|
Narnia is a fantasy world created by C. S. Lewis as a location for his Chronicles of Narnia, a series of seven fantasy novels for children. A fantasy world is a type of fictional universe in which magic or other similar powers work. ...
C.S. Lewis Clive Staples Lewis (29 November 1898â22 November 1963), commonly referred to as C. S. Lewis, and by his friends as Jack, was an Irish author and scholar of mixed Irish, English, and Welsh ancestry. ...
The Chronicles of Narnia or Narnia Heptalogy is a series of seven fantasy novels for children written by C.S. Lewis. ...
// For other meanings see Fantasy (disambiguation) Fantasy is a genre of art that uses magic and other supernatural forms as a primary element of plot, theme, or setting. ...
In Narnia, animals can talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia from its creation to its end, and especially the stories of those humans, usually children, who enter the land from 'our world'. Phyla Animals are a major group of organisms, classified as the kingdom Animalia or MetaÂzoa. ...
// The word mythology (Greek: μÏ
θολογία, from μÏ
Î¸Î¿Ï mythos, a story or legend, and Î»Î¿Î³Î¿Ï logos, an account or speech) literally means the (oral) retelling of myths â stories that a particular culture believes to be true and that use supernatural events or characters to explain the nature of the universe and humanity. ...
Sorcery redirects here. ...
Spoiler warning: Plot and/or ending details follow.
The Land of Narnia, artwork from the 2005 movie Image File history File links Download high resolution version (2244x1692, 1358 KB) Summary Map of the land of Narnia. ...
Image File history File links Download high resolution version (2244x1692, 1358 KB) Summary Map of the land of Narnia. ...
Geography
- See Also: List of places in The Chronicles of Narnia
This is a list of fictional places in the series of novels by C. S. Lewis collectively known as The Chronicles of Narnia. ...
Narnia
Different maps of Narnia; the map released to promote the film (bottom) is somewhat different from the traditional map of Narnia (top) The name of "Narnia" refers to not only the Narnian world, but especially to the country of Narnia within it, which its creator, Aslan the great lion, filled with talking animals and mythical creatures. C.S.Lewis may have got the name Narnia from a small town of that name in Italy during the early Roman Empire. Narnia is a land of rolling hills rising into low mountains to the south, and is predominantly forested except for marshlands in the north. The country is bordered on the east by the Eastern Ocean, on the west by a great mountain range, on the north by the River Shribble, and on the south by a continental divide. Image File history File links Download high resolution version (1375x1934, 143 KB) Summary Alternate maps used for the fictional country of w:Narnia in the novels by CS Lewis. ...
Image File history File links Download high resolution version (1375x1934, 143 KB) Summary Alternate maps used for the fictional country of w:Narnia in the novels by CS Lewis. ...
In C. S. Lewiss Chronicles of Narnia series of novels, Narnia is the country around which many of the books revolve. ...
Aslan in promotional artwork from the film The Lion, the Witch and the Wardrobe Aslan, the Great Lion, is the main character in The Chronicles of Narnia, a series of seven fantasy novels for children written by C. S. Lewis. ...
Binomial name Panthera leo (Linnaeus, 1758) The Lion (Panthera leo), often referred to as King of the Beasts, is a mammal of the family Felidae. ...
A hill in Hungary with a hillside vintage garden For the landform that extends less than 600 metres above the surrounding terrain and that is smaller than a mountain, see the mountain article. ...
Mount McKinley (Denali) in Alaska (USA) has the largest visible base-to-summit elevation difference on Earth. ...
A compass rose with South highlighted South is most commonly a noun, adjective, or adverb indicating direction or geography. ...
A forest is an area with a high density of trees (or, historically, a wooded function as carbon dioxide sinks, animal habitats, hydrologic flow modulators, and soil conservers, constituting one of the most important aspects of the Earths biosphere. ...
This article is about marsh, a type of wetland. ...
Compass rose with north highlighted and at top North is one of the four cardinal directions, specifically the direction that, in Western culture, is treated as the primary direction: north is used (explicitly or implicitly) to define all other directions; the (visual) top edges of maps usually correspond to the...
The Experimental Advanced Superconducting Tokamak (EAST, internally called HT-7U) is a project being undertaken to construct an experimental superconducting tokamak magnetic fusion energy reactor in Hefei, the capital city of Anhui Province, in eastern China. ...
The worlds oceans as seen from the South Pacific Oceans (from Okeanos, Greek for river, the ancient Greeks noticed that a strong current flowed off Gibraltar, and assumed it was a great river) cover almost three quarters (71%) of the surface of the Earth, and nearly half of the...
A compass rose with west highlighted This article refers to the cardinal direction; for other uses see West (disambiguation). ...
A mountain range (Sierra in the Spanish language) is a group of mountains bordered by lowlands or separated from other mountain ranges by passes or rivers. ...
The River Shribble is one the chief geographical features of the land of Narnia, a country created by the author C.S. Lewis in his fantasy series The Chronicles of Narnia. ...
A continental divide is a line of elevated terrain which forms a border between two watersheds such that water falling on one side of the line eventually travels to one ocean or body of water, and water on the other side travels to another, generally on the opposite side of...
The economic heart of the country is the Great River of Narnia, which enters the country from the northwest on an east-southeasterly course to the Eastern Ocean. The seat of government is Cair Paravel, at the mouth of the Great River. Other communities along the river include (from east to west) Beruna, Beaversdam, and Chippingford. The word economy can refer to any of several things: The economy of the world â see world economy The economy of a country â see economics and economic system Economy is financial soundness or affordability. ...
The Great River of Narnia runs through the centre of C.S. Lewis fictional land of Narnia, all the way from the wilderness in the west, beyond the lamppost, to the sea on the east, where the great castle of Cair Paravel lies at its mouth. ...
Cair Paravel is the capital of Narnia in The Chronicles of Narnia. ...
Beruna is a town and a location in Narnia in the Chronicles of Narnia. ...
In C. S. Lewiss Chronicles of Narnia, Beaversdam is a community named for the dam in the area built by Mr. ...
This article does not make a clear distinction between fact and fiction. ...
Archenland Archenland is a mountainous country to the south of Narnia. It is bordered on the north by a continental divide and on the south by the Winding Arrow river. The seat of government is at Anvard, in the heart of the country. Anvard is both the capital city and the name of the castle within the city. Archenland appears to be very sparsely populated, with no other towns or villages mentioned in the Chronicles. Archenland is on good terms with Narnia, as is shown in The Horse and His Boy. In C. S. Lewiss fantasy novels the Chronicles of Narnia, Archenland is a nation to the south of Narnia. ...
The Horse and his Boy The Horse and His Boy is a novel by C.S. Lewis. ...
Calormen Calormen is an empire in the south of the world of Narnia. Most of the country has a semi-arid climate, and its most notable geographic features are a volcano known as the Flaming Mountain of Lagour, and the Great Desert. The Great Desert is in the northern part of the country, and the difficulty of crossing this desert prevented aggressive Calormene governments from invading Archenland and Narnia for centuries. In C. S. Lewiss Chronicles of Narnia series of novels, Calormen (pron. ...
To meet Wikipedias quality standards, this article or section may require cleanup. ...
A volcano is a geological landform usually generated by the eruption through a planets surface of magma, molten rock welling up from the planets interior. ...
Desert view in Saudi Arabia. ...
The cultural centre of Calormen is the River of Calormen, which flows from west to east along the south side of the Great Desert. The capital city is Tashbaan, located on an island in the river's delta, and the river is bordered for much of its length by farmland and wealthy communities. The city of Azim Balda, located at a crossroads in the heart of the country, is a major hub for travel and communications. In politics, a capital (also called capital city or political capital â although the latter phrase has an alternative meaning based on an alternative meaning of capital) is the principal city or town associated with its government. ...
Night view of Taipei City. ...
Tashbaan is the capital city of Calormen, a great empire south of the land of Narnia in the Chronicles of Narnia. ...
Nile River delta, as seen from Earth orbit. ...
Farmland can have several meanings: See: Farm for a general discussion of farming Farmland, Indiana, a town in the United States Farmland (cooperative), an agricultural cooperative This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same title. ...
A crossroads (the word rarely appears in singular) is another word for road junction, where two or more roads meet (there are three or more arms). ...
Travel is the transport of people on a trip or journey. ...
This article is in need of improvement. ...
The Eastern Ocean Numerous islands and archipelagoes dot the Eastern Ocean. Most notable among these are Galma, the Seven Isles, and the Lone Islands, all subjects of the Narnian crown, and Terebinthia, an independent island. At the far end of the Eastern Ocean the geography becomes completely fantastic (as a result of the Narnian world being flat) and the sky meets the surface of the earth; in addition, it is implied that a passage to Aslan's country is located here. The Easternmost Ocean is described as having "sweet" water, capable of preventing both hunger and thirst, and is completely covered by large lilies. The sea becomes progressively more shallow the further East one travels, eventually terminating in a gigantic standing wave. Beyond the wave can be seen the "impossibly tall" mountains of Aslan's Country. An archipelago is a landform which consists of a chain or cluster of islands. ...
Galma is a an inhabited island in the Eastern Ocean east of Narnia, in C.S. Lewiss the Chronicles of Narnia. ...
In C.S. Lewiss the Chronicles of Narnia, the Seven Isles were seven islands to the east and slightly to the north of Narnia in the Eastern Sea. ...
In the Chronicles of Narnia, The Lone Islands are a set of three islands that are part of the Narnian empire. ...
Terebinthia is one of Narnias twelve Islands and is the second closest island to shore (the first being Galma). ...
Other lands To the north of Narnia lie Ettinsmoor and the Wild Lands of the North, both inhabited by giants. The most prominent settlement is the House of Harfang, a community of giants that is apparently the remnant of a much larger city which was abandoned generations ago and fell into ruin. The land west of Narnia is an uninhabited region of rugged mountains known as the Western Wild. The land of Telmar lies somewhere beyond this region, but its exact location was never documented, and beyond it are the western islands. Underland is located in great caverns deep beneath the ground of Narnia. The land of Bism lies far below Underland. The mythology and legends of many different cultures include mythological creatures of human appearance but prodigious size and strength. ...
Telmar is a country in the multiverse of Narnia created by the British author C.S. Lewis. ...
Alternate meanings: Cave (disambiguation) This article is about natural caves; for artificial caves used as dwellings, such as those in north China, see yaodong. ...
In the Chronicles of Narnia the British author C.S. Lewis creates several countries, one of them being Bism. ...
Inspiration The landscape of Lewis' native Northern Ireland played a large part in the creation of the Narnian landscape. In his essay On Stories, Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned to Northern Ireland often and retained fond memories of the Irish scenery, saying "I yearn to see County Down in the snow; one almost expects to see a march of dwarfs dashing past. How I long to break into a world where such things were true." Dieu et mon droit (motto) (French for God and my right)2 Northern Irelands location within the UK Official Languages English, Irish, Ulster Scots Capital and largest city Belfast First Minister Office suspended Secretary of State for Northern Ireland Peter Hain MP Area - Total Ranked 4th UK 13,843...
The granite Mountains of Mourne are located in the first proposed national park of Northern Ireland. ...
Rostrevor (in Irish: Ros Treabhair, ie Trevorâs Wood, also Caislean Ruairi, ie Rorys Castle) is a village in County Down, Northern Ireland. ...
Carlingford Lough (Loch Cairlinn in Irish) (Cairlinn being shortened form of Cathair Linn literally translated as City of the Pool) is a sea loch that forms part of the international border between Northern Ireland to the north and the Republic of Ireland to the south. ...
Royal motto (French): Dieu et mon droit (Translated: God and my right) Englands location (dark green) within the United Kingdom (light green), with the Republic of Ireland (blue) to its west Languages English Capital London Largest city London Area â Total Ranked 1st UK 130,395 km² Population âmid-2004...
County Down, (An Dún in Irish) is one of the six counties of Northern Ireland, covering an area of 2,448 km² (945 square miles). ...
Inhabitants - see also: Narnia Creatures and Narnia Characters
Narnian creatures: Narnia is a fantasy world created by C. S. Lewis as a location for his Chronicles of Narnia. ...
This is a list of characters in the fantasy novels by C. S. Lewis collectively known as The Chronicles of Narnia. ...
Humans from our World A total of twelve named humans from our world have entered Narnia, four boys and two men, and five girls and a woman. The four Pevensie children are the best known: Peter Pevensie – The High King Peter the Magnificent; Susan Pevensie – Queen Susan the Gentle; Edmund Pevensie – King Edmund the Just; and Lucy Pevensie – Queen Lucy the Valiant. All of them appear in The Lion, the Witch and the Wardrobe and in Prince Caspian. Edmund and Lucy appear in The Voyage of the Dawn Treader, and Edmund, Lucy and Susan appear in The Horse and his Boy. William Moseley as Peter Pevensie in The Lion, the Witch and the Wardrobe Peter Pevensie is a fictional character in C. S. Lewiss Chronicles of Narnia and is the eldest of the four Pevensie children (the others are Susan, Edmund, and Lucy). ...
Susan Pevensie is one of the major characters from C. S. Lewiss Chronicles of Narnia. ...
Skandar Keynes as Edmund Pevensie in The Lion, the Witch and the Wardrobe Edmund Pevensie is a major character in C. S. Lewiss Chronicles of Narnia. ...
Georgie Henley as Lucy Pevensie in The Lion, the Witch and the Wardrobe the 2005 film Lucy Pevensie is one of the major characters from C. S. Lewiss The Chronicles of Narnia. ...
Others from our world include King Frank (who had been a cabman in London) and his wife Queen Helen, who were the first king and queen of Narnia and whose descendants lived in Narnia for many generations. They, together with Uncle Andrew Ketterley, Digory Kirke, and Polly Plummer appear in The Magician's Nephew. Eustace Scrubb, a cousin of the Pevensies, appears in The Voyage of the Dawn Treader and The Silver Chair, and Jill Pole, a schoolmate of Scrubb's, also appears in The Silver Chair. All of these except for Susan Pevensie and Uncle Andrew appear in The Last Battle. There were also about a dozen unnamed humans from our world (six pirates and their women) who repopulated the unpeopled land of Telmar and founded the race of the Telmarines. As Aslan says in Prince Caspian, they accidentally found in a cave "one of the chinks or chasms between that world and this" (i.e. between our world and Narnia), and he adds, "There were many chinks or chasms between worlds in old times, but they have grown rarer. This was one of the last: I do not say the last." So quite possibly others came to Narnia from our world as well, but Lewis did not record their histories for us. Although he is not a human, Strawberry the cabman's horse also entered Narnia from our world, and there was chosen to be a talking beast and transformed into the winged horse Fledge.
Dwarfs Dwarfs are a race native to Narnia. They are called Sons of Earth by Aslan, as opposed to humans, who are called Sons of Adam or Daughters of Eve. Dwarfs exist in at least two (and presumably more) varieties: Black Dwarfs and Red Dwarfs; the only significant physical difference between the two is the colour of their hair. While many Red Dwarfs are kind and loyal to Aslan, Black Dwarfs appear to be more selfish and warlike. All documented dwarfs are male and live together in communities, although it is known for them to mingle with and reproduce with humans. Consequently, it is possible for there to be females of dwarfish descent despite the lack of (or non-appearance in the books of) female dwarfs. For example, Prince Caspian's Tutor Cornelius is a half-dwarf, and Caspian's old nurse is described as "a little old woman who looked as if she had dwarf blood in her". Aslan in promotional artwork from the film The Lion, the Witch and the Wardrobe Aslan, the Great Lion, is the main character in The Chronicles of Narnia, a series of seven fantasy novels for children written by C. S. Lewis. ...
Dwarfs, like fauns, satyrs, the river god and his Naiad daughters and the tree people (gods and goddesses of the woods) stepped forth when Aslan (in The Magician's Nephew) called for Narnia to "Awake. Love. Think. Speak. Be walking trees. Be talking beasts. Be divine waters." As the name "sons of Earth" implies, the dwarfs were presumably born of the earth as the Dryads were of the trees and the Naiads of the waters. When Aslan called the first council when the land was "not yet five hours old," he called the chief Dwarf to present himself. Dwarfs appear as the King's train-bearers at the coronation of Frank. (Naiads — river nymphs — held Queen Helen's robes; ibid. ch. 14.) In keeping with their character as sons of Earth, the dwarfs are skilled and prolific smiths and miners, and carpenters. In battle they are renowned as deadly archers. According to Prince Caspian, chapter 8, Dwarfs can walk all day and night. The Magicians Nephew is a fantasy novel for children by C. S. Lewis. ...
Formerly a London cab driver, King Frank was the first King of Narnia in the Chronicles of Narnia. ...
Prince Caspian is a novel for children by C. S. Lewis, first published in 1951. ...
Talking animals Many of the animals found in our world can also be found in Narnia. In addition, there are numerous sorts of talking versions of these animals. When Aslan breathed upon the first animals pairs, some not only gained thought and speech, but changed in size as well. Smaller animals (rodents, birds and small mammals) are larger than their non-talking relatives and larger animals are slightly smaller. Talking Beasts can be divided into four main categories: Avian, Hoofed, Mammal, and Reptile. There are no talking fish or insects, though there are aquatic Beasts.
Witches Two witches mentioned in the Narnian books are the "White Witch" (a.k.a. Jadis, empress of Charn, also called the "White Lady" by a Hag and a Werewolf who visit Caspian X in Prince Caspian) and the "Lady of the Green Kirtle". Jadis (French: formerly, in the past) is the last scion of the royal house of Charn; she is also said (in The Lion, the Witch, and the Wardrobe) to be descended from Adam's first wife, Lilith, and to have both Jinn and Giant blood in her veins. According to the Beavers, she has no human blood, although she has the appearance of a very tall human woman. When Jadis first entered Narnia on its creation she was banished to the north by Aslan where she spent 1000 years in exile. By the time she has taken over Narnia she has an army of followers that she somehow obtained during her time in the north. This article is part of the Witchcraft series. ...
Jadis the White Witch is the chief villain of The Lion, the Witch and the Wardrobe, the first published book in C. S. Lewiss Chronicles of Narnia, (the sixth published book was a prequel, and in some modern editions is called the first book of the series). ...
Charn is a fictional world in C. S. Lewiss book The Magicians Nephew, one of the Chronicles of Narnia. ...
Caspian X, King of Narnia, Lord of Cair Paravel, and Emperor of the Lone Islands, also called Caspian the Seafarer and Caspian the Navigator (born 2290âdied 2356, Narnian Time) is a fictional character in the Chronicles of Narnia series by C. S. Lewis. ...
The Lady of the Green Kirtle is a character in C.S. Lewis The Chronicles of Narnia, appearing as the main villain in the sixth book, The Silver Chair. ...
The Lion, the Witch, and the Wardrobe is a fantasy novel for children by C. S. Lewis. ...
Lilith is a female Mesopotamian night demon believed to harm male children. ...
The Green Lady is able to transform herself into a snake-like Worm, and does so twice in The Silver Chair, once when she kills Prince Rilian's mother, and once when she tries to kill Rilian himself and his companions. Most of her other powers seem to be related to seduction and enslavement; she has bewitched and enslaved Rilian and an army of underground gnomes, and almost succeeds in bewitching Jill, Eustace, and Puddleglum. Nobody knows her origins; it is only mentioned that she is thought to be one of the "same crew of Northern witches" as Jadis. Some believe that the Green Lady is Jadis in another form, but this is disputed as Jadis was presumed to be killed by Aslan in the battle of Beruna (though The Magician's Nephew stated that she was immortal). Neither is the Green Lady likely to be a descendent of Jadis, as Jadis told Edmund that she had no children (though of course Jadis could easily have been lying). It's possible that during her exile in the north Jadis set up a cult of "northern witches" talked about in the books. The Magicians Nephew is a fantasy novel for children by C. S. Lewis. ...
There are also much less attractive Hags such as the ones that appear in The Lion, the Witch, and the Wardrobe in Queen Jadis' army and the one Nikabrik brought to council in Aslan's How in Prince Caspian, and other evil beings which might be classified as witches under our cultural definitions. They are clearly much less powerful than the White and Green Witches.
Mythological creatures Other inhabitants of the Narnian world based on known mythological creatures include Boggles, Centaurs, Cruels, Dragons, Dryads, Earthmen or gnomes, Efreets, Ettins, Fauns, Giants, Ghouls, Hags, Hamadryads, Horrors, Incubi, Maenads, Minotaurs, Monopods, Naiads, Ogres, Orknies, Winged Horses, People of the Toadstools, Phoenix, Satyrs, Sea People (mermen), Sea Serpents, Silvans, Spectres, Sprites, Star People, Unicorns, Werewolves, Wooses, and Wraiths. Boggle is a fierce creature with sharp fangs on its hands. ...
See also centaur (planetoid), Centaur (rocket stage) Guido Reni, Abduction of Deianira, 1620-21 In Greek mythology, the centaurs (Greek: Κένταυροι) are a race part human and part horse, with a horses body and a human head and torso (illustration, right). ...
This article deals with dragons as dealt with in The Enchanted Forest Chronicles, a series of novels by Patricia Wrede. ...
The Dryad by Evelyn De Morgan Dryads are tree spirits in Greek mythology. ...
A gnome hiding behind a toadstool. ...
This article is about the mythical creatures. ...
Ifrit, also spelled efreet, also ifreet, afrit (Arabic: Afreet:عفريت, pl, Afareet: عفاريت), are a kind of Jinn from Arabic mythology. ...
An Ettin is originally a three-headed giant in English fairy tales. ...
In Roman mythology, fauns were place-spirits (genii) of untamed woodland. ...
The mythology and legends of many different cultures include mythological creatures of human appearance but prodigious size and strength. ...
Ghouls are a variety of monster that come from Arab folklore. ...
A hag (or crone) is a kind of malevolent, wizened old woman often found in folklore and childrens tales such as Hansel and Gretel. ...
The Dryad by Evelyn De Morgan Dryads are tree spirits in Greek mythology. ...
In Western medieval legend, an incubus (plural incubi; from Latin incubare, to lie upon) is a demon in male form supposed to lie upon sleepers, especially on women in order to have sexual intercourse with them. ...
In Greek mythology, Maenads [MEE-nads] were female worshippers of Dionysus, the Greek god of mystery, wine and intoxication. ...
In Greek mythology, the Minotaur was a creature that was half man and half bull. ...
Monopods are dwarfs or dwarf-like creatures with a single, large foot coming off of one thick leg centered with the middle of their body. ...
Naiad by John William Waterhouse, 1893 In Greek mythology, the Naiads (from the Greek νάειν, to flow, and νἃμα, running water) were a type of nymph who presided over fountains, wells, springs, streams, and brooks, as river gods embodied rivers, and some very ancient spirits inhabited the still waters of...
This article is about the mythical creature. ...
Pegasus on roof of PoznaÅ Opera House In Greek mythology, Pegasus (Pegasos) was a winged horse that was the foal of Poseidon, in his role as horse-god, and the Gorgon Medusa. ...
The phoenix from the Aberdeen Bestiary. ...
Satyrs (Satyri) in Greek mythology are half-man half-beast nature spirits that haunted the woods and mountains, companions of Pan and Dionysus. ...
Sea Peoples is the term used in ancient Egyptian records of a race of ship-faring raiders who drifted into the eastern shores of the Mediterranean and attempted to enter Egyptian territory during the late 19th dynasty, and especially year 5 of Rameses III of the 20th Dynasty. ...
Mermen are an influential surf band from San Francisco, CA. The lineup is Jim Thomas on guitar, Jennifer Burns on bass and Martyn on drums. ...
Loch Ness Monster (Painting) by Heikenwaelder Hugo Sea serpents are a kind of sea monster either wholly or partly serpentine. ...
A spectre is a representation of something supernatural or frightening, usually imaginary. ...
The term sprite is a general term referring to a number of legendary creatures. ...
Star People is a 1983 album recorded by Miles Davis. ...
This article is about the mythical creature. ...
A werewolf in folklore and mythology is a person who changes into a wolf, either by purposefully using magic in some manner or by being placed under a curse. ...
A Woose is a haunting spirit present at the killing of Aslan in The Lion, the Witch, and the Wardrobe. ...
A wraith is an apparition of a person who is still alive, seen as an omen that the person is about to die. ...
Other creatures and inhabitants Narnia is inhabited by Marsh-wiggles (creatures of Lewis' own invention), and Dufflepuds (adapted from Pliny's Monopods) live on a distant island. And there are singular personages who frequent or inhabit Narnia and its surrounding countries including: the River god, Bacchus, Father Christmas, Father Time, Pomona, Silenus, and Tash. It should also be noted that the Stars themselves are sentient beings within Narnia. The Wizard who rules over the Dufflepuds/Monopods, and Ramandu, whose daughter marries Caspian X, are both stars who, for various reasons, are earth-bound. Both of these individuals were encountered in The Voyage of the Dawn Treader. In the fictional series The Chronicles of Narnia, Marsh-wiggles are a race of frog-like humanoids which inhabit the marshlands surrounding the River Shribble, in the northern parts of Narnia. ...
Asopus or Asôpos is the name of five different rivers in Greece and also in Greek mythology the name of the gods of those rivers. ...
Dionysus with a panther and satyr, in the Palazzo Altemps (Rome, Italy) Dionysus or Dionysos (Ancient Greek: ÎιÏνÏ
ÏÎ¿Ï or ÎιÏνÏ
ÏοÏ; also known as Bacchus in both Greek and Roman mythology and associated with the Italic Liber), the Thracian god of wine, represents not only the intoxicating power of wine, but also its...
Father Christmas is a name used in the United Kingdom, Australia, New Zealand and several other Commonwealth Countries, as well as Ireland, for the gift bringing figure of Christmas or yuletide. ...
A 19th century depiction of Father Time, cradling Baby New Year. ...
In Roman mythology, Pomona was the goddess of fruit trees. ...
In Greek mythology, sileni were a race of half-horse, half-humans, unlike the satyrs, who were half-goat. ...
Tash is a fictional character found in C. S. Lewiss Chronicles of Narnia. ...
Caspian X, King of Narnia, Lord of Cair Paravel, and Emperor of the Lone Islands, also called Caspian the Seafarer and Caspian the Navigator (born 2290âdied 2356, Narnian Time) is a fictional character in the Chronicles of Narnia series by C. S. Lewis. ...
Book Cover The Voyage of the Dawn Treader is a fantasy novel by C. S. Lewis. ...
Cosmology General characteristics The world of Narnia is a flat world in a geocentric universe. Its sky is a dome that mortal creatures cannot penetrate. The notion of a flat Earth refers to the idea that the inhabited surface of Earth is flat, rather than curved (see Spherical Earth). ...
The geocentric model (in Greek: geo = earth and centron = centre) of the universe is a paradigm which places the Earth at its center. ...
Narnia's stars are burning humanoid beings. Its constellations are the result of a mystical dance upon the sky, performed by the stars to announce the works and comings of Aslan, Narnia's creator. The stars also arrange themselves to allow seers to fortell certain future events. The Pleiades star cluster A star is a massive, compact body of plasma in outer space that is currently producing or has produced energy through nuclear fusion. ...
The term humanoid refers to any being whose body structure resembles that of a human. ...
Orion is a remarkable constellation, visible from most places on the globe (but not always the whole year long). ...
Aslan in promotional artwork from the film The Lion, the Witch and the Wardrobe Aslan, the Great Lion, is the main character in The Chronicles of Narnia, a series of seven fantasy novels for children written by C. S. Lewis. ...
The Narnian sun is a flaming disc that revolves around the world once daily. The sun has its own ecosystem, and is thought to be inhabited by great white birds, which appear in The Voyage of the Dawn Treader. Some of the vegetation on the sun is known to contain healing properties. For example, the extract of a certain fire-flower found in the mountains can heal any wound or sickness, and a fire-berry that grows in its valleys, when eaten by a fallen star named Ramandu, works to reverse the effects of age. In ecology, an ecosystem is a combination of all the living and non-living elements of an area. ...
Book Cover The Voyage of the Dawn Treader is a fantasy novel by C. S. Lewis. ...
Vegetation is a general term for the plant life of a region; it refers to the ground cover provided by plants, and is, by far, the most abundant biotic element of the biosphere. ...
A disease is an abnormal condition of the body or mind that causes discomfort, dysfunction, or distress to the person afflicted or those in contact with the person. ...
Suggested by several of the books, the ground of Narnia may be a living organism. In The Silver Chair, the main characters find a land named Bism many miles below Narnia, in which diamonds and other jewels provide juice when crushed or squeezed. They find the idea unbelievable until a gnome explains that the precious stones found in Bism are real, not dead like the ones found in the "shallow" mines made by dwarves and others who live on the surface. The Silver Chair is part of The Chronicles of Narnia, a series of seven fantasy novels for children written by C.S. Lewis. ...
In the Chronicles of Narnia the British author C.S. Lewis creates several countries, one of them being Bism. ...
A gnome hiding behind a toadstool. ...
Multiverse The Narnian world is part of a multiverse of countless worlds including our own world and the world of Charn. These are connected by a meta-world or linking room known as the Wood Between the Worlds. Not much is known about this wood, but it appears to be an empty space occurring as a side effect of the multiverse's underlying structure. This space takes the form of a dense forest with pools of water. With appropriate magic (or a device such as rings made from the soil), each pool leads to a different world. The Wood Between the Worlds seems to have an effect on the magic/strength of evil people—both Uncle Andrew and the White Witch become weak/ill when taken there. Parallel universe (fiction) - Wikipedia, the free encyclopedia /**/ @import /skins-1. ...
Charn is a fictional world in C. S. Lewiss book The Magicians Nephew, one of the Chronicles of Narnia. ...
A linking room is a concept in multiverse and metafiction stories. ...
The Wood between the Worlds is a location in The Magicians Nephew, part of the Chronicles of Narnia series by C. S. Lewis. ...
Pool can have several meanings: Look up Pool in Wiktionary, the free dictionary. ...
Water (from the Old English waeter; c. ...
Uncle Andrew Ketterley is a fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Jadis the White Witch is the chief villain of The Lion, the Witch and the Wardrobe, the first published book in C. S. Lewiss Chronicles of Narnia, (the sixth published book was a prequel, and in some modern editions is called the first book of the series). ...
Time British visitors to Narnia observe that the passage of time while they are away is unpredictable. The tendency is for time to pass faster in Narnia than at home, but this is not universally true. As Aslan is able to summon gateways between Earth and Narnia, it is quite possible that all portals exist at his pleasure and he is able to control where they lead, both in space and time. This would mean that time, from the perspective of those travelling between the worlds, would pass in each world entirely independent of the other. There is some confusion concerning the intersections of the timelines between this world and Narnia. The Telmarines were descended from pirates from our world, who had stumbled through a door between the worlds they discovered on an island in the South Seas. Some believe this references the men involved in the famous Mutiny on the Bounty in the late 18th century who eventually settled on Pitcairn Island in the southern Pacific Ocean. If true, this would put their arrival before the first visit to Narnia, in the late 19th century of our world. On that occasion, the visitors witnessed the creation of Narnia, which would mean that the pirates, leaving much earlier, would arrive much later. Telmarines were a fierce people who inhabited the remote country of Telmar, in the world of Narnia. ...
Look up pirate and piracy in Wiktionary, the free dictionary. ...
The mutineers turning Lt Bligh and some of the officers and crew adrift from HMAV Bounty, 29 April 1789. ...
However, the books do not say that the pirates were pre-industrial. They could easily be from a later post-industrial era and so no confusion may be necessary, even without assuming the theory of independent time mentioned above. At the time Prince Caspian was written, however, Lewis may not have supposed that Narnia was created so recently; if so, he would not have had any time constraints upon his "pirates". The wording of the story of the Telmarines is vague enough, however, that it could be placed in many different time periods.
History Creation of Narnia The Creation of Narnia was witnessed by six creatures: Jadis, Empress of Charn; Digory Kirke; Polly Plummer; Andrew Ketterley; Frank, a cabby; and Strawberry, his cabhorse. During a failed attempt by Digory to transfer Jadis from London in our world back to her own world of Charn, the group arrived in the Unmade darkness of Narnia just prior to Aslan calling it into being. Jadis the White Witch is the chief villain of The Lion, the Witch and the Wardrobe, the first published book in C. S. Lewiss Chronicles of Narnia, (the sixth published book was a prequel, and in some modern editions is called the first book of the series). ...
Digory Kirke is a human character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Polly Plummer is a human fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Uncle Andrew Ketterley is a fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
For other uses, see London (disambiguation). ...
Aslan began the creation soon after they arrived, and with his song called forth the stars, sun, and eventually all landforms, plants, and animals as well. When he was finished, Aslan selected certain animals from these to be Talking Animals, giving to them, and all other magical creatures, Narnia as their new home, to own and rule it with wisdom and caring. Aslan next appointed its first rulers, the cab driver and his wife (the latter having been called to Narnia by Aslan), as King Frank I and his wife Queen Helen, and commanded them to rule peacefully over the talking beasts. Aware that the evil Witch-Queen Jadis had entered his new land, Aslan sent Digory to retrieve a magic apple from a garden located in the Western Wild beyond Narnia. When he returned, the apple was planted by the river where it immediately grew into a tree which, as Aslan explained, would protect Narnia from Jadis for many years. Aslan allowed Digory to take one of the apples from the new tree back with him to our world for his ill mother. After she had eaten it, Digory planted the core in his garden where it grew into a great apple tree. Many years later the tree was blown down in a storm and the now Professor Kirke had its wood made into the wardrobe which figures in the title of The Lion, the Witch, and the Wardrobe, and became the entrance by which future children discovered Narnia. Digory Kirke is a human character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Look up Wardrobe in Wiktionary, the free dictionary. ...
The Lion, the Witch, and the Wardrobe is a fantasy novel for children by C. S. Lewis. ...
A possible oversight in the overall plotline that has been noted by readers is that by the time of "The Lion, the Witch, and the Wardrobe", there are no humans to be seen in Narnia, but it is known that King Frank and Queen Helen had children. Possible explanations range from a simple oversight by Lewis to humanity being insignificant or in exile to an implied genocide by Jadis when she becomes the White Witch. Also, the children of the King and Queen married nymphs and other Narnian beings, possibly implying their human offspring were assimilated into other Narnian species. It is also mentioned that the two are the ancestors of all who lived in Archenland, suggesting that the witch cast the humans out when her rule began; since all it took was a foursome of humans to destroy the Witch's spell, it seems likely she must have done something to get rid of them. Whatever answer one chooses, it must be noted that the four children are unique enough when they appear in Narnia that they attract attention to themselves. A book titled Is Man a Myth? is observed in a Narnian home, implying some Narnians had come to question whether humans had ever existed at all. --147.10.109.238 09:04, 11 June 2006 (UTC)
The Rule of the White Witch The land of Narnia was in peace for hundreds of years after its creation. This peace lasted until, eventually, Jadis the Witch-Queen returned. Known then as the White Witch, she reigned as a tyrant, turning anyone who disobeyed her into stone with her wand. She did, however, favour the dwarves and evil beasts of Narnia. Using magic, she covered the land in ice and snow for one hundred years, making it "always winter and never Christmas." Although Jadis claimed to be Queen of Narnia and Chatelaine of Cair Paravel, she had her own fortress in the north where her halls were full of the statues of Narnians she had turned to stone. But she watched out for a prophecy that might come true: "when Adam's flesh and Adam's bone sit at Cair Paravel in throne, the evil time will be over and done." To make sure no humans came into Narnia she set up spies to watch out for humans. Thankfully for the good Narnians, one of her spies, the faun Tumnus, befriended Lucy when she came into Narnia, and she and her siblings managed to reach Aslan before she could kill them. Jadis' reign officially ended when Aslan returned to Narnia and the ice and snow melted, but the Queen shamelessly and stubbornly still insisted she was Queen. That only lasted a matter of days before she was killed by Aslan at the Battle of Beruna.
The Golden Age Four children named Peter, Susan, Edmund, and Lucy Pevensie, playing in Professor Kirke's house stumbled upon the secret of the wardrobe, and discovered it led to a snowy waste full of trees. They arrived at a time when rumours were beginning to spread that the great Lion Aslan had returned, and the hundred years of winter were on the verge of ending. Becoming part of his court, they fought in the first great Battle of Beruna Ford and defeated the White Witch. Aslan then fulfilled an ancient Narnian prophecy and made the children Kings and Queens of Narnia. Because of the great prosperity Narnia experienced under their reign, this period of Narnian history is known as its Golden Age. While the evil Queen Jadis ruled Narnia, other countries were too afraid of her power to attack. However after her reign had ended the new Kings and Queens had these other countries to contend with. During their time as rulers they had to drive back the northern giants and defeat the army of Calormen, a harsh desert land south of Narnia ruled by the Tisroc who wished to conquer Narnia. However the two kings and two Queens were always triumphant and when they ruled, Narnia was a safe and happy land. The Battle of Beruma Ford was fought in Narnia at the edges of Beruma river in the year of 1000(according to the Narnian timeline). ...
Prophecy, in a broad sense, is the prediction of future events. ...
The Golden Age by Pietro da Cortona. ...
Invasion of the Telmarines Some hundred years after the return of the four Pevensie children to our world, Narnia was invaded by a people to the West called the Telmarines. Of the time between the childrens' return and the invasion, little is known. The Telmarines had experienced a great famine, and, crossing through a pass in the mountains to the south near Calormen, they reached Narnia. After years of Telmarine rule, many native Narnians died out or decreased in number, many going into hiding, and humans became the dominant species. By the time of the birth of Caspian the Tenth, the old days of Narnia were often regarded as legend.
King Caspian 10 The High King and his siblings returned to Narnia, 1288 Narnian years after their departure. The current king there, named Miraz, was an evil man who had murdered his brother and usurped the throne, and who also planned to murder the true heir, his nephew Caspian 10. Despite the subject being forbidden, Caspian had been illicitly taught about the magical history and creatures of Narnia prior to the arrival of the Telmarines by his tutor, a half-dwarf named Cornelius, and had become sympathetic to their plight. The four children helped Caspian defeat Miraz at the second Battle of Beruna, set him on the throne, and under his rule humans and talking beasts lived in Narnia together happily for years. It was in a way a repeat of the Golden Age. A high king is a king who holds a position of seniority over a group of other kings. ...
Miraz is a fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
A dwarf is a short humanoid creature in Norse mythology as well as other Germanic mythologies, fairy tales, fantasy fiction and role-playing games. ...
Beruna is a town and a location in Narnia in the Chronicles of Narnia. ...
Lucy and Edmund reached Narnia once more some years later with their spoiled cousin Eustace, and sailed with Caspian 10 (now King of Narnia and older) on a legendary voyage aboard the ship Dawn Treader. Caspian had undertaken this journey in order to keep a promise he made, to find the seven lords of Narnia (Lords Revilian, Bern, Argoz, Mavramorn, Octesian, Restimar, and Rhoop) who had been sent by his uncle Miraz to explore the far Eastern Seas beyond the Lone Islands and had never returned. On this voyage Caspian reinstated Narnian control over the Lone Islands (which had lapsed under Telmarine rule) and explored the unknown eastern islands to the very edge of the world. The explorers had many adventures amongst these islands which included fighting a sea serpent, encountering a wizard and his invisible subjects, and (in the case of Eustace) being turned into a dragon for a time before being returned to human form by Aslan. The Dawn Treader was a ship of Narnia built by Caspian X, in the Chronicles of Narnia. ...
Loch Ness Monster (Painting) by Heikenwaelder Hugo Sea serpents are a kind of sea monster either wholly or partly serpentine. ...
It has been suggested that Mageborn be merged into this article or section. ...
Caspian married a beautiful woman (the daughter of a star named Ramandu) he met on that voyage, and she became a great Queen of Narnia. They had a son named Rilian, but the Queen was killed by a witch in the form of a serpent and Rilian, by then a young man, soon disappeared searching for her. Eustace was drawn back to Narnia along with his school friend Jill Pole, to find that the passage of time meant Caspian was now an old man, and setting off on one final voyage. The children, along with a Marsh-wiggle named Puddleglum, were sent by Aslan to find the lost prince, a journey which took them to the wild lands of the north, inhabited by giants, and to the underworld where an evil Queen had bewitched Rilian into doing her bidding. Freeing him and destroying the Queen in her evil serpent-form, the two children returned to their world. The Pleiades star cluster A star is a massive, compact body of plasma in outer space that is currently producing or has produced energy through nuclear fusion. ...
Ramandu is a fictional character in C.S. Lewiss The Voyage of the Dawn Treader, part of the series The Chronicals of Narnia. ...
In the fictional series The Chronicles of Narnia, Marsh-wiggles are a race of frog-like humanoids which inhabit the marshlands surrounding the River Shribble, in the northern parts of Narnia. ...
Puddleglum is a Marshwiggle in C. S. Lewiss novel The Silver Chair, part of The Chronicles of Narnia. ...
The mythology and legends of many different cultures include mythological creatures of human appearance but prodigious size and strength. ...
// In the study of mythology and religion, the underworld is a generic term approximately equivalent to the lay term afterlife, referring to any place to which newly dead souls go. ...
Serpent is a word of Latin origin (serpens, serpentis) that is normally substituted for snake in a specifically mythic or religious context, in order to distinguish such creatures from the field of biology. ...
The Destruction of Narnia The world of Narnia was finally destroyed some two hundred years later during the reign of King Tirian, son of King Erlian and seventh in descent from Rilian. King Tirian (born between 2530 and 2535, Narnian Time) is a fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Erlian was a King of Narnia in the Chronicles of Narnia by C.S. Lewis. ...
The events that culminated in its destruction were, on the surface, begun by a talking ape named Shift who had constructed an elaborate conspiracy in a selfish attempt to change the kingdom of Narnia to his liking. By dressing a donkey named Puzzle in a lion's skin and claiming him to be Aslan, Shift began surreptitiously gaining control of the western portion of the country, forcing the inhabitants to do his bidding in the lion's name. He then made contact with the current Calormen rulers, inviting them to take advantage of the situation and fulfil their centuries-old goal of conquering Narnia to their mutual advantage. A small group of soldiers under command of Captain Rishda Tarkaan was soon sent and by the time King Tirian learned of the ape's traitorous plans they were well on the way to completion. Families Hylobatidae Hominidae Apes are the members of the Hominoidea superfamily of primates, including humans. ...
Shift is an evil talking ape who plays a major role in The Last Battle, the seventh and final book in the fantasy series The Chronicles of Narnia by C.S. Lewis. ...
In a political sense, conspiracy refers to a group of persons united in the goal of usurping or overthrowing an established political power. ...
Binomial name Equus asinus Linnaeus, 1758 For other uses, see Donkey (disambiguation). ...
To meet Wikipedias quality standards and make it more accessible to a general audience, this article may require cleanup. ...
With the help of Eustace and Jill (who arrived in time to rescue the king from capture), Tirian attempted to rally Narnia and drive out the invaders, but thanks to the dividing effect the false Aslan had had on the populace, and the simultaneous capture of Cair Paravel by a Calormen fleet, his efforts were unsuccessful. Tirian and his remaining supporters were eventually forced into a last stand against Rishda's army in the Battle of Stable Hill, which ended in the Narnian army's defeat. However, in the course of this final stand, the defenders were forced back into a stable, and found within it to their surprise, Aslan's country, described as all that the real Narnia ever had that was good, a Narnia-within-Narnia. This defeat of the Narnian culture and country signalled the final part of the story of Narnia which could be told, and Aslan the Lion, waiting for them, told them that it was time for the End. Cair Paravel is the capital of Narnia in The Chronicles of Narnia. ...
Opening the Stable door, the children and other survivors witnessed the end of Narnia, the inrushing of the sea, the destruction of sun and moon, the coming home of the stars and ultimately the end of all that existed on the world. Aslan called all of its inhabitants to him in the process. Those who had been faithful were taken with him into his own land where they met previous people who had lived in Narnia and died. Those who had been unfaithful were turned away at the entrance to the new land. Aslan's land was bigger and better than the old Narnia, those who had died were found alive in it, because it was the "real" one, whereas the old Narnia had been just a copy of Aslan's land. "That was the dream, this is reality." It is also indicated that Aslan's country connected "further up and further in" to the "real" England, where Lucy Pevensie was able to see her parents, who died in the same train wreck that killed all the other Pevensie siblings, except Susan, as well as Digory, Polly, Eustace, and Jill.
Contact with our world There are seven documented events of contact between the world of men and the world of Narnia. Dates are taken from a timeline provided in the book Past Watchful Dragons by Walter Hooper (ISBN 0020519702). - In The Magician's Nephew, four humans, Frank (last name unknown), Andrew Ketterley, and children Digory Kirke and Polly Plummer, were present at the creation of Narnia, having been brought there by a series of unfortunate events. The same day, Aslan called Frank's wife, Helen, from England, and the two remained in Narnia as King and Queen. The children and Andrew returned to London.
- In Narnian Year 460, as alluded to in Prince Caspian, six human pirates and their wives from the South Sea entered the land of Telmar through a magic cave. They remained in Telmar and their descendants formed the Telmarine civilization.
- In The Lion, the Witch and the Wardrobe, in Narnian Year 1000, four siblings, Peter, Susan, Edmund, and Lucy Pevensie, entered Narnia through a wardrobe Digory had built from the wood of a magical Narnian tree. Aslan returned to Narnia at the same time, defeated the foreign ruler Jadis, now known as the White Witch, and set up the four children as kings and queens. They ruled for fifteen years before returning to England back in the state of their childhood.
- In Prince Caspian, in Narnian Year 2303, the Pevensie children were summoned to Narnia by magic to help remove a Telmarine usurper King Miraz from the Narnian throne and establish the teenage Prince Caspian as king. After this, Aslan allowed the Telmarines, descendants of the pirates who had arrived long ago, to go back to an island in the South Sea if they so wished.
- In The Voyage of the Dawn Treader, in Narnian Year 2306, Edmund and Lucy Pevensie and Eustace Scrubb entered Narnia through a magic painting, and took part in Caspian's voyage to the edge of the world.
- In The Silver Chair, in Narnian Year 2376, Aslan brought Eustace Scrubb and Jill Pole to Narnia, where they rescued Rilian, son of the now elderly Caspian, from his enchanted captivity. Caspian died, but was resurrected in Aslan's country. Aslan briefly allowed him to cross over into the children's world (England, 1942) to help them in return, which resulted in the removal of a corrupt school administrator.
- In The Last Battle, in 1949, King Tirian of Narnia appeared to the friends of Narnia in England, and Aslan brought Eustace and Jill to Narnia in Narnian Year 2575 to assist Tirian at the end of his reign.
The Magicians Nephew is a fantasy novel for children by C. S. Lewis. ...
Formerly a London cab driver, King Frank was the first King of Narnia in the Chronicles of Narnia. ...
Uncle Andrew Ketterley is a fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Digory Kirke is a human character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Polly Plummer is a human fictional character from C. S. Lewiss fantasy series The Chronicles of Narnia. ...
Queen Helen was the first Queen of Narnia and the wife of King Frank in The Chronicles of Narnia - The Magicians Nephew. ...
Prince Caspian is a novel for children by C. S. Lewis, first published in 1951. ...
Telmar is a country in the multiverse of Narnia created by the British author C.S. Lewis. ...
The Lion, the Witch and the Wardrobe is a fantasy novel for children by C. S. Lewis. ...
William Moseley as Peter Pevensie in The Lion, the Witch and the Wardrobe Peter Pevensie is a fictional character in C. S. Lewiss Chronicles of Narnia and is the eldest of the four Pevensie children (the others are Susan, Edmund, and Lucy). ...
Susan Pevensie is one of the major characters from C. S. Lewiss Chronicles of Narnia. ...
Skandar Keynes as Edmund Pevensie in The Lion, the Witch and the Wardrobe Edmund Pevensie is a major character in C. S. Lewiss Chronicles of Narnia. ...
Georgie Henley as Lucy Pevensie in The Lion, the Witch and the Wardrobe the 2005 film Lucy Pevensie is one of the major characters from C. S. Lewiss The Chronicles of Narnia. ...
Jadis the White Witch is the chief villain of The Lion, the Witch and the Wardrobe, the first published book in C. S. Lewiss Chronicles of Narnia, (the sixth published book was a prequel, and in some modern editions is called the first book of the series). ...
Prince Caspian is a novel for children by C. S. Lewis, first published in 1951. ...
Caspian X, King of Narnia, Lord of Cair Paravel, and Emperor of the Lone Islands, also called Caspian the Seafarer and Caspian the Navigator (born 2290âdied 2356, Narnian Time) is a fictional character in the Chronicles of Narnia series by C. S. Lewis. ...
Book Cover The Voyage of the Dawn Treader is a fantasy novel by C. S. Lewis. ...
Eustace Clarence Scrubb is a character in C. S. Lewiss Chronicles of Narnia. ...
The Silver Chair is part of The Chronicles of Narnia, a series of seven fantasy novels for children written by C.S. Lewis. ...
Jill Pole is a major character from C.S. Lewiss Chronicles of Narnia series. ...
The Last Battle is the final novel in The Chronicles of Narnia series by C. S. Lewis. ...
See also Pauline Baynes (born 1922, in Hove, Sussex) is an English book illustrator, whose work encompasses more than 100 books. ...
A map of the Northwestern part of Middle-earth at the end of the Third Age, courtesy of the Encyclopedia of Arda. ...
Dust jacket of the 1968 UK edition The Lord of the Rings is an epic fantasy story by J. R. R. Tolkien, a sequel to his earlier work, The Hobbit. ...
John Ronald Reuel Tolkien CBE (January 3, 1892 â September 2, 1973) is best known as the author of The Hobbit and its sequel The Lord of the Rings. ...
In C. S. Lewiss Chronicles of Narnia series of novels, Narnia is the country around which many of the books revolve. ...
External links - Official site of the books
- Official site of the movies
- Aslan — An Irish rock band taking their name from Aslan the lion
- Following Aslan children's devotional connecting Narnia and everyday life
- Narnia.it Narnia and Narni From the History to the Fantasy Discover the land of Narni(a)in Italy.
The Chronicles of Narnia by C. S. Lewis The World of Narnia | | Archenland | Bism | Calormen | Charn | Galma | Lone Islands | Narnia | Seven Isles | Telmar | Terebinthia | Wood between Worlds The Chronicles of Narnia or Narnia Heptalogy is a series of seven fantasy novels for children written by C.S. Lewis. ...
C.S. Lewis Clive Staples Lewis (29 November 1898â22 November 1963), commonly referred to as C. S. Lewis, and by his friends as Jack, was an Irish author and scholar of mixed Irish, English, and Welsh ancestry. ...
In C. S. Lewiss fantasy novels the Chronicles of Narnia, Archenland is a nation to the south of Narnia. ...
In the Chronicles of Narnia the British author C.S. Lewis creates several countries, one of them being Bism. ...
In C. S. Lewiss Chronicles of Narnia series of novels, Calormen (pron. ...
Charn is a fictional world in C. S. Lewiss book The Magicians Nephew, one of the Chronicles of Narnia. ...
Galma is a an inhabited island in the Eastern Ocean east of Narnia, in C.S. Lewiss the Chronicles of Narnia. ...
In the Chronicles of Narnia, The Lone Islands are a set of three islands - Felimath, Doorn, and Avra - that are part of the Narnian empire. ...
In C. S. Lewiss Chronicles of Narnia series of novels, Narnia is the country around which many of the books revolve. ...
In C.S. Lewiss the Chronicles of Narnia, the Seven Isles were seven islands to the east and slightly to the north of Narnia in the Eastern Sea. ...
Telmar is a country in the multiverse of Narnia created by the British author C.S. Lewis. ...
Terebinthia is one of Narnias twelve Islands and is the second closest island to shore (the first being Galma). ...
The Wood between the Worlds is a location in The Magicians Nephew, part of the Chronicles of Narnia series by C. S. Lewis. ...
| | Books | Characters | Creatures | Places | |