FACTOID # 65: Per capita, South Africa has the most assaults, rapes, and murders with firearms.
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Advanced Chess

Advanced Chess (sometimes called cyborg chess or centaur chess) is a relatively new form of chess, first introduced by grandmaster Garry Kasparov, with the objective of a human player and a computer chess program playing as a team against other such pairs. Many Advanced Chess proponents have stressed that Advanced Chess has merits in: This article is about the Western board game. ... The title Grandmaster is awarded to world-class chess masters by the world chess organization FIDE. Apart from World Champion, Grandmaster is the highest title a chess player can attain. ... Garry Kimovich Kasparov (IPA: ; Russian: ) (born April 13, 1963, in Baku, Azerbaijan SSR; now Azerbaijan) is a Russian chess grandmaster, former World Chess Champion, writer and political activist. ... This article is about modern humans. ... A player of a game is a participant therein. ... 1990s Pressure-sensory Chess Computer with LCD screen The idea of creating a chess-playing machine dates back to the eighteenth century. ...

  • increasing the level of play to heights never before seen in chess;
  • producing blunder-free games with the qualities and the beauty of both perfect tactical play and highly meaningful strategic plans;
  • giving the viewing audience a remarkable insight into the thought processes of strong human chess players and strong chess computers, and the combination thereof.

A variation or superset of Advanced Chess is freestyle chess, where consultation teams are also allowed. It is common for "regular" Advanced Chess single man/machine teams (also called "centaur play", to differentiate between pure-man or pure-machine play) to take part in freestyle tournaments. Freestyle tournaments are frequently more informal than regular chess tournaments, even though the level of play can be significantly higher. Look up Blunder in Wiktionary, the free dictionary. ... In chess, a tactic refers to a short sequence of moves which limits the opponents options and which results in tangible gain. ... This article seems not to be written in the formal tone expected of an encyclopedia entry. ... Personification of thought (Greek Εννοια) in Celsus Library in Ephesos, Turkey Thought or thinking is a mental process which allows beings to model the world, and so to deal with it effectively according to their goals, plans, ends and desires. ...

Contents

History

The concept of computer-assisted chess tournaments originated in science fiction, notably in The Peace War written by Vernor Vinge in 1984. Science fiction is a form of speculative fiction principally dealing with the impact of imagined science and technology, or both, upon society and persons as individuals. ... The Peace War is a science fiction novel by Vernor Vinge about authoritarianism and technological progress. ... Vernor Steffen Vinge (IPA: ) (born February 10, 1944) is a mathematician, computer scientist and science fiction author who is best known for his Hugo award-winning novels A Fire Upon the Deep and A Deepness in the Sky, as well as for his 1993 essay The Technological Singularity, in which... This article is about the year. ...


The former world champion grandmaster Garry Kasparov, who retired from competitive chess in 2005 but is still considered by many the strongest chess player in the world[citation needed], has a long history in playing "Man vs. Machine" events. Among the most important are his matches against IBM's research computer Deep Blue, which Kasparov defeated in February 1996, scoring 4-2 in a 6-game match, and lost to, 3.5-2.5, in a May 1997 rematch. The first game of the former match remained famous though, as it was the first game in the history of chess in which a world champion had been defeated by a computer. Though the Deep Blue computer is now defunct, IBM still maintains the website for it and the associated famous match at www.research.ibm.com/deepblue. After this spectacular match, and many other matches against computers, Garry Kasparov came to an idea to invent a new form of chess in which humans and computers co-operate, instead of contending with each other. Kasparov named this form of chess "Advanced Chess". The title Grandmaster is awarded to world-class chess masters by the world chess organization FIDE. Apart from World Champion, Grandmaster is the highest title a chess player can attain. ... Garry Kimovich Kasparov (IPA: ; Russian: ) (born April 13, 1963, in Baku, Azerbaijan SSR; now Azerbaijan) is a Russian chess grandmaster, former World Chess Champion, writer and political activist. ... This article is about the Western board game. ... A player of a game is a participant therein. ... For other uses, see IBM (disambiguation) and Big Blue. ... This article is about the machine. ... This article or section does not cite its references or sources. ... Deep Blue - Kasparov, 1996, Game 1 is a famous chess game. ... This article does not cite any references or sources. ... A website (alternatively, Web site or web site) is a collection of Web pages, images, videos or other digital assets that is hosted on one or several Web server(s), usually accessible via the Internet, cell phone or a LAN. A Web page is a document, typically written in HTML... Co-operation refers to the practice of people or greater entities working in common with commonly agreed-upon goals and possibly methods, instead of working separately in competition. ... Competition is the act of striving against others for the purpose of achieving gain, such as income, pride, amusement, or dominance. ...


The first Advanced Chess event was held in June 1998 in León, Spain. It was played between Garry Kasparov, who was using Fritz 5, and Veselin Topalov, who was using ChessBase 7.0. The analytical engines used, such as Fritz, HIARCS and Junior, were integrated into these two programs, and could have been called at a click of the mouse. It was a 6-game match, and it was arranged in advance that the players would consult the built-in million games databases only for the 3rd and 4th game, and would only use analytical engines without consulting the databases for the remaining games. The time available to each player during the games was 60 minutes. The match ended in a 3-3 tie. After the match, Kasparov said: Cathedral of León The Palacio de los Guzmanes, the provincial parliament (Diputación) in the capital Old local council Wikimedia Commons has media related to: León The city of León, located at 42. ... Garry Kimovich Kasparov (IPA: ; Russian: ) (born April 13, 1963, in Baku, Azerbaijan SSR; now Azerbaijan) is a Russian chess grandmaster, former World Chess Champion, writer and political activist. ... Fritz 8 - end of game between Fritz and Fruit 2. ... Veselin Topalov (IPA: ; Bulgarian: ) (born 15 March 1975) is a Bulgarian chess grandmaster and former FIDE world champion. ... ChessBase is the dominant commercial database program for storing and searching records of games of chess. ... Fritz 8 - end of game between Fritz and Fruit 2. ... HIARCS is a commercial computer chess program developed by Mark Uniacke. ... Junior is a computer chess program authored by the Israeli programmers Amir Ban and Shay Bushinsky. ... Operating a mechanical 1: Pulling the mouse turns the ball. ... This article is about computing. ... To tie or draw is to finish a competition with identical or inconclusive results. ...

"My prediction seems to be true that in Advanced Chess it's all over once someone gets a won position. This experiment was exciting and helped spectators understand what's going on. It was quite enjoyable and will take a very big and prestigious place in the history of chess."

Regular Advanced Chess events have been held since in León each year, with a little inconsistency after 2002. The Indian grandmaster Viswanathan Anand is considered the world's best Advanced Chess player, winning the three consecutive Advanced Chess tournaments in Leon in 1999, 2000 and 2001, before losing the title to Vladimir Kramnik in 2002. After the loss to Kramnik, Anand said: Cathedral of León The Palacio de los Guzmanes, the provincial parliament (Diputación) in the capital Old local council Wikimedia Commons has media related to: León The city of León, located at 42. ... The title Grandmaster is awarded to world-class chess masters by the world chess organization FIDE. Apart from World Champion, Grandmaster is the highest title a chess player can attain. ... This article uses algebraic notation to describe chess moves. ... A tournament is a competition involving a relatively large number of competitors, all participating in a single sport or game. ... Vladimir Borisovich Kramnik (Russian: ) (born June 25, 1975) is a Russian chess grandmaster and the current World Chess Champion. ...

"I think in general people tend to overestimate the importance of the computer in the competitions. You can do a lot of things with the computer but you still have to play good chess. I more or less manage to do so except for this third game. In such a short match, against a very solid and hard to beat opponent, this turned out to be too much but I don’t really feel like that the computer alone can change the objective true to the position."

Advanced Chess strengths

It has been stressed that the strength of an Advanced Chess player does not come from any of the components of the human-computer team, but rather from the symbiosis of the two. This means that, even if a human chess player is stronger than the computer program he is using, he will be able to increase his playing strength even further with good Advanced Chess play, and likewise, if a human player is weaker than the computer program he is using, he will still be able to play with a strength that is even greater than that of the computer. The strength of an Advanced Chess player lies in the combination of the computer's tactical accuracy and the human's creativity and sagacity, provided that both team components do possess these qualities. This article is about modern humans. ... This article is about the machine. ... For other uses, see Symbiosis (disambiguation). ... This article is about modern humans. ... This article is about the Western board game. ... A player of a game is a participant therein. ... A computer program is a collection of instructions that describe a task, or set of tasks, to be carried out by a computer. ... In the fields of science, engineering, industry and statistics, accuracy is the degree of conformity of a measured or calculated quantity to its actual (true) value. ... Look up Creativity in Wiktionary, the free dictionary. ...


The individual strengths of a computer chess program lie in:

  • being able to calculate at a fascinating speed - on an average PC of today, a chess program is able to calculate a few million positions per second, making it tactically superior to any human in complex tactical positions;
  • having access to a database of millions of tried and thoroughly tested opening moves and variations, with the ability to retrieve information from such a database very quickly, and to store such a database on hardware resources available to most modern PCs;
  • having built-in tablebases for endgames, allowing the program to play perfect chess in certain endgames.

The individual strengths of a human chess player lie in: A calculation is a deliberate process for transforming one or more inputs into one or more results. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... 1990s Pressure-sensory Chess Computer with LCD screen The idea of creating a chess-playing machine dates back to the eighteenth century. ... This article is about modern humans. ... In chess, a tactic refers to a short sequence of moves which limits the opponents options and which results in tangible gain. ... This article is about computing. ... A chess opening is the group of initial moves of a chess game (the opening moves). ... Information retrieval (IR) is the science of searching for information in documents, searching for documents themselves, searching for metadata which describe documents, or searching within databases, whether relational stand-alone databases or hypertextually-networked databases such as the World Wide Web. ... For other uses, see Hardware (disambiguation). ... A typical interface for querying a tablebase. ... EndGame is the name of a 1997 story arc of the Sonic the Hedgehog comic book published by published by Archie Comics. ...

  • the intuitive ability to construct meaningful long-term strategic plans which even the fastest PCs cannot foresee;
  • being able to quickly discriminate meaningful moves from the meaningless, without wasting time on deeply calculating the combinations which can be deemed meaningless at first sight;
  • being able to critically judge and analyze a chess game, plan, opening or endgame.

In short, a computer program is tactically superior, whereas a human chess player is strategically superior, making the combination of the two a completely superior chess player. However it is entirely possible for the computer to become strategically superior, and recently Rybka has outperformed other chess engines by large margins because of its programmed chess knowledge. This article seems not to be written in the formal tone expected of an encyclopedia entry. ... A personal computer (PC) is a computer whose price, size, and capabilities make it useful for individuals. ... This article is about the Western board game. ... This page explains commonly used terms in chess in alphabetical order. ... A chess opening is the group of initial moves of a chess game (the opening moves). ... EndGame is the name of a 1997 story arc of the Sonic the Hedgehog comic book published by published by Archie Comics. ... A computer program is a collection of instructions that describe a task, or set of tasks, to be carried out by a computer. ... In chess, a tactic refers to a short sequence of moves which limits the opponents options and which results in tangible gain. ... This article is about modern humans. ... This article is about the Western board game. ... A player of a game is a participant therein. ... This article seems not to be written in the formal tone expected of an encyclopedia entry. ... Rybka is a computer chess engine by International Master Vasik Rajlich. ...


How it is played

Both players sit in a typical chess-playing room, equipped with fast PCs of equal hardware strength. It is the duty of the tournament organizers to make sure that the players are familiar with the pertinent hardware and software. Unlike the traditional face-to-face chess, the players usually face their respective computers. Each player is typically allotted one hour of thinking time (as was the time control used in all Advanced Chess events in León), though the particular tournament regulations may vary regarding this matter. This article is about the Western board game. ... For other uses, see Hardware (disambiguation). ... A tournament is a competition involving a relatively large number of competitors, all participating in a single sport or game. ... For other uses, see Hardware (disambiguation). ... Computer software (or simply software) refers to one or more computer programs and data held in the storage of a computer for some purpose. ... This article is about the Western board game. ... This article is about the machine. ... A time control is imposed on the tournament play of almost all two-player board games to ensure that neither player delays the game or gains an unfair advantage by thinking for an unduly long time. ... Cathedral of León The Palacio de los Guzmanes, the provincial parliament (Diputación) in the capital Old local council Wikimedia Commons has media related to: León The city of León, located at 42. ... A tournament is a competition involving a relatively large number of competitors, all participating in a single sport or game. ...


During the match, the players will typically form strategic plans in their minds, then enter the candidate sequences of moves into the computer to analyze and make sure there are no blunders and other possible holes. The human player will compare the merits of each candidate sequence after having seen the computer's analysis, and may even introduce a new variation if time permits. The player will typically play out the move which he has established (with computer help) to be strongest. If there are two or more moves which the computer considers to be of equal strength (such situations are frequent), the human player will use his own strategic skills and experience and analytical judgment capabilities to decide which move to play. The human is in charge during the whole match, and is formally free to play any move he considers the best, at his own discretion. During the opening, the players may consult a large database of opening moves and variations, containing information about who played a particular variation, when it was played, and with what success, though a particular tournament's rules may prohibit using databases in such manner. This article seems not to be written in the formal tone expected of an encyclopedia entry. ... Look up Blunder in Wiktionary, the free dictionary. ... A skill is an ability, usually learned and acquired through training, to perform actions which achieve a desired outcome. ... Look up Experience in Wiktionary, the free dictionary This article discusses the general concept of experience. ... A chess opening is the group of initial moves of a chess game (the opening moves). ... This article is about computing. ... The ASCII codes for the word Wikipedia represented in binary, the numeral system most commonly used for encoding computer information. ... A tournament is a competition involving a relatively large number of competitors, all participating in a single sport or game. ...


During the whole game, the players' computer monitors are projected onto large screens, making it possible for the viewing audience to watch how the strongest players decide about their moves and make their plans. Typically there will be a commentator in a separate room, equipped with the identical hardware as players, which he will use to help him provide a commentary to the audience - this way the audience is given the real insight into the thought processes of the strongest players. Nineteen inch (48 cm) CRT computer monitor A computer display, monitor or screen is a computer peripheral device capable of showing still or moving images generated by a computer and processed by a graphics card. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... For other uses, see Hardware (disambiguation). ... Personification of thought (Greek Εννοια) in Celsus Library in Ephesos, Turkey Thought or thinking is a mental process which allows beings to model the world, and so to deal with it effectively according to their goals, plans, ends and desires. ...


Although Advanced Chess play is at the highest level when performed by the top grandmasters, it is not limited to them. Anyone can play Advanced Chess, sometimes with the same success as the strongest grandmasters. Occasionally, average players have been able to achieve a performance rating higher than the one of the computer programs they were using, and on rare occasions higher than the ratings of top grandmasters. The title Grandmaster is awarded to world-class chess masters by the world chess organization FIDE. Apart from World Champion, Grandmaster is the highest title a chess player can attain. ... Chess Go The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess and Go. ...


Advanced Chess teams?

It has been debated, due to the peculiarities of the human-computer team, whether the human should be considered the Advanced Chess player, or rather the team itself should be considered the Advanced Chess player. It is the prevailing view that, due to the fact that the human subordinates the computer in a meaningful intent to win a chess game, and that the human is the one who makes the final decision about the move to be played, the human should be considered the Advanced Chess player. Some have also argued that the term "computer-assisted player" should not be used for an Advanced Chess player, as the key element is cooperation, not assistance. This article is about modern humans. ... This article is about the machine. ... This article is about modern humans. ... This article is about the machine. ... This article is about the Western board game. ... For other uses, see Game (disambiguation). ... This article is about cooperation as used in the social sciences. ...


Advanced Chess on the Internet

The ubiquity of the Internet and a high number of commercial and free Internet chess servers has made it possible for anyone to play Advanced Chess over the Internet. There has not been organized Internet Advanced Chess play in quite a while, though, and few Internet chess systems have regulated rated Advanced Chess play. An Internet chess server (ICS) is a server to facilitate the play, discussion, and viewing of chess over the Internet. ...


The world's largest organization for Advanced Chess on the Internet is the Advanced Chess Organization - CCO (this organization used to be known as Computer Chess Organization, and therefore kept the acronym CCO for historical reasons). CCO organizes regular Advanced Chess events, most of which take place on The Free Internet Chess Server (FICS) or the correspondence website http://www.cowplay.com. One need not be a CCO member to participate in its tournaments, though the organization stresses that membership is highly desirable. CCO Advanced Chess events on the Internet usually employ unrated play, due to the fact that rated Advanced Chess play is still unregulated by most Internet chess systems, and use of computers in rated games is considered cheating and ruled out. CCO proposes that Internet chess servers introduce a third category of player - the "Advanced Chess player", among the existing human and computer players, latter of which usually labeled by "(C)", and that Advanced Chess players should be associated with a special Advanced Chess rating category. CCO points out that most Internet chess servers already have software-driven mechanisms which allow players to choose the types of the opponents they wish to play, therefore making it possible for a particular player to exclude all Advanced Chess players, should he/she not wish to play them. An organisation (or organization — see spelling differences) is a social arrangement which pursues collective goals, which controls its own performance, and which has a boundary separating it from its environment. ... The Free Internet Chess Server (FICS) is a volunteer-run Internet chess server. ... This article is about the machine. ... An Internet chess server (ICS) is a server to facilitate the play, discussion, and viewing of chess over the Internet. ... Chess Go The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess and Go. ... An Internet chess server (ICS) is a server to facilitate the play, discussion, and viewing of chess over the Internet. ... Computer software (or simply software) refers to one or more computer programs and data held in the storage of a computer for some purpose. ...


The trend might be changing as Advanced Chess is offered on the correspondence chess server at http://www.ficgs.com/ as the default mode of play, with special, unrated, "no engines" tournaments being the exception, rather than the rule.


Cheating

Computer-assisted cheating in online chess games is a problem, and should not be confused with Advanced Chess play. CCO argues that playing Advanced Chess is not cheating, because it is done with the fully informed consent of one's opponent. Many factors indicate[weasel word sentence] that a large number of players are secretly using their chess programs to aid their play against the chess servers' rules of play, and there is no perfect mechanism to prevent this and ensure fair play on the Internet. Some have suggested[weasel word sentence] that, for these reasons, online rating systems should be abolished completely, or that computer assistance in human rated play should be allowed for all rated games. Many oppose these views, CCO among them, arguing that it would make the otherwise sharp line between computer cheating and Advanced Chess rather blurred, and that chess servers do possess fairly good mechanisms to ensure fair play. CCO also adds, that if a new separate category of chess - Advanced Chess - were introduced into rated Internet play, it would significantly reduce the number of cheating players, as they could then legitimately play Advanced Chess, without the need to secretly use their computer chess programs to their advantage. Cheating in chess is any behavior outside the rules of chess intended to give an unfair advantage to a player. ... 1990s Pressure-sensory Chess Computer with LCD screen The idea of creating a chess-playing machine dates back to the eighteenth century. ... Online means being connected to the Internet or another similar electronic network, like a bulletin board system. ... Chess Go The Elo rating system is a method for calculating the relative skill levels of players in two-player games such as chess and Go. ... An Internet chess server (ICS) is a server to facilitate the play, discussion, and viewing of chess over the Internet. ... This article is about the Western board game. ...


Source

The initial version of this article is copyright 2004, The Advanced Chess Organization (CCO). It is based on Advanced Chess Description and used under a simple attribution license.


External links

See also


  Results from FactBites:
 
Events - ChessBase (1225 words)
Advanced Chess is a new form of chess in which humans and computers join forces and compete as a team against each other.
Advanced Chess was conceived and introduced into the international tournament circuit by Garry Kasparov, who played the first public match (against Veselin Topalov) in June 1998.
In correspondence chess where the players work on their moves for many days in the privacy of their homes, computers are used extensively – although most correspondence players will not admit to this.
Advanced Chess - Wikipedia, the free encyclopedia (1940 words)
Advanced Chess (sometimes called cyborg chess) is a relatively new form of chess, first introduced by grandmaster Garry Kasparov, with the objective of a human player and a computer chess program playing as a team against other such pairs.
Although Advanced Chess play is at the highest level when performed by the top grandmasters, it is not limited to them.
CCO Advanced Chess events on the Internet usually employ unrated play, due to the fact that rated Advanced Chess play is still unregulated by most Internet chess systems, and use of computers in rated games is considered cheating and ruled out.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.