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In the fictional Warcraft Universe, the Trolls are a race of tall (although often crouching), lanky, varying colored humanoids with boar-like tusks sticking out of the lower part of their jaws, and most often sporting a natural mohawk in pretty much every color imaginable. While some trolls appear well muscled and others appear quite lithe, all breeds are tall; maybe standing 7.5' in height. Image File history File links Trolls from Warcraft. ...
Image File history File links Trolls from Warcraft. ...
World of Warcraft (commonly abbreviated as WoW) is a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment. ...
The Warcraft Universe is the fictional universe in which the Warcraft series of computer games is set. ...
The trolls of Azeroth are generally accepted to be a primitive, savage race. These practitioners of dark mysticism, superstition, and voodoo are, upon closer inspection, much more complex. The trolls are one of Azeroth's most ancient races (even older than the ancient night elf civilization), though the state of present day trolls gives little indication to their complex and compelling history. The trolls are renowned (or made infamous) for their incredible racial ability to regenerate from wounds. Trolls can even regrow severed limbs. They are agile, cunning and completely ruthless when it comes to hunting prey (whether it be animal or person). It would be a grave mistake to cross a troll on a whim, thinking them to be primitive and stupid. Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...
ÃNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ...
Troll as seen in Warcraft II. There are actually several different types of trolls in the Warcraft Universe depending on their environment; On the continent of Azeroth, there are grey-skinned Jungle Trolls who inhabit the rainforests of Stranglethorn Vale; In the human-dominated lands of Lordaeron, green-skinned Forest Trolls are a constant threat; On the frozen continent of Northrend and in the dwarven lands of Khaz Modan, ice-blue Ice Trolls are a common sight; finally, in the ancient Ashenvale Forest of Kalimdor, Purple skinned Dark Trolls are constantly at odds with the native Night Elves. Image File history File links Image of the Trolls from the video game series, Warcraft II from Blizzard Entertainment. ...
Image File history File links Image of the Trolls from the video game series, Warcraft II from Blizzard Entertainment. ...
Two Jungle Trolls, as seen in World of Warcraft. ...
StrangleThorn Vale In the WarCraft Universe, this is a region with lush rainforests, located south of WestFall(ALliance owned territory) and DuskWood(formerly Alliance ruled region also, but now mostly infested by Undead beings, and lots of wild animals). ...
The Lordaeron insignia. ...
Forest trolls are a fictional race of trolls in the Warcraft universe. ...
Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ...
Ironforge / Khaz Modan Dwarven insignia. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Map of Kalimdor as it appears in the game World of Warcraft Kalimdor is a large landmass in the world of Azeroth, in the fictional Warcraft Universe that is the setting of the Warcraft franchise of computer games by Blizzard Entertainment, and spinoffs of it in form of a board...
ÃNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ...
Trolls speak in distinct accents. While Forest and Ice Trolls speak in accents similar to Spanish, Jungle Trolls speak Jamaican (although if you ever ask a troll, he will insist that it is a troll accent). Forest Trolls were allies of the Horde during the second Great War, where they joined in order to strike against the hated High Elves of Quel'Thalas. When the Horde were defeated, the Trolls abandoned the Orcs, going off on their own. The Jungle Trolls are the present allies of the Horde, a tribe of trolls befriended by the Orc Warchief Thrall when the Horde ended up on the shores of their island while escaping from Human enslavement. After a battle against a Sea Witch, and a subsequent escape from their now-sinking island, the Darkspear Trolls left with the Orcs, ending up in the land of Kalimdor. Many fantasy worlds have High Elf races: Calaquendi are the High Elves in J. R. R. Tolkiens Lord of the Rings The High Elves are a race in Warhammer Fantasy High Elves are also magic-addicted Night Elves with pale skin in the Warcraft Universe that were exiled from...
WOW = Teh Sux EQ2 FOREVER ...
From left to right, female and male examples of Orcs, Undead Forsaken, Trolls, and Tauren: the four races that currently make up the Horde in World of Warcraft. ...
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Thrall is a fictional character in the Warcraft universe, and is one of the main protagonists of the games and books. ...
Darkspear Tribe crest. ...
The Jungle trolls pledged an oath of loyalty to the Orcs, who let them set up a village off the coast of Kalimdor in the Echo Isles. After an armada of Kul Tiras warships pushed them off the Echo Isles they set up Sen'jin Village. In the game, World of Warcraft, players can choose to play as one of these trolls. In the fictional Warcraft Universe, the Echo Isles were the home of the Darkspear Tribe of Trolls off the coast of Durotar. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Senjin Village is a town of the Darkspear Tribe of Trolls (a part of the Orcish Horde) that lies on the coast nearest the Echo Isles on the Darkspear Strand. ...
World of Warcraft (commonly abbreviated as WoW) is a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment. ...
History
About 16,000 years ago before the First Great War, long before the War of the Ancients, trolls lorded over much of Kalimdor (then a single continent). Before the Troll Empire, the world had been ruled by Sithilid and Nerubians. At the time, the two races were known as the civilization of Azi'Aqir. The Aqir sought to eradicate all non insect life from Kalimdor. The Trolls fought them for many thousands of years, but never won a decisive victory. Eventually due to the trolls' persistence, the Aqiri kingdom split in half and its citizens were driven into exile in separate locations. It was the Troll heroes who defeated these great menaces and paved the way for all future races of Azeroth. Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ...
Book cover of The Well of Eternity. ...
Map of Kalimdor as it appears in the game World of Warcraft Kalimdor is a large landmass in the world of Azeroth, in the fictional Warcraft Universe that is the setting of the Warcraft franchise of computer games by Blizzard Entertainment, and spinoffs of it in form of a board...
Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...
However, after their victories rivalry began to split the Trolls. Twin troll empires were formed from this rivalry -- the Gurubashi Empire of the southeastern jungles and the Amani Empire of the middle forestlands. A few small tribes that wanted no part of this rivalry escaped far to the north (in the region now known as Northrend). These tribes founded a small nation known as Gundrak, but never achieved the size or prosperity of the southern empires. The Gurubashi and the Amani empires had little love for one another, but rarely warred against each other. Troll as seen in Warcraft II. In the fictional Warcraft Universe, Trolls are a race of tall (although often crouching), lanky, varying colored humanoids with boar-like tusks sticking out of the lower part of their jaws, a natural mohawk. ...
Troll as seen in Warcraft II. In the fictional Warcraft Universe, Trolls are a race of tall (although often crouching), lanky, varying colored humanoids with boar-like tusks sticking out of the lower part of their jaws, a natural mohawk. ...
Warcraft: Orcs & Humans is a real-time strategy computer game developed and published by Blizzard Entertainment in 1994. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Despite the warfare, neither civilization expanded much farther than their original boundaries. However, ancient texts speak of a small faction of Amani trolls that broke off from the empire and founded their own colony in the heart of the dark continent where they discovered the cosmic Well of Eternity. The cosmic energies transformed them into beings of immense power. Some legends suggest that these trolls became the first night elves, though the theory has never been proven. However, it would be the Night Elves who would finally destroy the Troll Empire once and for all... The Well of Eternity is a magical pool of water in the Warcraft Universe, and is a source of arcane magic. ...
The Rise and Fall of the Night Elves Aside from their shadowy origins, there is no doubt that the night elves came to power soon after their discovery of the Well of Eternity. The troll empires attempted to halt their expansions, but the night elves, in spite of this, built up a mighty empire that expanded across primordial Kalimdor. The night elves wielded fierce magics bestowed upon them by the Well of Eternity, the power of which was never before imagined by the trolls. The night elves soon accomplished what the Aqir could not do: topple the two greatest empires in the world. Image File history File links Image of a Beserker Troll from Blizzard Entertainments video game series, Warcraft II. File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
Image File history File links Image of a Beserker Troll from Blizzard Entertainments video game series, Warcraft II. File history Legend: (cur) = this is the current file, (del) = delete this old version, (rev) = revert to this old version. ...
The Well of Eternity is a magical pool of water in the Warcraft Universe, and is a source of arcane magic. ...
The introduction of this article does not provide enough context for readers unfamiliar with the subject. ...
The trolls buckled under the onslaught, unable to counter the elves' destructive magic. The night elves proved to be every bit as cunning and bloodthirsty as the savage trolls -- incurring the latter race's eternal hatred and disdain. The Gurubashi and Amani empires fragmented within only a few short years. The night elves' use of arcane magics did more than defeat the troll empires, however. They also lured the demons of the Burning Legion from across the Twisting Nether. The demons demolished much of the night elves' civilization. Though there are no records to indicate that the Legion attacked either troll civilization, it is likely that battles took place across the breadth of the continent. The Burning Legion is the huge demonic army created by the titan Sargeras in the fictional Warcraft universe. ...
The Twisting Nether is a mythological realm in the Warcraft Universe. ...
The terrible conflict -- known as the War of the Ancients -- ended when the Well of Eternity imploded. The shockwave that followed shattered the greater landmass of Kalimdor in an event that came to be known as the Great Sundering of the world. The center of the continent was blasted beneath the sea, leaving only a small group of broken single continents. Book cover of The Well of Eternity. ...
Thus, great chunks of the Amani and Gurubashi empires still exist in the present day lands of Quel'Thalas and Stranglethorn (respectively). Both civilizations recoiled from the vast destruction of the primordial world they had known. The dauntless trolls rebuilt their ravaged cities and set about to reclaim some of their former power. WOW = Teh Sux EQ2 FOREVER ...
The introduction of this article does not provide enough context for readers unfamiliar with the subject. ...
Wrath of the Soulflayer In the centuries following the Great Sundering, famine and terror made the years difficult for the troll race. The Gurubashi trolls, driven to desperate measures, sought the aid of the darkest god from the trolls' collective pantheon of primitive deities: Hakkar the Soulflayer. Hakkar was a vile and bloodthirsty spirit who exulted in blood sacrifice. Though he aided the Gurubashi trolls in greatly expanding their civilization throughout all of Stranglethorn and the islands of the South Seas, he demanded a great price. The bloodthirsty god demanded blood sacrifices every day. The trolls soon realized what a terrible mistake they had made by consorting with such an evil force. A Pantheon (Greek: Ïαν, pan, all + ÎεÏÏ, Theos, God), is a set of all the gods of a particular religion or mythology, such as the gods of Hinduism, Greek mythology, Norse mythology, and Egyptian mythology. ...
A deity or a god, is a postulated preternatural being, usually, but not always, of significant power, worshipped, thought holy, divine, or sacred, held in high regard, or respected by human beings. ...
The strongest tribes rose up against Hakkar and his followers, and a terrible war ensued. The budding empire was devastated by the magic unleashed by the angry god and his rebel children. However, the trolls succeeded in destroying Hakkar's physical manifestation and banishing his followers -- the Atal'ai -- from their kingdom. The Atal'ai were forced into the uncharted Swamp of Sorrows to the north. There, they built a great temple to their fallen god -- Atal'Hakkar -- where they could continue to do their master's work. Swamp of Sorrows First visited during the opening campaign of the orcs invasion into Azeroth (see WarCraft I: Orcs and Humans), the Swamp of Sorrows is a dark, blasted area of festering swampland that the orcs used to set up their initial base of operations. ...
The rest of the Gurubashi tribes went their separate ways after the war had left their homeland in ruins. The Skullsplitter, Bloodscalp, and Darkspear tribes set off to claim their own lands in the vast jungles, and a fragile peace settled over the broken empire. It has been suggested that this article or section be merged with World of Warcraft. ...
The fight for Zul'Aman After the War of the Ancients, the new night elf civilization banished the causers of the Legion's invasion. The highborne, as they were called, did not hesitate to leave their brethren behind in search of a new home where they could practice their magic without persecution. The highborne soon arrived on the shores of what would eventually become Lordaeron. At first the elves settled in what would become the Tirisfal Glades but after a few years many of them started to go mad. Because of this, the elves decided to leave, speculating that something evil slept under this part of the world. They then travelled through the heavily forested lands of north eastern Lordaeron until they discovered a powerful ley configuration. However, the Amani Empire was heavily settled in the area and refused the elves entrance into their lands. The elves responded by attacking them with their arcane magic. Thwarted for the time being, the Amani pulled back to their capital city. The Highborne is a group from the Warcraft universe. ...
The Lordaeron insignia. ...
Region in the Eastern Kingdoms, part of the fictional world of Azeroth. ...
The elves soon constructed the magical Sunwell, whose scintillating waters were the very same as that of the Well of Eternity. From the sunwell, the highborne drew their magical powers. The highborne elves renamed themselves the Quel'dorei (or high elves), and the civilization they established was called Quel'Thalas. The Well of Eternity is a magical pool of water in the Warcraft Universe, and is a source of arcane magic. ...
The Well of Eternity is a magical pool of water in the Warcraft Universe, and is a source of arcane magic. ...
High Elves as seen in the World of Warcraft. ...
WOW = Teh Sux EQ2 FOREVER ...
When the Amani trolls recovered enough to attack the high elves, they found them to be too well entrenched in their newly claimed lands. Thus, the Amani and the Quel'dorei began a never-ending war over the trolls' ancestral lands. The high elves and the forest trolls would forever be mortal enemies. Forest trolls are a fictional race of trolls in the Warcraft universe. ...
Trolls in recent times In time, the last vestiges of the ancient empires crumbled into bickering tribes. In Stranglethorn, a rift grew between the Bloodscalp, Skullsplitter and the Darkspear tribes, with the Darkspears being ultimately exiled from their homeland. They left Stranglethorn's shores and settled on some of the numerous islands in the South Seas. Image File history File links Warcraft-TrollCrest. ...
Image File history File links Warcraft-TrollCrest. ...
Darkspear Tribe crest. ...
From left to right, female and male examples of Orcs, Undead Forsaken, Trolls, and Tauren: the four races that currently make up the Horde in World of Warcraft. ...
Warcraft III: Reign of Chaos, released by Blizzard Entertainment in 2002, is a real-time strategy computer game and the second sequel to Warcraft. ...
In the north, the Amani empire (having never truly recovered from the Great Sundering), eventually collapsed from the inside, leaving the high elves to expand their territory as they pleased. The remnants of the Amani split into the various forest troll tribes: the Witherbark, Mossflayer, Vilebranch, and Revantusk tribes. The trolls eventually settled in the temperate forests that would later gain the name: the Hinterlands, although the Witherbark trolls also had holdings in the Arathi Highlands. The scattered tribes continued to strike feebly against the high elves' kingdom. In the World of Warcraft online role-playing game, Revantusk are a tribe of forest trolls that reside in the eastern hinterlands. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Change for the forest trolls came when the orcish Horde was unleashed upon Azeroth. The First War did not have any effect upon the forest trolls. However, when during the course of the Second War the Horde assaulted Lordaeron, the Horde saw the possible advantage of an alliance with the forest trolls. They soon conscripted them. The forest trolls, seeing the Horde as a way to finally eradicate the high elves, readily agreed. The Horde attacked Quel'Thalas, but was thwarted by the armies of the Grand Alliance. This turning point loss saw the downfall of the mighty Horde. Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...
An alliance can be: an agreement between two parties, made in order to advance common goals and to secure common interests. ...
The Orcs were eventually defeated, rounded up, and placed in internment camps. The trolls, wanting no part of the orcs' punishment, selfishly abandonded their one-time allies and returned, more sullen than before to their forest homeland. When Thrall rallied the Horde once more and set sail from Lordaeron, the ships came upon a volcanic isle in the sea. On the island were the last remnants of the forgotten Darkspear tribe. Led by their aging leader Sen'jin, the Darkspears aided the orcs in eradicating a human outpost on the island. When a rampaging army of aquatic murlocs assaulted the trolls' village, Thrall came to their aid and together, they defeated the murlocs and their sea witch commander, although Sen'jin was killed in the battle. Pledging a vow of eternal gratitude to the Horde, the trolls left the island with the orcs and sailed into the horizon. For other uses of the word thrall, see Thrall (disambiguation) Thrall (Thræl for men, ThÃr for women) was the Scandinavian name for slave during the Viking Age. ...
Senjin is a fictional character in the Warcraft Universe belonging to the Troll race. ...
Murloc as seen in the World of Warcraft. ...
When they reached the shores of distant Kalimdor, the Horde met a series of challenges which led them to the Battle of Mount Hyjal. There, the trolls under their new chief, Vol'jin, fought alongside the orcs against the Burning Legion. After the battle, the weary Horde was faced with one last challenge. Together, they carved out a new nation where they could attempt to find their place in the greater scheme of things. The Darkspear trolls settled in southern Durotar and the Echo Isles. Mount Hyjal Mount Hyjal is a fictional mountain found in the fantasy Warcraft Universe. ...
In the fictional Warcraft Universe, Voljin is a troll witch doctor of the Darkspear Tribe. ...
In the fictional Warcraft Universe, Durotar is a nation founded by the Horde, to serve as a new homeland for the orcs, and is named after Thralls father Durotan. ...
In the fictional Warcraft Universe, the Echo Isles were the home of the Darkspear Tribe of Trolls off the coast of Durotar. ...
The tentative truce between the Alliance and the Horde, forged during the Battle of Mount Hyjal, was shattered when the Kul Tiras navy assaulted the shores of Durotar. The Echo Isles became the front of the battle and the trolls ultimately evacuated from the islands. The Kul Tiras was eventually defeated, but the trolls remained on the Durotar mainland in their newly built Sen'jin Village. This is a list of the major and minor Locations ordered by region (after the events of Third Great War) in the Warcraft universe â a fictional universe in which a series of video games and books are set. ...
Senjin Village is a town of the Darkspear Tribe of Trolls (a part of the Orcish Horde) that lies on the coast nearest the Echo Isles on the Darkspear Strand. ...
Troll/Night Elf Lineage Blizzard's history of Azeroth does not clearly state that Night Elves descended from trolls, but some evidence does suggest the possibility. It is rumored that Dark Trolls are the race that Night Elves descended from, as Blizzard does state that Night Elves descended from "a primitive tribe of nocturnal humanoids", which accurately describes Dark Trolls. It is also possible that all other races of trolls, along with night elves, descended from Dark Trolls. Azeroth is a demon in Syrian mythology Azeroth is a fictional place in the Warcraft Universe; it has been the name given to a kingdom, a continent, and lately an entire world. ...
ÃNight Elves are a fictional race of elves in Blizzard Entertainments Warcraft series of computer games. ...
This is an alphabetical list with the major and minor races in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
Troll types | Warcraft Universe | | Humans | Dwarves | Gnomes | Night Elves | Orcs | Tauren | Trolls | The Forsaken Undead | Goblins | High Elves | Blood Elves | Ogres | Murlocs | Naga Forest trolls are a fictional race of trolls in the Warcraft universe. ...
Two Jungle Trolls, as seen in World of Warcraft. ...
In the fictional Warcraft universe, the Ice Trolls are the descendants of the Gundrak trolls. ...
This is an alphabetical list with the major and minor races in the Warcraft universe â a fictional universe in which a series of games and books are set. ...
The Warcraft Universe is the fictional universe in which the Warcraft series of computer games is set. ...
Humans as seen in the World of Warcraft. ...
Dwarves as seen in the World of Warcraft. ...
Gnomes as seen in World of Warcraft. ...
Two Night Elves as seen in the World of Warcraft. ...
Male and Female Orcs as seen in the World of Warcraft. ...
Tauren crest. ...
The Forsaken are a faction of the Undead in the fantasy Warcraft Universe. ...
Undead box art for the release of Warcraft III: Reign of Chaos. ...
Goblin male and female from the World of Warcraft. ...
High Elves as seen in the World of Warcraft. ...
Two NPC Blood Elves as seen in World of Warcraft. ...
Two Ogres as seen in the World of Warcraft. ...
Murloc as seen in the World of Warcraft. ...
Two Naga as seen in the World of Warcraft. ...
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