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Encyclopedia > TinyMUD

TinyMUD is the name both of a certain implementation of a Multi-User Dungeon server, and the first MUD run using that implementation. The MUD itself has subsequently come to be known as "TinyMUD Classic" or simply "Classic", or occasionally "DaisyMUD" (since in its final days in its first incarnation, it ran on a computer named "daisy"). This article is about a type of online computer game. ...


The TinyMUD server was originally written by James Aspnes in mid-to-late 1989. TinyMUD was inspired by Monster. He announced the availability of the first TinyMUD on August 19, 1989; seven months later, on April 29, 1990, he announced TinyMUD's closure (due to the process size exceeding the memory limit of 32 megabytes on the host system). People who have been "mudding" continuously since those days are referred to as "dinosaurs" or "dinos." James Aspnes is a professor in Computer Science at Yale University. ... 1989 (MCMLXXXIX) was a common year starting on Sunday of the Gregorian calendar. ... August 19 is the 231st day of the year (232nd in leap years) in the Gregorian Calendar. ... 1989 (MCMLXXXIX) was a common year starting on Sunday of the Gregorian calendar. ... April 29 is the 119th day of the year in the Gregorian calendar (120th in leap years). ... This article is about the year. ...


TinyMUD's database was briefly resurrected as "PlanckMUD" (named after the new machine it was running on, "planck") by Bruce Woodcock on October 8, 1990. Subsequently renamed "TinyMUD Classic", the goal of this project was to clean up and revive the database, as well as serve as a method of stress-testing the new server it was running on. The revival was very controversial among many TinyMUD players, but the new version was actually even more popular than the original. Sadly, TinyMUD was shut down again on December 11, 1990 when permission to use the new server was revoked. Bruce Woodcock at E-3 2005 Bruce Sterling Woodcock (b. ... October 8 is the 281st day of the year in the Gregorian Calendar (282nd in leap years). ... This article is about the year. ... December 11 is the 345th day (346th in leap years) of the year in the Gregorian calendar. ... This article is about the year. ...


However, this was not the first nor the last time that TinyMUD would reappear. On August 20, 1990, the administrator of what was then the most popular TinyMUD, Islandia, took down that mud and put TinyMUD Classic up in its place for the day, calling it "Brigadoon Day", a reference to the musical Brigadoon, about a mythical village in Scotland that only appears for one day every 100 years. Since then, it has become a tradition to bring back old muds on August 19 or August 20 for the day. In particular, TinyMUD Classic has reappeared at this time every year from 1998 to the present at toccobrator.com. August 20 is the 232nd day of the year (233rd in leap years) in the Gregorian Calendar. ... This article is about the year. ... DVD cover Brigadoon is a musical by Alan Jay Lerner and Frederick Loewe, first produced in 1947. ... August 19 is the 231st day of the year (232nd in leap years) in the Gregorian Calendar. ... August 20 is the 232nd day of the year (233rd in leap years) in the Gregorian Calendar. ... 1998 (MCMXCVIII) was a common year starting on Thursday of the Gregorian calendar, and was designated the International Year of the Ocean. ...


Aspnes released the code to TinyMUD — which he once described as "a weekend hack that got out of control" — resulting in later non-Aspnes versions; additionally, others extended and modified it into such variants as TinyMush (written by Larry Foard), PennMUSH, TinyMUCK (Stephen White), TinyMUX, TinyMUSE, and SMUG (Jim Aspnes and others). MUCK, MUSH, and MUX are now said to stand for "Multi-User Created Kingdom", "Multi-User Shared Hallucination", and "Multi-User eXperience", but these are backronyms; originally they were simple plays on the notion of "mud." Other MUD servers such as UberMUD, UnterMUD, TeenyMUD and MOO were written by TinyMUD participants but are not directly derived from the TinyMUD code. The login screen from M*U*S*H, the centre of development for PennMUSH. A MUSH (sometimes said to be an abbreviation for Multi-User Shared Hack, Habitat, Holodeck, or Hallucination, though these are backronyms) is a text-based online social medium to which multiple users are connected at the... A MUSH (Multi-User Shared Habitat, or Hallucination) is a text-based online social medium to which multiple users are connected at the same time. ... The login screen from M*U*S*H, the centre of development for PennMUSH. A MUSH (sometimes said to be an abbreviation for Multi-User Shared Hack, Habitat, Holodeck, or Hallucination, though these are backronyms) is a text-based online social medium to which multiple users are connected at the... A backronym or bacronym is a type of acronym that begins as an ordinary word, and is later interpreted as an acronym. ...


As early as the original run of TinyMUD Classic, other MUDs using the TinyMUD server began emerging; since then, literally hundreds of MUDs based on TinyMUD and its derivatives have existed. PennMUSH and TinyMUSH, two of the most widely-used MU* servers in the world, both directly trace their lineage to TinyMUD, and many other servers were inspired by it or its descendants.


No active games currently run on a TinyMUD server, and as the code is extremely dated due to not having been maintained in over ten years, it is very unlikely one will ever start up. One MU*, TinyTIM, formerly ran on TinyMUD but switched to a custom code base several years ago. TinyTIM is a MUSH created by Jason Scott Sadofsky and John Joseph Rescigno I (known on TinyTIM as Sketch and Trout. ...


One of the important features of TinyMud was the ability of players to build and create their own rooms, objects, and puzzles in the game. The following is the original building commandset abridged from "Three's Unabridged Dictionary of Commands" by Chrysalis (1990).

 @chown <object>=<player>. Changes the ownership of an object. @create <name> [=<cost>]. Creates a thing with the specified name. @describe <object> [=<description>]. @dig <name>. Creates a new room @fail <object> [=<message>]. @find [name]. Displays the name and number ... whose name matches <name>. @link <object>=<number>; @link <object>=here; @link <dir>|<room>=home. @lock <object>=<key>. @name <object>=<new name> [<password>]. Changes the name of <object>. @ofail <object> [=<message>]. @open <dir>[;<other dir>]* [=<number>]. @osuccess <object> [=<message>]. @set <object>=<flag>; @set <object>=!<flag>. Sets (or, with '!', unsets) @success <object> [=<message>]. @unlink <dir>; @unlink here. @unlock <object>. Removes the lock on <object>. 

These were the core building commands available on TinyMUD and remain quite similar to those used on later derivatives of TinyMUD.


See also

  • Category:MU* servers
  • Category:MU* games

External links


  Results from FactBites:
 
TinyMUD - Wikipedia, the free encyclopedia (284 words)
TinyMUD is the name both of a certain implementation of a Multi-User Dungeon server, and the first MUD run using that implementation.
The TinyMUD server was originally written by James Aspnes in mid-to-late 1989.
He announced the availability of the first TinyMUD on August 19, 1989; seven months later, on April 29, 1990, he announced TinyMUD's closure (due to the process size exceeding the memory limit on the host system).
  More results at FactBites »


 

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