SEGA AM9 was a computer and video game second-party developer for SEGA. In 2000 AM9 became United Games Artists or (UGA). They released three games for the SEGA Dreamcast before they were merged with Sonic Team in 2003. In the video game industry, a second-party developer is a developer who, while being a separate entity from any console manufacturer, is tied to a specific one usually through contract or partial ownership and makes games specifically for that console manufacturer. ... This article is about the video game company. ... 2000 is a leap year starting on Saturday of the Gregorian calendar. ... Sega Dreamcast The Sega Dreamcast (Japanese: ドリームキャスト; code-named Katana during development) was Segas last video game console. ... Sonic Team is a computer and video game second-party developer established in 1988 as SEGA AM8. ... 2003 is a common year starting on Wednesday of the Gregorian calendar. ...
Space Channel 5 title screen. ... 1999 is a common year starting on Friday of the Common Era, and was designated the International Year of Older Persons by the United Nations. ... The PlayStation 2 (PS2) (Japanese: プレイステーション2) is Sonys second video game console, after the PlayStation. ... Sega Dreamcast The Sega Dreamcast (Japanese: ドリームキャスト; code-named Katana during development) was Segas last video game console. ... The PlayStation 2 (PS2) (Japanese: プレイステーション2) is Sonys second video game console, after the PlayStation. ... Sega Dreamcast The Sega Dreamcast (Japanese: ドリームキャスト; code-named Katana during development) was Segas last video game console. ... REZ, formerly known as K-Project, is a video game released by SEGA in 2002 for the Sony PlayStation 2. ... 2001 is a common year starting on Monday of the Gregorian calendar. ... The PlayStation 2 (PS2) (Japanese: プレイステーション2) is Sonys second video game console, after the PlayStation. ... Sega Dreamcast The Sega Dreamcast (Japanese: ドリームキャスト; code-named Katana during development) was Segas last video game console. ...
The game was developed by SEGA'sUnitedGameArtists division, produced and conceptualized by Tetsuya Mizuguchi.
The game is set in a vast computer network where a female AI program named Eden is lost, and must be found by the player by navigating through a series of levels, but the plot is really not the focus of this game.
Marketing information for the game at the time of its release focused on its qualities of "synaesthesia," the association of different senses and stimuli with each other, which is a sensation experienced naturally by some people, and reported by many users of LSD and other hallucinogens.