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Encyclopedia > Super Mario Sunshine
Super Mario Sunshine
Developer Nintendo EAD
Publisher Nintendo
Designer Shigeru Miyamoto (producer)
Takashi Tezuka (producer)
Yoshiaki Koizumi (director)
Kenta Usui (director)
Series Mario
Released JP July 19, 2002
NA August 26, 2002
EU October 4, 2002
Genre Platformer
Mode(s) Single player
Ratings ESRB: Everyone
PEGI: 3+
ELSPA: 3+
OFLC: G
Platform(s) Nintendo GameCube
Media 1 × GameCube Optical Disc
System requirements 7 Memory card blocks

Super Mario Sunshine (スーパーマリオサンシャイン Sūpā Mario Sanshain?) is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 19, 2002, in North America on August 26, 2002, and in Europe on October 4, 2002. It is the first 3D Mario platformer since the release of the predecessor, Super Mario 64, six years earlier. Super Mario Sunshine's successor is Super Mario Galaxy, which was released for the Wii in 2007. SMS Box art, claiming fair use. ... A video game developer is a software developer (a business or an individual) that creates video games. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... A game designer is a person who designs games. ... Shigeru Miyamoto , born November 16, 1952) is a Japanese video game designer. ... Takashi Tezuka ) (born November 17, 1960) is a video game designer for Nintendo. ... Yoshiaki Koizumi is a Japanese electronic game designer. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... This article is about the country in East Asia. ... is the 200th day of the year (201st in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 277th day of the year (278th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... Video games are categorized into genres based on their gameplay. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The ESRBs logo. ... PEGIs logo Pan European Game Information (PEGI) is a European video game content rating system. ... The Entertainment and Leisure Software Publishers Association (or ELSPA) is an organisation set up in 1989 by British software publishers. ... The Office of Film and Literature Classification is a statutory censorship and classification body which provides day to day administrative support for the Classification Board which classified films, video games and publications in Australia, and the Classification Review Board which reviews films, computer games and publications when a valid application... In computing, a platform describes some sort of framework, either in hardware or software, which allows software to run. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... Nintendo optical discs refer to the optical disc format used to distribute video games released by Nintendo. ... Four major types of memory cards (from left to right: CompactFlash, Memory Stick, Secure Digital, and xD. A memory card or flash memory card is a solid-state electronic flash memory data storage device used with digital cameras, handheld and Mobile computers, telephones, music players, video game consoles, and other... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... Nintendo Entertainment Analysis and Development (or EAD; formerly Research & Development Team 4) is the largest division inside Nintendo of Japan, under the management of Shigeru Miyamoto. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... The Nintendo GameCube (GCN) is Nintendos fourth home video game console, belonging to the sixth generation era. ... is the 200th day of the year (201st in leap years) in the Gregorian calendar. ... 2002 2002 in games 2001 in video gaming 2003 in video gaming Notable events of 2002 in video gaming. ... North America North America is a continent[1] in the Earths northern hemisphere and (chiefly) western hemisphere. ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... For other uses, see Europe (disambiguation). ... is the 277th day of the year (278th in leap years) in the Gregorian calendar. ... This article is about process of creating 3D computer graphics. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Super Mario Galaxy ) is a 3D action-platformer game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. ... The Wii (pronounced as the pronoun we, IPA: ) is the fifth home video game console released by Nintendo. ... (NOTE: Some release dates listed are not global release dates. ...


The game takes place on the tropical Isle Delfino, where Mario and Princess Peach are taking a vacation. A villain identical to Mario, known as "Shadow Mario", vandalizes the entire island, and Mario gets blamed for the mess. Later on, Mario is ordered to clean up Isle Delfino, while saving Princess Peach from Shadow Mario. Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... Á Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ...


Super Mario Sunshine received generally positive scores by reviewers, like Nintendo Power who gave the game a score of 10/10,[1] while IGN gave it 9.4/10.[2] The game has sold over 5.5 million copies, and is as of now the second best-selling game for the Nintendo GameCube.[3] Due to the game's popularity, it was re-released as a Player's Choice title in 2003.[4] Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... For other uses, see IGN (disambiguation). ... This is a list of video games that have sold one million copies or more. ... The NTSC Players Choice release of the GameCube title, Star Fox Adventures. ... 2003 2003 in games 2002 in video gaming 2004 in video gaming Notable events of 2003 in video gaming. ...

Contents

Gameplay

Mario using the Hover Nozzle
Mario using the Hover Nozzle

Super Mario Sunshine is the first game where Mario extensively uses an accessory, the FLUDD, to complete his mission. When Mario first acquires FLUDD, he can spray and hover in the air using its nozzles. Two other nozzles can be unlocked later in the game to extend FLUDD's functionality—the Rocket Nozzle which propels Mario high into the air, and the Turbo Nozzle which lets Mario sprint at high speed on land and water, as well as break down doors.[5] Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... // This list is incomplete; you can help by expanding it. ...


Mario can also ride Yoshi, who can be used to eat certain insects and birds to produce yellow or blue coins or Shine Sprites. Yoshi can also eat fruit and spit the juice of that fruit. This juice can be used to dissolve orange generators acting as obstacles, as well as to briefly transform enemies into platforms for Mario to step on. The color of the Yoshi and the effect of its juice depend on the type of fruit last eaten. Yoshi will disappear if he touches a deep body of water or if he doesn't eat a fruit within a certain time limit.[6] This article is about the Nintendo character Yoshi. ...


Shine Sprites

The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. At first, each level features one task which may be completed to acquire a Shine Sprite. The player is then returned to Delfino Plaza and a new task is unlocked in the level they just played.[7] Each level consists of up to eight of these tasks, which may be played again at will once they are completed.[8] Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event.[9] Shine Sprites are also available by collecting and trading blue coins.[10] Gameplay proceeds in this fashion until all of the Shadow Mario-related missions are completed, which unlocks the level containing the final boss.


Plot and setting

Isle Delfino
Isle Delfino

The game takes place on the tropical resort of Isle Delfino. The island is mainly inhabited by the races Piantas and Nokis.[11] Isle Delfino (Italian for "dolphin") is in the shape of a dolphin. The island comprises ten available locations, with Delfino Plaza as Isle Delfino's capital and the game's main hub. Image File history File links No higher resolution available. ... Image File history File links No higher resolution available. ... For other uses, see Dolphin (disambiguation). ...


Story

Mario sets out for Isle Delfino for a vacation with Princess Peach, her long-time steward Toadsworth, and some other Toads. Upon arrival, Mario finds that the once-pristine island has been vandalized with graffiti and toxic waste. As a result of this pollution, sun-shaped objects called "Shine Sprites", the island's sources of power, have disappeared, and the island is covered in a perpetual shadow. The culprit seen spreading the graffiti is disguised as Mario (referred to as "Shadow Mario"). Mario is promptly arrested as he arrives the island. He is put on trial, found guilty, and ordered to clean up the mess and return the Shine Sprites. To help with the cleaning, Mario finds FLUDD, a powerful water cannon which is toted like a backpack. Mario sets out on an adventure to clear his name and locate the real criminal, while restoring tranquility and order to Isle Delfino.[12] Á Princess Peach ) is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ... // This list is incomplete; you can help by expanding it. ... // This list is incomplete; you can help by expanding it. ... For other uses, see Graffiti (disambiguation). ... Air pollution Pollution is the introduction of pollutants (whether chemical substances, or energy such as noise, heat, or light) into the environment to such a point that its effects become harmful to human health, other living organisms, or the environment. ... A backpack A backpack is, in its simplest form, a cloth sack carried on ones back and secured with two straps that go over the shoulders (called shoulder straps) and below the armpits. ...


After numerous incidents, Mario follows Shadow Mario, who has kidnapped Princess Peach, to an amusement park. There, Mario defeats a huge robot being controlled by Shadow Mario. It is then revealed that Shadow Mario's real identity is Bowser Jr., the son of Bowser.[13] Bowser Jr. takes off in a hot air balloon with Princess Peach, heading for Corona Mountain where his father is awaiting. After Mario beats Shadow Mario in all of the locations, he enters Corona Mountain, defeats Bowser and rescues Princess Peach.[14] Mario, Peach and the others then begin the vacation.[15] Theme park redirects here. ... // This list is incomplete; you can help by expanding it. ... Bowser may mean: Bowser, British Columbia, an unincorporated community on Vancouver Island Bowser and Blue Bowser and Blitz from King Bowser, a Nintendo character The above characters enhanced form, Giga Bowser The above characters youngest apparent son, Bowser, Jr. ... This article is about hot air balloons themselves. ...


Development

A sequel to Super Mario 64 had been in the works for several years. The cancelled games Super Mario 64 2 and Super Mario 128 were some ideas Nintendo had for a direct sequel to Super Mario 64.[16] Some elements from Super Mario 128 were used in Super Mario Galaxy.[17] Super Mario Sunshine was first shown at Nintendo Space World in 2001,[18] as a semi-sequel rather than a direct sequel to Super Mario 64. The game was shown again at E3 in 2002.[19] For the Nintendo DS enhanced remake, see Super Mario 64 DS. Super Mario 64 ) is a top-selling platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo 64. ... Super Mario 64 2 was a rumored expansion and sequel to Super Mario 64. ... Super Mario 128 is a name given to a series of development projects that were originally to be used only to create a sequel to Super Mario 64. ... Super Mario Galaxy ) is a 3D action-platformer game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. ... Nintendo Space World was a video game trade show hosted by Nintendo. ... The E3 Media and Business Summit Logo The E3 Media and Business Summit, formerly known as the Electronic Entertainment Expo (E³), and commonly known as E3, is an annual trade show for the computer and video games industry presented by the Entertainment Software Association. ...


In an interview about the development of Super Mario Sunshine with producer Takashi Tezuka and directors Yoshiaki Koizumi and Kenta Usui, it was said that the game's development began with the idea of gameplay involving a water pump.[20] However, at first the developers thought that the world was too daringly out of character with Mario. Therefore, they tried using a man-type character, but thought this was too odd and that "if there was a man next to Mario, there is a sense of incongruity."[20] There were ten candidates for possible water nozzles, with FLUDD chosen due to its fitting in the game's setting despite it not being one of the favorites. Some preliminary gun-like water nozzles were removed due to all the controversy in the United States.[20] They also stated that several Yoshi features were omitted, such as Yoshi vomiting out water fed to him.[20] Takashi Tezuka ) (born November 17, 1960) is a video game designer for Nintendo. ... Yoshiaki Koizumi is a Japanese electronic game designer. ...


Audio

Koji Kondo and Shinobu Tanaka composed the musical score for Super Mario Sunshine.[21] The music contains tropical tracks, as the game takes place on a tropical resort. The game also features some classic tracks, like the underground music and the main stage music from the original Super Mario Bros.[22] Super Mario Sunshine mainly featured the usual voice actors for the various characters, with Charles Martinet as Mario and Toadsworth, Jen Taylor as Princess Peach and Toad, Scott Burns as Bowser, and Dolores Rogers as Bowser Jr.[23] Other voice actors included Isaac Marshall, Kit Harris, Deanna Mustard, and Kazumi Totaka.[24] Koji Kondo , b. ... Shinobu Tanaka is a composer for several Mario games, and sometimes worked with other composers for music within the games. ... This article is about the Super Mario Brothers video game for the NES. For other uses, see Super Mario Bros. ... Charles Martinet, voice of Mario Charles Martinet (born September 17, 1955, in San Jose, California) is a voice actor, best known for providing the voice of Mario, the star of Nintendos flagship video game franchise. ... Jen Taylor (born in Seattle, Washington, USA on February 17, 1973) is a voice actress best known for her role as Cortana in Bungies sci-fi first person shooter games Halo and Halo 2. ... This article is being considered for deletion in accordance with Wikipedias deletion policy. ... Bowser, alternately referred to as King Koopa and known in Japan as Koopa ), is a video game character in Nintendos Mario universe. ... Dolores Rogers (sometimes credited as Delores Rogers) is an American voice actress known for her role as Bowser Jr. ... Isaac Marshall is a voice actor, who recognizably provided the voices of Yoshi, Bowser, and Donkey Kong in Nintendos flagship-franchise. ... This article or section does not cite its references or sources. ... Kazumi Totaka , born 1967) is a music composer for many major Nintendo games, including Mario Paint and Animal Crossing. ...


Reception

Reviews
Publication Score
Nintendo Power
10 of 10
NGC Magazine
96%[25]
IGN
9.4 of 10
GameSpy
94 of 100
GameSpot
8.0 of 10
Electronic Gaming Monthly
9.5 of 10[26]
Game Informer
9.75 of 10[27]
Compilations of multiple reviews
Game Rankings
92%[28]
Metacritic
92 of 100[29]

Super Mario Sunshine was initially well received by game reviewers, and has as of today received mixed reviews and opinions. IGN praised the addition of the water backpack for improving the gameplay,[2] and GameSpy praised the "wide variety of moves and the beautifully constructed environments".[30] The game received a perfect score from Nintendo Power, who commented the "superb graphics, excellent music, clever layouts, funny cinema scenes and ingenious puzzles."[1] The Australian video game magazine Hyper gave Super Mario Sunshine the "Hyper Big Rubber Stamp of Approval." GameSpot criticized the various additions including the water backpack and Yoshi as mere gimmicks. They also found fault in the camera system and cited that the game seemed somewhat unpolished and rushed.[31] GameCritics.com criticized the game for featuring "little of the gameplay innovation that the Mario series is so famous for".[32] Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... This article or section does not cite its references or sources. ... For other uses, see IGN (disambiguation). ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Electronic Gaming Monthly (often abbreviated to EGM) is an American video game magazine. ... Game Informer (often abbreviated to GI) is an American-based monthly magazine featuring articles, news, strategy and reviews of popular video games and associated consoles. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... For other uses, see IGN (disambiguation). ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo. ... Hyper is a multi-platform Australian video game magazine. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ...


Nearly four years after the game's release, Matt Wales of ComputerAndVideoGames.com accused the game of having a "distinct lack of polish and occasional moments where the game practically stood up and shouted 'Oh my god! Somebody forgot to finish me!'" and that it "had Mario fans frothing at Nintendo's door."[33] As of June 2006, 5.5 million copies of Super Mario Sunshine have been sold, making it the second best-selling game for the Nintendo GameCube,[3] after Super Smash Bros. Melee.[34] It was also re-released as part of the Player's Choice titles, a selection of games with high sales sold for a reduced price, in 2003.[4] ComputerAndVideoGames. ... This is a list of video games that have sold one million copies or more. ... Super Smash Bros. ... The NTSC Players Choice release of the GameCube title, Star Fox Adventures. ...


The voice acting received criticism from reviewers. Craig Majaski of Gaming Age stated that Peach sounded odd because her voice was high pitched, and that Mario barely utters a word. He also stated: "Let's just say that if Nintendo decides to put voices in the next Mario game I hope they utilize some better voice talent or better audio compression methods to make it sound clear and halfway decent."[22] The voice acting also received criticism from N-Philes, who said that Peach's voice was sickeningly girly, and that Toadsworth was laughable. They also mentioned that Mario had very little to say, and that his speaking parts had been reduced to grunts.[35]


References

  1. ^ a b (2002) in Editors of Nintendo Power magazine: Nintendo Power September 2002 (in English). Future US, 106. 
  2. ^ a b Mirabella III, Fran (2002). Super Mario Sunshine Review. IGN. Retrieved on 2006-05-03.
  3. ^ a b Boutros, Daniel (2006-08-04). A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra. Retrieved on 2007-11-11.
  4. ^ a b Calvert, Justin (2003-09-09). Nintendo Player's Choice range grows. GameSpot. Retrieved on 2007-07-19.
  5. ^ (2002) Super Mario Sunshine instruction booklet (in Swedish). Nintendo EAD, 20-23. 
  6. ^ (2002) Super Mario Sunshine instruction booklet (in Swedish). Nintendo EAD, 25-26. 
  7. ^ (2002) Super Mario Sunshine instruction booklet (in Swedish). Nintendo EAD, 28. 
  8. ^ Stardingo (2002-08-26). Review: Super Mario Sunshine. GamePro. Retrieved on 2007-11-22.
  9. ^ Mackie, Joe. Super Mario Sunshine (JPN) Review. GamingWorld X. Retrieved on 2007-11-22.
  10. ^ Tboy. Super Mario Sunshine Review. GamersHell.com. Retrieved on 2007-11-22.
  11. ^ (2002) Super Mario Sunshine instruction booklet (in Swedish). Nintendo EAD, 6. 
  12. ^ (2002) Super Mario Sunshine instruction booklet (in Swedish). Nintendo EAD, 6-7. 
  13. ^ Peach: So you're Bowser's son? Nintendo EAD. Super Mario Sunshine. Nintendo. Nintendo GameCube. (in English). 2002-08-26.
  14. ^ Bowser Jr.: Someday... when I'm bigger... I wanna fight that Mario again! Nintendo EAD. Super Mario Sunshine. Nintendo. Nintendo GameCube. (in English). 2002-08-26.
  15. ^ FLUDD: The vacation starts now! Nintendo EAD. Super Mario Sunshine. Nintendo. Nintendo GameCube. (in English). 2002-08-26.
  16. ^ Gantayat, Anoop (2006-08-21). Miyamoto Opens the Vault. IGN. Retrieved on 2007-11-15.
  17. ^ Williams, Bryn (2007-03-08). Miyamoto's Creative Vision. GameSpy. Retrieved on 2007-11-22.
  18. ^ IGN Staff (2001-08-22). Spaceworld 2001: Mario Sunshine Impressions. IGN. Retrieved on 2007-11-15.
  19. ^ IGN Staff (2002-05-20). E3 2002: First Look: Nintendo's Booth. IGN. Retrieved on 2007-11-15.
  20. ^ a b c d Anthony JC (August 2007). The Making of The Game – Super Mario Sunshine. Nintendo Online Magazine. N-Sider. Retrieved on 2007-08-07.
  21. ^ quizzley7. Super Mario Sunshine Credits. MobyGames. Retrieved on 2007-11-16.
  22. ^ a b Majaski, Craig. Super Mario Sunshine Review. Gaming Age. Retrieved on 2007-11-16.
  23. ^ Full cast and crew for Super Mario Sunshine. IMDb. Retrieved on 2007-11-16.
  24. ^ Super Mario Sunshine Credits. GameSpot. Retrieved on 2007-11-17.
  25. ^ (2002) in Editors of NGC Magazine: NGC Magazine Issue 71 (in English). Future Publishing. 
  26. ^ (2002) in Editors of Electronic Gaming Monthly magazine: Electronic Gaming Monthly October 2002 (in English). Ziff Davis, 198. 
  27. ^ (2002) in Editors of Game Informer magazine: Game Informer September 2002 (in English). GameStop, 82. 
  28. ^ Super Mario Sunshine - GC. Game Rankings. Retrieved on 2007-11-11.
  29. ^ Super Mario Sunshine (cube: 2002): Reviews. Metacritic. Retrieved on 2007-11-11.
  30. ^ Guzman, Hector (2002-08-26). Super Mario Sunshine Review. GameSpy. Retrieved on 2006-05-03.
  31. ^ Gerstmann, Jeff (2002-08-25). Super Mario Sunshine Review. GameSpot. Retrieved on 2005-11-18.
  32. ^ Bracken, Mike (2002-09-17). Super Mario Sunshine – Review. GameCritics.com. Retrieved on 2007-11-12.
  33. ^ Wales, Matt (2006-05-17). Super Mario Galaxy Preview. ComputerAndVideoGames.com. Retrieved on 2007-11-11.
  34. ^ Radd, David (2006-11-17). Opinion: Wii Won't Rock You. GameDaily. Retrieved on 2007-11-11.
  35. ^ Ben. Super Mario Sunshine Review. N-Philes. Retrieved on 2007-11-16.

Future US (formerly Imagine Media) is a United States media corporation specializing in targeted magazines and websites in the video games, action sports, music, and technology markets. ... Francis Michael Mirabella III (born 1980) is an editor at IGN.com. ... For other uses, see IGN (disambiguation). ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 123rd day of the year (124th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 216th day of the year (217th in leap years) in the Gregorian calendar. ... Founded in 1997, Gamasutra is a web site for those interested in video games including video game developers. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Year 2003 (MMIII) was a common year starting on Wednesday of the Gregorian calendar. ... is the 252nd day of the year (253rd in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 200th day of the year (201st in leap years) in the Gregorian calendar. ... GamePro is an American video game magazine published monthly. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 326th day of the year (327th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 326th day of the year (327th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 326th day of the year (327th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 233rd day of the year (234th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 319th day of the year (320th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 326th day of the year (327th in leap years) in the Gregorian calendar. ... Year 2001 (MMI) was a common year starting on Monday (link displays the 2001 Gregorian calendar). ... is the 234th day of the year (235th in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 319th day of the year (320th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 140th day of the year (141st in leap years) in the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 319th day of the year (320th in leap years) in the Gregorian calendar. ... N-Sider is a website that provides news, history, and opinion articles relating to Nintendo Co. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 219th day of the year (220th in leap years) in the Gregorian calendar. ... MobyGames is a website devoted to cataloging computer and video games, both past and present. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... The Internet Movie Database (IMDb) is an online database of information about movies, actors, television shows, production crew personnel, and video games. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... 17 November is also the name of a Marxist group in Greece, coinciding with the anniversary of the Athens Polytechnic uprising. ... Future Publishing (FTSE:FUTR) is a magazine publishing company based in Bath, UK. Future Publishing employs more than 1,500 people worldwide, and is one of the largest publishing houses in the UK. It is responsible for publishing over 150 magazines, in the UK, US, France and Italy. ... Ziff-Davis Inc. ... GameStop Corporation (NYSE: GME), headquartered in Grapevine, Texas, a suburb of Dallas, is the worlds largest video game and entertainment software retailer. ... Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Metacritic is a website that collates reviews of music albums, games, movies, TV shows, DVDs and books. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 238th day of the year (239th in leap years) in the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 123rd day of the year (124th in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 237th day of the year (238th in leap years) in the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... is the 322nd day of the year (323rd in leap years) in the Gregorian calendar. ... Also see: 2002 (number). ... is the 260th day of the year (261st in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 316th day of the year (317th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... is the 137th day of the year (138th in leap years) in the Gregorian calendar. ... ComputerAndVideoGames. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... 17 November is also the name of a Marxist group in Greece, coinciding with the anniversary of the Athens Polytechnic uprising. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 315th day of the year (316th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era in the 21st century. ... is the 320th day of the year (321st in leap years) in the Gregorian calendar. ...

External links

  • Official Super Mario Sunshine website
  • Super Mario Sunshine at Wikia
  • Super Mario Sunshine at Nintendo.com
  • Super Mario Sunshine at MobyGames

  Results from FactBites:
 
Super Mario Sunshine (1015 words)
Mario, Peach, Toadsworth and Toad and friends decided to take a vacation at the beautiful paradise of Isle Delfino, but later when they arrive they discover that someone is pretending to be Mario and is ruining the Isle Delfino by making a lot of graffiti everywhere.
Mario Sunshine is full of puzzles like Super Mario 64; only this time you have FLUDD which is your water pack to clean graffiti.
While Mario Sunshine’s story may not be a long one you still get the challenge to find all 120 shine sprites that can keep you busy for a while and some of the levels and bosses are really fun to play again once in a while.
Super Mario Sunshine GameCube Preview (1137 words)
Mario's creator, Shigeru Miyamoto, had a similar experience over a year ago when he tried to take a vacation from his duties at Nintendo and instead found the inspiration for Pikmin hiding for him in his backyard garden.
This isn't what happens in Mario Sunshine, the polygons that actually make up the character are painted individually so that the mud shows up only in the spots where it would splash on.
Mario can use the front streams to clean off the areas in front, or fly overtop of the sludge, allowing the jet-like streams at his back to clean as he travels above it.
  More results at FactBites »


 

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