| Tales of Phantasia | |
| | Developer(s) | Wolf Team/Namco Tales Studio | | Publisher(s) | Namco Nintendo (Outside Japan) (GBA) | | Release date(s) | JPN December 15, 1995 (SFC) JPN December 23, 1998 (PS1) JPN August 1, 2003 (GBA) NA March 6, 2006 (GBA) UK March 31, 2006 (GBA) JPN September 7, 2006 (PSP) Image File history File links Circle-contradict. ...
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Image File history File links Download high resolution version (1476x1460, 319 KB) Summary From Nintendo. ...
A video game developer is a software developer (a business or an individual) that creates video games. ...
Wolf Team ((æ ª)ã¦ã«ããã¼ã ) was founded in 1986 as part of Telenet Japan and was originally headed by Masahiro Akishino. ...
Namco Tales Studio is a joint venture by Namco and Telenet Japan founded in March 2003 and succeeds Wolfteam as main developer of the games in the Tales RPG series while retaining many of the series former staff. ...
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Namco Ltd ) is a amusement company based in Japan, best known overseas for video games development. ...
Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
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| | Genre(s) | Role-playing game | | Mode(s) | Single player, multiplayer | | Rating(s) | CERO: A (All Ages) ESRB: E10+ (Everyone 10+) (GBA) T (Teen) (PSP) PEGI:7+ (GBA) 12+ (PSP) OFLC: PG | | Platform(s) | Super Famicom, Game Boy Advance, PlayStation, PlayStation Portable | | Media | 48 Megabit (SFC) / 64-128 Megabit (GBA) Cartridge, PlayStation CD-ROM, PlayStation Portable UMD | | Input | Gamepad | Tales of Phantasia (テイルズ オブ ファンタジア, Teiruzu obu Fantajia?) is a Super Famicom game in the RPG genre published by Namco and released in Japan in 1995. It is the first game in the Tales RPG series and was later remade on the PlayStation, Nintendo Game Boy Advance and PlayStation Portable. This game was originally developed by Wolf Team. It was written and programmed by Yoshiharu Gotanda, designed by Masaki Norimoto and scored by Motoi Sakuraba and Shinji Tamura. The character designs were created by mangaka Kosuke Fujishima. An anime series based on the game has also been created. Video games are categorized into genres based on their gameplay. ...
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In computer games and video games, single-player refers to the variant of a particular game where input from only one player is expected throughout the course of the gaming session. ...
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This article or section is incomplete and may require expansion and/or cleanup. ...
The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that applies and enforces ratings, advertising guidelines, and online privacy principles for computer and video games and other entertainment software in the United States and Canada (officially adopted by individual provinces 2004-2005). ...
PEGIs logo Pan European Game Information, or more commonly PEGI, is a European system for rating the content of computer and video games, and other entertainment software. ...
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The Super Nintendo Entertainment System or Super NES (also called SNES and Super Nintendo) is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australasia between 1990 and 1992. ...
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The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...
In various types of electronic equipment, a cartridge can refer one method of adding different functionality or content (e. ...
The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...
A UMD The Universal Media Disc (UMD) is an optical disc medium developed by Sony for use on the PlayStation Portable. ...
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This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
This article does not cite any references or sources. ...
Namco Ltd ) is a amusement company based in Japan, best known overseas for video games development. ...
Year 1995 (MCMXCV) was a common year starting on Sunday (link will display full 1995 Gregorian calendar). ...
The Tales series is a franchise of role-playing games published by Namco. ...
The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
This article does not cite any references or sources. ...
The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...
Wolf Team ((æ ª)ã¦ã«ããã¼ã ) was founded in 1986 as part of Telenet Japan and was originally headed by Masahiro Akishino. ...
Yoshiharu Gotanda(JP:äºåç°ç¾©æ²») is a Japanese video game programmer. ...
This article does not cite any references or sources. ...
Motoi Sakuraba (æ¡åº çµ± Sakuraba Motoi, born August 5, 1965) has composed music for various Japanese video games, anime series, and TV dramas as well as independent progressive rock albums. ...
Shinji Tamura (ç°æä¿¡äº) is a sound producer and composer known especially for his work with Motoi Sakuraba on the soundtrack of the Namco RPG Tales of Phantasia. ...
Mangaka ) is the Japanese word for a comic artist. ...
Kosuke Fujishima (è¤å³¶ åº·ä» Fujishima KÅsuke) (born July 7, 1964) is a Japanese manga artist. ...
The main cast of the anime Cowboy Bebop (1998) (L to R: Spike Spiegel, Jet Black, Ed Tivrusky, Faye Valentine, and Ein the dog) For the oleo-resin, see Animé (oleo-resin). ...
Gameplay
Battle system -
The Linear Motion Battle System (LMBS) is a fighting paradigm in video games. ...
Plot Characters Cress Albane (クレス・アルベイン, Kuresu Arubein): Known in the Japanese version as Cless Alvein and in the German version as Cless Albia. The seiyū (Japanese voice actor) is Takeshi Kusao. Age 17. In the Super Famicom version, he was the only character playable. He is the front-line warrior, able to equip various melee weapons such as swords, spears, axes, and the heaviest armor. He can also use various techniques in battle. His techniques can be gained through leveling and he gain combos from Secret Skill Books. He makes a cameo in the semi-sequel Tales of Destiny as an NPC that gives the player a quiz alongside Arche. In Tales of Eternia, Cress appears alongside Arche in the arena. Also, he has a semi-cameo in Tales of the Abyss, as a costume for Anise's doll. Image File history File links Phantasia_Cress. ...
Voice Animage, a magazine about all things about seiyū. For the retail company named Seiyu, see Seiyu Group. ...
Takeshi Kusao (èå°¾ æ¯
Kusao Takeshi) is a seiyū who was born on November 20, 1965 in Saitama. ...
This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
Tales of Destiny ) is a video game in the RPG genre published for the PlayStation console by Namco on December 23, 1997 in Japan. ...
Tales of Eternia ) is a Japanese PlayStation action role-playing video game released by Namco in 2000, and later ported to PlayStation Portable in 2005. ...
Tales of the Abyss ) is a console role-playing game developed by Namco Tales Studio and published by Namco. ...
Chester Burklight (チェスター・バークライト, Chesutā Bākuraito): Known in the Japanese version as Chester Barklight. The seiyū is Takeshi Kusao for the Super Famicom version and Kentarou Itou for the PlayStation remake. Age 17. He mostly provides support in battle by shooting arrows with his bow from the rear of the party and he can also use various techniques in battle. His techniques can be gained through leveling. In the Super Famicom version, he had no techniques and relied on brute force. Chester appears in a cameo in Tales of Eternia as an audience member in the coliseum. Image File history File links Phantasia_Chester. ...
Takeshi Kusao (èå°¾ æ¯
Kusao Takeshi) is a seiyū who was born on November 20, 1965 in Saitama. ...
Itou Kentarou (伊藤 健太郎) is a seiyu who was born January 3, 1974 in Tokyo. ...
Mint Adenade (ミント・アドネード, Minto Adonēdo): Known in the Japanese version as Mint Adnade. Her seiyū is Satomi Koorogi for the Super Famicom version and Junko Iwao for the PlayStation remake. Age 18. The healer of the party, using her rod she is able to cast various healing and support magic, called "mana", in battle. Her magic can be gained through leveling. Mint appears in a cameo in Tales of Eternia as an audience member in the coliseum, and alongside other Tales heroes in an arena battle in Tales of the Abyss. Image File history File links Phantasia_Mint. ...
Satomi Koorogi (こおろぎ さとみ Kōrogi Satomi, previously 興梠 さとみ, born November 14, 1962) is a veteran seiyū. Her name is also romanized as Satomi Kohrogi in the credits of some works she has contributed to. ...
Junko Iwao (å²©ç· æ½¤å Iwao Junko, born February 18, 1970) is a seiyÅ« who has also released several CD albums as a J-pop singer. ...
Claus F. Lester (クラース・F・レスター, Kurāsu F. Resutā): Known in the Japanese version as Klarth F. Lester. The seiyū is Kazuhiko Inoue. Age 29 (31 in Summoner's Lineage). Having exclusive knowledge of spirits, he is able to call upon them in battle with his books to wreak havoc on the enemy party. His summons are gained by making pacts with spirits after usually defeating them and using a pact ring. He is related to Fulein K. Lester from Tales of the World: Summoner's Lineage. He lives with a woman named Mirald Rune, who supposedly helps him with research. Claus appears in two cameos in Tales of Eternia, first to administer a quiz at Mintche University, and second as an audience member in the coliseum. Image File history File links Phantasia_Claus. ...
Kazuhiko Inoue (äºä¸ å彦 Inoue Kazuhiko, born March 26, 1954) is a veteran seiyÅ« who was born in Kanagawa. ...
Arche Klein (アーチェ・クライン, Āche Kurain): Known in the Japanese and French version as Arche Klaine and in the German version as Amber Klein. Her seiyū is Mika Kanai. Age 17. She is a magic user, just like Mint, but she uses offensive magic instead. She also flies using her broomstick. Her spells can be gained through spell books, either found or bought throughout gameplay. She appears alongside Cress in an arena battle in Tales of Eternia. Image File history File links Phantasia_Arche. ...
Mika Kanai (ããªã ã¿ã Kanai Mika, originally éäº ç¾é¦ Kanai Mika, born March 18, 1964) is a Japanese voice actress who was born in Tokyo. ...
Suzu Fujibayashi (藤林すず , Fujibayashi Suzu ): The seiyū is Taeko Kawata. Age 11. Suzu appears in the Super Famicom original as a non-playable character, but in the PlayStation, Game Boy Advance, and Playstation Portable remakes, she became a playable character. Suzu is a ninja and uses her katana and ninja skills to eliminate the enemy. Her skills can be gained through scrolls or by being taught by other ninjas. She is thought to be related to Sheena Fujibayashi from Tales of Symphonia, as they share the same last name and are both ninjas. (Also the background music in both of the hidden villages are highly similar). Despite to her young age, she acts more like an adult than a child. She is also very quiet. Image File history File links Phantasia_Suzu. ...
Taeko Kawata (å·ç° å¦å Kawata Taeko), née Taeko Yamada (å±±ç° å¦å Yamada Taeko, born March 20, 1965), is a seiyÅ« who was born in Tokyo. ...
This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
This article does not cite any references or sources. ...
The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...
Sheena Fujibayashi is a fictional character in Tales of Symphonia, a video game by Namco. ...
Tales of Symphonia ) is a video game first released for the Nintendo GameCube and later for the PlayStation 2. ...
Story Tales of Phantasia begins by showing a heroic battle between four unknown warriors against an evil sorcerer, Dhaos, the outcome of which changed the fate of the world. The warriors were victorious, but Dhaos escaped through time. However, four different heroes are awaiting him: they seal the weakened Dhaos away using the power of two pendants, thus returning peace to the world. In the town of Toltus ten years after Dhaos had been sealed away, where a young swordsman named Cress Albane (known as “Cless Alvein” in the Japanese version) and his best friend, archer Chester Burklight (Chester Barklight in the Japanese version), live. The town is destroyed by a dark knight named Mars(Malice in the DeJap translation) and his soldiers, while Cress and Chester are out hunting in the forest. Every villager is killed in the attack, including Chester’s sister and both of Cress’s parents. While Chester mourns, Cress vows for revenge. He decides he will head to the town of Euclid, as his mother asked of him before she passed away. The two friends decide they will meet up later, in Euclid. Upon his arrival in Euclid, Cress is soon betrayed by his uncle and is thrown in jail, captured by Mars. The heirloom pendant entrusted to Cress by his father Miguel is taken away from him, but Cress does not know of its significance in holding Dhaos sealed, nor that his father was one of the four who sealed him away. Cress meets Mint Adenade ("Adnade" in the Japanese version, a practitioner of the healing arts) in the jail, and she joins the party and helps him escape. Soon afterwards, the party meets Chester again at Trinicus (“Tornix” in DeJap’s translation) D. Morrison's house, another of the four warriors. Trinicus informs the party that he knew Cress’s parents and Mint’s mother quite well, and they once joined together to seal away a great evil. He is horrified to hear that Cress’s pendant has been stolen, and immediately runs off towards a nearby mausoleum. Cress, Mint, and Chester deduce that Mars must be there, and so follow Trinicus without his knowledge and against his will. Unfortunately, Mars manages to release Dhaos using the pendants before Trinicus and the party can stop him. With no hope of dealing with the all-powerful Dhaos for now, Trinicus attempts to send Cress, Mint, and Chester back a century into the past, so that they will learn about Dhaos and procure a means to preemptively defeat him. After killing Mars, Dhaos attacks the party with a magic spell that Chester dives in front of. So it is that Chester and Trinicus are left behind to suffer Dhaos’s wrath, with only a broken bow and a diary respectively all that Mint and Cress have to remember them by. In the past, Dhaos is still causing chaos, preparing for an imminent war against the two largest human countries — Alvanista and Midgards. These events happened around ninety years before he was sealed. In this time period, Dhaos’s evil pervades most of the world, and he even controls the prince of Alvanista’s royal family. The party learns that the only way to defeat Dhaos is by using magic, but neither Cress nor Mint can practice the magical arts — only elves and half-elves can use the powerful spells. However, they soon meet Claus F. Lester (given as Klarth F. Lester in Japanese versions) (a summoner) and Arche Klein (a half-elf witch), who join them in their quest. Claus is a researcher of summoning (the act of evoking a magical spirit or elemental), and is thus one of the only humans who can indirectly use magic by forming a pact with the spirits via special rings and then summoning them to attack in battle. He suggests that the spirit Luna may be useful to them and so the party travels across the world to the deserts of Freyland, the depths of the ancient dwarven caverns of the Morlia Gallery, and to mountains above and caves below in search of rings and spirits to help them fight Dhaos. Magic: The Gathering. ...
For alternate meanings, see Lightning (disambiguation). ...
Summoners, or Callers, are a class of magic users in the Final Fantasy series of console video games from Square Enix. ...
In Norse mythology, a half-elf is the offspring of an elf and a human. ...
Eventually, the party reaches Midgards and succeeds in helping fend off Dhaos’s army in the conflict called the Valhalla War. They proceed to Dhaos’s castle in search of him, with hopes of restoring peace to the world and avenging the deaths of their loved ones. Reaching the throne room, an epic battle with Dhaos ensues. Unfortunately, Dhaos escapes. Dhaos is down, but not out. The party travels back to their original time to interrupt the resurrected Dhaos from killing Trinicus and Chester in the mausoleum, and fight him once more. This time, Dhaos is thoroughly defeated, and the cave begins to collapse in on itself, and an unconscious Dhaos. The party escapes and then decides that, with Dhaos most likely dead, they have succeeded and can part ways so that Claus and Arche can return to their original time. But at that moment, a time-traveller arrives from the future to inform them that Dhaos is still alive and is terrorizing the future. Cress and company immediately travel forward in time fifty years to deal with Dhaos and his minions once and for all. Upon the advancement of their journey, Cress, Mint, Arche, Claus, and Chester (in the remakes, Suzu Fujibayashi can also join the party) learn of the Eternal Sword, which is considered to be the only weapon that may eliminate Dhaos once and for all. After acquiring it, the party ventures into Dhaos’s floating castle, invisible to those who do not wield the Eternal Sword. When they reach the top, they battle against Dhaos, who they learn is much more than a simple sorcerer. He happens to be from another world that is trying to save The Tree of Life (Yggdrasill, or as Dhaos calls it, The Giant Kharlan Tree) from withering and dying; the Mana that the tree exudes is of utmost importance to the survival of this world, the planet Derris-Kharlan (mistakenly rendered as “Derris Karran” in the GBA localization). After his defeat, Cress and the others return to the Tree, and the Goddess Martel explains Dhaos’s circumstances. The game’s protagonists come to realize that, in the end, Dhaos was merely trying to save his people; by defeating him, they had doomed his world. Finally, Claus and Arche return to their own time. Martel, however, after the party leaves, decides to form a Mana Seed and travels to Dhaos’s world to save their Tree of Life. In the Super Famicom version, Dhaos’s corpse as well as Martel herself both become part of the seed, but in the remakes, Martel sends the Mana into space including only Dhaos (in the GBA remake, Mint creates a barrier around Yggdrasill before leaving, so that the Mana Seed can be formed). This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
Development Developer controversy and the birth of tri-Ace After seeing many games developed by Wolf Team sell poorly due to a bad reputation of their parent company, Telenet Japan, Wolf Team (with Telenet Japan's permission) looked for an outside publisher and financier for the game. After negotiations with several companies (Enix and Namco being the two companies that have been known to place a bid to publish the game), Namco was selected to produce the game. The Enix Corporation ) was a company that produced Japanese video games and manga. ...
The game is based on the novel Tale Phantasia, written by the game's total programmer Yoshiharu Gotanda. However, Namco changed many aspects of the game's marketing. This included changing the name of the game from Tale Phantasia to Tales of Phantasia, sparking a protest from Gotanda. Other changes included the removal of virtually the entire Dhaos backstory (which was re-inserted through later side stories and radio dramas), changing the names of every playable character, and abandoning sprite artist Yoshiaki Inagaki's original character designs in favor of redesigns from mangaka Kōsuke Fujishima.[1] Yoshiharu Gotanda(JP:äºåç°ç¾©æ²») is a Japanese video game programmer. ...
Kosuke Fujishima KÅsuke Fujishima , born July 7, 1964) is a Japanese manga artist. ...
Game designer Masaki Norimoto was likewise displeased at how the game was positioned in its branding, and Joe Asanuma was upset that he was removed from his directing duties in favour of Eiji Kikuchi. These protests pushed the game's development back by about one year. (The fact that the story was written in 1994 is probably why the game holds that year for a copyright, despite being released almost at the end of 1995.) Eiji Kikuchi is the series director of the Tales (role-playing game series) and owns 6% of Namco Tales Studio. ...
After the game was released, these three left Telenet Japan and founded tri-Ace. Many of the staff involved with the game and other Wolf Team members, who had backed up and defended the three during the controversy, also followed. Known members that left to Tri-Ace are Hiroya Hatsushiba, Yoshiaki Inagaki, Mari Kimura, Kenichi Kanekura, and Shigeru Ueki. The members that remained would eventually become part of Namco Tales Studio. Telenet Japan (Japanese: æ¥æ¬ãã¬ããã, Nihon Telenet) is a Japan video game and software developer founded in October 1983 by Kazuyuki Fukushima. ...
The correct title of this article is . ...
Wolf Team ((æ ª)ã¦ã«ããã¼ã ) was founded in 1986 as part of Telenet Japan and was originally headed by Masahiro Akishino. ...
Hiroya Hatsushiba is the founder of tri-Crescendo, and a long time sound programmer of compositions written by Motoi Sakuraba. ...
Shigeru Ueki was originally a programmer for Telenet Japans Wolfteam subsidiary. ...
Namco Tales Studio is a joint venture by Namco and Telenet Japan founded in March 2003 and succeeds Wolfteam as main developer of the games in the Tales RPG series while retaining many of the series former staff. ...
Meanwhile, composer Motoi Sakuraba went freelance. He began composing music for tri-Ace and Camelot Software Planning, while retaining his composing duties for Telenet Japan. He and Shinji Tamura continue to provide music for the Tales series. Motoi Sakuraba (æ¡åº çµ± Sakuraba Motoi, born August 5, 1965) has composed music for various Japanese video games, anime series, and TV dramas as well as independent progressive rock albums. ...
Camelot Software Planning is a Japanese video game developer established in 1990 best known for partnering with Nintendo on many of Nintendos spin-off franchise games such as Mario Tennis and Mario Golf. ...
Shinji Tamura (ç°æä¿¡äº) is a sound producer and composer known especially for his work with Motoi Sakuraba on the soundtrack of the Namco RPG Tales of Phantasia. ...
The game was originally to be published by Nintendo, however the company dropped the title as focus was shifting to the nest-gen consoles (i.e. N64 and Playstation). This left Namco in the lurch, which was cause them to support the N64 hardly at all (releasing very few titles) as well as the Sega Saturn (as Sega were major arcade rivals) instead favoring the Playstation. Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
Namco itself owns the copyright for the actual game, and has the rights to use the trademark. They have thus turned the series into what it is known for today.
Technical achievements Tales of Phantasia was the first Super Famicom game to be 48MBit in size, and was also the first to feature streamed audio voices, made possible by sound programmer Hiroya Hatsushiba. This sound engine was titled the "Flexible Voice Driver," and overcame the Super Famicom's small audio memory capacity by swapping short vocal samples on the fly. (This is also why .SPC samples of the game music for Tales of Phantasia and Star Ocean frequently sound scratchy and garbled: The files only store the initial sound samples at the time of the .spc capture, rather than similarly rotating samples during the course of the song. The "Yume Wa Owaranai" song, for instance, doesn't play any of the vocals at all, and several other songs go off-tune not far into the melody.) This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
Hiroya Hatsushiba is the founder of tri-Crescendo, and a long time sound programmer of compositions written by Motoi Sakuraba. ...
Star Ocean is a franchise of role-playing video games developed by tri-Ace and published by Square Enix (originally Enix). ...
Localization DeJap's translation Namco had deliberately kept the game Japan-only, believing that Namco of America would not make enough money from the game to warrant its publishing. However, the SFC version of the game was unofficially translated not only into English, but also into Italian, German, French, Spanish, Norwegian, Dutch, Swedish, Brazilian Portuguese, and Finnish (by various online translation groups under the supervision of DeJap Translations who made the English version, and using the Japanese version as a reference) [2]. Not only has the game been fan translated, attempts to redub the actual in-game speech in English were made. This project, which has been very challenging due to not only the need to recompress the vocals to SPC700 form, but split them into segments so they can be properly put back into the ROM structure and played by the Flexible Voice Driver, is titled "Vocals of Phantasia" and is at version .999. This article should be merged with Super Nintendo Entertainment System The Super Famicom design differed from that of the American SNES, though the controllers are almost the same. ...
Fan translation refers to the unofficial translation of various forms of media by fans, usually into a language in which an official translated version is not available. ...
DeJap Translations is a group of game hackers dedicated to translating Japanese video games into English, by means of applying a patch to a dumped ROM. They are best known for their fan translation work on Tales of Phantasia, Dragon Quest V, and Star Ocean. ...
Game Boy Advance translation Some fans were unhappy with the localized GBA remake of Tales of Phantasia, in part because they were introduced to the game through the DeJap fan translation of the SFC version. In particular, the translations of many important characters' names were different. Whether the GBA translators changed them in order to sound less awkward as English names is unknown, but existing fans were accustomed to the romanized names that had been used for almost a decade in Japan in either Phantasia's marketing and merchandise, or in the original games themselves (the names are in the credits). The Game Boy Advance is a best-selling handheld. ...
Fan translation refers to the unofficial translation of various forms of media by fans, usually into a language in which an official translated version is not available. ...
In addition to name changes, the GBA remake's menu was more frustrating to use because of its compactness. The game also had several mistranslated words (seals/steels, Ragnarok/Kangaroo, cranequin/klein quin, etc) and voice clips mixups, and removed the opening song Yume Wa Owaranai.
Audio The original game soundtrack was arranged by veteran composer Motoi Sakuraba, as well as Shinji Tamura; these two have been the primary music composers for the series since then. Sakuraba has a cameo appearance in the SNES version and GBA remake of the game; when you visit a major city, you can meet him and get him to play the theme of the game on a piano. Motoi Sakuraba (æ¡åº çµ± Sakuraba Motoi, born August 5, 1965) has composed music for various Japanese video games, anime series, and TV dramas as well as independent progressive rock albums. ...
Shinji Tamura (ç°æä¿¡äº) is a sound producer and composer known especially for his work with Motoi Sakuraba on the soundtrack of the Namco RPG Tales of Phantasia. ...
Also, there a few vocal tracks associated with the game or anime: - The Dream Will Not Die (夢は終わらない, yume wa owaranai, lit. “the dream will not end”) – First heard in the Super Famicom version, it was featured in the original animated opening to the PS1 remake (this opening was reused for the PSP remake). It was performed by YO-MI (PS1/PSP remakes) and Yoshida Yukari (SFC version & GBA remakes). The SFC version was arranged by Hiroya Hatsushiba.
- A Star in the Sky (星を空に, hoshi-wo sora-ni) – performed by Yoshida Yukari. This is the PS1/PSP ending
- The End of a Dream (夢の果て, yume-no hate) - performed by Masami Suzuki. Tales of Phantasia THE ANIMATION's opening song
- Priere (“Prayer” in French) – performed by Masami Suzuki. Tales of Phantasia THE ANIMATION's ending song
Like other vocal songs of the Tales series, Yume wa Owaranai was removed from the North American release of the GBA remake. Masami Suzuki (é´æ¨ çä» Suzuki Masami, born July 14, 1972) is a seiyÅ« who was born in Kanagawa. ...
Masami Suzuki (é´æ¨ çä» Suzuki Masami, born July 14, 1972) is a seiyÅ« who was born in Kanagawa. ...
Related Media Other games in the Aselian timeline While the storylines in most games in the main Tales series are not connected to each other (much like Final Fantasy), there are a few games in the Tales series that take place in the same world as Phantasia. The Tales series is a franchise of role-playing games published by Namco. ...
This article needs additional references or sources for verification. ...
- Tales of Symphonia, which takes place at least 4000 years in the past.
- Tales of Symphonia: Knight of Ratatosk, takes place 2 or 3 years after Symphonia.
- Tales of Phantasia: Narikiri Dungeon, focusing on Mel and Dio 104 years in the future.
- Tales of the World: Summoner's Lineage, a sequel taking place roughly 460 years after Phantasia, with Claus' descendant being the protagonist.
Tales of Symphonia ) is a video game first released for the Nintendo GameCube and later for the PlayStation 2. ...
Connections to Tales of Symphonia Refer to Tales of Symphonia's entry. Tales of Symphonia ) is a video game first released for the Nintendo GameCube and later for the PlayStation 2. ...
Re-releases PlayStation remake -
Tales of Phantasia was remade three years after its SFC release, for the Sony PlayStation (PS1). The remake was released only a year after the sequel Tales of Destiny had been released. The remake runs on an enhanced Tales of Destiny engine and benefits from all the enhancements and refinements to the gameplay it had to offer. For example, Chester, who relied on brute force in the Super Famicom version, was given nine TP-consuming moves, which carried over into future remakes. Also carried over from Tales of Destiny was the voice-acted face chats (skits), but now the user simply needs to push select on the world map to see them, rather than stand still for awhile on the world map as in ToD. In addition, it gave birth to many new features still seen (and being improved upon) in modern Tales sequels today, such as cooking, and titles. As in Tales of Destiny, you have the ability to control any party member (as well as take Cress, the hero, out of the fighting party). Many other changes, such as adding a fully animated anime style opening sequence, new sidequests, new spells, a new summon, a new playable character, and a more player-friendly battle encounter rate were also made. The audio was remastered at a higher quality with additional channels. Tales of Phantasia ) is a video game remake in the RPG genre published for the PlayStation console by Namco on December 23, 1998 in Japan. ...
The Nintendo GameCube remake of Resident Evil features enhancements in both graphics and gameplay. ...
The Sony PlayStation ) is a video game console of the 32/64-bit era, first produced by Sony Computer Entertainment in the mid-1990s. ...
Tales of Destiny ) is a video game in the RPG genre published for the PlayStation console by Namco on December 23, 1997 in Japan. ...
A game engine is the core software component of a computer or video game or other interactive application with real-time graphics. ...
The main cast of the anime Cowboy Bebop (1998) (L to R: Spike Spiegel, Jet Black, Ed Tivrusky, Faye Valentine, and Ein the dog) For the oleo-resin, see Animé (oleo-resin). ...
Game Boy Advance remake In 2003, Nintendo released a Game Boy Advance remake of Tales of Phantasia, this is the third version of ToP to be released, this remake combined various elements from both the original SFC version and the PS1 remake into one game. The sprites and battle graphics were based on the PS1 remake, but the opening sequence, map and field graphics were directly recycled from the SFC version. The GBA remake featured a handful of original additions and sidequests, and most of the additions that appeared in the PS1 remake but not the SFC version. Conversely, the sound channels were stripped down and the game has worse audio compared to both the previous versions. Nintendo Company, Limited (任天å or ãã³ãã³ãã¼ NintendÅ; NASDAQ: NTDOY, TYO: 7974 usually referred to as simply Nintendo, or Big N ) is a multinational corporation founded on September 23, 1889[1] in Kyoto, Japan by Fusajiro Yamauchi to produce handmade hanafuda cards. ...
This article does not cite any references or sources. ...
The GBA remake was localized for North America (translated by Bowne Global Solutions) and released on March 06 2006. Separate translations were made soon after for a European release. The screen brightness of the Japanese GBA version was toned down for the localizations.
PlayStation Portable remake An enhanced remake for the PSP called Tales of Phantasia ~ Full Voice Edition was released in Japan in September 2006 developed by Mineloader Software. This remake of the game is largely based upon the PS1 remake, and contains completely redone voice acting which are now used for most story events. The remake also features new battle sprites for the main characters that are more on par with those of later games in the series, such as Tales of Eternia. The PSP remake also includes a grade system, also from later games of the series. However, it is unlikely that the PSP remake will debut in the US. This is because of the fact that the English version of Phantasia has been licensed to Nintendo, making it difficult for Namco or Sony to release the game on the PSP without much negotiations. In the video game subculture, an enhanced remake (also called updated classics) is an updated version of a video or computer game that was originally developed for a less advanced system. ...
The PlayStation Portable , officially abbreviated as PSP) is a handheld game console released and currently manufactured by Sony Computer Entertainment. ...
This article does not cite any references or sources. ...
Tales of Eternia ) is a Japanese PlayStation action role-playing video game released by Namco in 2000, and later ported to PlayStation Portable in 2005. ...
Screenshot comparison Screenshots of typical battles: Super Famicom (English fan-translation) Image File history File links Tales_of_Phantasia_Battle_Screenshot. ...
| Game Boy Advance Image File history File links Tales_of_Phantasia_Battle_Screenshot(GBA). ...
| Sony PlayStation Screenshot of a battle on the Sony PlayStation version of Tales of Phantasia This is a screenshot of a copyrighted computer game or video game. ...
| Sony PSP Image File history File linksMetadata No higher resolution available. ...
| Trivia - Tales of Phantasia characters make the most cameos in later games. Cress and Arche appear in Tales of Eternia as Arena boss characters, and Mint appears in Tales of the Abyss' arena. They also appear as cameo characters in Tales of Destiny and all the Tales of the World games containing all of Tales of Phantasia characters.
- The four unknown warriors that appear battling Dhaos at the beginning are often mistaken for being Tornix Morrison, Miguel (Cress’s father), Maria (Cress’s mother) and Meryl (Mint’s Mother): these people can be seen soon after, sealing Dhaos away. The group during the opening battle is actually Edward Morrison and three other characters who are never referenced or named in-game. However, they are named on the Drama CDs and novels. The swordsman is Alan Alvein (also pronounced “Alain”), the cleric is Carol Adnade (also pronounced “Carole”) and the injured woman is Winona Bigford. There’s also a portion of this story presented in Tales of Phantasia: Narikiri Dungeon, a Japanese-only game for Game Boy Color.
- Unlike all the other tunes in Tales of Phantasia, Yume Wa Owaranai is not played using the normal music selection method on the PS1 remake. Instead, a lower option allows you to play certain music tracks, which includes the theme.
- There are many references to Norse mythology;
- Many locations are named after Scandinavian mythical locations (Midgard, Valhalla) or gods (Thor, Fenrir, Heimdall, Odin).
- Odin's spear, Gungnir, appears as a weapon in the game.
- The tree of life, Yggdrasill.
- A Valkyrie interacts with Cress during a few events.
- The fusing of fire and ice to create the power of all (Flamberge and Vorpal to create the Eternal Sword).
- Tales of Phantasia is now also a 4 episode anime OVA, based roughly off the game's plot.
- The summon spirit battle theme, Fighting of the Spirit, has become immensely popular since its debut in Phantasia and is either consistently used in other Tales games or is arranged to make it sound even more powerful than before:
- The original version used in the Super Famicom game and all of its ports/remakes
- The arranged version on the Tales of Phantasia OSV for the Super Famicom version
- A new version heard in Tales of Symphonia
- An extremely “hardcore” version by online synth rock arranger, Saitama Saishu Heiki (otherwise known by fans as S.S.H.)
- The church theme, titled Perverse Religion, is adapted from Little Fugue in G Minor (BWV 578) by Johann Sebastian Bach.
- Dhaos had only two forms in the original version for SNES in the final battle, whereas in PS and GBA remakes, he gains a third form, which bears a striking resemblance to Mithos Yggdrasill's adult form in Tales of Symphonia.
- In the final battle against Dhaos, in his angelic form, the battle music is "I Miss You", but in the GBA , it is "The Stream of Time".
Tales of Destiny ) is a video game in the RPG genre published for the PlayStation console by Namco on December 23, 1997 in Japan. ...
The Game Boy Color , shortened to GBC) is Nintendos successor to the Game Boy and was released on October 21, 1998 in Japan and in November of 1998 in the United States and 1999 in Europe. ...
Midgard (the common English transliteration of Old Norse Miðgarðr), Miðgarður (Icelandic), Midjungards (Gothic), Middangeard (Old English), Midgård (common Danish and Swedish), Midgard or Midgård (Norwegian) and Mittilagart (Old High German), from Proto-Germanic *medja-gardaz (*meddila-, *medjan-, projected PIE *medhyo-ghartos), is an old...
âValhallâ redirects here. ...
Thors battle against the giants, by MÃ¥rten Eskil Winge, 1872 Thor (Old Norse: Ãórr) is the red-haired and bearded god of thunder and war in Norse Mythology and more generally Germanic mythology (Old English: Ãunor, Old Dutch and Old High German: Donar, from Proto-Germanic *Ãunraz). ...
Fenrir may refer to: Fenrisulfr, a Norse mythological wolf. ...
Heimdall returns Brisingamen to Freya Heimdall (Old Norse Heimdallr, the prefix Heim- means world, the affix -dallr is of uncertain origin, perhaps it means pole, bright, or valley) is one of the Ãsir in Norse mythology. ...
For other meanings of Odin, Woden or Wotan see Odin (disambiguation), Woden (disambiguation), Wotan (disambiguation). ...
For other meanings of Odin, Woden or Wotan see Odin (disambiguation), Woden (disambiguation), Wotan (disambiguation). ...
In Norse mythology, Gungnir (also Gungni, Gungner, or Gungrir) was the name of Odins javelin. ...
Yggdrasil In Norse Mythology, Yggdrasil (also Mimameid and Lerad) was the World tree, a gigantic tree (often suggested to be an ash, an interpretation generally accepted in the modern Scandinavian mind), thought to hold all of the different worlds, such as Asgard, Midgard, Utgard and Hel. ...
The Valkyries Vigil, by the Pre-Raphaelite painter Edward Robert Hughes. ...
A flamberge A flamberge is a sword (typically a rapier, though there were longswords as well) which, although beautiful to look at, doesnt serve any known purpose beyond that. ...
For the plasma physics software, see VORPAL. Jabberwocky illustration by John Tenniel. ...
The main cast of the anime Cowboy Bebop (1998) (L to R: Spike Spiegel, Jet Black, Ed Tivrusky, Faye Valentine, and Ein the dog) For the oleo-resin, see Animé (oleo-resin). ...
A human ovum An ovum (loosely, egg or egg cell) is a female sex cell or gamete. ...
Bach-Werke-Verzeichnis (Bach Works Catalogue) is the numbering system used to identify musical works by Johann Sebastian Bach. ...
Bach in a 1748 portrait by Haussmann Places in which Bach resided throughout his life Johann Sebastian Bach (pronounced ) (21 March 1685 O.S. â 28 July 1750 N.S.) was a prolific German composer and organist whose sacred and secular works for choir, orchestra and solo instruments drew together the...
References - ^ http://members.at.infoseek.co.jp/retorono310/COLOR.html Original character designs by Yoshiaki Inagaki. These designs were used for the sprites in the first Super Famicom game, causing various inconsistencies with the Fujishima art that appeared in cutscenes and packaging.
- ^ http://www.dejap.com/top.php
Notes ^ - One such confirmation was by producer Yoshizumi in the Tales Ring radio show, volume 12.
External links |