|
Will Harvey (born c. 1967) is a Silicon Valley entrepreneur and game programmer who first made his mark in the video game industry when he was just fifteen and still in high school. Dr Harvey is the Founder of IMVU, an instant messaging company, and of There, Inc., an MMOG company. Year 1967 (MCMLXVII) was a common year starting on Sunday (link will display full calendar) of the 1967 Gregorian calendar. ...
For the Nintendo 64 game, see Space Station Silicon Valley. ...
For the computer game by Peter Molyneux, see The Entrepreneur. ...
A game programmer is a software engineer who primarily develops computer or video games or related software (such as game development tools). ...
Pac-Man is one of the most recognizable video games ever created. ...
For other uses, see High school (disambiguation). ...
IMVU is a graphical instant messaging client with more than 1 million users. ...
// Instant messaging (IM) is a form of real-time communication between two or more people based on typed text. ...
Creators of There. ...
A massive multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. ...
In high school, Harvey was taking a computer programming class. His teacher asked the class if anyone knew anything about assembly language. Though he did not, Harvey raised his hand. The teacher said, "Good!" and asked him to give a presentation on it the following day. Harvey says, "I learned a lot about assembly language that night!" Programming redirects here. ...
See the terminology section, below, regarding inconsistent use of the terms assembly and assembler. ...
After his presentation, Harvey continued to learn assembly language by reading Roger Wagner's "Assembly Lines" column in the back of Softalk magazine. His experience with learning assembly language, the computer's lowest level language, led to his development of his first game 1982's Lancaster. The need for music in this game led directly to his development of 1984's Music Construction Set (MCS) for the Apple II. MCS was published by Electronic Arts (EA) and was an instant hit. EA quickly ported it to various platforms of the era. The front cover of the September 1980 issue of Softalk (Vol 1, No. ...
Year 1982 (MCMLXXXII) was a common year starting on Friday (link displays the 1982 Gregorian calendar). ...
This article is about the year. ...
Music Construction Set (MCS) is a music composition notation program. ...
The 1977 Apple II, complete with integrated keyboard, color graphics, sound, a plastic case and eight expansion slots. ...
Electronic Arts (EA) (NASDAQ: ERTS) is an American developer, marketer, publisher, and distributor of computer and video games. ...
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed (e. ...
Children playing on a Amstrad CPC 464 in the 1980s. ...
After high school, Harvey studied computer science at Stanford University, where he earned his Bachelors, Masters, and Ph.D.. While earning these degrees, he started and ran several small game development companies. Computer science, or computing science, is the study of the theoretical foundations of information and computation and their implementation and application in computer systems. ...
Stanford redirects here. ...
A bachelors degree is usually an undergraduate academic degree awarded for a course that generally lasts three or four years. ...
A masters degree is an academic degree usually awarded for completion of a postgraduate course of one or two years in duration. ...
Doctor of Philosophy, abbreviated Ph. ...
A video game developer is a software developer (a business or an individual) that creates video games. ...
After earning his degrees, Harvey went on to become Vice President of Engineering at Rocket Science Games, a now-defunct computer game developer. Rocket Science Games was a video game developer that created games for consoles and computers from 1994 to 1997. ...
In the 1990s, Harvey founded Sandcastle, an Internet technology company that addressed the network latency problems facing developers of interactive applications. Sandcastle was acquired by Adobe Systems in less than a year. For the band, see 1990s (band). ...
For other uses, see Lag (disambiguation). ...
Adobe Systems (pronounced a-DOE-bee IPA: ) (NASDAQ: ADBE) (LSE: ABS) is an American computer software company headquartered in San Jose, California, USA. Adobe was founded in December 1982[1] by John Warnock and Charles Geschke, who established the company after leaving Xerox PARC in order to develop and sell...
After leaving Adobe, Harvey went on to found There, Inc. in 1998 in a small area of his family home. From there, he recruited the technology team and built an end-to-end prototype before raising capital to grow the company and hire the management team. There's first product was There, a virtual 3D world designed for online socializing. Creators of There. ...
Year 1998 (MCMXCVIII) was a common year starting on Thursday (link will display full 1998 Gregorian calendar). ...
For other uses, see Prototype (disambiguation). ...
There is a 3-D online virtual world created by Will Harvey and Jeffrey Ventrella. ...
The rewrite of this article is being devised at Talk:3D computer graphics/Temp. ...
Dr Harvey was also Founder of IMVU, started in 2004, a 3D instant messaging company. There was a change of management at IMVU in the second half of 2007. It is believed by members that Dr Harvey sold his equity in this start-up and relinquished his management duties of the IMVU property at that time in order to stay directly involved in the more attractive field of 3D graphics "virtual worlds".[citation needed] IMVU is not a virtual world such as There or Entropia Universe: it is an instant messenger with a small pop-up, 3D-like window. IMVU is a graphical instant messaging client with more than 1 million users. ...
Year 2004 (MMIV) was a leap year starting on Thursday of the Gregorian calendar. ...
This article is about process of creating 3D computer graphics. ...
A screenshot of PowWow, one of the first instant messengers with a graphical user interface An instant messenger is a client which allows instant text communication between two or more people through a network such as the Internet. ...
There © Copyright 2005 There is a subscription business model internet service created in 1998 by Will Harvey and Jeffrey Ventrella, consisting of an immersive PG-13 3-D virtual world which is complemented by 2-D web-based services. ...
Entropia Universe is a massively multiplayer online virtual universe designed by Swedish software company MindArk. ...
Games Harvey has five games, a virtual world and an avatar chat product to his name. Other than IMVU and There, all but his first game were published by Electronic Arts. Games to his credit include: The Immortal is an isometric adventure game released for the Amiga, Atari ST, MS DOS based PCs, Apple IIgs, NES, and Mega Drive/Genesis. ...
This article is about the year. ...
Zany Golf, also known as Will Harveys Zany Golf, is an off-the-wall, whimsical fantasy take on a miniature golf computer game, developed by Sandcastle Productions and published by Electronic Arts. ...
Year 1988 (MCMLXXXVIII) was a leap year starting on Friday (link displays 1988 Gregorian calendar). ...
Marble Madness is an arcade game by Atari Games released in 1984 by Czech programmer Mark Cerny. ...
Year 1986 (MCMLXXXVI) was a common year starting on Wednesday (link displays 1986 Gregorian calendar). ...
Music Construction Set (MCS) is a music composition notation program. ...
This article is about the year. ...
Year 1982 (MCMLXXXII) was a common year starting on Friday (link displays the 1982 Gregorian calendar). ...
External links MobyGames is a website devoted to cataloging computer and video games, both past and present. ...
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ...
ACM Queue is a computer magazine published by the Association for Computing Machinery (ACM). ...
|