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Encyclopedia > Sweet Home (video game)
Sweet Home
The Suito Homu/Sweet Home game cartridge, box, and manual.
Developer(s) Capcom
Release date(s) Japan 15 December 1989
Genre(s) RPG
Mode(s) Single player
Platform(s) Famicom

Suito Homu, or Sweet Home in English, is a survival horror video game released for the Famicom, the Japanese Nintendo Entertainment System. It was produced by Capcom and released in 1989. Image File history File links The SH game pack. ... A video game developer is a software developer (a business or an individual) that creates computer or video games. ... Capcom (カプコン in Japanese) TYO: 9697 is a leading Japanese developer and publisher of computer and video games. ... Image File history File links Flag_of_Japan. ... December 15 is the 349th day of the year (350th in leap years) in the Gregorian calendar. ... 1989 (MCMLXXXIX) was a common year starting on Sunday of the Gregorian calendar. ... This is a listing of computer and video game genres with brief descriptions and examples from each genre. ... Computer role-playing games (CRPGs), often shortened to simply (RPGs), are a type of video or computer game that uses traditional gameplay elements found in pen-and-paper role-playing games. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... This article is about computer and video games. ... The Nintendo Entertainment System, or NES, is an 8-bit video game console released by Nintendo in North America, Brazil, Europe, Asia, and Australia. ... The English language is a West Germanic language that originates in England. ... Survival horror is a prominent video game genre in which the player has to survive an onslaught of opponents, often undead or otherwise supernatural, typically in claustrophobic environments in a third-person perspective. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... The Nintendo Entertainment System (U.S., Europe, and Australia) NES redirects here. ... The Nintendo Entertainment System, or NES, is an 8-bit video game console released by Nintendo in North America, Brazil, Europe, Asia, and Australia. ... Capcom (カプコン in Japanese) TYO: 9697 is a leading Japanese developer and publisher of computer and video games. ... 1989 (MCMLXXXIX) was a common year starting on Sunday of the Gregorian calendar. ...


Though more of an RPG, Sweet Home is considered by many to be the first survival horror video game, and served as the inspiration for the Biohazard (also known as Resident Evil) series. Biohazard borrowed many elements from Sweet Home including the mansion setting, the puzzles, and even the "door" loading screen. This was confirmed by Shinji Mikami, producer and director for many Biohazard titles, during an interview. Rumor is that the Biohazard series' American and European title Resident Evil, was taken from a note found in Sweet Home, which refers to the mansion as a "house of residing evil.", while some sources say the message was an easter egg (virtual) added in by the fan translators. Computer role-playing games (CRPGs), often shortened to simply (RPGs), are a type of video or computer game that uses traditional gameplay elements found in pen-and-paper role-playing games. ... The survival horror game is a prominent video game subgenre of action-adventure games or first-person shooters in which the player has to survive an onslaught of undead or creepy opponents, usually in claustrophobic environments in a third-person perspective. ... A computer game is a game composed of a computer-controlled virtual universe that players interact with in order to achieve a defined goal or set of goals. ... Resident Evil, known as Biohazard (バイオハザード) in Japan, is a successful franchise of survival-horror video games developed by Capcom and created by Shinji Mikami. ... Resident Evil, known as Biohazard (バイオハザード) in Japan, is a successful franchise of survival-horror video games developed by Capcom and created by Shinji Mikami. ... Shinji Mikami, circa 2002. ... A virtual Easter egg is a hidden message or feature in an object such as a movie, book, CD, DVD, or computer program. ...


Sweet Home is a game that follows a team of five people who venture into the deserted mansion of the deceased Mamiya Ichirou to photograph her frescoes. Upon entering the house, the door locks shut behind them and the group discovers that the mansion is haunted by Mamiya's ghost, among other creatures. Now they must find a way out before it is too late. Fresco by Dionisius representing Saint Nicholas. ... A manufactured image of a ghostly woman ascending a staircase A ghost is an alleged non-corporeal manifestation of a dead person (or, rarely, an animal). ...

From the game: the team approach Mamiya's mansion for the first time.
From the game: the team approach Mamiya's mansion for the first time.
From the game: two characters roaming the mansion (English translation).
From the game: two characters roaming the mansion (English translation).

Sweet Home is written in Japanese and was only released in the Japan market (perhaps due to scary and violent contents contained within the game). Nevertheless, this game was a big hit at the time, mostly owing its success to the game's unique and creative because of features like permanent character deaths (characters who die in battle can never be revived, unlike practically all other RPGs), unique skills (each character has a unique skill that is necessary to complete the game. Should a character die, the surviving members of the party can find an item that does the same thing. For example, should the medical-trained character die, a bottle of pills can be found to heal wounds), five different endings (depending on how many of the team survive), large environments, scary atmosphere, et cetera. Image File history File links This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Image File history File links This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Image File history File links This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... Image File history File links This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ...


In 1999, two fan translation groups, Gaijin Productions and Suicidal Translations, translated the game into English. 1999 (MCMXCIX) was a common year starting on Friday, and was designated the International Year of Older Persons by the United Nations. ... A fan translation is an unofficial translation of a computer game or video game, sometimes into a language that it was never marketed in. ...


The characters

  • Kazuo: The supposed team leader. He's the producer of the documentary, and also holds the Lighter, a very important item used to burn down ropes and attack a few enemies, as well as open the way to the final area. Has the highest HP. In the movie, he is Emi's father. His wife died, and is a supposed love interest of Akiko.
  • Taro: A camera man. He takes photos of the Frescoes and his camera can decode hidden messages in the frescoes. His camera can also cause some damage to some enemies. Has the 2nd highest HP, and highest defense. In the movie as well as the Japanese version of the game, his name is Taguchi but due to problem with name translation into English it was shorten to Taro. The movie hints that he and Asuka are husband and wife, but never really makes this clear.
  • Akiko: A nurse. Can heal members on the team with her first aid kit. Important for healing stats, otherwise as other RPG they have their own respected items/spells for. The weakest member of the team. In the movie, she hangs around Emi and Kazuo a lot.
  • Asuka: A maid. Can clean up glass and clean dirty frescoes with her vacuum. Most likely to break wood. Second strongest girl. In the movie, she's actually the reporter (even though she's not dressed like one) gets off and on possessed or driven mad by Mamiya, repeating phrases like "Give me back my baby" and "Everybody dies".
  • Emi: Holds the key to 75% of the doors in the mansion (her occupation unknown in the game, but in the movie, is Kazuo's daughter). First strongest girl, and the lightest of the team. In the movie, she ends up saving everyone.
  • Lady Mamiya: Main villain, cause a lot of children to die for her own child for "a playmate in the after world". Has two forms in the game, which the second form differs from the movie.
  • Ichirou: Mamiya's husband, is a famous painter. He left some clues around the house, and he also owns a diary.
  • Yamamura: Mysterious old man. Some like to believe he is Ichirou. Helps you get to the final area, but he been known to pop up at some points in the game. In the movie he owns a gas station.

A metal naphtha lighter A lighter is a device used to create fire with the intent to ignite another substance such as a cigarette, smoking pipe, bong, hookah or charcoal in a grill. ... A camera is a device used to take pictures (usually photographs), either singly or in sequence, with or without sound recording, such as with video cameras. ... A camera is a device used to take pictures (usually photographs), either singly or in sequence, with or without sound recording, such as with video cameras. ... A nurse is a health care professional who is engaged in the practice of nursing. ... A first aid kit is a collection of supplies and equipment for use in giving first aid, particularly in an emergency. ... Look up Vacuum in Wiktionary, the free dictionary For other uses, see vacuum (disambiguation) A vacuum is a volume of space that is empty of matter, including air, so that gaseous pressure is much less than standard atmospheric pressure. ... The word key has several uses: Look up Key on Wiktionary, the free dictionary // Instrument or Tool A key (instrument) comprises a moving part of a musical instrument. ... An appointment diary A diary or journal is a book for writing discrete entries arranged by date. ...

The movie

The poster for the Suito Homu/Sweet Home movie, which was also used on the box cover of the game.
The poster for the Suito Homu/Sweet Home movie, which was also used on the box cover of the game.

There was also a Suito Homu/Sweet Home movie released in 1989. The game and the movie were simultaneously released so it's not really clear if the movie is based on the video game or vice versa. And further complicating the debate about which came first, Sweet Home's trailer is both an advertisement for the movie, and a sales pitch for the Famicom/NES game. It includes footage from both. The movie is supposed to differ from the game because of being more of a Japanese version of Poltergeist. Plus, there are two confirmed deaths (three if you count the same scene from the movie and the game), instead of the random death of characters as in the game. Also, the rooms are quite different between the two. Another interesting note is in the game, gas is laid out already in store, but in the movie, the main character gets gas, and finds out about the tool (one of the items used to defeat Mamiya). Depending on the believer, the movie is inaccurate. Image File history File links Pic from the Sweet Home poster. ... Image File history File links Pic from the Sweet Home poster. ... Laserdisc to the first Poltergeist film The Poltergeist movies are a trilogy of horror films produced in the 1980s. ... A modern hammer is directly descended from ancient hand tools A tool is a device that (most commonly) provides an mechanical advantage in accomplishing a physical task. ...


External links


  Results from FactBites:
 
Sweet Home (video game) - Wikipedia, the free encyclopedia (928 words)
Though more of an RPG, Sweet Home is considered by many to be the first survival horror video game, and served as the inspiration for the Biohazard (also known as Resident Evil) series.
Sweet Home is a game that follows a team of five people who venture into the deserted mansion of the deceased Mamiya Ichirou to photograph her frescoes.
Emi: Holds the key to 75% of the doors in the mansion (her occupation unknown in the game, but in the movie, is Kazuo's daughter).
Survival horror game - Wikipedia, the free encyclopedia (631 words)
Survival horror is a prominent video game genre in which the player has to survive an onslaught of opponents, often undead or otherwise supernatural, typically in claustrophobic environments in a third-person perspective.
Survival horror is possibly the only video game genre that is defined primarily by theme rather than gameplay style.
A number of earlier horror-themed games (such as Halloween (1983) on the Atari 2600, Friday the 13th (1985) and Ghost Hunters (1986) on the C64, Transylvania (1986), on the Apple II, Splatterhouse (1988 on the Turbografx-16), and Sweet Home (1989) on the NES) may have also helped form the genre.
  More results at FactBites »


 

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