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Terranigma or Tenchi Souzou (天地創造, Tenchi Sōzō?, Creation of Heaven and Earth) in Japan, is a 1995 action role-playing game for the Super Nintendo Entertainment System developed by Quintet and published by Enix. It is the story of the resurrection of the world (as we know it), and its progress from prehistoric times to the near future. Terranigma was scored by Miyoko Kobayashi and Masanori Hikichi. Terranigma game cover This is the cover art for a video or computer game. ...
A video game developer is a software developer (a business or an individual) that creates computer or video games. ...
Quintet is a videogame developer that created games as ActRaiser, ActRaiser 2, Soul Blazer, Illusion of Gaia, Terranigma, Robotrek and Granstream Saga among others. ...
Video game publishers are companies that publish video games that they have either developed internally or have had developed by a video game developer. ...
Enix, or more formally Enix Co. ...
Nintendo Company, Limited (Japanese: 任天å , ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY.pk, TYO: 7974 ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ...
A game designer is a person who designs games. ...
// Kamui Fujiwara ) is a game designer and mangaka born on September 23, 1959 in Arakawa, Tokyo, Japan. ...
Image File history File links Flag_of_Japan. ...
October 20 is the 293rd day of the year (294th in leap years) in the Gregorian Calendar, with 72 days remaining. ...
1995 (MCMXCV) was a common year starting on Sunday of the Gregorian calendar. ...
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December 19 is the 353rd day of the year (354th in leap years) in the Gregorian calendar. ...
1996 (MCMXCVI) was a leap year starting on Monday of the Gregorian calendar, and was designated the International Year for the Eradication of Poverty. ...
This is a listing of computer and video game genres with brief descriptions and examples from each genre. ...
This article or section does not cite its references or sources. ...
In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ...
The megabit is a unit of information storage, abbreviated Mbit or sometimes Mb. ...
In a variety of electronic equipments, a cartridge (in video game terms, cart, game pack, or Game Pak) can be one method of programming different functionality, providing variable content, or a method by which consumables may be replenished. ...
An Action-RPG, or action role-playing game is a type of computer role-playing game which requires quick action or reflexes from the player. ...
The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. ...
Quintet (ã¯ã¤ã³ããã Kuintetto, properly Quintet Co. ...
Enix, or more formally Enix Co. ...
Outrun (1986) is an arcade game with an integral soundtrack. ...
Miyoko Kobayashi is a Japanese video game music composer, famous for writing the soundtrack to Terranigma with Masanori Hikichi. ...
Masanori Hikichi is a Japanese video game music composer, famous for writing the soundtrack to Terranigma with Miyoko Kobayashi. ...
Because Enix no longer had an American subsidiary, and potentially also due to the impending release of the Nintendo 64, this game was not released in America, but was popular in Europe and Australia (published by Nintendo). However, Terranigma received a chance at American recognition through console emulation. There is also a patch to convert the European version from PAL to NTSC to suit the American television standard. Enix, or more formally Enix Co. ...
The Nintendo 64, commonly called the N64, is Nintendos third home video game console for the international market. ...
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World map showing Europe Political map Europe is one of the seven traditional continents of Earth; the term continent here referring to a cultural and political distinction, rather than a physiographic one, thus leading to various perspectives about Europes precise borders. ...
Nintendo Company, Limited (Japanese: 任天å , ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY.pk, TYO: 7974 ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. ...
A console emulator is a program for a computer, or other computing device, that can emulate a video game console or handheld, so a computer can be used to play games that were created for that console or to develop games for that console. ...
PAL, short for phase-alternating line, phase alternation by line or phase alternation line, is a colour encoding system used in broadcast television systems in large parts of the world. ...
NTSC is the analog television system in use in Korea, Japan, United States, Canada and certain other places, mostly in the Americas (see map). ...
Fans consider Terranigma to be the third game in a loosely tied trilogy, beginning with Soul Blazer and Illusion of Gaia, although they are not officially acknowledged as such. Soul Blazer (or Soul Blader in Japan) is a Super Nintendo Entertainment System game by Enix and Quintet released in 1992. ...
Illusion of Gaia ) is an action-RPG video game that was released on January 1, 1994 for the Super Nintendo Entertainment System (SNES). ...
Gameplay
Terranigma keeps a constant top-down view of the world. Instead of turn based battles, which were common in most RPGs at this time, Terranigma utilizes a combat system that allows the player to perform different attacks based on whether or not the player is running, in a jump, tapping the attack button, or a combination of the three. Each attack is meant to be suited for defeating or dealing more damage to certain kinds of enemies, but most enemies will take damage from any attack, regardless of the type of attack used. There are five different attacks in the game: - Standard - A normal stab attack performed by pressing the attack button once.
- Rushing - An attack where the player launches a quick flurry of attacks, but the damage inflicted per hit is dramatically decreased. Performed by rapidly tapping the attack button.
- Slicer - A very quick piercing attack useful for hitting enemies that move around quickly. This attack can also be used to dodge projectiles flung from enemies. Performed by first running, then hitting the attack button. While performing this move the player is immune to damage from the majority of enemy attacks. The one exception is an attack used by the final boss, which also has the ability to damage a player that is using X-Guard. By performing multiple Slicer attacks in quick succession the player is essentially invincible.
- Spinner - An attack where the player jumps into the air and attacks. This is one of the only two attacks that can hit enemies that are considered flying or elevated.
- Slider - A wider attack where the player jumps into the air and slants his pike towards the ground, causing him to hit and slide on the ground for a short distance. Performed by first jumping in a run, then hitting the attack button. This is one of the only two attacks that can hit enemies that are considered flying or elevated.
The only form of defense is the X-Guard, where the player forms a large, blinking shield in the form of an X in front of him. This can only block small projectiles, such as tiny fireballs; however, it remains ineffective against larger attacks. In towns, no visible status bars can be seen, and the player cannot attack at all. In dungeons and areas where battle is required, the status bar appears, showing the character's level, HP count, Gem (Money) count, and items equipped. The status bar is rearrangeable by pausing the game and pressing the R button on the controller. On the overworld map, where the player travels between towns and dungeons, the view appears wrapped around to convey the spherical shape of Earth. Here the player appears significantly smaller, unlike some other RPGs where the same sprite is used for both towns, dungeons, and the overworld.
Plot summary Spoiler warning: Plot and/or ending details follow.
Title screenshot of Terranigma The game is divided into four distinct chapters, each with its own major premise, with one overriding plot ties it all together. Title screenshot of SNES game Terranigma. ...
Title screenshot of SNES game Terranigma. ...
Chapter 1: The Outset When the game begins, the Earth is portrayed as a hollow sphere, on the inside/underside (similar to a mouse wheel or hamster ball from the rodent's perspective). The player controls the spear-wielding hero Ark, a troublemaker of a boy who lives in Crysta (Crystalholm [クリスタルホルム, Kurisutaruhorumu] in the Japanese version), the only town in this "underworld". After opening a door he was told not to open, everyone in the town is frozen. He is guided by the elder of Crysta to resurrect the continents of the world in order to unfreeze the people. This is done by visiting the five towers situated at various points throughout the 'underworld' and reaching the top room. Each tower will resurrect one continent and unfreeze some villagers. There are also optional hidden lands to resurrect such as Mu, which the character can visit much later in the game and receive extra items. Chapter 2: Resurrection of the World After resurrecting the continents, the Earth is a desolate and lifeless planet, and the Elder advises Ark to head onto the surface. Ark is tasked to resurrect each major variety (or Taxonomy) of life, this is done by visiting the various continents which are traditionally seen as representing each animal. Ark first must visit South America and revive the Amazonian Rainforest. Then, heading to North America, the spiritual home of birds. Ark is flown to Africa to resurrect mammals, and finally to the Himalayan mountains in Eurasia for the resurrection of humans. Taxonomy (from Greek verb tassein = to classify and nomos = law, science, cf economy) may refer to: the science of classifying living things (see alpha taxonomy) a system of classification in some other field Taxonomy was once only the science of classifying living organisms, but later the word was applied in...
Chapter 3: Resurrection of the Genius The structure of chapter 3 is significantly less clear than the previous two chapters. Whereas before the goal was clear from the beginning of the chapter, now the form of the plot becomes more akin to traditional RPGs, such as Final Fantasy. The game progresses through the broad outlines of human history, featuring cameos from various historical figures such as those who were influential in transport and communication, such as Christopher Columbus and Alexander Graham Bell. In general, Ark's journey heads northwest from Tibet, to Western Europe, across to North America and then to South America, where he can acquire a ship. The chapter culminates in the discovery of a large underground laboratory in Siberia, exhibiting technology that far surpasses its time in history. It is implied that this is a relic that has survived the destruction of the Earth, with Yomi, Ark's sidekick, even knowing the master computer's password. When Ark reaches the deepest level, he awakens the owner, Beruga, who immediately is hostile towards him and attacks. Ark awakens in Lhasa, in Tibet, where he is informed that Beruga has launched a weapon of mass destruction upon NeoTokio. The elder of Lhasa advises Ark to collect the five starstones, which must be placed in skulls in a desert in Antartica, thus resurrecting the legendary hero. The chapter ends when the five starstones are set in place, and in a venomous twist, it transpires that the legendary hero is, in fact, an exact clone of Ark. Chapter 4 - The Resurrection of the Hero The forth chapter is the concluding chapter, and it is only in this chapter where the identity of the evil in the game is revealed. It turns out that the overworld and the underworld are mirror opposites of one another, and that the protogenist Ark is an anti-hero sent unknowingly to do the bidding of the underworld, or Dark Gaia, who seeks to resurrect the world but twist history to suit his goals. Ark combines with his double and transforms into the legendary hero, and avows to correct the wrong he has done, primarily to eliminate Beruga, who is an agent of Dark Gaia. The chapter (and game) concludes with the destruction of Beruga and his flying fortress, and Ark travelling back down to the underworld, and confronting Crysta's Elder, who is in fact Dark Gaia. Crysta gradually fades away after Dark Gaia's destruction, and Ark falls into a deep sleep, dreaming of soaring in the sky as a bird.
Characters Spoiler warning: Plot and/or ending details follow. - The protagonist of the game. Mischievous, his disregard of the Elder's authority in opening the sealed door and Pandora's Box causes the release of Yomi and the frozen state of Crysta, the catalyst for the events transpiring in the game. Under the Elder's command, he resurrects the surface world and its inhabitants.
- Ark's childhood friend, and a skilled weaver.
- The elder of Crysta who has his own agenda behind the resurrection of the surface world.
- A strange pink creature released from Pandora's Box who accompanies Ark on his journey, guiding his actions on behalf of the Elder.
- The elder of Lhasa who guides Ark on the behalf of Light Gaia.
- A girl of the surface world who has the ability to generate illusions. In a previous incarnation, she was a priestess of Astarica.
- The only survivor of the destruction of Storkholm, she was adopted by King Henri in hopes that she might reveal the secret of Storkholm's treasure. However, being traumatized by the massacre, she became mute. In a possible previous incarnation, she obtained power through the rituals at Astarica.
- The bodyguard of Elle who, in a possible previous incarnation, was an official of Astarica.
- A soldier who, in a possible previous incarnation, was an official of Astarica.
- An explorer who first sailed to the Americas. There, he discovered the weapon and armor of the hero, which he entrusted to the people of Storkholm. He was imprisoned and tortured by the queen of Sylvain Castle.
- A boy from Freedom who, in a possible previous incarnation, was a priest of Astarica.
- A genius whose work on genetics lengthens human life, at a price. The creator of the vaccine to the Asmodeus virus, he lived through the previous apocalypse in his cryonic chamber. Works under the command of Dark Gaia to bring about the world which it desires.
- The light half of the hero who merges with the dark half to become the true hero, reborn as an infant.
- Sealed in the box containing the arms of the hero, it accompanies Ark after his two halves merge.
Trivia
Image from the Terrangima art book released along side the game in Japan.
Covers to the Terranigma manga.
Album cover to the soundtrack released in Japan Terranigma was released with merchandise which now hold value to collectors, such as the game book featuring artwork by Kamui Fujiwara which reads in the vein of a "choose your own adventure" story. Also, a two volume manga by Mamiko Yasaka was released, retelling the story in a condensed fashion, as well as a novel by Saori Kumi and an atlas corresponding to the game. In Germany, Nintendo Power released a small comic book illustrating scenes from the game separate from any Japanese merchandise. Image File history File links Tarrangima-artbook-onglobe. ...
Image File history File links Tarrangima-artbook-onglobe. ...
Image File history File links Comics-trannigma-comics. ...
Image File history File links Comics-trannigma-comics. ...
Image File history File linksMetadata Terranigma-album-cover. ...
Image File history File linksMetadata Terranigma-album-cover. ...
Points of commonality Terranigma is often considered to be part of a trilogy with Soul Blazer and Illusion of Gaia due to common elements present in the three games. These include a dog named Turbo showing up, the presence of dark and light Gaia, and certain locations reappearing such as Mu and South Cape. The ending to Illusion of Gaia suggests a modern world similar to the one in Terranigma, although none of the characters make an appearance. Soul Blazer features similar gameplay elements to Terranigma in resurrecting aspects of different worlds, and Illusion of Gaia has a similar combat and message system in some ways, and shares similar themes about balancing light and darkness. All games used the same font type as well.
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