesday, May 10, 2006, its first official trailer was unveiled at E3 and at the After-Hours Press Conference, Nintendo officially revealed the game under the name of Super Smash Bros. Brawl. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because, "we found that trying to implement too much motion-sensory functionality can get in the way of the game".[24] As far as Wi-Fi play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility and online functionality from the start. He goes on to say "one of the primary reasons Super Smash Bros. Brawl was created was that Nintendo, when taking Wii online, wanted to have Smash Bros. to do that".[24] However, as stated in the Toukouken on the Japanese version of the Smash Bros. website, "there would be many hurdles to cross", and an online ranking system is unlikely to be implemented.[65] During a test play between Sakurai and Hideo Kojima, Kojima stated that the game felt complete and that Nintendo "could put it out right now and it would sell millions of copies".[66] Starting May 22, 2007 and ending April 14, 2008, the site had daily weekday updates. is the 130th day of the year (131st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... The E3 Media and Business Summit Logo The E3 Media and Business Summit, formerly known as the Electronic Entertainment Expo (E³), and commonly known as E3, is an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ... Nintendo Wi-Fi Connection (Abbreviated WFC) is an online service run by Nintendo to facilitate free Internet play in compatible Nintendo DS and Wii games. ... Hideo Kojima Hideo Kojima , born August 24, 1963) is a Japanese video game designer originally employed at Konami. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 104th day of the year (105th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...


At the Nintendo Media Conference at E3 2007, it was announced by Nintendo of America president Reggie Fils-Aime that Super Smash Bros. Brawl would be released on December 3, 2007 in the Americas.[67] However, just 2 months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, Nintendo of Japan president Iwata announced the delay,
The history of the Electronic Entertainment Expo (E3) began with its creation in 1995 and has continued through the most recent expo in 2007. ... Reginald Reggie Fils-Aime (IPA pronunciation: ) (born March 1961) is the President and Chief Operating Officer of Nintendo of America, the North American division of Japan-based video game company Nintendo. ... is the 337th day of the year (338th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...

In order to fine tune Smash Bros., with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans that are already anxiously waiting for the launch, but we would like to launch this game on January 24th, 2008 in Japan. As for the North American launch, we will review that too, and our local subsidiaries will make their own announcements.[68]

On October 11, 2007, George Harrison of Nintendo of America announced that Super Smash Bros. Brawl would be released on February 10, 2008 in North America.[69] On January 15, 2008, the game's release was pushed back one week in Japan to January 31 and nearly a month in the Americas to March 9.[12] On April 24, 2008, it was confirmed by Nintendo of Europe that Brawl will be released in Europe on June 27.[5] Similarly, Nintendo of Australia announced on May 15, 2008 that the game would be released in that region on June 26, 2008.[4] is the 284th day of the year (285th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 41st day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 15th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 31st day of the year in the Gregorian calendar. ... is the 68th day of the year (69th in leap years) in the Gregorian calendar. ... is the 114th day of the year (115th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 178th day of the year (179th in leap years) in the Gregorian calendar. ... is the 135th day of the year (136th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 177th day of the year (178th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...


Due to the fact that Super Smash Bros. Brawl is the first Wii title to use a double-layer disc, Nintendo has admitted that some Wii systems have trouble reading the game due to a dirty laser lens. Nintendo is repairing systems with dual-layer problems free of charge, regardless of warranty status.[70]


Music

On May 22, 2007, Sakurai revealed a list of 36 composers providing music for the game. Sakurai stated that he has asked the composers, who come from a variety of companies and have written music for first, second, and third-party games (see List of Nintendo developers), "to listen to an elite selection of Nintendo music and arrange several of their favorite songs."[14] The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces that were taken directly from other games without any modification or special arrangement. This feature allows the player to select the likelihood of how often a piece gets played during a stage. Some of the pieces need to be unlocked while playing the game.[53] is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. ... This is a list of current and former first-party, second-party, and devoted third-party game developers for Nintendo systems. ...


Inclusion of characters

Solid Snake is the first third-party character to make an appearance in a Smash Bros. game.
Solid Snake is the first third-party character to make an appearance in a Smash Bros. game.

Sakurai originally stated that he may not want to put much emphasis on Japan-only characters. However, reflecting upon Marth and Roy's inclusion in Melee leading to the international release of the formerly exclusive Fire Emblem series,[71] Sakurai expressed more interest in including characters exclusive to Japan-only releases.[72] Sakurai also said that third-party characters would amount to two at the most, aside from Snake.[72] The inclusion of Konami-created character Solid Snake may seem to conflict with the Super Smash Bros. paradigm—to only include characters from games made by Nintendo and its second parties—but Sakurai said that Metal Gear creator Hideo Kojima "practically begged" for Snake to be included in Super Smash Bros. Melee, which did not happen since the game was too far into development. This in turn led to his appearance in the following game instead.[73] Similarly, the now playable Lucas from Mother 3 was intended to be used in Melee, but was left out due to the delay of Mother 3.[74] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... Solid Snake ) is the protagonist of the Metal Gear series of video games by Konami. ... For the game released outside of Japan as Fire Emblem, see Fire Emblem (video game). ... Solid Snake ) is the protagonist of the Metal Gear series of video games by Konami. ... This is a list of current and former first-party, second-party, and devoted third-party game developers for Nintendo systems. ... This is a list of characters from the Nintendo role-playing game Mother 3 for the Game Boy Advance. ... Mother 3 ) is a role-playing video game for the Game Boy Advance handheld game console, developed by HAL Laboratory and Brownie Brown, published by Nintendo. ...


Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site, with some possibly appearing in the game.[75] Suggestions were no longer being taken as of June 9, 2006. The most requested third-party character, Sega's Sonic the Hedgehog, was announced to be in Brawl on October 10, 2007,[76] though the decision to have him in the game was made earlier that year.[77]
is the 160th day of the year (161st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... This article is about the video game company. ... For other uses, see Sonic the Hedgehog. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ...


Reception and sales

 Reviews
Publication Score
1UP.com A[78]
Edge 9 of 10[79]
Eurogamer 9 of 10[80]
Famitsu 40 of 40[81]
GameSpot 9.5 of 10[82]
GameSpy 4.5 of 5[83]
GameTrailers 9.4 of 10[84]
IGN 9.5 of 10[17]
Nintendo Power 10 of 10[85]
NGamer 93%[86]
Compilations of multiple reviews
Compiler Score
Metacritic 94% (59 reviews)[16]
Game Rankings 93.586% (54 reviews)[87]

Upon release, Super Smash Bros. Brawl has received widespread critical acclaim. The editors of Japanese game magazine Famitsu, who awarded it with a perfect score,[88] praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters.[81] Chris Slate of Nintendo Power also awarded Brawl a perfect score in the March 2008 issue, calling it "one of the very best games that Nintendo has ever produced".[85] GameSpot editors noted that Brawl's "simple controls and gameplay make it remarkably accessible to beginners, yet still appealing to veterans",[82] while GameTrailers mentioned the amount of content that gives the game "staying power that few other games possess".[84] Eurogamer praised the game's ability to stay fun in both single and multiplayer modes, while "fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home".[80] Game Revolution hailed Brawl's soundtrack as "spectacular ...spanning a generous swath of gaming history".[18] Game Informer highlighted Brawl's "finely tuned balance, core fighting mechanics, and local multiplayer modes".[89] Edge concluded that while the Smash Bros. games have often been "derided as button-mashing", Brawl features, "one of the most enduringly innovative and deep systems of any fighter".[90] ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... GameTrailers (GT) is a media website that specializes in video game related content. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Cover art for Issue 1 of Famitsū magazine, June 1986, then known as Famicom Tsūshin Famitsū abbreviated ファミ Fami) is a Japanese video game magazine published by Enterbrain, Inc. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... GameTrailers (GT) is a media website that specializes in video game related content. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Game Revolution or GR is a gaming website created in 1996. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. ... The cover of Edge issue 146 from February 2005. ...


IGN editor Matt Casamassina, however, noted that although Brawl is "completely engrossing and wholly entertaining", it suffers from "long loading times" and "uninspired enemies and locales" in the Subspace Emissary adventure mode. He also described the graphics as "an enhanced version of Melee", with backgrounds that lack detail in areas[17] while GameSpy claimed the graphics look "like the GameCube game".[83] Mitchell Saltzman of Gameworld Network expressed disappointment at "the lack of a truly robust online mode, complete with stat tracking, voice chat, and a mostly lag free environment".[91] NGamer's Matthew Castle points to the franchise's lack of innovation with the verdict, "Smash Bros risks growing too familiar. It never breeds contempt, but it doesn't quite muster that Galaxy magic".[86] Jeff Gerstmann rated the game 4 out of 5 stars on Giant Bomb, saying that players who are not into Nintendo's history or multiplayer "probably won’t understand what all the fuss is about in the first place".[92] 1UP.com however, suggests that Brawl is not directed exclusively towards serious gamers, since it offers "a curious diversion for uninterested gamers" as well.[93] IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Matt Casamassina (born December 1975) is a video game journalist working for IGN. He is the author of many reviews and previews of Nintendo games,[1] and the editor-in-chief of the IGN Nintendo Team. ... Super Smash Bros. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. ... Super Mario Galaxy ) is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. ... Jeff Gerstmann (born August 1, 1975) is the former editorial director of the gaming website GameSpot. ... ...


In Japan, Brawl sold over 500,000 units on launch day,[94] 820,000 units in its first week,[70] and 1.61 million units total as of March 31, 2008.[21] According to the NPD Group, it was the best-selling title for the month of March 2008 in Canada and the United States, selling 200,000 and 2.7 million units, respectively;[95][96] as of April 1, 2008, the game is the best-selling title of 2008 in Canada.[96] According to Nintendo, the game has sold 4.85 million units worldwide as of March 31, 2008.[21] Electronic Entertainment Design and Research analyst Jesse Divnich explained the game's strong sales, "Super Smash Bros. Brawl fulfilled the needs of the casual, social, and sub-13-year-old markets".[97]
is the 90th day of the year (91st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... The NPD Group, Inc. ... is the 91st day of the year (92nd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 90th day of the year (91st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ...


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2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 101st day of the year (102nd in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 134th day of the year (135th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 134th day of the year (135th in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 114th day of the year (115th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 114th day of the year (115th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 261st day of the year (262nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 261st day of the year (262nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 159th day of the year (160th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 138th day of the year (139th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 170th day of the year (171st in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 137th day of the year (138th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 123rd day of the year (124th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 14th day of the year in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 20th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 257th day of the year (258th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 112th day of the year (113th in leap years) in the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 128th day of the year (129th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 63rd day of the year (64th in leap years) in the Gregorian calendar. ... Game Revolution or GR is a gaming website created in 1996. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 111th day of the year (112th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 16th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 29th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 16th day of the year in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 147th day of the year (148th in leap years) in the Gregorian calendar. ... PDF is an abbreviation with several meanings: Portable Document Format Post-doctoral fellowship Probability density function There also is an electronic design automation company named PDF Solutions. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 115th day of the year (116th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 115th day of the year (116th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 223rd day of the year (224th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 179th day of the year (180th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 223rd day of the year (224th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 130th day of the year (131st in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 213th day of the year (214th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 149th day of the year (150th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 310th day of the year (311th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 310th day of the year (311th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 225th day of the year (226th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 183rd day of the year (184th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 225th day of the year (226th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 156th day of the year (157th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 225th day of the year (226th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 183rd day of the year (184th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 256th day of the year (257th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 256th day of the year (257th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 271st day of the year (272nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 271st day of the year (272nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 345th day of the year (346th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 345th day of the year (346th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 303rd day of the year (304th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 290th day of the year (291st in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 333rd day of the year (334th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 333rd day of the year (334th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... December 17 is the 351st day of the year (352nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... December 17 is the 351st day of the year (352nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 297th day of the year (298th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 297th day of the year (298th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 289th day of the year (290th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 290th day of the year (291st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 262nd day of the year (263rd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 18th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 18th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 236th day of the year (237th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 281st day of the year (282nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 215th day of the year (216th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 223rd day of the year (224th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 223rd day of the year (224th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 282nd day of the year (283rd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 285th day of the year (286th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 285th day of the year (286th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 267th day of the year (268th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 297th day of the year (298th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... December 27 is the 361st day of the year in the Gregorian calendar (362nd in leap years). ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 300th day of the year (301st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 360th day of the year (361st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 364th day of the year (365th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... This article is about the day of the year. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 297th day of the year (298th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 250th day of the year (251st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 301st day of the year (302nd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 14th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 19th day of the year in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 139th day of the year (140th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 25th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 25th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 28th day of the year in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 142nd day of the year (143rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 163rd day of the year (164th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 194th day of the year (195th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 356th day of the year (357th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 275th day of the year (276th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 356th day of the year (357th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 334th day of the year (335th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 350th day of the year (351st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 302nd day of the year (303rd in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 339th day of the year (340th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 51st day of the year in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 172nd day of the year (173rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 192nd day of the year (193rd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 192nd day of the year (193rd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 284th day of the year (285th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 287th day of the year (288th in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 69th day of the year (70th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 69th day of the year (70th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 188th day of the year (189th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 156th day of the year (157th in leap years) in the Gregorian calendar. ... ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 256th day of the year (257th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Kotaku is a blog which focuses on video games. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 261st day of the year (262nd in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 294th day of the year (295th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 131st day of the year (132nd in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) was a common year starting on Monday of the Gregorian calendar in the 21st century. ... is the 283rd day of the year (284th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 53rd day of the year in the Gregorian calendar. ... Kotaku is a blog which focuses on video games. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 53rd day of the year in the Gregorian calendar. ... ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 136th day of the year (137th in leap years) in the Gregorian calendar. ... Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. ... Eurogamer homepage Eurogamer is a Brighton-based website focused on video games news and reviews. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 86th day of the year (87th in leap years) in the Gregorian calendar. ... ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 16th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 117th day of the year (118th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 67th day of the year (68th in leap years) in the Gregorian calendar. ... GameTrailers (GT) is a media website that specializes in video game related content. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 68th day of the year (69th in leap years) in the Gregorian calendar. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Future US (formerly Imagine Media) is a United States media corporation specializing in targeted magazines and websites in the video games, action sports, music, and technology markets. ... NGamer Magazine is a British magazine specialising in Nintendo created consoles; the first issue was released on July 13, 2006. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 57th day of the year in the Gregorian calendar. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 128th day of the year (129th in leap years) in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 16th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 29th day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 111th day of the year (112th in leap years) in the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 113th day of the year (114th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 113th day of the year (114th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 87th day of the year (88th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 66th day of the year (67th in leap years) in the Gregorian calendar. ... ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 110th day of the year (111th in leap years) in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 32nd day of the year in the Gregorian calendar. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 41st day of the year in the Gregorian calendar. ... IGN - Wikipedia, the free encyclopedia /**/ @import /skins-1. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 107th day of the year (108th in leap years) in the Gregorian calendar. ... For the video game system, see Nintendo Entertainment System. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 107th day of the year (108th in leap years) in the Gregorian calendar. ... For information on Wikipedia press releases, see Wikipedia:Press releases. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 114th day of the year (115th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... 2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Common Era (or Anno Domini), in accordance with the Gregorian calendar. ... is the 111th day of the year (112th in leap years) in the Gregorian calendar. ...

External links

StrategyWiki is a wiki founded in December 2005 for the gaming community. ... The logo of the series. ... This article is about the original Nintendo 64 game. ... Super Smash Bros. ...


 

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