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Encyclopedia > UNSC
United Nations Space Corps Defense Force Emblem. The UNSC emblem is identical with the "DF" portion removed.

The United Nations Space Command or UNSC is a fictional branch of the human world government in the Halo universe. They handle law enforcement, military and exploration operations. In Halo canon, faster-than-light travel made possible the colonization of hundreds of worlds beyond Earth's solar system. Eventually, humanity made first contact with an alliance of several alien races--The Covenant--and in the next twenty-seven years fought a gradually more desperate war to hold back the alien invaders.[1] Image File history File links Blue_UNSCDF_Logo. ... Image File history File links Blue_UNSCDF_Logo. ... It has been suggested that World Federation be merged into this article or section. ... The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... This article is about the Solar System. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...


By 2552, the UNSC has lost all its outer colonies. Its largest and most defended colony is Reach, which eventually falls to the Covenant. This event sparks the beginning of Halo: Combat Evolved. In novels and subsequent games, the structure and society of the UNSC has been expanded. While still fighting with projectile weaponry, which is seen as pitiful by the Covenant,[2] the UNSC is seen to have made several impressive technological advances, including cloning and the creation of the SPARTAN-II supersoldiers, of which the game's protagonist, Master Chief, is the principle figure. (25th century - 26th century - 27th century - other centuries) The 26th century (Gregorian Calendar) comprises the years 2501-2600. ... In the application of statistics to advertising and media analysis, reach is defined as the size of the audience who listen to, read, view or otherwise access a particular work in a given time period. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... A Glock 22 hand-held firearm with internal laser sight and mounted flashlight, surrounded by hollowpoint ammunition. ... For other uses, see clone. ... The SPARTAN II supersoldier project is part of the fictional Halo universe storyline. ... For the Amalgam Comics character, see Super-Soldier. ... Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist in the Halo universe, created by Bungie Studios. ...

Government Structure

While little of the workings of the UNSC are explained in the video games, the Halo novels feature much more exposure of the government and military. The UNSC is tasked with enforcing law and order, including suppressing rebellious insurrections, as well as protecting the Inner and Outer Colonies of the human space empire through the Colonial Military Administration. The government of the UNSC is said to have taken extraordinary steps in the wake of the war with the Covenant in order to defend humanity from the external threat. These include, but are not limited to, the aggressive suppression of armed revolts with overwhelming military support, extensive propaganda operations carried out by the Office of Naval Intelligence in order to prevent a general uprising or panic,[3] and the recruitment and usage of specialized troops (including a third generation of the Spartan program) on missions against critical Covenant targets. The military appears to have have complete control over the prosecution of the war and has never been seen to be hampered by the civilian government. The "Bestiarium" that ships with the Halo 3 Legendary Edition describes humanity's government to be "emergency military," which may suggest that the UNSC may userp or overrule any civilian government that might otherwise be in place as long as humanity remains under threat. The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... This article does not cite any references or sources. ...


Cole Protocol

Following the devastation of many colonies, the UNSC decides to make sure no human ship gives away the location of Earth or any other colony.[4] The "Cole Protocol", named after Admiral Preston Cole, states that no ship can leave a battle or encounter with the Covenant on a course that heads directly towards a human outpost - instead, a random jump must be made before returning to human space. Also, vessels must purge their navigational databases and self-destruct if captured, and shipboard AIs must be deleted rather than given to the Covenant. In Halo: The Fall of Reach, a human space station Fermion is destroyed by the commanding officer after discovering a Covenant fleet headed towards Reach.[5] The Cole Protocol also inadvertently leads the Pillar of Autumn to Halo (and causes the events of Halo: Combat Evolved to unfold), after Cortana selects captured coordinates as the basis for the slipspace jump.[6] This is a list of major fictional characters from the Halo franchise. ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... This article describes the Halo series character. ... Slipspace travel, also called slipstream travel, is a fictional means of faster-than-light travel used by spaceships. ...


History

Formation and space colonization

According to the Bungie backstory, the United Nations Space Command was formed as the result of a series of brutal wars across the Solar System between 2160 and 2164, most prominently among them conflicts called the Jovian Moons Campaign and the Rain Forest Wars, as well as a series of battles on Mars. These conflicts were centered on United Nations clashes with several dissident political movements. Lasting over four years, these destructive wars raged across the Earth and its numerous off-world colonies. The brutal three-way war between the United Nations, Communist and Fascist forces sparked a massive buildup of arms and troops within the member states of the United Nations. Utilizing aggressive space-based Marine drops, the United Nations defeated Communist forces on Mars, which paved the way for the future incorporation of United Nations Marine Corps units as primary ground combat elements. It was at this point that the United Nations Space Command (UNSC) was first created to oversee United Nations deployments across the Solar System. The UNSC proceeded to use its overwhelming military might to crush all remaining enemy holdouts across the system, ending with a single Unified Earth Government under the auspices of the UNSC. The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... Bungie Studios is a US video game developer founded in May 1991 under the name Bungie Software Products Corporation (more popularly shortened to Bungie Software) by two undergraduate students at the University of Chicago, Alex Seropian and Jason Jones. ... This article is about the Solar System. ... The 22nd century of the anno Domini (common) era will span the years 2101–2200 of the Gregorian calendar. ... The 22nd century of the anno Domini (common) era will span the years 2101–2200 of the Gregorian calendar. ... Mars is the fourth planet from the Sun in the solar system, named after the Roman god of war (the counterpart of the Greek Ares), on account of its blood red color as viewed in the night sky. ...


Massive overpopulation and a huge military with no enemy to fight in the decades following the defeat of rebel forces presented immediate problems for the postwar United Nations Space Command. Utilizing the newly developed Shaw-Fujikawa Slipspace Drive, in 2310 the UNSC deployed a vast line of colony starships to colonize the nearest planets and star systems, giving birth to the Inner Colonies. Vast numbers of citizens and soldiers travelled to these new colonies, stabilizing the overpopulation problem on Earth and giving the UNSC military new tasks to handle. As the first colonists were stringently selected, the Inner Colonies eventually formed an "elite" society of the best physical and mental human specimens. By 2490 the UNSC had colonized over eight hundred worlds in the Orion Arm of the galaxy. These colony worlds ranged from fairly well-tamed planetary strongholds to tiny, sparsely inhabited frontier settlements. Outward human expansion continued, and the Inner Colonies became a political and economic stronghold, though they relied heavily on raw materials supplied by the Outer Colonies. This article needs additional references or sources for verification. ... The 25th century of the anno Domini (common) era will span the years 2401–2500 of the Gregorian calendar. ... Observed structure of the Milky Ways spiral arms The Orion Arm or Local Arm (labeled 0) is a minor, spiral arm of the Milky Way galaxy. ...


During this period, the planet Reach in the Epsilon Eridani System, right on Earth's metaphorical doorstep, became the UNSC's primary naval fleet yard and training academy. Reach was a major producer of warships and interstellar colony vessels, as well as a training ground for covert operatives and UNSC Special Forces. However, this expansion did not come without cost, as ideological and political causes resulted in many of the Outer Colonies engaging in open rebellion against the UNSC. A series of brushfire wars across UNSC space sprung up, with hundreds more colonies threatening to erupt in rebellion as well. By 2517, UNSC estimates put massive, overwhelming and uncontrollable rebellion across human space at less than twenty years away. This resulted in the impetus for the start of the Spartan-II program, to create a powerful corps of human supersoldiers to quickly and quietly deal with colonial insurrections without incurring massive civilian casualties. Epsilon Eridani (ε Eri / ε Eridani) is a notable main-sequence K2 class star in the constellation of Eridanus. ... This article is about metaphor in literature and rhetoric. ... For other uses of War, see War (disambiguation). ... The 26th century of the anno Domini (common) era will span the years 2501–2600 of the Gregorian calendar. ... The SPARTAN-II supersoldier project is part of the fictional Halo universe storyline. ...


The Human-Covenant War

Main article: Human-Covenant War

In 2525, the UNSC loses contact with the Outer Colony Harvest. A scout ship sent to the scene never reports back. A UNSC battle group consisting of one destroyer, Heracles, and two frigates, the Arabia and the Vostok, enter the Harvest System. They discover that everything on the planet Harvest has been completely incinerated with the surface melted down to glass. In orbit around the remains of the colony world is a single alien ship, which proceeded to attack the battle group, destroying both frigates and badly damaging the Heracles. Intercepted communications identified the enemy as The Covenant. The message "Your destruction is the will of the Gods... and we are their instrument" was broadcast in English, a result of much study of humanity by the Covenant. A massive UNSC force, lead by Admiral Preston Cole, later returns to Harvest and destroys the ship, at the cost of two-thirds of the human vessels. The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... (Redirected from 2525) (25th century - 26th century - 27th century - other centuries) The 26th century (Gregorian Calendar) comprises the years 2501-2600. ... The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...


Soon other outer colonies fell under attack. The UNSC go from one planet to another, but are woefully mismatched compared to the advanced technology of the alien invaders. The Cole Protocol is enacted in an effort to stave off the discovery of the Inner Colonies, as well as Earth. Despite this measure, by 2552, UNSC estimates for how long they can hold off the Covenant from Earth has dwindled to months. The UNSC plans a bold move; a team of SPARTAN-IIs will board a Covenant ship, find the Covenant homeworld and capture a Prophet, in an effort to barter a truce with the aliens. Before the plan can begin, Reach is attacked. Despite a sizeable effort, Reach's MAC guns are taken offline, and the colony falls. A lone ship, the Pillar of Autumn, escapes with the last known SPARTAN-II alive, the Master Chief.[7] The SPARTAN II supersoldier project is part of the fictional Halo universe storyline. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist in the Halo universe, created by Bungie Studios. ...


Surprisingly, the Autumn discovers a massive ringworld of Forerunner origin, which the Covenant call "Halo". The ring has massive religious significance to the Covenant, who see the ring as some sort of weapon.[8] Desperate for an edge over the Covenant, the surviving UNSC forces race to claim Halo's secrets for themselves. However the AI Cortana makes a horrifying discovery; the Halos' weapons would actually destroy all sentient life in the galaxy in order to prevent the spread of the Flood,[9] a deadly parasite that the Covenant accidentally release on the ring. The Master Chief and Cortana singlehandedly rig the crashed Autumn's fusion engines to explode, destabilizing the ring and cutting through key systems, neutralizing the threat of both the ring and the Flood.[10] The plan works, stopping the Flood and destroying a massive Covenant arsenal, however only the Master Chief, Cortana, Sergeant Avery Johnson and three other UNSC soldiers survive the destruction. The team hijacks a Covenant ship, the Ascendant Justice, and flies to Reach, picking up survivors from the planet. The Justice is destroyed, as is the Covenant fleet around the station Unyielding Heirophant, in a massive explosion which the UNSC soldiers plan in order to annihilate a massive Covenant armada massing to attack Earth[11]. Two crises averted, the last survivors of Reach and Halo speed back to Earth to report.[12] One of the Forerunners ringworlds, in orbit over gas giant Threshold. ... In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ... This is a list of major fictional characters from the Halo franchise. ... This article describes the Halo series character. ... The Flood is a fictional parasitic alien life form in the Halo video game series. ... Master Chief Petty Officer John-117, commonly called Master Chief, is the fictional protagonist in the Halo universe, created by Bungie Studios. ... This article or section does not cite any references or sources. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... The Halo universe is a fictional setting for the video games Halo: Combat Evolved, Halo 2, the future games Halo 3 and Halo Wars, and the books related to the Halo series. ... The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...


Despite the destruction of the armada, a much smaller Covenant fleet arrives at Earth soon after, during the events of Halo 2. Covenant ground forces invade and take control of Mombasa, Kenya. Miranda Keyes and her ship, In Amber Clad, pursue a fleeing Prophet Hierarch from Earth and discover another Halo ring. There UNSC forces and Covenant once again clash in dueling efforts to recover the key to activating Halo. Despite the release of the Flood, with the help of the Covenant Elite Arbiter, Keyes and Sergeant Johnson prevent the firing of Halo, although the unexpected shutdown of the Halo system triggers a fail-safe; all the Halos can now be activated from the "Ark", on Earth; at the moment of this discovery, the Master Chief arrives at a besieged Earth aboard a Forerunner ship, ready to "finish the fight". This article is about the video game. ... Mombasa is the second largest city in Kenya, lying on the Indian Ocean. ... This is a list of major fictional characters from the Halo franchise. ... The Prophet Hierarchs are fictional characters featured in the video game Halo 2. ... In Amber Clad approaches Installation 05, otherwise known as Delta Halo. ... The Arbiter is a fictional ceremonial and political rank bestowed upon special Covenant Elites in the Halo universe. ... One of the Forerunners ringworlds, in orbit over gas giant Threshold. ...


Prior to the Siege of Earth, The Covenant was nearly torn apart by a civil war that led to the secession of the Elites, and their subsequent alliance with the UNSC. The Master Chief links back up with the remaining UNSC forces on Earth to lead a last ditch attack on The Ark (a massive Forerunner installation buried under the plains of Africa.) to kill the Prophet Truth and end the Siege of Earth. However, in mid attack, Truth activates The Ark and the flood land on Earth. The Elites destroy half of the African continent to stem the spread of the flood. At this point, The Master Chief, Sergeant Johnson, and Commander Keyes take a small fleet and follow the Elites into The Ark to kill Truth. The remaining UNSC forces bunker down to defend Earth from the Flood and the remaining Covenant invaders. When the Commander Keyes' fleet and the Elites kill Truth, they ignite a newly built Halo ring to kill all the Flood in the Ark. With the prophets all dead and the Brute leadership utterly decimated, the Elites, led by The Arbiter and his Ship Master, leave Earth and return to Covenant space, thus ending the Human-Covenant War.


Fifty years later in 2607, a non-national monument is built to commerate the war, the UNSC, and Master Chief John-117.


United Nations Space Command Defence Force

United Earth Space Corps

The United Earth Space Corps, more commonly known as the "Marine Corps" is the main ground combat arm of the UNSC. The Marine Corps is adapted to a wide variety of combat operations, and is composed of infantry serving aboard naval vessels, responsible for security of the ship, its officers and crew, offensive and defensive combat during boarding actions, and carrying out amphibious and planetary assaults.


Orbital Drop Shock Troopers

Orbital Drop Shock Troopers (ODSTs) are an elite special forces group of the UNSCDF Marine Corps, commanded by Naval Special Warfare. They are dropped into their mission areas by an HEV (Human Entry Vehicle) low-orbit drop. It is an all volunteer outfit, and as mentioned in the book Halo: The Flood, it takes a "special kind of crazy" to join, as their nickname, "Helljumpers," suggests. The ODST often find themselves at odds with the rest of the UNSC Marine Corps and some view themselves as above the Marines. They are analogous to various types of Special Forces personnel such as Marine Force Recon and Navy SEALs. Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ... Not to be confused with Marine Recon Battalions . ... “Navy SEALs” redirects here. ...


Navy

The Navy is the space combat element of the United Nations Space Command Defense Force. Its roles include ship-to-ship combat, orbital bombardment, the deployment of Longsword atmospheric and space fighters, and the method of delivery for Marine and Special Operations (ODST) forces through use of Human Entry Vehicles (HEVs). The UNSC currently has a significant fleet force, along with Longsword fighters, though much of the UNSC Navy was destroyed during the Fall of Reach. Currently, UNSC ship production is handled by the Reyes-McLees Martian Shipyards. Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ...


The primary offensive armament of UNSC spacecraft are Magnetic Accelerator Cannons (MACs). These are high velocity coilguns that are used to accelerate projectiles ranging in mass from 600 metric tons in the case of smaller warships, and 3,000 tons in the case of Super MAC platforms. These projectiles are composed of Titanium-A, depleted Uranium, or Tungsten with a ferrous (iron) core. In Super MAC platforms, they are accelerated to over 40% of the speed of light by twenty-three linear accelerator coils. Ship-based MACs have a lower velocity. The UNSC Frigate Gettysburg is quoted as firing a 600 ton shell at 30 kilometers per second(108000 km/h). Before Reach fell, the Pillar of Autumn was equipped with a modified MAC that could fire three lighter projectiles instead of just one heavier projectile. It was originally intended to allow the Pillar of Autumn a better chance of disabling a Covenant ship, which was a feature required for a mission that was later scrubbed in Halo: The Fall of Reach. This article or section contains a plot summary that is overly long. ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ...


UNSC warships also carry Archer missile pods for ship-to-ship engagements, which prove themselves most effective against unshielded targets. A common tactic among groups of UNSC ships is to hammer the target's shields with MAC weapons and then pummel it with Archer missiles.


UNSC ships also carry Shiva nuclear warheads, an advanced form of nuclear missile that is able to overcome the limitations of nuclear missiles in space, capable of generating EMP bursts even in a vacuum.


As well as these, the UNSC mounts 50mm MLA CIWS for defense against enemy fighters and boarding craft, controlled by shipboard AIs. Phalanx CIWS A Close-in weapon system (CIWS) is a naval shipboard weapon system for detecting and destroying incoming anti-ship missiles and enemy aircraft at short range (the threat(s) having penetrated the ships available outer defences). ...


UNSC warships are also equipped with significant Marine detachments for security, boarding actions, and planetary assault, and carry all the armor and firearms that could be needed by ground forces. It is implied that a significant portion of the interior of UNSC warships is devoted to this purpose.


UNSC ships also carry a number of C-709 Longsword Interceptors. These are armed with 110mm gatling Cannons and Anvil-10 ASMs. Alternatively they can be radio controlled and used to carry a Shiva that will detonate on impact, effectively destroying both the Longsword and its target.


Despite all of this firepower, however, UNSC warships can seldom defeat Covenant ships in an even engagement. It typically takes multiple hits from a ship-based MAC weapon to disable a Covenant ship's shields, although it was quoted in the game that an orbital MAC weapon can "put a round clean through a Covenant capital ship", and Archer missiles must be used in tremendous amounts to breach Covenant shield systems. Even with their shields down, Covenant ships have been noted to withstand direct hits from normal MAC rounds, and even their light ships can survive direct hits from Shiva nuclear missiles. This advantage in firepower and shielding gives the Covenant an effective 1:3 ratio force multiplier or better against UNSC ships. A force multiplier is a military term referring to a factor that dramatically increases (hence multiplies) the combat effectiveness of a military force. ...


Office of Naval Intelligence

The emblem of the Office of Naval Intelligence.

The Office of Naval Intelligence, often shortened ONI is responsible for gathering, interpreting, and disseminating information gathered by UNSC forces. In addition, it maintains many top secret projects, such as the SPARTAN-II and -III projects, and is known for its dubious secrecy to the public. The acronym may be a reference to an earlier Bungie game, Oni, or the actual Office of Naval Intelligence. Image File history File links Office_of_Naval_Intelligence_emblem. ... Image File history File links Office_of_Naval_Intelligence_emblem. ... This article is about the computer game. ... The Office of Naval Intelligence (ONI) was established in the United States Navy in 1882. ...


As of this point, four sections of ONI have been identified.


Section One serves as the primary intelligence gathering agency in the UNSC. It is primarily tasked with tracking Covenant military deployments to protect human space.


Section Two is tasked with military propaganda and has the unenviable task of ensuring that the majority of the human populace does not realize how perilously close the UNSC is to losing the war with the Covenant.


Section Three is the element of ONI that has established the SPARTAN project, and handles other special weapons projects. It features heavily in the novel Halo: Ghosts of Onyx, forming the SPARTAN-IIIs, a specialized force of "mass produced" SPARTAN supersoldiers intended to strike critical Covenant targets with little chance of survival. This article or section may need to be cleaned up and rewritten because it describes a work of fiction in a primarily in-universe style. ...


Section Zero serves as ONI's Internal Affairs division, and monitors all other divisions. Of the four known sections, Zero is the most secretive, and some question its very existence. [1]


UNSC Army

According to various sources, the UNSC still retains the traditional army element. Army personnel are featured to a small extent in Halo: Ghosts of Onyx. However, it has not had a major part in any Halo materials and only one member (Colonel James Ackerson) has been encountered within canon.


Technology

Despite the fact that the Halo universe is in the 26th century, human technology for day-to-day living is largely unchanged. However, mankind has reached the stars and created a large interstellar empire of over eight hundred worlds, made only possible with spacecraft and Shaw-Fujikawa slipspace drives, which allow quick travel over extremely long distances, although the accuracy of the system is still rough. The 26th century of the anno Domini (common) era will span the years 2501–2600 of the Gregorian calendar. ... This article needs additional references or sources for verification. ...


A jump in technology was made once the Covenant became a major threat to the survival of humanity. Like the Covenant have with the Forerunners, the UNSC has managed to procure Covenant technology and apply it to their weapons systems and ships. Unlike the Covenant, human scientists are willing to innovate from this advanced technology and do more than merely copy it. Much of the SPARTAN-II Project's technological area, which includes the development of the MJOLNIR Mark V battle armor's shielding system, is largely derived from Covenant technology, then improved beyond the original capabilities. The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... This article does not cite any references or sources. ...


Weapons

UNSC small arms use conventional technology in their working mechanism --- projectiles and chemical propellants. An exception to this is the Warthog-mounted Gauss Cannon, which uses similar technology to the ship-based MACs, albeit on a much smaller scale. However in designing the structural layout of their small arms, the UNSC will often use, by modern standards, unconventional layouts such as bullpups. In addition, they employ a variety of high tech electronic accessories for their small arms. These increase the soldiers' ability to effectively use the weapon and include Heads-Up-Displays (HUDs), smart-linked scopes, digital ammunition readouts, and other helpful widgets. The Steyr AUG is one of the most successful bullpup rifles Bullpup is a firearm configuration in which the action (or mechanism) and magazine are located behind the trigger. ...


Humans do have a few of what would be considered directed energy weapons, such as the Spartan Laser. The Spartan Laser is a special purpose anti-vehicle laser weapon. The relative newness of the Spartan Laser in the UNSC arsenal suggests that the basis of the technology may be reverse engineered from Covenant means of portable energy storage, though this is largely speculative as many details of the weapon remain classified.[13] A broad category of weaponry involving concentrated electromagnetic energy or atomic particles, with varying levels of destructive power. ... For other uses, see Laser (disambiguation). ...


Magnetic Accelerator Cannon

Cairo Orbital MAC Station docking with the UNSC ship In Amber Clad

The Magnetic Accelerator Cannons are coilguns used extensively by the UNSC. These weapon systems are mounted on most UNSC capital ships - destroyers, cruisers, frigates, and carriers. Larger versions are used on orbital defense platforms.[14] The weapons are among the most effective in the UNSC arsenal against the Covenant, even more so than nukes; while ship-based MAC guns can pierce Covenant shielding in two hits, orbital-based MACs are able to punch a hole through a Covenant capital ship with one round.[15] MACCannon This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... MACCannon This is a screenshot of a copyrighted website, video game graphic, computer program graphic, television broadcast, or film. ... A coilgun (not to be confused with a railgun) is a type of cannon which uses one or more electromagnetic coils to accelerate a magnetic projectile to high velocity. ... The mushroom cloud of the atomic bombing of Nagasaki, Japan, 1945, rose some 18 kilometers (11 mi) above the hypocenter A nuclear weapon derives its destructive force from nuclear reactions of fusion or fission. ...


Vehicles

UNSC vehicles, like the small arms employed by infantry, utilize generally conventional, modern technology, such as wheels and treads, as opposed to Covenant vehicles which utilize anti-gravity technology. However, while they are limited by standard tires and treads, UNSC ground vehicles do feature notably more advanced technology than modern vehicles. Warthog LRVs (often shortened as "hogs" by fans), for example, feature hydrogen fuel engines and compact nanotube wheels. Their armament is also generally of the same basic design as modern weapons systems, utilizing chainguns, HEAT rounds, and guided missile weapons. However, some Warthog models feature heavy gauss cannons for anti-vehicle and light anti-armor duties, while others replace their armerments to accommodate additional passengers for light transport duties. The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ...


Vessels

The UNSC fleet has been massively reduced by nearly 3 decades of war with the Covenant, but the remaining shipyards continue to produce warships to defend the remnants of human space. UNSC production facilities have begun to be moved away from Earth and Mars following the destruction of Reach, in an effort to decentralize war production with the apparent Covenant discovery of Earth's location.

The Pillar of Autumn.

UNSC cruiser, The Pillar of Autumn, from Halo: Combat Evolved This is a screenshot of a copyrighted computer game or video game. ... UNSC cruiser, The Pillar of Autumn, from Halo: Combat Evolved This is a screenshot of a copyrighted computer game or video game. ...

Flash clones

A flash clone is a quick, incomplete clone. An embryo is taken and developed a hundred times faster than it would have naturally, becoming something different from what it would have been. Many anomalies appear because flash clones are forced to develop too quickly. After a year or two they start to degenerate in a process called Metabolic Cascade Failure until they die from various neurological and physiological diseases. For other uses, see clone. ... For other uses, see Embryo (disambiguation). ...


After the future SPARTAN-IIs were kidnapped from their homes, they were replaced by flash clones. Their purpose was to keep parents from looking for their children, as this would be most troublesome for the SPARTAN-II project and the UNSC.


However, with an available DNA sample, flash cloning can be used to clone replacement organs (or even limbs) which do not suffer from the same problems as complete clones. This was seen when the SPARTAN Kelly received a new lung during the Battle of Reach. The AI Cortana is also a product of one of Dr. Halsey's flash-cloned brains. Out of the twenty that were originally cloned, only one survived the process of copying Dr. Halsey's memories to it, and the only remaining one was destroyed in the process of cognitive impression mapping.


See also

The Covenant is a fictional militaristic and theocratic alliance of alien races who serve as the main antagonist body of the Halo science-fiction video game series. ... The SPARTAN-II supersoldier project is part of the fictional Halo universe storyline. ...

References

  1. ^ (2001) in Bungie: Halo: Combat Evolved Instruction Manual (in English). Microsoft Game Studios, 8. 
  2. ^ Dietz, William (2003). Halo: The Flood. New York: Ballantine Books, 77. ISBN 0-345-45921-0. 
  3. ^ Nylund, Eric (2001). Halo: The Fall of Reach. New York: Ballantine Books, 198. ISBN 0-345-45132-5. 
  4. ^ Nylund, Eric (2001). Halo: The Fall of Reach. New York: Ballantine Books, 128. ISBN 0-345-45132-5. 
  5. ^ Nylund, Eric (2001). Halo: The Fall of Reach. New York: Ballantine Books, 262. ISBN 0-345-45132-5. 
  6. ^ Nylund, Eric (2001). Halo: The Fall of Reach. New York: Ballantine Books, 307. ISBN 0-345-45132-5. 
  7. ^ (2001) in Bungie: Halo: Combat Evolved Instruction Manual - The Story So Far (in English). Microsoft Game Studios, 4. 
  8. ^ Cortana: One moment Sir. Accessing Covenant battlenet. (Pause) According to the data in their networks, the ring has some kind of deep religious significance. If I'm analyzing this correctly...they believe that Halo is some kind of weapon. One with vast, unimaginable power. / Keyes: Well...that's true. The Covenant kept saying, "Whoever controls Halo controls the fate of the universe." - Bungie Studios. Halo: Combat Evolved. Microsoft. Xbox. Level/area: Truth and Reconciliation (in English). 2001.
  9. ^ Cortana: You have no idea how this ring works, do you? Why the forerunners built it? Halo doesn't kill flood, it kills their food. Humans, covenant, whatever. We're all equally edible. The only way to stop the flood is to starve them to death. And that's exactly what Halo is designed to do; wipe the galaxy clean of all sentient life.- Bungie Studios. Halo: Combat Evolved. Microsoft. Xbox. Level/area: Two Betrayals (in English). 2001.
  10. ^ Cortana: According to my analyses of the available data, I believe the best course of action is somewhat... risky. An explosion of sufficient size will help destabilize the ring, and will cut through a number of primary systems. We need to trigger a detonation on a large scale, however. A starship's fusion reactors going critical would do the job. - Bungie Studios. Halo: Combat Evolved. Microsoft. Xbox. Level/area: Two Betrayals (in English). 2001.
  11. ^ Nylund, Eric (2003). Halo: First Strike. New York: Ballantine Books, 336. ISBN 0-345-46781-7. 
  12. ^ (2004) in Bungie: Halo 2 Instruction Manual (in English). Microsoft Game Studios, 3. 
  13. ^ Bungie Profile for the Spartan Laser
  14. ^ Nylund, Eric [2001] (November 2001). "12, 16, 29, 31, 33", Halo: The Fall of Reach, First (in English), New York: Random House, 107, 139, 275, 283, 296. ISBN 0-345-45132-5. 
  15. ^ Sgt. Johnson: The Cairo is just one of three hundred geosync platforms. That MAC gun can put a round clean through a Covenant capital ship. - Bungie Studios. Halo 2. Microsoft. Xbox. Level/area: The Armory (in English). 2004.

Halo: The Flood is a 2003 novel based on the video game Halo: Combat Evolved (2001). ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Halo: Combat Evolved, or simply Halo, is a video game in the first-person shooter (FPS) genre, created by the Microsoft-owned Bungie Studios. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... Spoiler warning: Halo: First Strike is a 2003 novel based off the video game Halo: Combat Evolved (2001). ... Eric Nylund or Eric S. Nylund was born in 1964. ... Spoiler warning: Halo: The Fall of Reach is a 2001 novel based on the video game Halo: Combat Evolved (2001). ... // Random House is a publishing house based in New York City. ... This article is about the video game. ... Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...

External links

  • Halopedia - Halo Knowledge center

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