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Encyclopedia > Tennis for Two
Tennis for Two
Image:Tennis for Two.jpg
Developer(s) William Higinbotham
Publisher(s) William Higinbotham
Designer(s) William Higinbotham
Platform(s) Oscilloscope
Release date 1958
Genre(s) Tennis/Ping pong
Mode(s)

Tennis for Two was a game developed in 1958 on an oscilloscope which simulated a game of tennis or ping pong. Created by American physicist William Higinbotham, it was based on analog, rather than digital computing. The game is important in the history of video games as one of the first electronic games to use a graphical display. Image File history File links Tennis_for_Two. ... A video game developer is a software developer (a business or an individual) that creates video games. ... William (Willy) A. Higinbotham (October 25, 1910 - November 10, 1994), an American physicist, is credited with creating one of the first computer games, Tennis for Two. ... A game designer is a person who designs games. ... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... Illustration showing the interior of a cathode-ray tube for use in an oscilloscope. ... Jan. ... Further information: Game classification Video games are categorized into genres based on their gameplay interaction. ... For other uses, see Tennis (disambiguation). ... Regional competition level table tennis, showing table, net, and player getting ready to return the ball with a winning backhand topspin stroke. ... 1958 1958 in games 1952 in video gaming 1962 in video gaming Notable events of 1958 in computer and video games. ... Illustration showing the interior of a cathode-ray tube for use in an oscilloscope. ... For other uses, see Tennis (disambiguation). ... Regional competition level table tennis, showing table, net, and player getting ready to return the ball with a winning backhand topspin stroke. ... William (Willy) A. Higinbotham (October 25, 1910 - November 10, 1994), an American physicist, is credited with creating one of the first computer games, Tennis for Two. ... Video games were introduced as a commercial entertainment medium in 1971, becoming the basis for an important entertainment industry in the late 1970s/early 1980s in the United States, Japan, and Europe. ... There are numerous debates over who created the first video game, with the answer depending largely on how video games are defined. ...


Higinbotham created Tennis for Two to cure the boredom of visitors to Brookhaven National Laboratory, in which he worked. Tennis for Two was a predecessor of Pong, one of the most widely recognized video games as well as one of the first, though there was no direct correlation between the two. Tennis for Two was only brought out twice, on "Visitor's Day" at the Laboratory. As such, it remained virtually unheard of until the late 1970s and early 1980s when Higinbotham was called on to testify in court cases for defendants against Magnavox and Ralph Baer. Unlike Pong and similar early games, Tennis for Two shows a simplified tennis court from the side instead of a top-down perspective, with no representation of the player on the screen. The ball is affected by gravity and must be played over the net. The game was controlled by an analog computer and "consisted mostly of resistors, capacitors and relays, but where fast switching was needed – when the ball was in play – transistor switches were used." ≠ Aerial view of Brookhaven National Laboratory. ... For other uses, see Pong (disambiguation). ... Magnavox (Latin for great voice) is an electronics company founded by Edwin Pridham and Peter L. Jensen. ... Ralph H. Baer (born 1922) is a German-born American inventor, noted for his many contributions to games and the video game industry. ... For other uses, see Pong (disambiguation). ... This article does not cite any references or sources. ...


External links

  • Tennis for Two video on YouTube.
  • Streaming video of the original Tennis for Two.
  • Page from Brookhaven National Laboratory showing the game
  • Brookhaven History - The First Video Game. Includes a video of the game.
  • Tennis For Two simulator available for download.
  • The Dot Eaters entry on Tennis for Two and creator William Higinbotham
  • Who Really Invented The Video Game?

  Results from FactBites:
 
The First Video Game (1058 words)
Four of the operational amplifiers were used to generate the ball motions and the others to sense when the ball hit the ground or the net, and to switch the controls to the person in whose court the ball was located.
A two-dimensional, side view of a tennis court was displayed on an oscilloscope, which has a cathode-ray tube similar to a fl and white TV tube.
Tennis For Two was part of the division's exhibit for two years, and it turned out to be a real crowd pleaser.
Tennis for Two - Wikipedia, the free encyclopedia (211 words)
Tennis for Two was a game developed in 1958 on an oscilloscope which simulated a game of tennis or ping pong.
Tennis for Two was the predecessor of PONG, one of the most widely recognized video games as well as one of the first.
Unlike PONG and similar early games, Tennis for Two shows a simplified tennis court from the side instead of a top-down perspective.
  More results at FactBites »


 

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