FACTOID # 46: Japan has 53 working nuclear reactors and is planning to build another 12.
 
 Home   Encyclopedia   Statistics   Countries A-Z   Flags   Maps   Education   Forum   FAQ   About 
 
WHAT'S NEW
RECENT ARTICLES
More Recent Articles »
 

SEARCH ALL

FACTS & STATISTICS    Advanced view

Search encyclopedia, statistics and forums:

 

 

(* = Graphable)

 

 


Encyclopedia > Super Princess Peach
Super Princess Peach
Developer(s) TOSE Software Co., Ltd.
Publisher(s) Nintendo
Release date(s) Japan October 20, 2005
United States of America February 27, 2006
Australia March 30, 2006
Europe May 26, 2006
Genre(s) Action game
Mode(s) Single player
Rating(s) ESRB: E (Everyone)
CERO: All Ages
OFLC: G
Platform(s) Nintendo DS
Media 256-Megabit DS card
Input buttons, directional pad, touch screen

Super Princess Peach (スーパープリンセスピーチ Sūpā Purinsesu Pīchi?) is a platforming video game developed by TOSE and published by Nintendo for the Nintendo DS handheld video game console. It is the first game to feature Princess Peach as a stand-alone playable character, and has been praised for the role reversal in the storyline, although it has been criticized for Peach's special attacks being linked to emotions, the marketing campaign, and too-easy gameplay. A video game developer is a software developer (a business or an individual) that creates video games. ... TOSE Software Co. ... This article or section does not cite its references or sources. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... Image File history File links Flag_of_Japan. ... is the 293rd day of the year (294th in leap years) in the Gregorian calendar. ... Year 2005 (MMV) was a common year starting on Saturday (link displays full calendar) of the Gregorian calendar. ... Image File history File links This is a lossless scalable vector image. ... is the 58th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Image File history File links This is a lossless scalable vector image. ... is the 89th day of the year (90th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Image File history File links This is a lossless scalable vector image. ... is the 146th day of the year (147th in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... Video games are categorized into genres based on their gameplay. ... To meet Wikipedias quality standards, this article or section may require cleanup. ... In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ... The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ... This article or section is incomplete and may require expansion and/or cleanup. ... This article or section does not cite any references or sources. ... “NDS” redirects here. ... In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ... In computing, a button (sometimes known as a command button or push button) is a widget that provides the user a simple way to trigger an event, like searching for a query at a search engine, or to interact with dialog boxes, like confirming his actions. ... The title given to this article is incorrect due to technical limitations. ... Touchscreens, touch screens, touch panels or touchscreen panels are display overlays which have the ability to display and receive information on the same screen. ... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ... “Computer and video games” redirects here. ... TOSE Software Co. ... Nintendo Company, Limited (任天堂 or ニンテンドー Nintendō; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ... “NDS” redirects here. ... A handheld game console is a lightweight, portable electronic machine for playing video games. ... Princess Peach (formerly known as Princess Toadstool outside Japan), is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ...

Contents

Story

According to the instruction booklet and in-game introduction, Vibe Island (a land adjacent to the Mushroom Kingdom) has been rumored to hold hidden powers. Bowser builds his summer village there in hopes of harnessing the rumored power. His efforts are rewarded when one of his underlings finds the Vibe Scepter. He sends a Goomba and an army of Hammer Brothers to Princess Peach's castle to capture Mario. The Vibe Scepter changes the emotions of those around them - they will become calm, happy, angry, or sad. While all of the Toad servants are distracted, the Hammer Brothers seize Mario, Luigi, and Toad. Shortly after the capture, Princess Peach and Toadsworth come back to the castle to find a message saying that the Mario Bros. have been captured. Peach wants to go out there immediately. Toadsworth tries to convince her not to, but when he sees that she is determined to go, he gives her Perry, a talking parasol that has magical powers. The Mushroom Kingdom as seen in Super Mario RPG. The Mushroom Kingdom (Japanese:キノコ王国) is a setting in the series where most of the games take place. ... Bowser, alternately referred to as King Bowser, King Koopa, King Bowser Koopa and known in Japan as Koopa ) or Daimaō Koopa , lit. ... For the Game Boy emulator, see Goomba (emulator). ... Hammer Bros. ... This article or section does not cite its references or sources. ... Umbrella An umbrella is a device used for temporary shade or shelter from precipitation. ...


In the game, Peach and Perry battle through seven stages (Ladida Plains, Hoo's Wood, Shriek Mansion, Fury Volcano, Wavy Beach, Gleam Glacier, and Giddy Sky), rescuing Toads along the way, before saving Luigi from the evil wizard Kamek and proceeding on to Bowser's Villa. Meanwhile, Perry's origins are revealed through in-game flashback sequences. Perry remembers his origins as a young boy who had mysterious powers and was adopted by an old man he came to call "Grandpa". He was changed into an umbrella and kidnapped by a wizard and his henchman, but managed to secretly escape by wiggling free from his captors and falling on the road. Some time later, a traveling merchant found him and sold him to Toadsworth. Peach and Perry confront Bowser, who uses the Vibe Scepter to grow enormously. Bowser is still defeated by the princess and Mario is saved. In literature, film, television and other media, a flashback (also called analepsis) is an interjected scene that takes the narrative back in time from the current point the story has reached. ...


Gameplay

Main game

Super Princess Peach plays similarly to traditional platformers. There are eight worlds; in each world, there are six levels and one boss battle. Each boss battle requires a short minigame to play. For example, in "Shriek Mansion," Peach is descending down on the umbrella, and the player taps the screen to scare away Boos. If the Boos touch her, the player must start over. After the player has finished the minigame, the player does not need to replay it to attempt to battle the boss again.


Within the levels themselves, there are a number of boxes that will give specific gameplay hints. Three Toads are hidden throughout each level; the boss levels have one Toad to rescue (except World 7's boss where Luigi is captive, and World 8's boss where Mario is). Each world has 16 Toads to rescue. In order to play the final boss battle, the player must rescue all of the Toads. This article is about the Nintendo character. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ...


After the game is completed, the player can go through the levels again to pick up more unlockable items. Beating a boss will unlock three new levels for the next world; for instance, beating the World 1 boss will unlock three new levels for World 2. There are a total of 24 extra levels to unlock.


The game features numerous classic Mario series enemies, such as Goombas, Koopa Troopas, and Hammer Brothers. In a twist, some of the enemies are also emotionally affected, such as the sad blue Goombas or the Bullet Bills burning red with anger. For the Game Boy emulator, see Goomba (emulator). ... A Koopa Troopa ) is a creature of the fictional turtle species in the Mario video game series. ... Hammer Bros. ... It has been suggested that this article or section be merged into List of Mario series enemies. ...


On the upper left hand side of the screen, there are two bars: heart gauge (maximum of five hearts) and emotion meter. Whenever Peach falls down a hole or gets hit by an enemy, she loses half a heart. When all hearts are gone, she must start over at the beginning of the level. Peach has infinite lives, so the player can continue as much as he/she pleases. The emotion meter corresponds to the four powers she has. The emotions at Vibe Island affect everybody, even some enemies, but Peach can change her emotions at will.


The DS touch screen displays the four moods: joy, gloom, rage and calm. When the player taps on each mood, it will activate a different ability, which typically helps solve puzzles or defeat enemies.

  • Calm: Peach will calm down, become delighted and a 'bubble' will appear, surrounding her. This restores health. This bubble will break if hit by anything hazardous, thus stopping the healing process. (Green Heart)
  • Gloom: Peach will cry, making her run faster, or making plants grow for her to climb up to high places. On a side note, this helps her jump farther. (Blue Heart)
  • Rage: Peach will become enraged and catch fire, making her invincible and able to cause earthquakes whenever she lands. But there are a few disadvantages: she can't run fast, and she won't be able to jump far, either. (Red Heart)
  • Joy: Peach gets very happy and becomes enveloped in a powerful cyclone, allowing her to fly. (Yellow Heart)

However, each use will drain the player's emotion mood (the little yellow squiggle at upper left of the top screen). The bar can be restored by capturing blue turquoise jewels or absorbing enemies.


With Perry the parasol, Princess Peach has many abilities at her disposal. Stomping on the enemies does not defeat them; Peach must use the umbrella to whack them. The player can press "B" to immediately sweep them aside or "X" to put them on top of the umbrella. Once an enemy is on top of the umbrella, the player may press "X" again to put the enemy down, "B" to throw the enemy, or down on the D-pad to absorb the enemy, which refills part of the emotion meter. As the game progresses, Perry gains new abilities. The "Subrella" allows Peach to travel underwater. The player blows into the microphone to blow bubbles to defeat the undersea enemies. The "Slidebrella" turns Perry upside down and uses his handle like a hook. It is used in areas with a maze of high-flying wires. The "Bowlbrella" puts Peach in the umbrella and allows her to navigate through surface water.


In addition, the game features a shop where players can buy things. The currency is coins. The player can buy increment upgrades to expand the heart gauge or the emotion meter, as well as three new abilities. The "Floatbrella" allows Peach to stay afloat for about five seconds. "Poundbrella" shakes the ground and stuns any enemies nearby. "Chargebrella" creates a small charge that will stun the closest enemy.


Minigames and other bonuses

Super Princess Peach contains three minigames, which use the touchscreen or microphone. In "Toad Jump", the player blows into a microphone to make Toad jump and avoid running into enemies or falling down. "Toad Tote" involves the player to using the stylus to navigate Toad through a maze of fire. "Toad Shot" requires the player to tap the screen to defeat enemies. The first seven levels for each game are buyable at the shop, but the last three levels are hidden in the levels.


Eight puzzles are also featured. A few of the pieces are buyable at the shop, but most of them are hidden throughout the worlds. After the pieces are found, it becomes a minigame. The player uses the touchscreen to rotate and piece together the puzzle. The game records and displays the fastest time.


The "music room" features a band called the Peach Hit Five. There are two band members (Peach and Toadsworth), but more appear as the player unlocks more songs. Some songs are buyable at the shops, but most of them are hidden in the levels.


Reception

Super Princess Peach currently has an average rating of 77% on Game Rankings.[1] The game was praised for being the first 2D Nintendo platformer in several years. It was also praised for "turning the tables" by having the usual damsel-in-distress save the usual hero and for starring Princess Peach in the main role instead of being a secondary character. Points of criticism, however, were leveled at the fact that Peach relies on oversensitive and hyperactive emotions, a stereotypical female characteristic. Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ...


The game's difficulty was intensely criticized. The gaming web site GameSpy noted that the number of shop items and the "Joy" vibe made it "quite hard to die"[2] Another web site, IGN, was more critical, criticizing Nintendo for "going out of its way" to "spoon-feed" the player full of tips and information.[3] Reviewer Ryan Davis from GameSpot similarly wrote that the game was "way too easy for the average platformer player."[4] X-Play's Morgan Webb also commented that the game was very easy to play and should be played by first timers to platformers and gave it a 4/5. Most reviewers concluded that the difficulty was due to Nintendo's intentions, which were aiming and marketing the game at a more casual, female crowd instead. GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... X-Play logo X-Play (previously Gamespot TV and Extended Play) is a video game review television show hosted by Adam Sessler and Morgan Webb. ... Morgan Ailis Webb (born October 5, 1978) is a host for the Webb Alert Podcast, a co-host and senior segment producer of the G4 show X-Play and was a monthly columnist for the United States edition of FHM, where she contributed a monthly video game column called The... A simple platform sequence from the game Wonder Boy Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. ...


The nature of the vibes and Nintendo's marketing campaign were also noted in many reviews. Davis accused Nintendo of putting "weird sexist undercurrents" into the game,[4] while GameSpy's Bryn Williams wondered if Nintendo was trying to say that all females were "emo"[2]. Craig Harris from IGN said that the copy that Nintendo sent to him came in a box scented with perfume.[3] The introduction to this article provides insufficient context for those unfamiliar with the subject matter. ...


As of July 25, 2007, Super Princess Peach has sold 1.15 million copies worldwide.[5] is the 206th day of the year (207th in leap years) in the Gregorian calendar. ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ...


Voices

Princess Peach (formerly known as Princess Toadstool outside Japan), is a video game character in Nintendos Mario video games series, often playing the damsel in distress character of the adventure series. ... Toad ) is a humanoid mushroom in games of Nintendos Mario series. ... Jen Taylor (born in Seattle, Washington, USA on February 17, 1973) is a voice actress best known for her role as Cortana in Bungies sci-fi first person shooter games Halo and Halo 2. ... Mario ) is a video game character created by Japanese game designer Shigeru Miyamoto and the official mascot of Nintendo. ... This article is about the Nintendo character. ... Charles Martinet Charles Martinet (born September 17, 1955, in San Jose, California) is an American voice actor, best known for providing the voice of Mario, the star of Nintendos flagship franchise. ... Bowser, alternately referred to as King Bowser, King Koopa, King Bowser Koopa and known in Japan as Koopa ) or Daimaō Koopa , lit. ... Scott Burns is a video game voice actor, best known for his voice work as Bowser in more recent Mario games. ...

References

  1. ^ Super Princess Peach Reviews. Game Rankings. Retrieved July 9, 2006.
  2. ^ a b Williams, Bryn. GameSpy: Super Princess Peach Review. GameSpy. February 27, 2006.
  3. ^ a b Harris, Craig. IGN: Super Princess Peach Review. IGN. February 23, 2006.
  4. ^ a b Davis, Ryan. Super Princess Peach for DS Review. GameSpot. February 24, 2006.
  5. ^ Matt Casamassina (2007-07-25). Nintendo Sales Update. IGN. Retrieved on 2007-07-25.

Game Rankings is a website which keeps track of video game reviews from other sites, and combines them to present an average rating for each game. ... is the 190th day of the year (191st in leap years) in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpy, also known as GameSpy Industries, is a division of IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. ... is the 58th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... is the 54th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. ... is the 55th day of the year in the Gregorian calendar. ... Year 2006 (MMVI) was a common year starting on Sunday of the Gregorian calendar. ... For other uses, see IGN (disambiguation). ... Year 2007 (MMVII) is the current year, a common year starting on Monday of the Gregorian calendar and the AD/CE era. ... is the 206th day of the year (207th in leap years) in the Gregorian calendar. ...

External links

  • Official North American website
  • Official Japanese website
  • Super Princess Peach at Nintendo.com

  Results from FactBites:
 
KidGamers.org: Super Princess Peach (750 words)
The princess, along with a sentient umbrella named Perry, must work her way through various levels and boss battles to rescue Nintendo's famous mascots.
In addition, Perry the umbrella is a force to be reckoned with, eventually allowing Peach the ability to hover in the air for short periods of time, as well as traverse rivers, stun enemies with a ground pound, and even blast baddies with energy blasts.
Not because of the princess theme and saccharine heavy presentation, but because - at it's heart - Super Princess Peach is a fun, old-school action platformer, reminiscent of earlier Super Mario games.
Super Princess Peach - Wikipedia, the free encyclopedia (710 words)
In contrast to the usual game scenario of the princess being captured by Bowser, in this game Mario, Luigi, and several Toads have been captured by use of a magic wand that controls emotions, and Peach is the only one able to rescue them.
Princess Peach is given a magical parasol named Perry.
Peach's four vibes correspond to the four humours of ancient medical traditions.
  More results at FactBites »


 

COMMENTARY     


Share your thoughts, questions and commentary here
Your name
Your comments
Please enter the 5-letter protection code

Want to know more?
Search encyclopedia, statistics and forums:

 


Lesson Plans | Student Area | Student FAQ | Reviews | Press Releases |  Feeds | Contact
The Wikipedia article included on this page is licensed under the GFDL.
Images may be subject to relevant owners' copyright.
All other elements are (c) copyright NationMaster.com 2003-5. All Rights Reserved.
Usage implies agreement with terms.