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Encyclopedia > Talker

A talker is a MUD variant, a communication system precursor to MMORPGs and other virtual worlds such as Second Life. Talkers pre-date instant messaging, and are a form of online virtual worlds in which multiple users are connected at the same time to chat in real-time. People log into the talkers remotely (usually via telnet), and have a basic text interface with which to communicate with each other. In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ... This article or section does not cite any references or sources. ... An image from World of Warcraft, one of the largest commercial MMORPGs as of 2004, based on active subscriptions. ... A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars. ... Second Life (abbreviated as SL) is an Internet-based virtual world launched in 2003, which came to international attention via mainstream news media in late 2006 and early 2007 [4][5] and a libertarian anarchy developed by Linden Research, Inc (commonly referred to as Linden Lab). ... Instant messaging (IM) is a form of real-time communication between two or more people based on typed text. ... A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars. ... Look up chat in Wiktionary, the free dictionary. ... For the packet switched network, see Telenet. ... Look up interface in Wiktionary, the free dictionary. ...


The early talkers were essentially MUDs, with most of the complex game machinery stripped away, leaving just the communication level commands - hence the name "talker".


The first talker, UNaXcess, appeared in 1984. A bulletin board system originally started at Bradford University by Brandon S Allbery in 1984. ... Year 1984 (MCMLXXXIV) was a leap year starting on Sunday (link displays the 1984 Gregorian calendar). ...


Most talkers are free and based on open source software. Open source refers to projects that are open to the public and which draw on other projects that are freely available to the general public. ...


Many of the online metaphors used on talkers, such as "rooms" and "residency", were established by these early pioneering services and remain in use by modern 3D interfaces such as Second Life. Look up metaphor in Wiktionary, the free dictionary. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... Second Life (abbreviated as SL) is an Internet-based virtual world launched in 2003, which came to international attention via mainstream news media in late 2006 and early 2007 [4][5] and a libertarian anarchy developed by Linden Research, Inc (commonly referred to as Linden Lab). ...

Contents

History of talkers

Intranet talkers

The first talkers were hosted on an intranet within a school or office or local bulletin board systems that people used to connect to the Internet. An early example of an intranet talker was UNaXcess, which was created in 1984. An intranet is a private computer network that uses Internet protocols, network connectivity, and possibly the public telecommunication system to securely share part of an organizations information or operations with its employees. ... Ward Christensen and the computer that ran one of the first public Bulletin Board Systems, CBBS from BBS: The Documentary “BBS” redirects here. ...


Early Internet talkers

Early Internet talkers were primarily hosted on a university server without the permission of the university, and hence when the university found out about them they were shut down. Most of the first users of these talkers were from the same university or else from a nearby university. From 1994, a lot of talkers were hosted on privately owned servers, and were owned or hosted often by the system administrator, manager or sometimes owner of the school or company. Representation of a university class, 1350s. ... This article does not cite any references or sources. ... Year 1994 (MCMXCIV) was a common year starting on Saturday (link will display full 1994 Gregorian calendar). ... A system administrator, or sysadmin, is a person employed to maintain, and operate a computer system or network. ...


The first talker that was hosted on the Internet was created in 1991 by Chris Cat Thompson, and was called Cat Chat, which was based on LPMud, a type of MUD code. Later that year, Daniel Cheeseplant Stephens created the code for Cheeseplant's House, which was the first ever popular talker, and hence 1991 is regarded as the "true" beginning of the history of talkers. Year 1991 (MCMXCI) was a common year starting on Tuesday (link will display the 1991 Gregorian calendar). ... Cat Chat was the first ever talker created for the internet in 1990, and was created by Chris Thompson, who used the name Cat when using the talker. ... LPMud (sometimes shortened to simply LP) is a MUD variant developed in 1989 by Lars Pensjö that separates the mud game functionality between a virtual machine (known as the driver) and world-building components in the LPC programming language (known as the mudlib). ... In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ... Cheesehouse was the second ever internet talker, and was opened on 8 February 1991 and closed on 4 February 1992. ...


NUTS talkers

In 1992, a major alternative to ew-too code was being developed by Neil Robertson as part of a school project on the history of talkers, and he based the code on UNaXcess, an early talker from 1984. His project was called "TalkServ", but later released it publicly as NUTS, or Neil's Unix Talk Server. He created the code in 1993, and made his code able to be freely downloaded immediately, thus making a proliferation of NUTS talkers, which eventually became the preferred code base for talkers. A bulletin board system originally started at Bradford University by Brandon S Allbery in 1984. ... NUTS is a talker base written in C programming language by Neil Robertson, and got the status as the most well-known talker base. ...


Talker hosting

In 1996, talker.com was formed, the first ever server to sell space for talkers, later giving it the name Dragonroost. The server had up to 90+ talkers on it at one time, during the mid-nineties boom of talkers. A number of other hosts started up as alternative hosting companies to talker.com.


With the proliferation of these hosting places, everyone could have their own private talker. As such, the number of talkers grew exponentially, whilst the number of users did not. This was no more obvious than with Fantasia's multiple worlds which grew to 30 worlds by 1998, with at times less than 5 users combined on the 30 worlds. Fantasias multiple worlds was an adult-orientated talker that ran NUTS 2. ...


Privacy

Talkers are designed and intended to be places on the Internet where free conversation and discussion can take place. The high comfort level users often develop, combined with the lack of security in telnet (namely that of text being sent in the clear, or without encryption), leads to some concern that there are insufficient safeguards in place against snooping. For the packet switched network, see Telenet. ...


Many talkers, especially NUTS-based ones and MUSHes, have an .invisible command that allows admins to be invisible to normal users. The intention of this command is to allow admins to monitor talkers while not having to be available for administration requests. Some people considered this invisible ability as a form of "spying". As a preventative measure against backlashes and spying ploys, the license for popular codebase PG+ includes a caveat which reads:

You may not add or cause to be added any functionality to the program that would allow others to see, without the users knowledge, the parameters or arguments passed to a command by a user, such as would infringe on the users privacy, nor may you replace a command that normally ensures privacy to a user, by another command that does not allow an equivalent level of privacy, and call that command by the same name, or by a name that implies the same level of privacy. [1]

Levels of users

Most talkers have three basic levels - USER, the default level, WIZ, the administrator level, and GOD (or SU), the owner level. Some talkers required users to register before promoting you to USER, and had lower levels for punishment purposes. Some also had higher levels of users for long-term users or users who had been voted on to a user council (such as Crystal Palace). A handful of places had several different levels of wizard as well. Crystal Palace may refer to: The Crystal Palace was a 19th century building in Britain. ...


Commands and abilities

Each talker had different commands available, but a typical list is as follows:

  • say - talks to the room
  • shout - talks to the entire talker
  • tell - privately talks to another user - similar to IRC/instant messaging "private message"/pm
  • emote - makes an action (for example, assuming your username was 'Jack', "emote smiles at you" would appear as "Jack smiles at you")
  • move/go/translocate - moves to another room - on some talkers this could go from any room to any other room, while on others you were required to follow a map
  • private/lock - makes the room private
  • public/unlock - makes the room public again
  • invite - invites a user to a private or locked room
  • join - joins a private or locked room
  • send mail (smail) - sends mail to a user, whether they are logged on or not
  • read mail (rmail) = reads your mail
  • delete mail (dmail) - deletes mail
  • look - looks at who is in the room, and the description of the room
  • who - sees who is on the talker (on multiple worlds talkers, as well as on talkers connected using NUTS 3.3 connection code, you could type in a port number of name of the world to see who was on that talker as well)
  • description - enters a short description for a user
  • profile or edit profile - creates or edits your profile (this works differently in each code base, but was typically 10 lines long)
  • examine or look (user) - looks at a user's profile
  • review - sees what has recently been said
  • review tells (revtell) - reviews the tells that you have recently been sent
  • private emote (pemote) - privately sends an action
  • shout emote (semote) - sends an action to the entire talker
  • quit - logs out of the talker
  • delete/suicide - deletes your own account
  • ignore user (ignuser/iguser) - ignores a user, preventing them from being able to send you tells (on some talkers, it also means that you cannot see their messages to the room, and it is as if they vanish)

The use of these commands made for an appearance which is similar to how instant messaging programs like MSN Messenger work today. Internet Relay Chat (IRC) is a form of real-time Internet chat or synchronous conferencing. ... Instant messaging (IM) is a form of real-time communication between two or more people based on typed text. ... Instant messaging (IM) is a form of real-time communication between two or more people based on typed text. ... MSN Messenger is a freeware instant messaging client that was developed and distributed by Microsoft between 1999 and 2005 for computers running the Microsoft Windows operating system, and aimed towards home users. ...


Talker Code Bases

There are a number of code bases available for public download. These include:

  • Amnuts [2] by Andrew Collington (Andy)
  • Ew-too [3] by Simon Marsh (Burble)
  • Mamnuts [4] by Marcos Marado (Mind Booster Noori)
  • Ncohafmuta [5] by Anthony Biacco (Cygnus)
  • NUTS [6] by Neil Robertson
  • PG96 [7] by Michael Bourdaa (traP), Chris Allegretta (astyanax), Hans Peterson (Nogard) and Valerie Kelley-Gosser (vallie)
  • PG-Plus [8] by Richard Lawrence (Silver), J. Bradley Christian (phypor) & Geoffrey Swift (blimey)
  • PyTalker [9] by Marcos Marado (Mind Booster Noori)
  • South West [10] by Scott Lloyd (Duck)
  • summink [11] by Neil Charley (Athanasius), Michael Simms (Grim)
  • DragonCode [12] by Wayne Owens (Pendragon)

NUTS is a talker base written in C programming language by Neil Robertson, and got the status as the most well-known talker base. ... ewtoo, short for Elsewhere Too, was the first publicly available code base for Internet talkers and was written by Simon Burble Marsh in 1992. ... NUTS is a talker base written in C programming language by Neil Robertson, and got the status as the most well-known talker base. ...

Other MUD variants

Main article: MUD#Variations_on_MUDs In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ... In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ...


There are many other types of MUDs that are sometimes referred to as "talkers". The most common of these are: In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ...


MUSH

A MUSH is A Multi-User Shared Habitat, Holodeck, or Hallucination, a text-based online social medium to which multiple users are connected at the same time. MUSHes are often used for online social intercourse and role-playing games.


Examples:

PernMUSH (also called NorCon or NC) is an online role-playing game which is based on Anne McCafferys world of Pern. ... Star Wars MUSH (often referred to as SW1) is a MUSH running on PennMUSH, running version 1. ... A MUSH (Multi-User Shared Habitat, or Hallucination) is a text-based online social medium to which multiple users are connected at the same time. ...

MUX

A MUX is a variant of MUSH. MUX originally stood for "MUSH X-Men" (the author of TinyMUX was enhancing the code for his own X-Men-based game), but these days it stands for Multi-User eXperience. MUXes are largely indistinguishable from MUSHes, except from the point of view of a coder. The login screen from M*U*S*H, the centre of development for PennMUSH. A MUSH (sometimes said to be an abbreviation for Multi-User Shared Hack, Habitat, Holodeck, or Hallucination, though these are backronyms) is a text-based online social medium to which multiple users are connected at the... The X-Men are a group of comic book superheroes featured in Marvel Comics. ...


Examples:

FiranMUX (or Firan) is an online role-playing game which is set in an original world with a strong Greco-Roman flavor. ...

MOO

MOO is short for MUD object oriented and is a type of MUD text-based virtual reality system. MOOs can be programmed using the MOO programming language.


Examples:

LambdaMOO is an online community of the variety called a MOO. It is the oldest and most active MOO today, with just under 3000 regular members. ...

MUCK

A MUCK is a MUD that allows its players to create the online environment as well as playing in it. MUCKs can be programmed using the MUF programming language. In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ... MUF (short for Muckers Forth or Multi-User Forth) is a Forth-based programming language used on TinyMUCK MUCK servers and their descendants, including Fuzzball MUCK, ProtoMUCK and GlowMUCK. MUF is the systems-programming language for TinyMUCK systems. ...


Examples:

FurryMUCK is one of the oldest and biggest non-combat MUCKs in existence. ... Tapestries MUCK is an adults-only MUCK popular within the furry fandom. ...

See also

Instant messaging (IM) is a form of real-time communication between two or more people based on typed text. ... Internet Relay Chat (IRC) is a form of real-time Internet chat or synchronous conferencing. ... ICQ is an instant messaging computer program, owned by Time Warners AOL subsidiary. ... In computer gaming, a MUD (Multi-User Dungeon, Domain or Dimension) is a multi-player computer game that combines elements of role-playing games, hack and slash style computer games and social chat rooms. ... The correct title of this article is mux. ... The login screen from M*U*S*H, the centre of development for PennMUSH. A MUSH (sometimes said to be an abbreviation for Multi-User Shared Hack, Habitat, Holodeck, or Hallucination, though these are backronyms) is a text-based online social medium to which multiple users are connected at the... Look up moo in Wiktionary, the free dictionary. ... TinyMUD is the name both of a certain implementation of a Multi-User Dungeon server, and the first MUD run using that implementation. ... It has been suggested that this article or section be merged with Chat room. ... LPMud (sometimes shortened to simply LP) is a MUD variant developed in 1989 by Lars Pensjö that separates the mud game functionality between a virtual machine (known as the driver) and world-building components in the LPC programming language (known as the mudlib). ... NUTS is a talker base written in C programming language by Neil Robertson, and got the status as the most well-known talker base. ... ewtoo, short for Elsewhere Too, was the first publicly available code base for Internet talkers and was written by Simon Burble Marsh in 1992. ... For the packet switched network, see Telenet. ... Spod is used to refer to a person who uses ew-too-style talkers (it is unheard of with NUTS-style talkers, which make up half of all talkers[]). The spod tends to be something of a long-term fanatic; many have been using the same talker for a decade...

External links

  • ewtoo.org, a central hub for a great many ewtoo talker based resources.
  • TalkerList, purportedly the "Largest and most up to date talker list and community site on the web"
  • BBC h2g2 (wikipedia-style) Article on talkers
  • A history of talkers by M Simms
  • Cheeseplant's House History, of some historical significance.
  • Talker codebase family tree for ewtoo-based talkers.

  Results from FactBites:
 
talker - Search Results - MSN Encarta (120 words)
A good listener is not someone who has nothing to say.
A good listener is a good talker with a sore throat.
Miller is not really a writer but a non-stop talker to whom someone has given a typewriter.
  More results at FactBites »


 

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