| World of Darkness Vampire series The World of Darkness is the name given to two distinct fictional universes developed by White Wolf Game Studio. ...
Vampire A vampire is a fictional creature in the role-playing games and books based on the World of Darkness setting by White Wolf Game Studio. ...
| | Settings Dark Ages Victorian Age Masquerade Requiem Vampire: The Dark Ages is a role-playing game originally published by White Wolf Game Studio in 1996. ...
Vampire: The Masquerade (Revised Edition) cover. ...
This articles content is specific to the fictional setting known as the World of Darkness. ...
| | Mythology Caine · Lilith Book of Nod Revelations of the Dark Mother The Erciyes Fragments Caine is a fictional character, the father of all vampires in White Wolf Game Studios role-playing games set in the World of Darkness. ...
Lilith is a female Mesopotamian night demon believed to harm male children. ...
The Book of Nod tells the creation story of the vampires in White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
Revelations of the Dark Mother is a book written in a similar style to the Book of Nod for White Wolfs Vampire:The Masquerade game series. ...
| | Vampire history Cainite Heresy · Gehenna The Cainite Heresy is a fictional heretical cult, practised by some vampires and their human subjects in the setting of Vampire: The Dark Ages, a role-playing game by White Wolf Game Studio. ...
Note: Tanach quotes are from the Judaica press Tanach. ...
| | Vampire society Antitribu · Blood hunt · Caitiff · Camarilla · Masquerade · Sabbat The fictional vampire clans of Vampire: the Masquerade all belong to clans, and the clans all belong to either the Camarilla or Sabbat or are independent of the two. ...
In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a blood hunt is the persecution of a vampire by the rest of the vampiric society in order to kill him. ...
The Camarilla is a fictional society of vampires in the World of Darkness, the setting of White Wolf Game Studios role-playing game Vampire: The Masquerade. ...
The Masquerade is a fictional term found in White Wolf Studios Vampire: The Masquerade books and role-playing games. ...
The Sabbat are a fictional alliance of vampires, composed of two clans, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
| | Vampirism Blood bond · Blood point · Bloodline · Childe · Clan · Diablerie · Embrace · Frenzy · Rötschreck · Vitae In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a blood bond is a supernatural link of fidelity and dependency of one vampire (the thrall) on another one (the regent), created and maintained by the repeated consumption of blood. ...
A blood point, in White Wolf Studios Vampire: The Masquerade role-playing game and books, is a unit of blood (approximately half a liter). ...
For the computer game, see Vampire: The Masquerade - Bloodlines A bloodline is a fictional category of vampires, from White Wolf Game Studios role-playing games Vampire: The Masquerade and Vampire: The Requiem. ...
In White Wolf Game Studios Vampire: The Masquerade books and role-playing games, a childe ( childer) is the vampiric offspring of another vampire, referred to as the sire. ...
In White Wolf Game Studios role-playing games about vampires, a clan (often in uppercase) is a group of vampires joined by blood relations (i. ...
In the context of White Wolf Game Studios vampire books and role-playing games from the World of Darkness, diablerie takes place when a vampire drinks not only all the blood of another vampire but also his soul, generally in order to increase his/her own powers. ...
In White Wolf Game Studios role-playing games about vampires, the Embrace is the act of passing on the curse of vampirism to a mortal human being. ...
In White Wolf Game Studios role-playing games set in the World of Darkness, a frenzy is a temporary state of rage and lack of self-control that a vampire character enters as a response to certain stimuli. ...
In White Wolf Game Studios role-playing games set in the World of Darkness, the Rötschreck (also known as Red Fear) is a temporary state of uncontrollable fear that a vampire character suffers when threatened by fire or sunlight (as well as any other potentially lethal elements). ...
In White Wolf Game Studios role-playing games about vampires, vitae is a synonym of blood, especially as the symbol of life (cf Latin vita, life, whence English vital). Vitae is the blood of living creatures from which vampires feed, and also the blood that circulates within the undead...
| | Requiem Requiem Clans · Carthian Movement · Circle of the Crone · Invictus · Lancea Sanctum · Ordo Dracul · Essentially the Carthian Movement is a democratic covenant of vampires. ...
The Invictus is one of the five covenants in the World of Darkness role-playing game Vampire: the Requiem published by White Wolf. ...
The Lancea Sanctum is a group of vampires in the Vampire: the Requiem roleplaying game. ...
It has been suggested that this article or section be merged with Lancea Sanctum. ...
| The Caitiff are a fictional group of vampires in Vampire: The Masquerade role-playing game by White Wolf Game Studio. Vampire A vampire is a fictional creature in the role-playing games and books based on the World of Darkness setting by White Wolf Game Studio. ...
Vampire: The Masquerade (Revised Edition) cover. ...
A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create narratives. ...
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The Caitiff are clanless vampires, holding no real power as a group, though the Sabbat's Caitiff are treated as a clan called the Panders, a title deriving from the name of a politically powerful Caitiff. Most Caitiff are outcasts and sometimes might find themselves on a Tzimisce's dissection table if they don't make themselves useful to the Sabbat. Most Caititff are lucky if they are even given a crash course in being a vampire before their first sunrise. The Sabbat are a fictional alliance of vampires, composed of two clans, from White Wolf Game Studios Vampire: The Masquerade books and role-playing games. ...
In White Wolf Game Studios role-playing games about vampires, a clan (often in uppercase) is a group of vampires joined by blood relations (i. ...
The Panders are a fictional group of vampires in the role-playing game Vampire: The Masquerade. ...
The word Caitiff refers to a contemptible or cowardly person, and is an archaic French word derived from the Latin word captivus, meaning a captive or prisoner. It is somewhat of an insult reserved to the wretched and miserable person. However, they are often referred to as the equally derogatory term, "Thin Bloods". Latin is an ancient Indo-European language originally spoken in the region around Rome called Latium. ...
An insult is a statement or action which affronts or demeans someone. ...
The Caitiff The clansless. Caitiffs, are a new aspect to the vampire's society. They don't have anyone to teach them Disciplines, and no one to tell them of the Traditions. This doesn't mean they don't know any Disciplines, they could very well make their own, but usually they figure out a few small tricks to a few Disciplines. Some may even group together every once in a while, but not likely. They prefer their freedom, and the will to do what they will. Caitiff are vampires with no clan to call their own. This usually happens because their sire despised them and left them to die. And the occasional victim of feeding gets lucky, and some how gets some of the vampires blood. They are also the rebellious ones, and some take leave of their sire and do as they will, most of the time moving to a new city or some where remote. Most of the other clans look upon the Caitiff as trash, weak blooded, no knowledge of who and what they are and leave them to them selves as long as they don't cause any trouble, and most defiantly don't break the Masquerade. |