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Shining Path's stated goal is to replace Peruvian bourgeois institutions with a communist peasant revolutionary regime, presumably passing first through the Maoist developmental stage of New Democracy.
Between 1973 and 1975, Shining Path gained control of the student councils in the Universities of Tacna and Huánuco, and developed a significant presence in the University of Engineering in Lima and the San Martin de Porres University.
Shining Path mounted attacks against the infrastructure in Lima, killing civilians in the process, such as in 1983, when it sabotaged several electrical transmission towers, producing a citywide flout, and set fire to the Bayer industrial plant, destroying it completely.
Shining Force was far different from its predecessor in that it was a tactical RPG, one of the first of its kind.
Tactical battles in Shining Force are turn-based, with turn order being determined by speed, naturally, and up to twelve of your characters being able to participate at once.
As I said, Shining Force was one of the very first TRPGs to come to American shores, when hardly anyone outside of Japan had any experience in the genre.