| TimeShift |
| | Developer(s) | Saber Interactive | | Publisher(s) | Vivendi Games (Sierra) | | Engine | Saber3D Engine, Havok 4.5 for the physics | | Platform(s) | Windows, Xbox 360, PlayStation 3 | | Release date | Xbox 360 & Microsoft Windows October 30, 2007 Playstation 3 November 19, 2007
| | Genre(s) | First-person shooter | | Mode(s) | Single player, multiplayer | | Rating(s) | ESRB: Mature (M) OFLC: MA 15+ PEGI: 18+ USK: 18 (cut [1] - uncut release indexed in Germany): BBFC: 18 Timeshifting is the technique of recording television/satellite/cable transmissions etc for later viewing. ...
A timeshift channel is a television channel carrying a time-delayed rebroadcast of its parent channels output. ...
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Saber Interactive is a video game developer based in Saint Petersburg, Russia. ...
Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. ...
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is the 323rd day of the year (324th in leap years) in the Gregorian calendar. ...
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| | Media | DVD, DVD DL, Blu-ray | | System requirements | Operating System: Windows 2000/XP/Vista Processor: 2 GHz processor (2.5 GHz recommended) RAM: 1 GB RAM Video Card: 128 MB video card with pixel shader 2.0 support (3.0 or 4.0 recommended, whichever is applicable) DVD (also known as Digital Versatile Disc or Digital Video Disc) is a popular optical disc storage media format. ...
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Blu-ray discs Blu-ray Disc is a next-generation optical disc format jointly developed by a group of leading consumer electronics and PC companies called the Blu_ray Disc Association (BDA), which succeeds the Blu_ray Disc Founders (BDF). ...
| | Input methods | Windows Sound Card, Keyboard & Mouse, Gamepad PlayStation 3 Sixaxis, DualShock 3 A sound card (also known as an audio card) is a computer expansion card that can input and output sound under control of computer programs. ...
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| TimeShift is a sci-fi, first-person shooter from Vivendi Games for the PC, Xbox 360 and PlayStation 3. It was developed by Saber Interactive, the same developers behind the game Will Rock, using a new proprietary 3D engine and Havok.[2] A few pieces of Will Rock carry over to TimeShift, from the way gibs are shown, through some of the unique weapon designs, up to the beta suit's AI system (S.S.A.M., resembling Serious Sam, a favourite of Saber since Will Rock, which carried many similarities). On August 31, 2007 a demo of Timeshift was released on Xbox Live Marketplace. Following this, a PS3 demo was released onto the Playstation Store on November 1, 2007. The game was released on Xbox 360 and PC on October 30, 2007 in the United States; November 1, 2007 in Australia; and November 2, 2007 in Europe. Sci-fi is an abbreviation for science fiction. ...
This article is about video games. ...
Vivendi Games (formerly known as Vivendi Universal Games) is a global developer, publisher and distributor of interactive entertainment. ...
A stylised illustration of a modern personal computer A personal computer (PC) is a computer whose original sales price, size, and capabilities make it useful for individuals. ...
It has been suggested that Xbox 360 Elite be merged into this article or section. ...
The PlayStation 3 , trademarked PLAYSTATION®3,[3] commonly abbreviated PS3) is the third home video game console produced by Sony Computer Entertainment; successor to the PlayStation 2. ...
Saber Interactive is a video game developer based in Saint Petersburg, Russia. ...
Will Rock screenshot (PC version) Will Rock is a first-person shooter released in the United States on June 9, 2003. ...
This article does not cite any references or sources. ...
Serious Sam is the title of a series of first-person shooters created by the Croatian company Croteam. ...
is the 243rd day of the year (244th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
Xbox Live Marketplace Logo The Xbox Live Marketplace (XBLM) is a virtual market designed for Microsofts Xbox 360 console that allows Xbox Live members to download purchased or promotional content. ...
PlayStation Store (PS Store) is Sonys PlayStation Network online shopping service provided for use with either its PlayStation 3 video game console or a Personal Computer. ...
is the 305th day of the year (306th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 303rd day of the year (304th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 306th day of the year (307th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
For other uses, see Europe (disambiguation). ...
Story
Scientists from the near-future have begun work on creating a viable time machine. The project results in the creation of two devices, the Alpha Suit, a less advanced prototype jump suit, and the Beta Suit, a more advanced, so-called military grade model with features the Alpha Suit lacks such as combat-related timeshifting abilities and an integrated AI designed to prevent the creation of Paradoxes. A time machine is a device for traveling through time. ...
// This disambiguation page covers alternative uses of the terms Ai, AI, and A.I. Ai (as a word, proper noun and set of initials) can refer to many things. ...
For other meanings of Paradox, see Paradox (disambiguation). ...
The director of the project, Doctor Aiden Krone, takes the Alpha Suit and travels into the past. Once there he alters the timeline, placing himself as the ruler of the Krone Magistrate that controls a dystopic world. The protagonist, a fellow scientist whose name is never spoken (never mentioned in-game or in manual), then takes the Beta Suit and follows Dr. Krone back to the year 1939 (in an alternate timestream) to a place called Alpha District. He then proceeds to assist the Occupant Rebellion against Dr. Krone. Year 1939 (MCMXXXIX) was a common year starting on Sunday (link will display the full calendar) of the Gregorian calendar. ...
Timeline - Shortly before the events of the story take place, Dr. Aiden Krone makes a successful test jump into the past using the Alpha Suit. This becomes apparent to the other scientists on the project when they notice that Krone is describing theoretical concepts about the project as if they were fact. Then, Dr. Krone begins to plan his second journey into the past, this time with more drastic results.
- As TimeShift opens, Dr. Krone departs the project’s laboratory in the Alpha Suit and arrives at some point in time before 1939. To prevent anyone from following him, he plants an explosive device that destroys the laboratory and kills the staff. Krone is able to create his own alternate time line, because the Alpha suit lacks the automatic paradox-prevention measures present in the Beta Suit. However (as revealed later in cut-scenes) Dr. Krone has sabotaged the Beta suit well in advance of making his journey into the past.
- However, the protagonist, an unknown character, is a physicist working with the project, activates the Beta Suit and follows Dr. Krone back in time. The Beta Suit arrives in an alternate time line, being 1939 the closest year equivalent from the original one, an unknown time after Dr. Krone altered this time line and created a dystopian world ruled by the Krone Magistrate. The Beta Suit's Origin Drive that enables time jumps is then damaged and the protagonist is unable to return to his present.
- Following the damage, the suit's AI S.S.A.M. tries to fix the Drive, adapting it and creating the time-manipulating powers enjoyed by the player throughout the story (Slow, Stop and Reverse). Later CGI animations reinforce that the player is in an alternate time line, therefore no harm has come to his original time line yet. Since it's stated that any alteration to a time line creates an enormous amount of branching in that time line, one of these might actually collide with the original time line, causing it to apparently stop flowing (it's not made clear if both would merge or one of them would actually cease existing).
- Probably many years have passed in the alternate reality, because Krone has absolutely forgotten the scientists who were working with him. This is reinforced by his own speech at the last level, pondering who the protagonist with such a suit could be. But Krone has not completely forgotten as he addresses the player as "Doctor" and is not sure if it is the unknown character or Tucker in the suit. Also in one level, Commander Cooke says to the player that Krone has been ignoring a structural fault with his weapons plant for years. At the end of the story, the protagonist kills Dr. Krone and takes the Alpha Suit’s Origin Drive. It is shown that he was working undercover since the beginning and was to assassinate Dr. Krone in case he attempted a jump. He then returns to his present just before the explosive device goes off. Disarming the device, he averts the destruction of the laboratory. The Beta Suit then detects a paradox and initiates a time jump to an unknown time and location.
- The AI suit timejump was due to the AI having a complete Origin drive, allowing it to jump back to the moment when Krone reappears from his timejump. The protagonist must logically stop the bomb, to activate the AI protocol, to stop Krone and the destruction of the facility. The damage to the protagonist's Origin drive stopped him from doing this immediately and the suit's protection from chronological disturbances allowed the protagonist to have the knowledge to stop Krone after his first jump.
- The game does not explain who was the protagonist's real employer. Also, the alternate timeline remains altered by the actions of both Dr. Krone and the player, the consequences of this fact are never shown.
Gameplay The unique feature of TimeShift is that the player is able to control time: stopping, rewinding, or slowing it down more or less at will, similar to the Prince of Persia series. Unlike in the Prince of Persia game, the player is not affected by their time manipulations. This allows a player to stop time in order to dodge an incoming projectile or steal an enemy's weapon. Specific time-related puzzles also require these abilities. The main difference between the two games is death: while the player can reverse their own death in the Prince of Persia series, the same is not true here. The player's ablities also affect the color of their environment in such that slowing time produces a blueshift, rewinding it produces a red shift, and stopping time creates a white filter 'haze'. Prince of Persia: The Sands of Time is a third-person action adventure video game published by Ubisoft. ...
Blue shift is the opposite of redshift, the latter being much more noted due to its importance to modern astronomy. ...
This article is about the light phenomenon. ...
Delay The game was originally going to be published by Atari, but publishing rights switched to Sierra on April 20, 2006. On August 31, 2006, TimeShift was delayed for a second time. This article is about the corporate game company. ...
is the 110th day of the year (111th in leap years) in the Gregorian calendar. ...
Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...
is the 243rd day of the year (244th in leap years) in the Gregorian calendar. ...
Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ...
Because the game had been delayed several times and was not mentioned very much in gaming news, the press thought that the project had been abandoned. However, on April 10, 2007, Vivendi Games announced that they were giving TimeShift a complete overhaul and were fixing many bugs.[3] The most striking difference is the change in visual style, after claims that the original look "couldn't compete in the post Unreal Engine 3 world" and that the original steampunk style "didn't resonate with people."[4] is the 100th day of the year (101st in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
For the comic book, see Steampunk (comics). ...
One of a number of changes is that Michael Swift, the game's original protagonist, will not be appearing in the game. After the retooling of the game, Saber introduced "the suit" as the time control device, making the protagonist anonymous. Saber said that this change was to let the player imagine that "you are the protagonist". Initially, TimeShift was announced for the PC and Xbox 360, but at the 2007 SCEA Gamer's Day, it was announced that the game will also be appearing on the PlayStation 3.[5] This is a disambiguation page Sun Certified Enterprise Architect (a professional certification) Sony Computer Entertainment (a company) This is a disambiguation page, a list of pages that otherwise might share the same title. ...
Demo A single-player demo of the revamped game for the PC was released on October 11, 2007. The demo contains one level and four weapons from the full game. An Xbox 360 demo was also released on Xbox Live. A demo for the PlayStation 3 was released on November 1, 2007. is the 284th day of the year (285th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
On November 9, 2007, IGN announced a multiplayer demo scheduled to be released on November 14, 2007 on Xbox Live Marketplace. It has been released. The multiplayer demo for PlayStation 3 was released on December 6, 2007. is the 313th day of the year (314th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
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is the 318th day of the year (319th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 340th day of the year (341st in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
Reception This article does not cite any references or sources. ...
GamePro is an American video game magazine published monthly. ...
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Interviews John JCal Callaham of FiringSquad interviewed Matthew Karch (CEO at Saber Interactive) on November 21, 2007.[9]
References Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 362nd day of the year (363rd in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 332nd day of the year (333rd in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 100th day of the year (101st in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 145th day of the year (146th in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 137th day of the year (138th in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 308th day of the year (309th in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 305th day of the year (306th in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 297th day of the year (298th in leap years) in the Gregorian calendar. ...
2008 (MMVIII) is the current year, a leap year that started on Tuesday of the Anno Domini (or common era), in accordance to the Gregorian calendar. ...
is the 22nd day of the year in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 325th day of the year (326th in leap years) in the Gregorian calendar. ...
Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ...
is the 330th day of the year (331st in leap years) in the Gregorian calendar. ...
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